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root/radiance/ray/src/hd/rhd_ogl.c
Revision: 3.21
Committed: Mon May 19 16:32:18 2003 UTC (20 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 3.20: +0 -1 lines
Log Message:
Eliminated unnecessary and problematic external function declarations

File Contents

# User Rev Content
1 gwlarson 3.1 #ifndef lint
2 greg 3.19 static const char RCSid[] = "$Id$";
3 gwlarson 3.1 #endif
4     /*
5     * OpenGL driver for holodeck display.
6     * Based on GLX driver using T-mesh.
7     *
8     * Define symbol STEREO for stereo viewing.
9     * Define symbol DOBJ for display object viewing.
10     */
11    
12     #ifdef NOSTEREO
13     #ifdef STEREO
14     #undef STEREO
15     #else
16     #undef NOSTEREO
17     #endif
18     #endif
19    
20     #include "standard.h"
21    
22     #include <GL/glx.h>
23     #include <GL/glu.h>
24     #ifdef STEREO
25     #include <X11/extensions/SGIStereo.h>
26     #endif
27 greg 3.19 #include <time.h>
28 gwlarson 3.1
29     #include "rhd_odraw.h"
30     #ifdef DOBJ
31     #include "rhdobj.h"
32     #endif
33    
34     #include "x11icon.h"
35    
36     #ifndef RAYQLEN
37 gwlarson 3.11 #define RAYQLEN 0 /* max. rays to queue before flush */
38 gwlarson 3.1 #endif
39 gwlarson 3.15 #ifndef MINWIDTH
40     #define MINWIDTH 480 /* minimum graphics window width */
41     #define MINHEIGHT 400 /* minimum graphics window height */
42     #endif
43     #ifndef VIEWDIST
44     #define VIEWDIST 356 /* assumed viewing distance (mm) */
45     #endif
46     #ifndef BORWIDTH
47     #define BORWIDTH 5 /* border width */
48     #endif
49 gwlarson 3.1
50     #ifndef FEQ
51     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
52     #endif
53    
54 gwlarson 3.7 #define VWHEADLOCK 01 /* head position is locked flag */
55     #define VWPERSP 02 /* perspective view is set */
56     #define VWORTHO 04 /* orthographic view is set */
57     #define VWCHANGE 010 /* view has changed */
58     #define VWSTEADY 020 /* view is now steady */
59     #define VWMAPPED 040 /* window is mapped */
60    
61 gwlarson 3.1 #define GAMMA 1.4 /* default gamma correction */
62    
63     #define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask))
64    
65     #define MOVPCT 7 /* percent distance to move /frame */
66     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
67     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
68     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
69    
70     #define setstereobuf(bid) (glXWaitGL(), \
71     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
72     glXWaitX())
73    
74     #define ourscreen DefaultScreen(ourdisplay)
75     #define ourroot RootWindow(ourdisplay,ourscreen)
76     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
77     ButtonPressMask|ButtonReleaseMask)
78    
79     #define levptr(etype) ((etype *)&currentevent)
80    
81     struct driver odev; /* global device driver structure */
82    
83     char odev_args[64]; /* command arguments */
84    
85     static GLfloat *depthbuffer = NULL; /* depth buffer */
86    
87     #ifdef STEREO
88     static VIEW vwright; /* right eye view */
89     static GLfloat *depthright = NULL; /* right depth buffer */
90     #endif
91    
92     static int rayqleft = 0; /* rays left to queue before flush */
93    
94     static XEvent currentevent; /* current event */
95    
96     static unsigned long ourblack=0, ourwhite=~0;
97    
98     static Display *ourdisplay = NULL; /* our display */
99     static XVisualInfo *ourvinf; /* our visual information */
100     static Window gwind = 0; /* our graphics window */
101     static GLXContext gctx; /* our GLX context */
102    
103     static double pwidth, pheight; /* pixel dimensions (mm) */
104    
105     static double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
106     static double dev_zrat; /* (1. - dev_zmin/dev_zmax) */
107    
108     #define setzrat() (dev_zrat = 1. - dev_zmin/dev_zmax)
109     #define mapdepth(d) ((d)>0.9995 ? FHUGE : dev_zmin/(1.-(d)*dev_zrat))
110    
111     static int inpresflags; /* input result flags */
112    
113 gwlarson 3.7 static int viewflags; /* what's happening with view */
114 gwlarson 3.1
115     static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
116 gwlarson 3.2 xferdepth(), freedepth(), setglortho(),
117 gwlarson 3.1 setglpersp(), getframe(), getmove(), fixwindow(), mytmflags();
118    
119     static double getdistance();
120    
121     #ifdef STEREO
122     static int pushright(), popright();
123     #endif
124    
125 gwlarson 3.2 extern int gmPortals; /* GL portal list id */
126    
127 gwlarson 3.1 extern time_t time();
128    
129    
130     dev_open(id) /* initialize GLX driver */
131     char *id;
132     {
133     extern char *getenv();
134     static RGBPRIMS myprims = STDPRIMS;
135 gwlarson 3.6 static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
136     GLX_RED_SIZE,8, GLX_GREEN_SIZE,8,
137     GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None};
