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root/radiance/ray/src/hd/rhd_ogl.c
Revision: 3.15
Committed: Tue Jan 5 18:16:17 1999 UTC (25 years, 3 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.14: +10 -7 lines
Log Message:
made VIEWDIST, MINWIDTH and BORWIDTH command-line definable

File Contents

# User Rev Content
1 gwlarson 3.13 /* Copyright (c) 1999 Silicon Graphics, Inc. */
2 gwlarson 3.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * OpenGL driver for holodeck display.
9     * Based on GLX driver using T-mesh.
10     *
11     * Define symbol STEREO for stereo viewing.
12     * Define symbol DOBJ for display object viewing.
13     */
14    
15     #ifdef NOSTEREO
16     #ifdef STEREO
17     #undef STEREO
18     #else
19     #undef NOSTEREO
20     #endif
21     #endif
22    
23     #include "standard.h"
24    
25     #include <sys/types.h>
26     #include <GL/glx.h>
27     #include <GL/glu.h>
28     #ifdef STEREO
29     #include <X11/extensions/SGIStereo.h>
30     #endif
31    
32     #include "rhd_odraw.h"
33     #ifdef DOBJ
34     #include "rhdobj.h"
35     #endif
36    
37     #include "x11icon.h"
38    
39     #ifndef RAYQLEN
40 gwlarson 3.11 #define RAYQLEN 0 /* max. rays to queue before flush */
41 gwlarson 3.1 #endif
42 gwlarson 3.15 #ifndef MINWIDTH
43     #define MINWIDTH 480 /* minimum graphics window width */
44     #define MINHEIGHT 400 /* minimum graphics window height */
45     #endif
46     #ifndef VIEWDIST
47     #define VIEWDIST 356 /* assumed viewing distance (mm) */
48     #endif
49     #ifndef BORWIDTH
50     #define BORWIDTH 5 /* border width */
51     #endif
52 gwlarson 3.1
53     #ifndef FEQ
54     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
55     #endif
56    
57 gwlarson 3.7 #define VWHEADLOCK 01 /* head position is locked flag */
58     #define VWPERSP 02 /* perspective view is set */
59     #define VWORTHO 04 /* orthographic view is set */
60     #define VWCHANGE 010 /* view has changed */
61     #define VWSTEADY 020 /* view is now steady */
62     #define VWMAPPED 040 /* window is mapped */
63    
64 gwlarson 3.1 #define GAMMA 1.4 /* default gamma correction */
65    
66     #define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask))
67    
68     #define MOVPCT 7 /* percent distance to move /frame */
69     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
70     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
71     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
72    
73     #define setstereobuf(bid) (glXWaitGL(), \
74     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
75     glXWaitX())
76    
77     #define ourscreen DefaultScreen(ourdisplay)
78     #define ourroot RootWindow(ourdisplay,ourscreen)
79     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
80     ButtonPressMask|ButtonReleaseMask)
81    
82     #define levptr(etype) ((etype *)&currentevent)
83    
84     struct driver odev; /* global device driver structure */
85    
86     char odev_args[64]; /* command arguments */
87    
88     static GLfloat *depthbuffer = NULL; /* depth buffer */
89    
90     #ifdef STEREO
91     static VIEW vwright; /* right eye view */
92     static GLfloat *depthright = NULL; /* right depth buffer */
93     #endif
94    
95     static int rayqleft = 0; /* rays left to queue before flush */
96    
97     static XEvent currentevent; /* current event */
98    
99     static unsigned long ourblack=0, ourwhite=~0;
100    
101     static Display *ourdisplay = NULL; /* our display */
102     static XVisualInfo *ourvinf; /* our visual information */
