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root/radiance/ray/src/hd/rhd_ogl.c
Revision: 3.16
Committed: Mon Mar 8 17:31:49 1999 UTC (25 years, 1 month ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.15: +0 -1 lines
Log Message:
removed unnecessary inclusion of sys/types.h

File Contents

# User Rev Content
1 gwlarson 3.13 /* Copyright (c) 1999 Silicon Graphics, Inc. */
2 gwlarson 3.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * OpenGL driver for holodeck display.
9     * Based on GLX driver using T-mesh.
10     *
11     * Define symbol STEREO for stereo viewing.
12     * Define symbol DOBJ for display object viewing.
13     */
14    
15     #ifdef NOSTEREO
16     #ifdef STEREO
17     #undef STEREO
18     #else
19     #undef NOSTEREO
20     #endif
21     #endif
22    
23     #include "standard.h"
24    
25     #include <GL/glx.h>
26     #include <GL/glu.h>
27     #ifdef STEREO
28     #include <X11/extensions/SGIStereo.h>
29     #endif
30    
31     #include "rhd_odraw.h"
32     #ifdef DOBJ
33     #include "rhdobj.h"
34     #endif
35    
36     #include "x11icon.h"
37    
38     #ifndef RAYQLEN
39 gwlarson 3.11 #define RAYQLEN 0 /* max. rays to queue before flush */
40 gwlarson 3.1 #endif
41 gwlarson 3.15 #ifndef MINWIDTH
42     #define MINWIDTH 480 /* minimum graphics window width */
43     #define MINHEIGHT 400 /* minimum graphics window height */
44     #endif
45     #ifndef VIEWDIST
46     #define VIEWDIST 356 /* assumed viewing distance (mm) */
47     #endif
48     #ifndef BORWIDTH
49     #define BORWIDTH 5 /* border width */
50     #endif
51 gwlarson 3.1
52     #ifndef FEQ
53     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
54     #endif
55    
56 gwlarson 3.7 #define VWHEADLOCK 01 /* head position is locked flag */
57     #define VWPERSP 02 /* perspective view is set */
58     #define VWORTHO 04 /* orthographic view is set */
59     #define VWCHANGE 010 /* view has changed */
60     #define VWSTEADY 020 /* view is now steady */
61     #define VWMAPPED 040 /* window is mapped */
62    
63 gwlarson 3.1 #define GAMMA 1.4 /* default gamma correction */
64    
65     #define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask))
66    
67     #define MOVPCT 7 /* percent distance to move /frame */
68     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
69     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
70     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
71    
72     #define setstereobuf(bid) (glXWaitGL(), \
73     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
74     glXWaitX())
75    
76     #define ourscreen DefaultScreen(ourdisplay)
77     #define ourroot RootWindow(ourdisplay,ourscreen)
78     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
79     ButtonPressMask|ButtonReleaseMask)
80    
81     #define levptr(etype) ((etype *)&currentevent)
82    
83     struct driver odev; /* global device driver structure */
84    
85     char odev_args[64]; /* command arguments */
86    
87     static GLfloat *depthbuffer = NULL; /* depth buffer */
88    
89     #ifdef STEREO
90     static VIEW vwright; /* right eye view */
91     static GLfloat *depthright = NULL; /* right depth buffer */
92     #endif
93    
94     static int rayqleft = 0; /* rays left to queue before flush */
95    
96     static XEvent currentevent; /* current event */
97    
98     static unsigned long ourblack=0, ourwhite=~0;
99    
100     static Display *ourdisplay = NULL; /* our display */
101     static XVisualInfo *ourvinf; /* our visual information */
102     static Window gwind = 0; /* our graphics window */
103     static GLXContext gctx; /* our GLX context */
104    
105     static double pwidth, pheight; /* pixel dimensions (mm) */
106    
107     static double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
108     static double dev_zrat; /* (1. - dev_zmin/dev_zmax) */
109    
110     #define setzrat() (dev_zrat = 1. - dev_zmin/dev_zmax)
111     #define mapdepth(d) ((d)>0.9995 ? FHUGE : dev_zmin/(1.-(d)*dev_zrat))
112    
113     static int inpresflags; /* input result flags */
114    
115 gwlarson 3.7 static int viewflags; /* what's happening with view */
116 gwlarson 3.1
117     static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
118 gwlarson 3.2 xferdepth(), freedepth(), setglortho(),
119 gwlarson 3.1 setglpersp(), getframe(), getmove(), fixwindow(), mytmflags();
120    
121     static double getdistance();
122    
123     #ifdef STEREO
124     static int pushright(), popright();
125     #endif
126    
127 gwlarson 3.2 extern int gmPortals; /* GL portal list id */
128    
129 gwlarson 3.1 extern time_t time();
130    
131    
132     dev_open(id) /* initialize GLX driver */
133     char *id;
134     {
135     extern char *getenv();
136     static RGBPRIMS myprims = STDPRIMS;
137 gwlarson 3.6 static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
138     GLX_RED_SIZE,8, GLX_GREEN_SIZE,8,
139     GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None};