138     static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
139     GLX_RED_SIZE,4, GLX_GREEN_SIZE,4,
140     GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None};
141 gwlarson 3.1 char *ev;
142     double gamval = GAMMA;
143     RGBPRIMP dpri = stdprims;
144     XSetWindowAttributes ourwinattr;
145     XWMHints ourxwmhints;
146     XSizeHints oursizhints;
147     /* check for unsupported stereo */
148     #ifdef NOSTEREO
149     error(INTERNAL, "stereo display driver unavailable");
150     #endif
151     /* open display server */
152     ourdisplay = XOpenDisplay(NULL);
153 gwlarson 3.5 CHECK(ourdisplay==NULL, USER,
154     "cannot open X-windows; DISPLAY variable set?");
155 gwlarson 3.1 #ifdef STEREO
156     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
157     case STEREO_TOP:
158     case STEREO_BOTTOM:
159     break;
160     case STEREO_OFF:
161     error(USER,
162 gwlarson 3.5 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
163 gwlarson 3.1 case X_STEREO_UNSUPPORTED:
164     error(USER, "stereo mode not supported on this screen");
165     default:
166     error(INTERNAL, "unknown stereo mode");
167     }
168     #endif
169     /* find a usable visual */
170     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
171 gwlarson 3.6 if (ourvinf == NULL)
172     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK);
173 gwlarson 3.5 CHECK(ourvinf==NULL, USER, "no suitable visuals available");
174 gwlarson 3.1 /* get a context */
175     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
176     /* set gamma and tone mapping */
177     if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
178     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
179     gamval = atof(ev);
180     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
181     sscanf(ev, "%f %f %f %f %f %f %f %f",
182     &myprims[RED][CIEX],&myprims[RED][CIEY],
183     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
184     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
185     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
186     dpri = myprims;
187     if (tmInit(mytmflags(), dpri, gamval) == NULL)
188     error(SYSTEM, "not enough memory in dev_open");
189     /* open window */
190     ourwinattr.background_pixel = ourblack;
191     ourwinattr.border_pixel = ourblack;
192     ourwinattr.event_mask = ourmask;
193     /* this is stupid */
194     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
195     ourvinf->visual, AllocNone);
196     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
197     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
198     #ifdef STEREO
199     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
200     #else
201     DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
202     #endif
203     BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
204     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
205 gwlarson 3.5 CHECK(gwind==0, SYSTEM, "cannot create window");
206 gwlarson 3.1 XStoreName(ourdisplay, gwind, id);
207     /* set window manager hints */
208     ourxwmhints.flags = InputHint|IconPixmapHint;
209     ourxwmhints.input = True;
210     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
211     gwind, x11icon_bits, x11icon_width, x11icon_height);
212     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
213     oursizhints.min_width = MINWIDTH;
214     #ifdef STEREO
215     oursizhints.min_height = MINHEIGHT/2;
216     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
217     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
218     2*BORWIDTH)/2;
219     oursizhints.flags = PMinSize|PMaxSize;
220     #else
221     oursizhints.min_height = MINHEIGHT;
222     oursizhints.flags = PMinSize;
223     #endif
224     XSetNormalHints(ourdisplay, gwind, &oursizhints);
225     /* set GLX context */
226     glXMakeCurrent(ourdisplay, gwind, gctx);
227     glEnable(GL_DEPTH_TEST);
228     glDepthFunc(GL_LEQUAL);
229 gwlarson 3.9 glClearColor(0, 0, 0, 0);
230 gwlarson 3.1 glFrontFace(GL_CCW);
231     glDisable(GL_CULL_FACE);
232     glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
233     glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
234 gwlarson 3.10 glPixelStorei(GL_PACK_ALIGNMENT, 1);
235     glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
236 gwlarson 3.1 /* figure out sensible view */
237     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
238     DisplayWidth(ourdisplay, ourscreen);
239     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
240     DisplayHeight(ourdisplay, ourscreen);
241     #ifdef STEREO
242     pheight *= 2.;
243     setstereobuf(STEREO_BUFFER_LEFT);
244     #endif
245     checkglerr("setting rendering parameters");
246     copystruct(&odev.v, &stdview);
247     odev.v.type = VT_PER;
248 gwlarson 3.7 viewflags = VWSTEADY; /* view starts static */
249 gwlarson 3.1 /* map the window */
250     XMapWindow(ourdisplay, gwind);
251     dev_input(); /* sets size and view angles */