103     static Window gwind = 0; /* our graphics window */
104     static GLXContext gctx; /* our GLX context */
105    
106     static double pwidth, pheight; /* pixel dimensions (mm) */
107    
108     static double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
109     static double dev_zrat; /* (1. - dev_zmin/dev_zmax) */
110    
111     #define setzrat() (dev_zrat = 1. - dev_zmin/dev_zmax)
112     #define mapdepth(d) ((d)>0.9995 ? FHUGE : dev_zmin/(1.-(d)*dev_zrat))
113    
114     static int inpresflags; /* input result flags */
115    
116 gwlarson 3.7 static int viewflags; /* what's happening with view */
117 gwlarson 3.1
118     static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
119 gwlarson 3.2 xferdepth(), freedepth(), setglortho(),
120 gwlarson 3.1 setglpersp(), getframe(), getmove(), fixwindow(), mytmflags();
121    
122     static double getdistance();
123    
124     #ifdef STEREO
125     static int pushright(), popright();
126     #endif
127    
128 gwlarson 3.2 extern int gmPortals; /* GL portal list id */
129    
130 gwlarson 3.1 extern time_t time();
131    
132    
133     dev_open(id) /* initialize GLX driver */
134     char *id;
135     {
136     extern char *getenv();
137     static RGBPRIMS myprims = STDPRIMS;
138 gwlarson 3.6 static int atlBest[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
139     GLX_RED_SIZE,8, GLX_GREEN_SIZE,8,
140     GLX_BLUE_SIZE,8, GLX_DEPTH_SIZE,15, None};
141     static int atlOK[] = {GLX_RGBA, GLX_DOUBLEBUFFER,
142     GLX_RED_SIZE,4, GLX_GREEN_SIZE,4,
143     GLX_BLUE_SIZE,4, GLX_DEPTH_SIZE,15, None};
144 gwlarson 3.1 char *ev;
145     double gamval = GAMMA;
146     RGBPRIMP dpri = stdprims;
147     XSetWindowAttributes ourwinattr;
148     XWMHints ourxwmhints;
149     XSizeHints oursizhints;
150     /* check for unsupported stereo */
151     #ifdef NOSTEREO
152     error(INTERNAL, "stereo display driver unavailable");
153     #endif
154     /* open display server */
155     ourdisplay = XOpenDisplay(NULL);
156 gwlarson 3.5 CHECK(ourdisplay==NULL, USER,
157     "cannot open X-windows; DISPLAY variable set?");
158 gwlarson 3.1 #ifdef STEREO
159     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
160     case STEREO_TOP:
161     case STEREO_BOTTOM:
162     break;
163     case STEREO_OFF:
164     error(USER,
165 gwlarson 3.5 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
166 gwlarson 3.1 case X_STEREO_UNSUPPORTED:
167     error(USER, "stereo mode not supported on this screen");
168     default:
169     error(INTERNAL, "unknown stereo mode");
170     }
171     #endif
172     /* find a usable visual */
173     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
174 gwlarson 3.6 if (ourvinf == NULL)
175     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK);
176 gwlarson 3.5 CHECK(ourvinf==NULL, USER, "no suitable visuals available");
177 gwlarson 3.1 /* get a context */
178     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
179     /* set gamma and tone mapping */
180     if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
181     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
182     gamval = atof(ev);
183     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
184     sscanf(ev, "%f %f %f %f %f %f %f %f",
185     &myprims[RED][CIEX],&myprims[RED][CIEY],
186     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
187     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
188     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
189     dpri = myprims;
190     if (tmInit(mytmflags(), dpri, gamval) == NULL)