140     static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
141     GLX_RED_SIZE,4, GLX_GREEN_SIZE,4,
142     GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None};
143 gwlarson 3.1 char *ev;
144     double gamval = GAMMA;
145     RGBPRIMP dpri = stdprims;
146     XSetWindowAttributes ourwinattr;
147     XWMHints ourxwmhints;
148     XSizeHints oursizhints;
149     /* check for unsupported stereo */
150     #ifdef NOSTEREO
151     error(INTERNAL, "stereo display driver unavailable");
152     #endif
153     /* open display server */
154     ourdisplay = XOpenDisplay(NULL);
155 gwlarson 3.5 CHECK(ourdisplay==NULL, USER,
156     "cannot open X-windows; DISPLAY variable set?");
157 gwlarson 3.1 #ifdef STEREO
158     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
159     case STEREO_TOP:
160     case STEREO_BOTTOM:
161     break;
162     case STEREO_OFF:
163     error(USER,
164 gwlarson 3.5 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
165 gwlarson 3.1 case X_STEREO_UNSUPPORTED:
166     error(USER, "stereo mode not supported on this screen");
167     default:
168     error(INTERNAL, "unknown stereo mode");
169     }
170     #endif
171     /* find a usable visual */
172     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
173 gwlarson 3.6 if (ourvinf == NULL)
174     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK);
175 gwlarson 3.5 CHECK(ourvinf==NULL, USER, "no suitable visuals available");
176 gwlarson 3.1 /* get a context */
177     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
178     /* set gamma and tone mapping */
179     if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
180     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
181     gamval = atof(ev);
182     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
183     sscanf(ev, "%f %f %f %f %f %f %f %f",
184     &myprims[RED][CIEX],&myprims[RED][CIEY],
185     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
186     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
187     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
188     dpri = myprims;
189     if (tmInit(mytmflags(), dpri, gamval) == NULL)
190     error(SYSTEM, "not enough memory in dev_open");
191     /* open window */
192     ourwinattr.background_pixel = ourblack;
193     ourwinattr.border_pixel = ourblack;
194     ourwinattr.event_mask = ourmask;
195     /* this is stupid */
196     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
197     ourvinf->visual, AllocNone);
198     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
199     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
200     #ifdef STEREO
201     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
202     #else
203     DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
204     #endif
205     BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
206     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
207 gwlarson 3.5 CHECK(gwind==0, SYSTEM, "cannot create window");
208 gwlarson 3.1 XStoreName(ourdisplay, gwind, id);
209     /* set window manager hints */
210     ourxwmhints.flags = InputHint|IconPixmapHint;
211     ourxwmhints.input = True;
212     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
213     gwind, x11icon_bits, x11icon_width, x11icon_height);
214     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
215     oursizhints.min_width = MINWIDTH;
216     #ifdef STEREO
217     oursizhints.min_height = MINHEIGHT/2;
218     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
219     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
220     2*BORWIDTH)/2;
221     oursizhints.flags = PMinSize|PMaxSize;
222     #else
223     oursizhints.min_height = MINHEIGHT;
224     oursizhints.flags = PMinSize;
225     #endif
226     XSetNormalHints(ourdisplay, gwind, &oursizhints);
227     /* set GLX context */
228     glXMakeCurrent(ourdisplay, gwind, gctx);
229     glEnable(GL_DEPTH_TEST);
230     glDepthFunc(GL_LEQUAL);
231 gwlarson 3.9 glClearColor(0, 0, 0, 0);
232 gwlarson 3.1 glFrontFace(GL_CCW);
233     glDisable(GL_CULL_FACE);
234     glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
235     glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
236 gwlarson 3.10 glPixelStorei(GL_PACK_ALIGNMENT, 1);
237     glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
238 gwlarson 3.1 /* figure out sensible view */
239     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
240     DisplayWidth(ourdisplay, ourscreen);
241     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
242     DisplayHeight(ourdisplay, ourscreen);
243     #ifdef STEREO
244     pheight *= 2.;
245     setstereobuf(STEREO_BUFFER_LEFT);
246     #endif
247     checkglerr("setting rendering parameters");
248     copystruct(&odev.v, &stdview);
249     odev.v.type = VT_PER;
250 gwlarson 3.7 viewflags = VWSTEADY; /* view starts static */
251 gwlarson 3.1 /* map the window */
252     XMapWindow(ourdisplay, gwind);
253     dev_input(); /* sets size and view angles */