252     if (!odInit(DisplayWidth(ourdisplay,ourscreen) *
253 gwlarson 3.11 DisplayHeight(ourdisplay,ourscreen) / 3))
254 gwlarson 3.1 error(SYSTEM, "insufficient memory for value storage");
255     odev.name = id;
256     odev.firstuse = 1; /* can't recycle samples */
257     odev.ifd = ConnectionNumber(ourdisplay);
258     }
259    
260    
261     dev_close() /* close our display and free resources */
262     {
263     #ifdef DOBJ
264     dobj_cleanup();
265     #endif
266 gwlarson 3.2 freedepth();
267     gmEndGeom();
268     gmEndPortal();
269 gwlarson 3.1 odDone();
270     glXMakeCurrent(ourdisplay, None, NULL);
271     glXDestroyContext(ourdisplay, gctx);
272     XDestroyWindow(ourdisplay, gwind);
273     gwind = 0;
274     XCloseDisplay(ourdisplay);
275     ourdisplay = NULL;
276     tmDone(NULL);
277     odev.v.type = 0;
278     odev.hres = odev.vres = 0;
279     odev.ifd = -1;
280     }
281    
282    
283     dev_clear() /* clear our representation */
284     {
285 gwlarson 3.10 viewflags |= VWCHANGE; /* pretend our view has changed */
286     wipeclean(); /* clean off display and samples */
287 gwlarson 3.12 dev_flush(); /* redraw geometry & get depth */
288 gwlarson 3.1 rayqleft = 0; /* hold off update */
289     }
290    
291    
292     int
293     dev_view(nv) /* assign new driver view */
294     register VIEW *nv;
295     {
296     double d;
297    
298     if (nv->type != VT_PER || /* check view legality */
299     nv->horiz > 160. || nv->vert > 160.) {
300     error(COMMAND, "illegal view type/angle");
301     nv->type = odev.v.type;
302     nv->horiz = odev.v.horiz;
303     nv->vert = odev.v.vert;
304     return(0);
305     }
306     if (nv != &odev.v) {
307     /* resize window? */
308     if (!FEQ(nv->horiz,odev.v.horiz) ||
309     !FEQ(nv->vert,odev.v.vert)) {
310     int dw = DisplayWidth(ourdisplay,ourscreen);
311     int dh = DisplayHeight(ourdisplay,ourscreen);
312    
313     dw -= 25; /* for window frame */
314     dh -= 50;
315     #ifdef STEREO
316     dh /= 2;
317     #endif
318     odev.hres = 2.*VIEWDIST/pwidth *
319     tan(PI/180./2.*nv->horiz);
320     odev.vres = 2.*VIEWDIST/pheight *
321     tan(PI/180./2.*nv->vert);
322     if (odev.hres > dw) {
323     odev.vres = dw * odev.vres / odev.hres;
324     odev.hres = dw;
325     }
326     if (odev.vres > dh) {
327     odev.hres = dh * odev.hres / odev.vres;
328     odev.vres = dh;
329     }
330     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
331     dev_input(); /* get resize event */
332     }
333     copystruct(&odev.v, nv); /* setview() already called */
334 gwlarson 3.14 viewflags |= VWCHANGE;
335     }
336 gwlarson 3.1 #ifdef STEREO
337 gwlarson 3.14 copystruct(&vwright, nv);
338     d = eyesepdist / sqrt(nv->hn2);
339     VSUM(vwright.vp, nv->vp, nv->hvec, d);
340     /* setview(&vwright); -- Unnecessary */
341 gwlarson 3.1 #endif
342     wipeclean();
343     return(1);
344     }
345    
346    
347 gwlarson 3.2 dev_section(gfn, pfn) /* add octree for geometry rendering */
348     char *gfn, *pfn;
349 gwlarson 3.1 {
350     char *cp;
351    
352 gwlarson 3.2 if (gfn == NULL) {
353     gmEndGeom();
354     gmEndPortal();
355 gwlarson 3.4 wipeclean(); /* new geometry, so redraw it */
356 gwlarson 3.2 return;
357     }
358     if (access(gfn, R_OK) == 0)
359     gmNewGeom(gfn);
360 gwlarson 3.1 #ifdef DEBUG
361     else {
362 gwlarson 3.2 sprintf(errmsg, "cannot load octree \"%s\"", gfn);
363 gwlarson 3.1 error(WARNING, errmsg);
364     }
365     #endif
366 gwlarson 3.2 if (pfn != NULL)
367     gmNewPortal(pfn);
368 gwlarson 3.1 }
369    
370    
371     dev_auxcom(cmd, args) /* process an auxiliary command */
372     char *cmd, *args;
373     {
374     #ifdef DOBJ
375 gwlarson 3.12 int vischange;
376    
377     if ((vischange = dobj_command(cmd, args)) >= 0) {
378     if (vischange) {
379     imm_mode = beam_sync(1) > 0;
380     dev_clear();
381     }
382 gwlarson 3.1 return;
383 gwlarson 3.12 }
384 gwlarson 3.1 #endif
385     sprintf(errmsg, "%s: unknown command", cmd);
386     error(COMMAND, errmsg);
387     }
388    
389    
390     VIEW *
391     dev_auxview(n, hvres) /* return nth auxiliary view */
392     int n;
393     int hvres[2];
394     {
395     hvres[0] = odev.hres; hvres[1] = odev.vres;
396     if (n == 0)
397     return(&odev.v);
398     #ifdef STEREO
399     if (n == 1)
400     return(&vwright);
401     #endif
402     return(NULL);
403     }
404    
405    
406     int
407     dev_input() /* get X11 input */
408     {
409     inpresflags = 0;
410    
411     do
412     getevent();
413    
414     while (XPending(ourdisplay) > 0);
415    
416     odev.inpready = 0;
417    
418     return(inpresflags);
419     }
420    
421    
422     dev_value(c, d, p) /* add a pixel value to our texture */
423     COLR c;
424     FVECT d, p;
425     {
426     #ifdef DOBJ
427     if (dobj_lightsamp != NULL) { /* in light source sampling */
428     (*dobj_lightsamp)(c, d, p);
429     return;
430     }
431     #endif