191     error(SYSTEM, "not enough memory in dev_open");
192     /* open window */
193     ourwinattr.background_pixel = ourblack;
194     ourwinattr.border_pixel = ourblack;
195     ourwinattr.event_mask = ourmask;
196     /* this is stupid */
197     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
198     ourvinf->visual, AllocNone);
199     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
200     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
201     #ifdef STEREO
202     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
203     #else
204     DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
205     #endif
206     BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
207     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
208 gwlarson 3.5 CHECK(gwind==0, SYSTEM, "cannot create window");
209 gwlarson 3.1 XStoreName(ourdisplay, gwind, id);
210     /* set window manager hints */
211     ourxwmhints.flags = InputHint|IconPixmapHint;
212     ourxwmhints.input = True;
213     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
214     gwind, x11icon_bits, x11icon_width, x11icon_height);
215     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
216     oursizhints.min_width = MINWIDTH;
217     #ifdef STEREO
218     oursizhints.min_height = MINHEIGHT/2;
219     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
220     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
221     2*BORWIDTH)/2;
222     oursizhints.flags = PMinSize|PMaxSize;
223     #else
224     oursizhints.min_height = MINHEIGHT;
225     oursizhints.flags = PMinSize;
226     #endif
227     XSetNormalHints(ourdisplay, gwind, &oursizhints);
228     /* set GLX context */
229     glXMakeCurrent(ourdisplay, gwind, gctx);
230     glEnable(GL_DEPTH_TEST);
231     glDepthFunc(GL_LEQUAL);
232 gwlarson 3.9 glClearColor(0, 0, 0, 0);
233 gwlarson 3.1 glFrontFace(GL_CCW);
234     glDisable(GL_CULL_FACE);
235     glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, GL_TRUE);
236     glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
237 gwlarson 3.10 glPixelStorei(GL_PACK_ALIGNMENT, 1);
238     glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
239 gwlarson 3.1 /* figure out sensible view */
240     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
241     DisplayWidth(ourdisplay, ourscreen);
242     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
243     DisplayHeight(ourdisplay, ourscreen);
244     #ifdef STEREO
245     pheight *= 2.;
246     setstereobuf(STEREO_BUFFER_LEFT);
247     #endif
248     checkglerr("setting rendering parameters");
249     copystruct(&odev.v, &stdview);
250     odev.v.type = VT_PER;
251 gwlarson 3.7 viewflags = VWSTEADY; /* view starts static */
252 gwlarson 3.1 /* map the window */
253     XMapWindow(ourdisplay, gwind);
254     dev_input(); /* sets size and view angles */
255     if (!odInit(DisplayWidth(ourdisplay,ourscreen) *
256 gwlarson 3.11 DisplayHeight(ourdisplay,ourscreen) / 3))
257 gwlarson 3.1 error(SYSTEM, "insufficient memory for value storage");
258     odev.name = id;
259     odev.firstuse = 1; /* can't recycle samples */
260     odev.ifd = ConnectionNumber(ourdisplay);
261     }
262    
263    
264     dev_close() /* close our display and free resources */
265     {
266     #ifdef DOBJ
267     dobj_cleanup();
268     #endif
269 gwlarson 3.2 freedepth();
270     gmEndGeom();
271     gmEndPortal();
272 gwlarson 3.1 odDone();
273     glXMakeCurrent(ourdisplay, None, NULL);
274     glXDestroyContext(ourdisplay, gctx);