254     if (!odInit(DisplayWidth(ourdisplay,ourscreen) *
255 gwlarson 3.11 DisplayHeight(ourdisplay,ourscreen) / 3))
256 gwlarson 3.1 error(SYSTEM, "insufficient memory for value storage");
257     odev.name = id;
258     odev.firstuse = 1; /* can't recycle samples */
259     odev.ifd = ConnectionNumber(ourdisplay);
260     }
261    
262    
263     dev_close() /* close our display and free resources */
264     {
265     #ifdef DOBJ
266     dobj_cleanup();
267     #endif
268 gwlarson 3.2 freedepth();
269     gmEndGeom();
270     gmEndPortal();
271 gwlarson 3.1 odDone();
272     glXMakeCurrent(ourdisplay, None, NULL);
273     glXDestroyContext(ourdisplay, gctx);
274     XDestroyWindow(ourdisplay, gwind);
275     gwind = 0;
276     XCloseDisplay(ourdisplay);
277     ourdisplay = NULL;
278     tmDone(NULL);
279     odev.v.type = 0;
280     odev.hres = odev.vres = 0;
281     odev.ifd = -1;
282     }
283    
284    
285     dev_clear() /* clear our representation */
286     {
287 gwlarson 3.10 viewflags |= VWCHANGE; /* pretend our view has changed */
288     wipeclean(); /* clean off display and samples */
289 gwlarson 3.12 dev_flush(); /* redraw geometry & get depth */
290 gwlarson 3.1 rayqleft = 0; /* hold off update */
291     }
292    
293    
294     int
295     dev_view(nv) /* assign new driver view */
296     register VIEW *nv;
297     {
298     double d;
299    
300     if (nv->type != VT_PER || /* check view legality */
301     nv->horiz > 160. || nv->vert > 160.) {
302     error(COMMAND, "illegal view type/angle");
303     nv->type = odev.v.type;
304     nv->horiz = odev.v.horiz;
305     nv->vert = odev.v.vert;
306     return(0);
307     }
308     if (nv != &odev.v) {
309     /* resize window? */
310     if (!FEQ(nv->horiz,odev.v.horiz) ||
311     !FEQ(nv->vert,odev.v.vert)) {
312     int dw = DisplayWidth(ourdisplay,ourscreen);
313     int dh = DisplayHeight(ourdisplay,ourscreen);
314    
315     dw -= 25; /* for window frame */
316     dh -= 50;
317     #ifdef STEREO
318     dh /= 2;
319     #endif
320     odev.hres = 2.*VIEWDIST/pwidth *
321     tan(PI/180./2.*nv->horiz);
322     odev.vres = 2.*VIEWDIST/pheight *
323     tan(PI/180./2.*nv->vert);
324     if (odev.hres > dw) {
325     odev.vres = dw * odev.vres / odev.hres;
326     odev.hres = dw;
327     }
328     if (odev.vres > dh) {
329     odev.hres = dh * odev.hres / odev.vres;
330     odev.vres = dh;
331     }
332     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
333     dev_input(); /* get resize event */
334     }
335     copystruct(&odev.v, nv); /* setview() already called */
336 gwlarson 3.14 viewflags |= VWCHANGE;
337     }
338 gwlarson 3.1 #ifdef STEREO
339 gwlarson 3.14 copystruct(&vwright, nv);
340     d = eyesepdist / sqrt(nv->hn2);
341     VSUM(vwright.vp, nv->vp, nv->hvec, d);
342     /* setview(&vwright); -- Unnecessary */
343 gwlarson 3.1 #endif
344     wipeclean();
345     return(1);
346     }
347    
348    
349 gwlarson 3.2 dev_section(gfn, pfn) /* add octree for geometry rendering */
350     char *gfn, *pfn;
351 gwlarson 3.1 {
352     extern char *index();
353     char *cp;
354    
355 gwlarson 3.2 if (gfn == NULL) {
356     gmEndGeom();
357     gmEndPortal();
358 gwlarson 3.4 wipeclean(); /* new geometry, so redraw it */
359 gwlarson 3.2 return;
360     }
361     if (access(gfn, R_OK) == 0)
362     gmNewGeom(gfn);
363 gwlarson 3.1 #ifdef DEBUG
364     else {
365 gwlarson 3.2 sprintf(errmsg, "cannot load octree \"%s\"", gfn);
366 gwlarson 3.1 error(WARNING, errmsg);
367     }
368     #endif
369 gwlarson 3.2 if (pfn != NULL)
370     gmNewPortal(pfn);
371 gwlarson 3.1 }
372    
373    
374     dev_auxcom(cmd, args) /* process an auxiliary command */
375     char *cmd, *args;
376     {
377     #ifdef DOBJ
378 gwlarson 3.12 int vischange;
379    
380     if ((vischange = dobj_command(cmd, args)) >= 0) {
381     if (vischange) {
382     imm_mode = beam_sync(1) > 0;
383     dev_clear();
384     }
385 gwlarson 3.1 return;
386 gwlarson 3.12 }
387 gwlarson 3.1 #endif
388     sprintf(errmsg, "%s: unknown command", cmd);
389     error(COMMAND, errmsg);
390     }
391    
392    
393     VIEW *
394     dev_auxview(n, hvres) /* return nth auxiliary view */
395     int n;
396     int hvres[2];
397     {
398     hvres[0] = odev.hres; hvres[1] = odev.vres;
399     if (n == 0)
400     return(&odev.v);
401     #ifdef STEREO
402     if (n == 1)
403     return(&vwright);
404     #endif
405     return(NULL);
406     }
407    
408    
409     int
410     dev_input() /* get X11 input */
411     {
412     inpresflags = 0;
413    
414     do
415     getevent();
416    
417     while (XPending(ourdisplay) > 0);
418    
419     odev.inpready = 0;
420    
421     return(inpresflags);
422     }
423    
424    
425     dev_value(c, d, p) /* add a pixel value to our texture */
426     COLR c;
427     FVECT d, p;
428     {
429     #ifdef DOBJ
430     if (dobj_lightsamp != NULL) { /* in light source sampling */
431     (*dobj_lightsamp)(c, d, p);
432     return;