432     odSample(c, d, p); /* add to display representation */
433     if (!--rayqleft)
434     dev_flush(); /* flush output */
435     }
436    
437    
438     int
439     dev_flush() /* flush output as appropriate */
440     {
441     int ndrawn;
442    
443 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWPERSP)) == (VWMAPPED|VWPERSP)) {
444 gwlarson 3.1 #ifdef STEREO
445     pushright(); /* draw right eye */
446 gwlarson 3.3 ndrawn = gmDrawGeom();
447 gwlarson 3.1 #ifdef DOBJ
448 gwlarson 3.3 ndrawn += dobj_render();
449 gwlarson 3.1 #endif
450     checkglerr("rendering right eye");
451     popright(); /* draw left eye */
452     #endif
453 gwlarson 3.3 ndrawn = gmDrawGeom();
454 gwlarson 3.1 #ifdef DOBJ
455     ndrawn += dobj_render();
456     #endif
457 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
458 gwlarson 3.1 checkglerr("rendering base view");
459     }
460 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
461     (VWMAPPED|VWSTEADY|VWPERSP)) {
462     /* first time after steady */
463     if (ndrawn)
464     xferdepth(); /* transfer and clear depth */
465     setglortho(); /* set orthographic view */
466    
467     }
468     if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
469     (VWMAPPED|VWSTEADY|VWORTHO)) {
470     /* else update cones */
471 gwlarson 3.1 #ifdef STEREO
472 gwlarson 3.7 pushright();
473     odUpdate(1); /* draw right eye */
474     popright();
475 gwlarson 3.1 #endif
476 gwlarson 3.7 odUpdate(0); /* draw left eye */
477     glFlush(); /* flush OpenGL */
478     }
479 gwlarson 3.1 rayqleft = RAYQLEN;
480     /* flush X11 and return # pending */
481     return(odev.inpready = XPending(ourdisplay));
482     }
483    
484    
485     checkglerr(where) /* check for GL or GLU error */
486     char *where;
487     {
488     register GLenum errcode;
489    
490     while ((errcode = glGetError()) != GL_NO_ERROR) {
491     sprintf(errmsg, "OpenGL error %s: %s",
492     where, gluErrorString(errcode));
493     error(WARNING, errmsg);
494     }
495     }
496    
497    
498     static
499     xferdepth() /* load and clear depth buffer */
500     {
501     register GLfloat *dbp;
502 gwlarson 3.9 register GLubyte *pbuf;
503 gwlarson 3.1
504 gwlarson 3.3 if (depthbuffer == NULL) { /* allocate private depth buffer */
505 gwlarson 3.1 #ifdef STEREO
506     depthright = (GLfloat *)malloc(
507     odev.hres*odev.vres*sizeof(GLfloat));
508     #endif
509     depthbuffer = (GLfloat *)malloc(
510     odev.hres*odev.vres*sizeof(GLfloat));
511 gwlarson 3.5 CHECK(depthbuffer==NULL, SYSTEM, "out of memory in xferdepth");
512 gwlarson 3.1 }
513 gwlarson 3.3 /* allocate alpha buffer for portals */
514     if (gmPortals)
515 gwlarson 3.10 pbuf = (GLubyte *)malloc(odev.hres*odev.vres*sizeof(GLubyte));
516 gwlarson 3.3 else
517 gwlarson 3.9 pbuf = NULL;
518 gwlarson 3.1 #ifdef STEREO
519 gwlarson 3.12 pushright();
520 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
521     GL_DEPTH_COMPONENT, GL_FLOAT, depthright);
522 gwlarson 3.9 if (pbuf != NULL) {
523     glClear(GL_COLOR_BUFFER_BIT);
524     gmDrawPortals(0xff, -1, -1, -1);
525 gwlarson 3.3 glReadPixels(0, 0, odev.hres, odev.vres,
526 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
527 gwlarson 3.9 }
528 gwlarson 3.3 for (dbp = depthright + odev.hres*odev.vres; dbp-- > depthright; )
529 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthright]&0x40)
530 gwlarson 3.3 *dbp = FHUGE;
531     else
532     *dbp = mapdepth(*dbp);
533     glClear(GL_DEPTH_BUFFER_BIT);
534 gwlarson 3.1 odDepthMap(1, depthright);
535 gwlarson 3.12 popright();
536 gwlarson 3.1 #endif
537 gwlarson 3.2 /* read back depth buffer */
538 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
539     GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer);
540 gwlarson 3.9 if (pbuf != NULL) {
541     glClear(GL_COLOR_BUFFER_BIT); /* find portals */
542     gmDrawPortals(0xff, -1, -1, -1);
543 gwlarson 3.2 glReadPixels(0, 0, odev.hres, odev.vres,
544 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
545     #ifdef DEBUG
546     glXSwapBuffers(ourdisplay, gwind);
547     #endif
548 gwlarson 3.9 }
549 gwlarson 3.1 for (dbp = depthbuffer + odev.hres*odev.vres; dbp-- > depthbuffer; )
550 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthbuffer]&0x40)
551 gwlarson 3.2 *dbp = FHUGE;
552     else
553     *dbp = mapdepth(*dbp);
554 gwlarson 3.3 glClear(GL_DEPTH_BUFFER_BIT); /* clear system depth buffer */
555 gwlarson 3.1 odDepthMap(0, depthbuffer); /* transfer depth data */
556 gwlarson 3.9 if (pbuf != NULL)
557 greg 3.19 free((void *)pbuf); /* free our portal buffer */
558 gwlarson 3.1 }
559    
560    
561 gwlarson 3.2 static
562     freedepth() /* free recorded depth buffer */
563     {
564     if (depthbuffer == NULL)
565     return;
566     #ifdef STEREO
567     odDepthMap(1, NULL);
568 greg 3.19 free((void *)depthright);
569 gwlarson 3.2 depthright = NULL;
570     #endif
571     odDepthMap(0, NULL);
572 greg 3.19 free((void *)depthbuffer);