275     XDestroyWindow(ourdisplay, gwind);
276     gwind = 0;
277     XCloseDisplay(ourdisplay);
278     ourdisplay = NULL;
279     tmDone(NULL);
280     odev.v.type = 0;
281     odev.hres = odev.vres = 0;
282     odev.ifd = -1;
283     }
284    
285    
286     dev_clear() /* clear our representation */
287     {
288 gwlarson 3.10 viewflags |= VWCHANGE; /* pretend our view has changed */
289     wipeclean(); /* clean off display and samples */
290 gwlarson 3.12 dev_flush(); /* redraw geometry & get depth */
291 gwlarson 3.1 rayqleft = 0; /* hold off update */
292     }
293    
294    
295     int
296     dev_view(nv) /* assign new driver view */
297     register VIEW *nv;
298     {
299     double d;
300    
301     if (nv->type != VT_PER || /* check view legality */
302     nv->horiz > 160. || nv->vert > 160.) {
303     error(COMMAND, "illegal view type/angle");
304     nv->type = odev.v.type;
305     nv->horiz = odev.v.horiz;
306     nv->vert = odev.v.vert;
307     return(0);
308     }
309     if (nv != &odev.v) {
310     /* resize window? */
311     if (!FEQ(nv->horiz,odev.v.horiz) ||
312     !FEQ(nv->vert,odev.v.vert)) {
313     int dw = DisplayWidth(ourdisplay,ourscreen);
314     int dh = DisplayHeight(ourdisplay,ourscreen);
315    
316     dw -= 25; /* for window frame */
317     dh -= 50;
318     #ifdef STEREO
319     dh /= 2;
320     #endif
321     odev.hres = 2.*VIEWDIST/pwidth *
322     tan(PI/180./2.*nv->horiz);
323     odev.vres = 2.*VIEWDIST/pheight *
324     tan(PI/180./2.*nv->vert);
325     if (odev.hres > dw) {
326     odev.vres = dw * odev.vres / odev.hres;
327     odev.hres = dw;
328     }
329     if (odev.vres > dh) {
330     odev.hres = dh * odev.hres / odev.vres;
331     odev.vres = dh;
332     }
333     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
334     dev_input(); /* get resize event */
335     }
336     copystruct(&odev.v, nv); /* setview() already called */
337 gwlarson 3.14 viewflags |= VWCHANGE;
338     }
339 gwlarson 3.1 #ifdef STEREO
340 gwlarson 3.14 copystruct(&vwright, nv);
341     d = eyesepdist / sqrt(nv->hn2);
342     VSUM(vwright.vp, nv->vp, nv->hvec, d);
343     /* setview(&vwright); -- Unnecessary */
344 gwlarson 3.1 #endif
345     wipeclean();
346     return(1);
347     }
348    
349    
350 gwlarson 3.2 dev_section(gfn, pfn) /* add octree for geometry rendering */
351     char *gfn, *pfn;
352 gwlarson 3.1 {
353     extern char *index();
354     char *cp;
355    
356 gwlarson 3.2 if (gfn == NULL) {
357     gmEndGeom();
358     gmEndPortal();
359 gwlarson 3.4 wipeclean(); /* new geometry, so redraw it */
360 gwlarson 3.2 return;
361     }
362     if (access(gfn, R_OK) == 0)
363     gmNewGeom(gfn);
364 gwlarson 3.1 #ifdef DEBUG
365     else {
366 gwlarson 3.2 sprintf(errmsg, "cannot load octree \"%s\"", gfn);
367 gwlarson 3.1 error(WARNING, errmsg);
368     }
369     #endif
370 gwlarson 3.2 if (pfn != NULL)
371     gmNewPortal(pfn);
372 gwlarson 3.1 }
373    
374    
375     dev_auxcom(cmd, args) /* process an auxiliary command */
376     char *cmd, *args;
377     {
378     #ifdef DOBJ
379 gwlarson 3.12 int vischange;
380    
381     if ((vischange = dobj_command(cmd, args)) >= 0) {
382     if (vischange) {
383     imm_mode = beam_sync(1) > 0;
384     dev_clear();
385     }
386 gwlarson 3.1 return;
387 gwlarson 3.12 }
388 gwlarson 3.1 #endif
389     sprintf(errmsg, "%s: unknown command", cmd);
390     error(COMMAND, errmsg);
391     }
392    
393    
394     VIEW *
395     dev_auxview(n, hvres) /* return nth auxiliary view */
396     int n;
397     int hvres[2];
398     {