433     }
434     #endif
435     odSample(c, d, p); /* add to display representation */
436     if (!--rayqleft)
437     dev_flush(); /* flush output */
438     }
439    
440    
441     int
442     dev_flush() /* flush output as appropriate */
443     {
444     int ndrawn;
445    
446 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWPERSP)) == (VWMAPPED|VWPERSP)) {
447 gwlarson 3.1 #ifdef STEREO
448     pushright(); /* draw right eye */
449 gwlarson 3.3 ndrawn = gmDrawGeom();
450 gwlarson 3.1 #ifdef DOBJ
451 gwlarson 3.3 ndrawn += dobj_render();
452 gwlarson 3.1 #endif
453     checkglerr("rendering right eye");
454     popright(); /* draw left eye */
455     #endif
456 gwlarson 3.3 ndrawn = gmDrawGeom();
457 gwlarson 3.1 #ifdef DOBJ
458     ndrawn += dobj_render();
459     #endif
460 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
461 gwlarson 3.1 checkglerr("rendering base view");
462     }
463 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
464     (VWMAPPED|VWSTEADY|VWPERSP)) {
465     /* first time after steady */
466     if (ndrawn)
467     xferdepth(); /* transfer and clear depth */
468     setglortho(); /* set orthographic view */
469    
470     }
471     if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
472     (VWMAPPED|VWSTEADY|VWORTHO)) {
473     /* else update cones */
474 gwlarson 3.1 #ifdef STEREO
475 gwlarson 3.7 pushright();
476     odUpdate(1); /* draw right eye */
477     popright();
478 gwlarson 3.1 #endif
479 gwlarson 3.7 odUpdate(0); /* draw left eye */
480     glFlush(); /* flush OpenGL */
481     }
482 gwlarson 3.1 rayqleft = RAYQLEN;
483     /* flush X11 and return # pending */
484     return(odev.inpready = XPending(ourdisplay));
485     }
486    
487    
488     checkglerr(where) /* check for GL or GLU error */
489     char *where;
490     {
491     register GLenum errcode;
492    
493     while ((errcode = glGetError()) != GL_NO_ERROR) {
494     sprintf(errmsg, "OpenGL error %s: %s",
495     where, gluErrorString(errcode));
496     error(WARNING, errmsg);
497     }
498     }
499    
500    
501     static
502     xferdepth() /* load and clear depth buffer */
503     {
504     register GLfloat *dbp;
505 gwlarson 3.9 register GLubyte *pbuf;
506 gwlarson 3.1
507 gwlarson 3.3 if (depthbuffer == NULL) { /* allocate private depth buffer */
508 gwlarson 3.1 #ifdef STEREO
509     depthright = (GLfloat *)malloc(
510     odev.hres*odev.vres*sizeof(GLfloat));
511     #endif
512     depthbuffer = (GLfloat *)malloc(
513     odev.hres*odev.vres*sizeof(GLfloat));
514 gwlarson 3.5 CHECK(depthbuffer==NULL, SYSTEM, "out of memory in xferdepth");
515 gwlarson 3.1 }
516 gwlarson 3.3 /* allocate alpha buffer for portals */
517     if (gmPortals)
518 gwlarson 3.10 pbuf = (GLubyte *)malloc(odev.hres*odev.vres*sizeof(GLubyte));
519 gwlarson 3.3 else
520 gwlarson 3.9 pbuf = NULL;
521 gwlarson 3.1 #ifdef STEREO
522 gwlarson 3.12 pushright();
523 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
524     GL_DEPTH_COMPONENT, GL_FLOAT, depthright);
525 gwlarson 3.9 if (pbuf != NULL) {
526     glClear(GL_COLOR_BUFFER_BIT);
527     gmDrawPortals(0xff, -1, -1, -1);
528 gwlarson 3.3 glReadPixels(0, 0, odev.hres, odev.vres,
529 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
530 gwlarson 3.9 }
531 gwlarson 3.3 for (dbp = depthright + odev.hres*odev.vres; dbp-- > depthright; )
532 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthright]&0x40)
533 gwlarson 3.3 *dbp = FHUGE;
534     else
535     *dbp = mapdepth(*dbp);
536     glClear(GL_DEPTH_BUFFER_BIT);
537 gwlarson 3.1 odDepthMap(1, depthright);
538 gwlarson 3.12 popright();
539 gwlarson 3.1 #endif
540 gwlarson 3.2 /* read back depth buffer */
541 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
542     GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer);
543 gwlarson 3.9 if (pbuf != NULL) {
544     glClear(GL_COLOR_BUFFER_BIT); /* find portals */
545     gmDrawPortals(0xff, -1, -1, -1);
546 gwlarson 3.2 glReadPixels(0, 0, odev.hres, odev.vres,
547 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
548     #ifdef DEBUG
549     glXSwapBuffers(ourdisplay, gwind);
550     #endif
551 gwlarson 3.9 }
552 gwlarson 3.1 for (dbp = depthbuffer + odev.hres*odev.vres; dbp-- > depthbuffer; )
553 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthbuffer]&0x40)
554 gwlarson 3.2 *dbp = FHUGE;
555     else
556     *dbp = mapdepth(*dbp);
557 gwlarson 3.3 glClear(GL_DEPTH_BUFFER_BIT); /* clear system depth buffer */
558 gwlarson 3.1 odDepthMap(0, depthbuffer); /* transfer depth data */
559 gwlarson 3.9 if (pbuf != NULL)
560     free((char *)pbuf); /* free our portal buffer */
561 gwlarson 3.1 }
562    
563    
564 gwlarson 3.2 static
565     freedepth() /* free recorded depth buffer */
566     {
567     if (depthbuffer == NULL)
568     return;
569     #ifdef STEREO
570     odDepthMap(1, NULL);
571     free((char *)depthright);
572     depthright = NULL;
573     #endif
574     odDepthMap(0, NULL);
575     free((char *)depthbuffer);