573 gwlarson 3.2 depthbuffer = NULL;
574     }
575    
576    
577 gwlarson 3.1 static double
578     getdistance(dx, dy, direc) /* distance from fore plane along view ray */
579     int dx, dy;
580     FVECT direc;
581     {
582     GLfloat gldepth;
583     double dist;
584    
585     if (dx<0 | dx>=odev.hres | dy<0 | dy>=odev.vres)
586     return(FHUGE);
587     if (depthbuffer != NULL)
588     dist = depthbuffer[dy*odev.hres + dx];
589     else {
590     glReadPixels(dx,dy, 1,1, GL_DEPTH_COMPONENT,
591     GL_FLOAT, &gldepth);
592 gwlarson 3.3 dist = mapdepth(gldepth);
593 gwlarson 3.1 }
594     if (dist >= .99*FHUGE)
595     return(FHUGE);
596     return((dist-odev.v.vfore)/DOT(direc,odev.v.vdir));
597     }
598    
599    
600     #ifdef STEREO
601     static
602     pushright() /* push on right view & buffer */
603     {
604     double d;
605    
606     setstereobuf(STEREO_BUFFER_RIGHT);
607 gwlarson 3.7 if (viewflags & VWPERSP) {
608 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
609     glPushMatrix();
610     d = -eyesepdist / sqrt(odev.v.hn2);
611     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1],
612     d*odev.v.hvec[2]);
613     checkglerr("setting right view");
614     }
615     }
616    
617    
618     static
619     popright() /* pop off right view & buffer */
620     {
621 gwlarson 3.7 if (viewflags & VWPERSP) {
622 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
623     glPopMatrix();
624     }
625     setstereobuf(STEREO_BUFFER_LEFT);
626     }
627     #endif
628    
629    
630     static int
631     mytmflags() /* figure out tone mapping flags */
632     {
633     extern char *progname;
634     register char *cp, *tail;
635     /* find basic name */
636     for (cp = tail = progname; *cp; cp++)
637     if (*cp == '/')
638     tail = cp+1;
639     for (cp = tail; *cp && *cp != '.'; cp++)
640     ;
641     #ifdef DEBUG
642     if (cp > tail && cp[-1] == 'h')
643     return(TM_F_HUMAN);
644     else
645     return(TM_F_CAMERA);
646     #else
647     if (cp > tail && cp[-1] == 'h')
648     return(TM_F_HUMAN|TM_F_NOSTDERR);
649     else
650     return(TM_F_CAMERA|TM_F_NOSTDERR);
651     #endif
652     }
653    
654    
655     static
656     getevent() /* get next event */
657     {
658     XNextEvent(ourdisplay, levptr(XEvent));
659     switch (levptr(XEvent)->type) {
660     case ConfigureNotify:
661     resizewindow(levptr(XConfigureEvent));
662     break;
663     case UnmapNotify:
664 gwlarson 3.7 viewflags &= ~VWMAPPED;
665 gwlarson 3.1 break;
666     case MapNotify:
667 gwlarson 3.2 odRemap(0);
668 gwlarson 3.7 viewflags |= VWMAPPED;
669 gwlarson 3.1 break;
670     case Expose:
671     fixwindow(levptr(XExposeEvent));
672     break;
673     case KeyPress:
674     getkey(levptr(XKeyPressedEvent));
675     break;
676     case ButtonPress:
677     if (FRAMESTATE(levptr(XButtonPressedEvent)->state))
678     getframe(levptr(XButtonPressedEvent));
679     else
680     getmove(levptr(XButtonPressedEvent));
681     break;
682     }
683     }
684    
685    
686     static
687     draw3dline(wp) /* draw 3d line in world coordinates */
688     register FVECT wp[2];
689     {
690     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
691     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
692     }
693    
694    
695     static
696     draw_grids(fore) /* draw holodeck section grids */
697     int fore;
698     {
699     glPushAttrib(GL_LIGHTING_BIT|GL_ENABLE_BIT);
700     glDisable(GL_LIGHTING);
701     if (fore)
702 gwlarson 3.8 glColor3ub(4, 250, 250);
703 gwlarson 3.1 else
704     glColor3ub(0, 0, 0);
705     glBegin(GL_LINES); /* draw each grid line */
706     gridlines(draw3dline);
707     glEnd();
708     checkglerr("drawing grid lines");
709     glPopAttrib();
710     }
711    
712    
713     static
714     moveview(dx, dy, mov, orb) /* move our view */
715     int dx, dy, mov, orb;
716     {
717     VIEW nv;
718     FVECT odir, v1, wip;
719     double d, d1;
720     register int li;
721     /* start with old view */
722     copystruct(&nv, &odev.v);
723     /* orient our motion */
724     if (viewray(v1, odir, &odev.v,
725     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
726     return(0); /* outside view */
727     if (mov | orb) { /* moving relative to geometry */
728     d = getdistance(dx, dy, odir); /* distance from front plane */
729     #ifdef DOBJ
730     d1 = dobj_trace(NULL, v1, odir);
731     if (d1 < d)
732     d = d1;
733     #endif
734     if (d >= .99*FHUGE)
735     d = 0.5*(dev_zmax+dev_zmin); /* just guess */
736     VSUM(wip, v1, odir, d);
737     VSUB(odir, wip, odev.v.vp);
738     } else /* panning with constant viewpoint */
739     VCOPY(nv.vdir, odir);
740     if (orb && mov) { /* orbit left/right */
741     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
742     VSUM(nv.vp, wip, odir, -1.);
743     spinvector(nv.vdir, nv.vdir, nv.vup, d);
744     } else if (orb) { /* orbit up/down */
745     fcross(v1, odir, nv.vup);
746     if (normalize(v1) == 0.)