399     hvres[0] = odev.hres; hvres[1] = odev.vres;
400     if (n == 0)
401     return(&odev.v);
402     #ifdef STEREO
403     if (n == 1)
404     return(&vwright);
405     #endif
406     return(NULL);
407     }
408    
409    
410     int
411     dev_input() /* get X11 input */
412     {
413     inpresflags = 0;
414    
415     do
416     getevent();
417    
418     while (XPending(ourdisplay) > 0);
419    
420     odev.inpready = 0;
421    
422     return(inpresflags);
423     }
424    
425    
426     dev_value(c, d, p) /* add a pixel value to our texture */
427     COLR c;
428     FVECT d, p;
429     {
430     #ifdef DOBJ
431     if (dobj_lightsamp != NULL) { /* in light source sampling */
432     (*dobj_lightsamp)(c, d, p);
433     return;
434     }
435     #endif
436     odSample(c, d, p); /* add to display representation */
437     if (!--rayqleft)
438     dev_flush(); /* flush output */
439     }
440    
441    
442     int
443     dev_flush() /* flush output as appropriate */
444     {
445     int ndrawn;
446    
447 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWPERSP)) == (VWMAPPED|VWPERSP)) {
448 gwlarson 3.1 #ifdef STEREO
449     pushright(); /* draw right eye */
450 gwlarson 3.3 ndrawn = gmDrawGeom();
451 gwlarson 3.1 #ifdef DOBJ
452 gwlarson 3.3 ndrawn += dobj_render();
453 gwlarson 3.1 #endif
454     checkglerr("rendering right eye");
455     popright(); /* draw left eye */
456     #endif
457 gwlarson 3.3 ndrawn = gmDrawGeom();
458 gwlarson 3.1 #ifdef DOBJ
459     ndrawn += dobj_render();
460     #endif
461 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
462 gwlarson 3.1 checkglerr("rendering base view");
463     }
464 gwlarson 3.7 if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
465     (VWMAPPED|VWSTEADY|VWPERSP)) {
466     /* first time after steady */
467     if (ndrawn)
468     xferdepth(); /* transfer and clear depth */
469     setglortho(); /* set orthographic view */
470    
471     }
472     if ((viewflags&(VWMAPPED|VWSTEADY|VWPERSP|VWORTHO)) ==
473     (VWMAPPED|VWSTEADY|VWORTHO)) {
474     /* else update cones */
475 gwlarson 3.1 #ifdef STEREO
476 gwlarson 3.7 pushright();
477     odUpdate(1); /* draw right eye */
478     popright();
479 gwlarson 3.1 #endif
480 gwlarson 3.7 odUpdate(0); /* draw left eye */
481     glFlush(); /* flush OpenGL */
482     }
483 gwlarson 3.1 rayqleft = RAYQLEN;
484     /* flush X11 and return # pending */
485     return(odev.inpready = XPending(ourdisplay));
486     }
487    
488    
489     checkglerr(where) /* check for GL or GLU error */
490     char *where;
491     {
492     register GLenum errcode;
493    
494     while ((errcode = glGetError()) != GL_NO_ERROR) {
495     sprintf(errmsg, "OpenGL error %s: %s",
496     where, gluErrorString(errcode));
497     error(WARNING, errmsg);
498     }
499     }
500    
501    
502     static
503     xferdepth() /* load and clear depth buffer */
504     {
505     register GLfloat *dbp;
506 gwlarson 3.9 register GLubyte *pbuf;
507 gwlarson 3.1
508 gwlarson 3.3 if (depthbuffer == NULL) { /* allocate private depth buffer */
509 gwlarson 3.1 #ifdef STEREO
510     depthright = (GLfloat *)malloc(
511     odev.hres*odev.vres*sizeof(GLfloat));
512     #endif
513     depthbuffer = (GLfloat *)malloc(
514     odev.hres*odev.vres*sizeof(GLfloat));
515 gwlarson 3.5 CHECK(depthbuffer==NULL, SYSTEM, "out of memory in xferdepth");
516 gwlarson 3.1 }
517 gwlarson 3.3 /* allocate alpha buffer for portals */
518     if (gmPortals)
519 gwlarson 3.10 pbuf = (GLubyte *)malloc(odev.hres*odev.vres*sizeof(GLubyte));
520 gwlarson 3.3 else