576     depthbuffer = NULL;
577     }
578    
579    
580 gwlarson 3.1 static double
581     getdistance(dx, dy, direc) /* distance from fore plane along view ray */
582     int dx, dy;
583     FVECT direc;
584     {
585     GLfloat gldepth;
586     double dist;
587    
588     if (dx<0 | dx>=odev.hres | dy<0 | dy>=odev.vres)
589     return(FHUGE);
590     if (depthbuffer != NULL)
591     dist = depthbuffer[dy*odev.hres + dx];
592     else {
593     glReadPixels(dx,dy, 1,1, GL_DEPTH_COMPONENT,
594     GL_FLOAT, &gldepth);
595 gwlarson 3.3 dist = mapdepth(gldepth);
596 gwlarson 3.1 }
597     if (dist >= .99*FHUGE)
598     return(FHUGE);
599     return((dist-odev.v.vfore)/DOT(direc,odev.v.vdir));
600     }
601    
602    
603     #ifdef STEREO
604     static
605     pushright() /* push on right view & buffer */
606     {
607     double d;
608    
609     setstereobuf(STEREO_BUFFER_RIGHT);
610 gwlarson 3.7 if (viewflags & VWPERSP) {
611 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
612     glPushMatrix();
613     d = -eyesepdist / sqrt(odev.v.hn2);
614     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1],
615     d*odev.v.hvec[2]);
616     checkglerr("setting right view");
617     }
618     }
619    
620    
621     static
622     popright() /* pop off right view & buffer */
623     {
624 gwlarson 3.7 if (viewflags & VWPERSP) {
625 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
626     glPopMatrix();
627     }
628     setstereobuf(STEREO_BUFFER_LEFT);
629     }
630     #endif
631    
632    
633     static int
634     mytmflags() /* figure out tone mapping flags */
635     {
636     extern char *progname;
637     register char *cp, *tail;
638     /* find basic name */
639     for (cp = tail = progname; *cp; cp++)
640     if (*cp == '/')
641     tail = cp+1;
642     for (cp = tail; *cp && *cp != '.'; cp++)
643     ;
644     #ifdef DEBUG
645     if (cp > tail && cp[-1] == 'h')
646     return(TM_F_HUMAN);
647     else
648     return(TM_F_CAMERA);
649     #else
650     if (cp > tail && cp[-1] == 'h')
651     return(TM_F_HUMAN|TM_F_NOSTDERR);
652     else
653     return(TM_F_CAMERA|TM_F_NOSTDERR);
654     #endif
655     }
656    
657    
658     static
659     getevent() /* get next event */
660     {
661     XNextEvent(ourdisplay, levptr(XEvent));
662     switch (levptr(XEvent)->type) {
663     case ConfigureNotify:
664     resizewindow(levptr(XConfigureEvent));
665     break;
666     case UnmapNotify:
667 gwlarson 3.7 viewflags &= ~VWMAPPED;
668 gwlarson 3.1 break;
669     case MapNotify:
670 gwlarson 3.2 odRemap(0);
671 gwlarson 3.7 viewflags |= VWMAPPED;
672 gwlarson 3.1 break;
673     case Expose:
674     fixwindow(levptr(XExposeEvent));
675     break;
676     case KeyPress:
677     getkey(levptr(XKeyPressedEvent));
678     break;
679     case ButtonPress:
680     if (FRAMESTATE(levptr(XButtonPressedEvent)->state))
681     getframe(levptr(XButtonPressedEvent));
682     else
683     getmove(levptr(XButtonPressedEvent));
684     break;
685     }
686     }
687    
688    
689     static
690     draw3dline(wp) /* draw 3d line in world coordinates */
691     register FVECT wp[2];
692     {
693     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
694     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
695     }
696    
697    
698     static
699     draw_grids(fore) /* draw holodeck section grids */
700     int fore;
701     {
702     glPushAttrib(GL_LIGHTING_BIT|GL_ENABLE_BIT);
703     glDisable(GL_LIGHTING);
704     if (fore)
705 gwlarson 3.8 glColor3ub(4, 250, 250);
706 gwlarson 3.1 else
707     glColor3ub(0, 0, 0);
708     glBegin(GL_LINES); /* draw each grid line */
709     gridlines(draw3dline);
710     glEnd();
711     checkglerr("drawing grid lines");
712     glPopAttrib();
713     }
714    
715    
716     static
717     moveview(dx, dy, mov, orb) /* move our view */
718     int dx, dy, mov, orb;
719     {
720     VIEW nv;
721     FVECT odir, v1, wip;
722     double d, d1;
723     register int li;
724     /* start with old view */
725     copystruct(&nv, &odev.v);
726     /* orient our motion */
727     if (viewray(v1, odir, &odev.v,
728     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
729     return(0); /* outside view */
730     if (mov | orb) { /* moving relative to geometry */
731     d = getdistance(dx, dy, odir); /* distance from front plane */
732     #ifdef DOBJ
733     d1 = dobj_trace(NULL, v1, odir);
734     if (d1 < d)
735     d = d1;
736     #endif
737     if (d >= .99*FHUGE)
738     d = 0.5*(dev_zmax+dev_zmin); /* just guess */
739     VSUM(wip, v1, odir, d);
740     VSUB(odir, wip, odev.v.vp);
741     } else /* panning with constant viewpoint */
742     VCOPY(nv.vdir, odir);
743     if (orb && mov) { /* orbit left/right */
744     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
745     VSUM(nv.vp, wip, odir, -1.);
746     spinvector(nv.vdir, nv.vdir, nv.vup, d);
747     } else if (orb) { /* orbit up/down */
748     fcross(v1, odir, nv.vup);
749     if (normalize(v1) == 0.)