747     return(0);
748     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
749     VSUM(nv.vp, wip, odir, -1.);
750     spinvector(nv.vdir, nv.vdir, v1, d);
751     } else if (mov) { /* move forward/backward */
752     d = MOVPCT/100. * mov;
753     VSUM(nv.vp, nv.vp, odir, d);
754     }
755 gwlarson 3.7 if (!mov ^ !orb && viewflags&VWHEADLOCK) { /* restore height */
756 gwlarson 3.1 VSUM(v1, odev.v.vp, nv.vp, -1.);
757     d = DOT(v1, nv.vup);
758     VSUM(nv.vp, nv.vp, odev.v.vup, d);
759     }
760     if (setview(&nv) != NULL)
761     return(0); /* illegal view */
762     dev_view(&nv);
763 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
764 gwlarson 3.1 return(1);
765     }
766    
767    
768     static
769     getframe(ebut) /* get focus frame */
770     XButtonPressedEvent *ebut;
771     {
772     int startx = ebut->x, starty = ebut->y;
773     int endx, endy;
774    
775     XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent));
776     endx = levptr(XButtonReleasedEvent)->x;
777     endy = levptr(XButtonReleasedEvent)->y;
778     if (endx == startx | endy == starty) {
779     XBell(ourdisplay, 0);
780     return;
781     }
782     if (endx < startx) {register int c = endx; endx = startx; startx = c;}
783     if (endy < starty) {register int c = endy; endy = starty; starty = c;}
784     sprintf(odev_args, "%.3f %.3f %.3f %.3f",
785     (startx+.5)/odev.hres, 1.-(endy+.5)/odev.vres,
786     (endx+.5)/odev.hres, 1.-(starty+.5)/odev.vres);
787     inpresflags |= DFL(DC_FOCUS);
788     }
789    
790    
791     static
792 greg 3.19 waitabit() /* pause a moment */
793     {
794     struct timespec ts;
795     ts.tv_sec = 0;
796 greg 3.20 ts.tv_nsec = 50000000;
797 greg 3.19 nanosleep(&ts, NULL);
798     }
799    
800    
801     static
802 gwlarson 3.1 getmove(ebut) /* get view change */
803     XButtonPressedEvent *ebut;
804     {
805     int movdir = MOVDIR(ebut->button);
806     int movorb = MOVORB(ebut->state);
807 gwlarson 3.2 int ndrawn;
808 gwlarson 3.1 Window rootw, childw;
809     int rootx, rooty, wx, wy;
810     unsigned int statemask;
811    
812     XNoOp(ourdisplay); /* makes sure we're not idle */
813    
814 gwlarson 3.7 viewflags &= ~VWSTEADY; /* flag moving view */
815 gwlarson 3.11 setglpersp(); /* start us off in perspective */
816 gwlarson 3.1 while (!XCheckMaskEvent(ourdisplay,
817     ButtonReleaseMask, levptr(XEvent))) {
818 greg 3.19 /* pause so as not to move too fast */
819     waitabit();
820 gwlarson 3.1 /* get cursor position */
821     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
822     &rootx, &rooty, &wx, &wy, &statemask))
823     break; /* on another screen */
824     /* compute view motion */
825     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
826     sleep(1);
827     continue; /* cursor in bad place */
828     }
829     draw_grids(1); /* redraw grid */
830     #ifdef STEREO
831     pushright();
832     draw_grids(1);
833 gwlarson 3.3 ndrawn = gmDrawGeom();
834 gwlarson 3.1 #ifdef DOBJ
835 gwlarson 3.3 ndrawn += dobj_render();
836 gwlarson 3.1 #endif
837     popright();
838     #endif
839     /* redraw octrees */
840 gwlarson 3.3 ndrawn = gmDrawGeom();
841 gwlarson 3.1 #ifdef DOBJ
842 gwlarson 3.2 ndrawn += dobj_render(); /* redraw objects */
843 gwlarson 3.1 #endif
844 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
845     if (!ndrawn)
846 gwlarson 3.2 sleep(1); /* for reasonable interaction */
847 gwlarson 3.1 }
848     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
849     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
850     wx = levptr(XButtonReleasedEvent)->x;
851     wy = levptr(XButtonReleasedEvent)->y;
852     moveview(wx, odev.vres-1-wy, movdir, movorb);
853     }
854 gwlarson 3.7 viewflags |= VWSTEADY; /* done goofing around */
855 gwlarson 3.1 }
856    
857    
858     static
859 gwlarson 3.11 setglpersp() /* set perspective view in GL */
860 gwlarson 3.1 {
861     double d, xmin, xmax, ymin, ymax;
862     GLfloat vec[4];
863     double depthlim[2];
864     /* set depth limits */
865 gwlarson 3.2 gmDepthLimit(depthlim, odev.v.vp, odev.v.vdir);
866 gwlarson 3.1 if (depthlim[0] >= depthlim[1]) {
867     dev_zmin = 1.;
868     dev_zmax = 100.;
869     } else {
870     dev_zmin = 0.5*depthlim[0];
871 gwlarson 3.13 dev_zmax = 1.25*depthlim[1];
872 gwlarson 3.1 if (dev_zmin > dev_zmax/5.)