521 gwlarson 3.9 pbuf = NULL;
522 gwlarson 3.1 #ifdef STEREO
523 gwlarson 3.12 pushright();
524 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
525     GL_DEPTH_COMPONENT, GL_FLOAT, depthright);
526 gwlarson 3.9 if (pbuf != NULL) {
527     glClear(GL_COLOR_BUFFER_BIT);
528     gmDrawPortals(0xff, -1, -1, -1);
529 gwlarson 3.3 glReadPixels(0, 0, odev.hres, odev.vres,
530 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
531 gwlarson 3.9 }
532 gwlarson 3.3 for (dbp = depthright + odev.hres*odev.vres; dbp-- > depthright; )
533 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthright]&0x40)
534 gwlarson 3.3 *dbp = FHUGE;
535     else
536     *dbp = mapdepth(*dbp);
537     glClear(GL_DEPTH_BUFFER_BIT);
538 gwlarson 3.1 odDepthMap(1, depthright);
539 gwlarson 3.12 popright();
540 gwlarson 3.1 #endif
541 gwlarson 3.2 /* read back depth buffer */
542 gwlarson 3.1 glReadPixels(0, 0, odev.hres, odev.vres,
543     GL_DEPTH_COMPONENT, GL_FLOAT, depthbuffer);
544 gwlarson 3.9 if (pbuf != NULL) {
545     glClear(GL_COLOR_BUFFER_BIT); /* find portals */
546     gmDrawPortals(0xff, -1, -1, -1);
547 gwlarson 3.2 glReadPixels(0, 0, odev.hres, odev.vres,
548 gwlarson 3.10 GL_RED, GL_UNSIGNED_BYTE, pbuf);
549     #ifdef DEBUG
550     glXSwapBuffers(ourdisplay, gwind);
551     #endif
552 gwlarson 3.9 }
553 gwlarson 3.1 for (dbp = depthbuffer + odev.hres*odev.vres; dbp-- > depthbuffer; )
554 gwlarson 3.10 if (pbuf != NULL && pbuf[dbp-depthbuffer]&0x40)
555 gwlarson 3.2 *dbp = FHUGE;
556     else
557     *dbp = mapdepth(*dbp);
558 gwlarson 3.3 glClear(GL_DEPTH_BUFFER_BIT); /* clear system depth buffer */
559 gwlarson 3.1 odDepthMap(0, depthbuffer); /* transfer depth data */
560 gwlarson 3.9 if (pbuf != NULL)
561     free((char *)pbuf); /* free our portal buffer */
562 gwlarson 3.1 }
563    
564    
565 gwlarson 3.2 static
566     freedepth() /* free recorded depth buffer */
567     {
568     if (depthbuffer == NULL)
569     return;
570     #ifdef STEREO
571     odDepthMap(1, NULL);
572     free((char *)depthright);
573     depthright = NULL;
574     #endif
575     odDepthMap(0, NULL);
576     free((char *)depthbuffer);
577     depthbuffer = NULL;
578     }
579    
580    
581 gwlarson 3.1 static double
582     getdistance(dx, dy, direc) /* distance from fore plane along view ray */
583     int dx, dy;
584     FVECT direc;
585     {
586     GLfloat gldepth;
587     double dist;
588    
589     if (dx<0 | dx>=odev.hres | dy<0 | dy>=odev.vres)
590     return(FHUGE);
591     if (depthbuffer != NULL)
592     dist = depthbuffer[dy*odev.hres + dx];
593     else {
594     glReadPixels(dx,dy, 1,1, GL_DEPTH_COMPONENT,
595     GL_FLOAT, &gldepth);
596 gwlarson 3.3 dist = mapdepth(gldepth);
597 gwlarson 3.1 }
598     if (dist >= .99*FHUGE)
599     return(FHUGE);
600     return((dist-odev.v.vfore)/DOT(direc,odev.v.vdir));
601     }
602    
603    
604     #ifdef STEREO
605     static
606     pushright() /* push on right view & buffer */
607     {
608     double d;
609    
610     setstereobuf(STEREO_BUFFER_RIGHT);
611 gwlarson 3.7 if (viewflags & VWPERSP) {
612 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
613     glPushMatrix();
614     d = -eyesepdist / sqrt(odev.v.hn2);
615     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1],
616     d*odev.v.hvec[2]);
617     checkglerr("setting right view");
618     }
619     }
620    
621    
622     static
623     popright() /* pop off right view & buffer */
624     {
625 gwlarson 3.7 if (viewflags & VWPERSP) {
626 gwlarson 3.1 glMatrixMode(GL_MODELVIEW);
627     glPopMatrix();