750     return(0);
751     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
752     VSUM(nv.vp, wip, odir, -1.);
753     spinvector(nv.vdir, nv.vdir, v1, d);
754     } else if (mov) { /* move forward/backward */
755     d = MOVPCT/100. * mov;
756     VSUM(nv.vp, nv.vp, odir, d);
757     }
758 gwlarson 3.7 if (!mov ^ !orb && viewflags&VWHEADLOCK) { /* restore height */
759 gwlarson 3.1 VSUM(v1, odev.v.vp, nv.vp, -1.);
760     d = DOT(v1, nv.vup);
761     VSUM(nv.vp, nv.vp, odev.v.vup, d);
762     }
763     if (setview(&nv) != NULL)
764     return(0); /* illegal view */
765     dev_view(&nv);
766 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
767 gwlarson 3.1 return(1);
768     }
769    
770    
771     static
772     getframe(ebut) /* get focus frame */
773     XButtonPressedEvent *ebut;
774     {
775     int startx = ebut->x, starty = ebut->y;
776     int endx, endy;
777    
778     XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent));
779     endx = levptr(XButtonReleasedEvent)->x;
780     endy = levptr(XButtonReleasedEvent)->y;
781     if (endx == startx | endy == starty) {
782     XBell(ourdisplay, 0);
783     return;
784     }
785     if (endx < startx) {register int c = endx; endx = startx; startx = c;}
786     if (endy < starty) {register int c = endy; endy = starty; starty = c;}
787     sprintf(odev_args, "%.3f %.3f %.3f %.3f",
788     (startx+.5)/odev.hres, 1.-(endy+.5)/odev.vres,
789     (endx+.5)/odev.hres, 1.-(starty+.5)/odev.vres);
790     inpresflags |= DFL(DC_FOCUS);
791     }
792    
793    
794     static
795     getmove(ebut) /* get view change */
796     XButtonPressedEvent *ebut;
797     {
798     int movdir = MOVDIR(ebut->button);
799     int movorb = MOVORB(ebut->state);
800 gwlarson 3.2 int ndrawn;
801 gwlarson 3.1 Window rootw, childw;
802     int rootx, rooty, wx, wy;
803     unsigned int statemask;
804    
805     XNoOp(ourdisplay); /* makes sure we're not idle */
806    
807 gwlarson 3.7 viewflags &= ~VWSTEADY; /* flag moving view */
808 gwlarson 3.11 setglpersp(); /* start us off in perspective */
809 gwlarson 3.1 while (!XCheckMaskEvent(ourdisplay,
810     ButtonReleaseMask, levptr(XEvent))) {
811     /* get cursor position */
812     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
813     &rootx, &rooty, &wx, &wy, &statemask))
814     break; /* on another screen */
815     /* compute view motion */
816     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
817     sleep(1);
818     continue; /* cursor in bad place */
819     }
820     draw_grids(1); /* redraw grid */
821     #ifdef STEREO
822     pushright();
823     draw_grids(1);
824 gwlarson 3.3 ndrawn = gmDrawGeom();
825 gwlarson 3.1 #ifdef DOBJ
826 gwlarson 3.3 ndrawn += dobj_render();
827 gwlarson 3.1 #endif
828     popright();
829     #endif
830     /* redraw octrees */
831 gwlarson 3.3 ndrawn = gmDrawGeom();
832 gwlarson 3.1 #ifdef DOBJ
833 gwlarson 3.2 ndrawn += dobj_render(); /* redraw objects */
834 gwlarson 3.1 #endif
835 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
836     if (!ndrawn)
837 gwlarson 3.2 sleep(1); /* for reasonable interaction */
838 gwlarson 3.1 }
839     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
840     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
841     wx = levptr(XButtonReleasedEvent)->x;
842     wy = levptr(XButtonReleasedEvent)->y;
843     moveview(wx, odev.vres-1-wy, movdir, movorb);
844     }
845 gwlarson 3.7 viewflags |= VWSTEADY; /* done goofing around */
846 gwlarson 3.1 }
847    
848    
849     static
850 gwlarson 3.11 setglpersp() /* set perspective view in GL */
851 gwlarson 3.1 {
852     double d, xmin, xmax, ymin, ymax;
853     GLfloat vec[4];
854     double depthlim[2];
855     /* set depth limits */
856 gwlarson 3.2 gmDepthLimit(depthlim, odev.v.vp, odev.v.vdir);
857 gwlarson 3.1 if (depthlim[0] >= depthlim[1]) {
858     dev_zmin = 1.;
859     dev_zmax = 100.;
860     } else {
861     dev_zmin = 0.5*depthlim[0];
862 gwlarson 3.13 dev_zmax = 1.25*depthlim[1];
863 gwlarson 3.1 if (dev_zmin > dev_zmax/5.)