873     dev_zmin = dev_zmax/5.;
874     }
875     if (odev.v.vfore > FTINY)
876     dev_zmin = odev.v.vfore;
877     if (odev.v.vaft > FTINY)
878     dev_zmax = odev.v.vaft;
879 gwlarson 3.18 if (dev_zmin*500. < dev_zmax)
880 greg 3.19 dev_zmin = dev_zmax/500.;
881 gwlarson 3.1 setzrat();
882     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
883     xmin = -xmax;
884     d = odev.v.hoff * (xmax - xmin);
885     xmin += d; xmax += d;
886     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
887     ymin = -ymax;
888     d = odev.v.voff * (ymax - ymin);
889     ymin += d; ymax += d;
890     /* set view matrix */
891     glMatrixMode(GL_PROJECTION);
892     glLoadIdentity();
893     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
894     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
895     odev.v.vp[0] + odev.v.vdir[0],
896     odev.v.vp[1] + odev.v.vdir[1],
897     odev.v.vp[2] + odev.v.vdir[2],
898     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
899     checkglerr("setting perspective view");
900     vec[0] = vec[1] = vec[2] = 0.; vec[3] = 1.;
901     glLightModelfv(GL_LIGHT_MODEL_AMBIENT, vec);
902     vec[0] = -odev.v.vdir[0];
903     vec[1] = -odev.v.vdir[1];
904     vec[2] = -odev.v.vdir[2];
905     vec[3] = 0.;
906     glLightfv(GL_LIGHT0, GL_POSITION, vec);
907     vec[0] = vec[1] = vec[2] = .7; vec[3] = 1.;
908     glLightfv(GL_LIGHT0, GL_SPECULAR, vec);
909     glLightfv(GL_LIGHT0, GL_DIFFUSE, vec);
910     vec[0] = vec[1] = vec[2] = .3; vec[3] = 1.;
911     glLightfv(GL_LIGHT0, GL_AMBIENT, vec);
912     glEnable(GL_LIGHT0);
913     glEnable(GL_LIGHTING); /* light our GL objects */
914     glShadeModel(GL_SMOOTH);
915 gwlarson 3.7 viewflags &= ~VWORTHO;
916     viewflags |= VWPERSP;
917 gwlarson 3.1 }
918    
919    
920     static
921     setglortho() /* set up orthographic view for cone drawing */
922     {
923 gwlarson 3.6 glDrawBuffer(GL_FRONT); /* use single-buffer mode */
924 gwlarson 3.1 /* set view matrix */
925     glMatrixMode(GL_PROJECTION);
926     glLoadIdentity();
927     glOrtho(0., (double)odev.hres, 0., (double)odev.vres,
928     0.001*OMAXDEPTH, 1.001*(-OMAXDEPTH));
929     checkglerr("setting orthographic view");
930     glDisable(GL_LIGHTING); /* cones are constant color */
931     glShadeModel(GL_FLAT);
932 gwlarson 3.7 viewflags &= ~VWPERSP;
933     viewflags |= VWORTHO;
934 gwlarson 3.1 }
935    
936    
937     static
938     wipeclean() /* prepare for redraw */
939     {
940 gwlarson 3.6 glDrawBuffer(GL_BACK); /* use double-buffer mode */
941 gwlarson 3.9 glReadBuffer(GL_BACK);
942 gwlarson 3.6 /* clear buffers */
943 gwlarson 3.1 #ifdef STEREO
944     setstereobuf(STEREO_BUFFER_RIGHT);
945 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
946 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
947     #endif
948 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
949     freedepth();
950 gwlarson 3.7 if ((viewflags&(VWCHANGE|VWSTEADY)) ==
951     (VWCHANGE|VWSTEADY)) { /* clear samples if new */
952 gwlarson 3.1 odClean();
953 gwlarson 3.7 viewflags &= ~VWCHANGE; /* change noted */
954 gwlarson 3.10 } else if (viewflags & VWSTEADY)
955     odRedrawAll();
956 gwlarson 3.17 setglpersp(); /* reset view & clipping planes */
957 gwlarson 3.1 }
958    
959    
960     static
961     getkey(ekey) /* get input key */
962     register XKeyPressedEvent *ekey;
963     {
964     Window rootw, childw;
965     int rootx, rooty, wx, wy;
966     unsigned int statemask;
967     int n;
968     char buf[8];
969    
970     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
971     if (n != 1)
972     return;
973     switch (buf[0]) {
974     case 'h': /* turn on height motion lock */
975 gwlarson 3.7 viewflags |= VWHEADLOCK;
976 gwlarson 3.1 return;
977     case 'H': /* turn off height motion lock */
978 gwlarson 3.7 viewflags &= ~VWHEADLOCK;
979 gwlarson 3.1 return;
980     case 'l': /* retrieve last view */
981     inpresflags |= DFL(DC_LASTVIEW);
982     return;
983     case 'p': /* pause computation */
984     inpresflags |= DFL(DC_PAUSE);
985     return;
986     case 'v': /* spit out view */
987     inpresflags |= DFL(DC_GETVIEW);
988     return;
989     case 'f': /* frame view position */