628     }
629     setstereobuf(STEREO_BUFFER_LEFT);
630     }
631     #endif
632    
633    
634     static int
635     mytmflags() /* figure out tone mapping flags */
636     {
637     extern char *progname;
638     register char *cp, *tail;
639     /* find basic name */
640     for (cp = tail = progname; *cp; cp++)
641     if (*cp == '/')
642     tail = cp+1;
643     for (cp = tail; *cp && *cp != '.'; cp++)
644     ;
645     #ifdef DEBUG
646     if (cp > tail && cp[-1] == 'h')
647     return(TM_F_HUMAN);
648     else
649     return(TM_F_CAMERA);
650     #else
651     if (cp > tail && cp[-1] == 'h')
652     return(TM_F_HUMAN|TM_F_NOSTDERR);
653     else
654     return(TM_F_CAMERA|TM_F_NOSTDERR);
655     #endif
656     }
657    
658    
659     static
660     getevent() /* get next event */
661     {
662     XNextEvent(ourdisplay, levptr(XEvent));
663     switch (levptr(XEvent)->type) {
664     case ConfigureNotify:
665     resizewindow(levptr(XConfigureEvent));
666     break;
667     case UnmapNotify:
668 gwlarson 3.7 viewflags &= ~VWMAPPED;
669 gwlarson 3.1 break;
670     case MapNotify:
671 gwlarson 3.2 odRemap(0);
672 gwlarson 3.7 viewflags |= VWMAPPED;
673 gwlarson 3.1 break;
674     case Expose:
675     fixwindow(levptr(XExposeEvent));
676     break;
677     case KeyPress:
678     getkey(levptr(XKeyPressedEvent));
679     break;
680     case ButtonPress:
681     if (FRAMESTATE(levptr(XButtonPressedEvent)->state))
682     getframe(levptr(XButtonPressedEvent));
683     else
684     getmove(levptr(XButtonPressedEvent));
685     break;
686     }
687     }
688    
689    
690     static
691     draw3dline(wp) /* draw 3d line in world coordinates */
692     register FVECT wp[2];
693     {
694     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
695     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
696     }
697    
698    
699     static
700     draw_grids(fore) /* draw holodeck section grids */
701     int fore;
702     {
703     glPushAttrib(GL_LIGHTING_BIT|GL_ENABLE_BIT);
704     glDisable(GL_LIGHTING);
705     if (fore)
706 gwlarson 3.8 glColor3ub(4, 250, 250);
707 gwlarson 3.1 else
708     glColor3ub(0, 0, 0);
709     glBegin(GL_LINES); /* draw each grid line */
710     gridlines(draw3dline);
711     glEnd();
712     checkglerr("drawing grid lines");
713     glPopAttrib();
714     }
715    
716    
717     static
718     moveview(dx, dy, mov, orb) /* move our view */
719     int dx, dy, mov, orb;
720     {
721     VIEW nv;
722     FVECT odir, v1, wip;
723     double d, d1;
724     register int li;
725     /* start with old view */
726     copystruct(&nv, &odev.v);
727     /* orient our motion */
728     if (viewray(v1, odir, &odev.v,
729     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
730     return(0); /* outside view */
731     if (mov | orb) { /* moving relative to geometry */
732     d = getdistance(dx, dy, odir); /* distance from front plane */
733     #ifdef DOBJ
734     d1 = dobj_trace(NULL, v1, odir);
735     if (d1 < d)
736     d = d1;
737     #endif
738     if (d >= .99*FHUGE)
739     d = 0.5*(dev_zmax+dev_zmin); /* just guess */
740     VSUM(wip, v1, odir, d);
741     VSUB(odir, wip, odev.v.vp);
742     } else /* panning with constant viewpoint */
743     VCOPY(nv.vdir, odir);
744     if (orb && mov) { /* orbit left/right */
745     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
746     VSUM(nv.vp, wip, odir, -1.);
747     spinvector(nv.vdir, nv.vdir, nv.vup, d);
748     } else if (orb) { /* orbit up/down */
749     fcross(v1, odir, nv.vup);
750     if (normalize(v1) == 0.)