864     dev_zmin = dev_zmax/5.;
865     }
866     if (odev.v.vfore > FTINY)
867     dev_zmin = odev.v.vfore;
868     if (odev.v.vaft > FTINY)
869     dev_zmax = odev.v.vaft;
870     if (dev_zmin < dev_zmax/100.)
871     dev_zmin = dev_zmax/100.;
872     setzrat();
873     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
874     xmin = -xmax;
875     d = odev.v.hoff * (xmax - xmin);
876     xmin += d; xmax += d;
877     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
878     ymin = -ymax;
879     d = odev.v.voff * (ymax - ymin);
880     ymin += d; ymax += d;
881     /* set view matrix */
882     glMatrixMode(GL_PROJECTION);
883     glLoadIdentity();
884     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
885     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
886     odev.v.vp[0] + odev.v.vdir[0],
887     odev.v.vp[1] + odev.v.vdir[1],
888     odev.v.vp[2] + odev.v.vdir[2],
889     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
890     checkglerr("setting perspective view");
891     vec[0] = vec[1] = vec[2] = 0.; vec[3] = 1.;
892     glLightModelfv(GL_LIGHT_MODEL_AMBIENT, vec);
893     vec[0] = -odev.v.vdir[0];
894     vec[1] = -odev.v.vdir[1];
895     vec[2] = -odev.v.vdir[2];
896     vec[3] = 0.;
897     glLightfv(GL_LIGHT0, GL_POSITION, vec);
898     vec[0] = vec[1] = vec[2] = .7; vec[3] = 1.;
899     glLightfv(GL_LIGHT0, GL_SPECULAR, vec);
900     glLightfv(GL_LIGHT0, GL_DIFFUSE, vec);
901     vec[0] = vec[1] = vec[2] = .3; vec[3] = 1.;
902     glLightfv(GL_LIGHT0, GL_AMBIENT, vec);
903     glEnable(GL_LIGHT0);
904     glEnable(GL_LIGHTING); /* light our GL objects */
905     glShadeModel(GL_SMOOTH);
906 gwlarson 3.7 viewflags &= ~VWORTHO;
907     viewflags |= VWPERSP;
908 gwlarson 3.1 }
909    
910    
911     static
912     setglortho() /* set up orthographic view for cone drawing */
913     {
914 gwlarson 3.6 glDrawBuffer(GL_FRONT); /* use single-buffer mode */
915 gwlarson 3.1 /* set view matrix */
916     glMatrixMode(GL_PROJECTION);
917     glLoadIdentity();
918     glOrtho(0., (double)odev.hres, 0., (double)odev.vres,
919     0.001*OMAXDEPTH, 1.001*(-OMAXDEPTH));
920     checkglerr("setting orthographic view");
921     glDisable(GL_LIGHTING); /* cones are constant color */
922     glShadeModel(GL_FLAT);
923 gwlarson 3.7 viewflags &= ~VWPERSP;
924     viewflags |= VWORTHO;
925 gwlarson 3.1 }
926    
927    
928     static
929     wipeclean() /* prepare for redraw */
930     {
931 gwlarson 3.6 glDrawBuffer(GL_BACK); /* use double-buffer mode */
932 gwlarson 3.9 glReadBuffer(GL_BACK);
933 gwlarson 3.6 /* clear buffers */
934 gwlarson 3.1 #ifdef STEREO
935     setstereobuf(STEREO_BUFFER_RIGHT);
936 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
937 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
938     #endif
939 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
940     freedepth();
941 gwlarson 3.7 if ((viewflags&(VWCHANGE|VWSTEADY)) ==
942     (VWCHANGE|VWSTEADY)) { /* clear samples if new */
943 gwlarson 3.1 odClean();
944 gwlarson 3.7 viewflags &= ~VWCHANGE; /* change noted */
945 gwlarson 3.10 } else if (viewflags & VWSTEADY)
946     odRedrawAll();
947 gwlarson 3.1 setglpersp(&odev.v); /* reset view & clipping planes */
948     }
949    
950    
951     static
952     getkey(ekey) /* get input key */
953     register XKeyPressedEvent *ekey;
954     {
955     Window rootw, childw;
956     int rootx, rooty, wx, wy;
957     unsigned int statemask;
958     int n;
959     char buf[8];
960    
961     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
962     if (n != 1)
963     return;
964     switch (buf[0]) {
965     case 'h': /* turn on height motion lock */
966 gwlarson 3.7 viewflags |= VWHEADLOCK;
967 gwlarson 3.1 return;
968     case 'H': /* turn off height motion lock */
969 gwlarson 3.7 viewflags &= ~VWHEADLOCK;
970 gwlarson 3.1 return;
971     case 'l': /* retrieve last view */
972     inpresflags |= DFL(DC_LASTVIEW);
973     return;
974     case 'p': /* pause computation */
975     inpresflags |= DFL(DC_PAUSE);
976     return;
977     case 'v': /* spit out view */
978     inpresflags |= DFL(DC_GETVIEW);
979     return;
980     case 'f': /* frame view position */