990     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
991     &rootx, &rooty, &wx, &wy, &statemask))
992     return; /* on another screen */
993     sprintf(odev_args, "%.4f %.4f", (wx+.5)/odev.hres,
994     1.-(wy+.5)/odev.vres);
995     inpresflags |= DFL(DC_FOCUS);
996     return;
997     case 'F': /* unfocus */
998     odev_args[0] = '\0';
999     inpresflags |= DFL(DC_FOCUS);
1000     return;
1001     case '\n':
1002     case '\r': /* resume computation */
1003     inpresflags |= DFL(DC_RESUME);
1004     return;
1005     case CTRL('R'): /* redraw screen */
1006 gwlarson 3.10 odRemap(0); /* new tone mapping */
1007 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1008 gwlarson 3.1 #ifdef STEREO
1009     setstereobuf(STEREO_BUFFER_RIGHT);
1010 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1011 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
1012     #endif
1013     return;
1014     case CTRL('L'): /* refresh from server */
1015     if (inpresflags & DFL(DC_REDRAW))
1016 gwlarson 3.12 return; /* already called */
1017 gwlarson 3.1 XRaiseWindow(ourdisplay, gwind);
1018 gwlarson 3.11 XFlush(ourdisplay); /* raise up window */
1019 gwlarson 3.10 sleep(1); /* wait for restacking */
1020 gwlarson 3.11 dev_clear(); /* clear buffer and samples */
1021 gwlarson 3.10 odRemap(1); /* start fresh histogram */
1022 gwlarson 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
1023     return;
1024     case 'K': /* kill rtrace process(es) */
1025     inpresflags |= DFL(DC_KILL);
1026     break;
1027     case 'R': /* restart rtrace */
1028     inpresflags |= DFL(DC_RESTART);
1029     break;
1030     case 'C': /* clobber holodeck */
1031     inpresflags |= DFL(DC_CLOBBER);
1032     break;
1033     case 'q': /* quit the program */
1034     inpresflags |= DFL(DC_QUIT);
1035     return;
1036     default:
1037     XBell(ourdisplay, 0);
1038     return;
1039     }
1040     }
1041    
1042    
1043     static
1044     fixwindow(eexp) /* repair damage to window */
1045     register XExposeEvent *eexp;
1046     {
1047     int xmin, ymin, xmax, ymax;
1048    
1049     if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
1050     resizewindow((XConfigureEvent *)eexp);
1051     return;
1052     }
1053     xmin = eexp->x; xmax = eexp->x + eexp->width;
1054     ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
1055 gwlarson 3.10
1056     if (xmin <= 0 && xmax >= odev.hres-1 &&
1057     ymin <= 0 && ymax >= odev.vres) {
1058     DCHECK(eexp->count, WARNING, "multiple clear in fixwindow");
1059 gwlarson 3.11 wipeclean(); /* make sure we're go */
1060 gwlarson 3.10 return;
1061     }
1062 gwlarson 3.1 /* clear portion of depth */
1063 gwlarson 3.2 glPushAttrib(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
1064 gwlarson 3.1 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
1065     glDepthFunc(GL_ALWAYS);
1066     glBegin(GL_POLYGON);
1067     glVertex3i(xmin, ymin, OMAXDEPTH);
1068     glVertex3i(xmax, ymin, OMAXDEPTH);
1069     glVertex3i(xmax, ymax, OMAXDEPTH);
1070     glVertex3i(xmin, ymax, OMAXDEPTH);
1071     glEnd();
1072     #ifdef STEREO
1073     setstereobuf(STEREO_BUFFER_RIGHT);
1074     glBegin(GL_POLYGON);
1075     glVertex3i(xmin, ymin, OMAXDEPTH);
1076     glVertex3i(xmax, ymin, OMAXDEPTH);
1077     glVertex3i(xmax, ymax, OMAXDEPTH);
1078     glVertex3i(xmin, ymax, OMAXDEPTH);
1079     glEnd();
1080     odRedraw(1, xmin, ymin, xmax, ymax);
1081     setstereobuf(STEREO_BUFFER_LEFT);
1082     #endif
1083 gwlarson 3.2 glPopAttrib();
1084 gwlarson 3.1 odRedraw(0, xmin, ymin, xmax, ymax);
1085     }
1086    
1087    
1088     static
1089     resizewindow(ersz) /* resize window */
1090     register XConfigureEvent *ersz;
1091     {
1092     glViewport(0, 0, ersz->width, ersz->height);
1093    
1094     if (ersz->width == odev.hres && ersz->height == odev.vres)
1095     return;
1096    
1097     odev.hres = ersz->width;
1098     odev.vres = ersz->height;
1099    
1100     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
1101     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
1102    
1103 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
1104 gwlarson 3.7 viewflags |= VWCHANGE;
1105 gwlarson 3.1 }