981     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
982     &rootx, &rooty, &wx, &wy, &statemask))
983     return; /* on another screen */
984     sprintf(odev_args, "%.4f %.4f", (wx+.5)/odev.hres,
985     1.-(wy+.5)/odev.vres);
986     inpresflags |= DFL(DC_FOCUS);
987     return;
988     case 'F': /* unfocus */
989     odev_args[0] = '\0';
990     inpresflags |= DFL(DC_FOCUS);
991     return;
992     case '\n':
993     case '\r': /* resume computation */
994     inpresflags |= DFL(DC_RESUME);
995     return;
996     case CTRL('R'): /* redraw screen */
997 gwlarson 3.10 odRemap(0); /* new tone mapping */
998 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
999 gwlarson 3.1 #ifdef STEREO
1000     setstereobuf(STEREO_BUFFER_RIGHT);
1001 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1002 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
1003     #endif
1004     return;
1005     case CTRL('L'): /* refresh from server */
1006     if (inpresflags & DFL(DC_REDRAW))
1007 gwlarson 3.12 return; /* already called */
1008 gwlarson 3.1 XRaiseWindow(ourdisplay, gwind);
1009 gwlarson 3.11 XFlush(ourdisplay); /* raise up window */
1010 gwlarson 3.10 sleep(1); /* wait for restacking */
1011 gwlarson 3.11 dev_clear(); /* clear buffer and samples */
1012 gwlarson 3.10 odRemap(1); /* start fresh histogram */
1013 gwlarson 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
1014     return;
1015     case 'K': /* kill rtrace process(es) */
1016     inpresflags |= DFL(DC_KILL);
1017     break;
1018     case 'R': /* restart rtrace */
1019     inpresflags |= DFL(DC_RESTART);
1020     break;
1021     case 'C': /* clobber holodeck */
1022     inpresflags |= DFL(DC_CLOBBER);
1023     break;
1024     case 'q': /* quit the program */
1025     inpresflags |= DFL(DC_QUIT);
1026     return;
1027     default:
1028     XBell(ourdisplay, 0);
1029     return;
1030     }
1031     }
1032    
1033    
1034     static
1035     fixwindow(eexp) /* repair damage to window */
1036     register XExposeEvent *eexp;
1037     {
1038     int xmin, ymin, xmax, ymax;
1039    
1040     if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
1041     resizewindow((XConfigureEvent *)eexp);
1042     return;
1043     }
1044     xmin = eexp->x; xmax = eexp->x + eexp->width;
1045     ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
1046 gwlarson 3.10
1047     if (xmin <= 0 && xmax >= odev.hres-1 &&
1048     ymin <= 0 && ymax >= odev.vres) {
1049     DCHECK(eexp->count, WARNING, "multiple clear in fixwindow");
1050 gwlarson 3.11 wipeclean(); /* make sure we're go */
1051 gwlarson 3.10 return;
1052     }
1053 gwlarson 3.1 /* clear portion of depth */
1054 gwlarson 3.2 glPushAttrib(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
1055 gwlarson 3.1 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
1056     glDepthFunc(GL_ALWAYS);
1057     glBegin(GL_POLYGON);
1058     glVertex3i(xmin, ymin, OMAXDEPTH);
1059     glVertex3i(xmax, ymin, OMAXDEPTH);
1060     glVertex3i(xmax, ymax, OMAXDEPTH);
1061     glVertex3i(xmin, ymax, OMAXDEPTH);
1062     glEnd();
1063     #ifdef STEREO
1064     setstereobuf(STEREO_BUFFER_RIGHT);
1065     glBegin(GL_POLYGON);
1066     glVertex3i(xmin, ymin, OMAXDEPTH);
1067     glVertex3i(xmax, ymin, OMAXDEPTH);
1068     glVertex3i(xmax, ymax, OMAXDEPTH);
1069     glVertex3i(xmin, ymax, OMAXDEPTH);
1070     glEnd();
1071     odRedraw(1, xmin, ymin, xmax, ymax);
1072     setstereobuf(STEREO_BUFFER_LEFT);
1073     #endif
1074 gwlarson 3.2 glPopAttrib();
1075 gwlarson 3.1 odRedraw(0, xmin, ymin, xmax, ymax);
1076     }
1077    
1078    
1079     static
1080     resizewindow(ersz) /* resize window */
1081     register XConfigureEvent *ersz;
1082     {
1083     glViewport(0, 0, ersz->width, ersz->height);
1084    
1085     if (ersz->width == odev.hres && ersz->height == odev.vres)
1086     return;
1087    
1088     odev.hres = ersz->width;
1089     odev.vres = ersz->height;
1090    
1091     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
1092     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
1093    
1094 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
1095 gwlarson 3.7 viewflags |= VWCHANGE;
1096 gwlarson 3.1 }