751     return(0);
752     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
753     VSUM(nv.vp, wip, odir, -1.);
754     spinvector(nv.vdir, nv.vdir, v1, d);
755     } else if (mov) { /* move forward/backward */
756     d = MOVPCT/100. * mov;
757     VSUM(nv.vp, nv.vp, odir, d);
758     }
759 gwlarson 3.7 if (!mov ^ !orb && viewflags&VWHEADLOCK) { /* restore height */
760 gwlarson 3.1 VSUM(v1, odev.v.vp, nv.vp, -1.);
761     d = DOT(v1, nv.vup);
762     VSUM(nv.vp, nv.vp, odev.v.vup, d);
763     }
764     if (setview(&nv) != NULL)
765     return(0); /* illegal view */
766     dev_view(&nv);
767 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
768 gwlarson 3.1 return(1);
769     }
770    
771    
772     static
773     getframe(ebut) /* get focus frame */
774     XButtonPressedEvent *ebut;
775     {
776     int startx = ebut->x, starty = ebut->y;
777     int endx, endy;
778    
779     XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent));
780     endx = levptr(XButtonReleasedEvent)->x;
781     endy = levptr(XButtonReleasedEvent)->y;
782     if (endx == startx | endy == starty) {
783     XBell(ourdisplay, 0);
784     return;
785     }
786     if (endx < startx) {register int c = endx; endx = startx; startx = c;}
787     if (endy < starty) {register int c = endy; endy = starty; starty = c;}
788     sprintf(odev_args, "%.3f %.3f %.3f %.3f",
789     (startx+.5)/odev.hres, 1.-(endy+.5)/odev.vres,
790     (endx+.5)/odev.hres, 1.-(starty+.5)/odev.vres);
791     inpresflags |= DFL(DC_FOCUS);
792     }
793    
794    
795     static
796     getmove(ebut) /* get view change */
797     XButtonPressedEvent *ebut;
798     {
799     int movdir = MOVDIR(ebut->button);
800     int movorb = MOVORB(ebut->state);
801 gwlarson 3.2 int ndrawn;
802 gwlarson 3.1 Window rootw, childw;
803     int rootx, rooty, wx, wy;
804     unsigned int statemask;
805    
806     XNoOp(ourdisplay); /* makes sure we're not idle */
807    
808 gwlarson 3.7 viewflags &= ~VWSTEADY; /* flag moving view */
809 gwlarson 3.11 setglpersp(); /* start us off in perspective */
810 gwlarson 3.1 while (!XCheckMaskEvent(ourdisplay,
811     ButtonReleaseMask, levptr(XEvent))) {
812     /* get cursor position */
813     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
814     &rootx, &rooty, &wx, &wy, &statemask))
815     break; /* on another screen */
816     /* compute view motion */
817     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
818     sleep(1);
819     continue; /* cursor in bad place */
820     }
821     draw_grids(1); /* redraw grid */
822     #ifdef STEREO
823     pushright();
824     draw_grids(1);
825 gwlarson 3.3 ndrawn = gmDrawGeom();
826 gwlarson 3.1 #ifdef DOBJ
827 gwlarson 3.3 ndrawn += dobj_render();
828 gwlarson 3.1 #endif
829     popright();
830     #endif
831     /* redraw octrees */
832 gwlarson 3.3 ndrawn = gmDrawGeom();
833 gwlarson 3.1 #ifdef DOBJ
834 gwlarson 3.2 ndrawn += dobj_render(); /* redraw objects */
835 gwlarson 3.1 #endif
836 gwlarson 3.6 glXSwapBuffers(ourdisplay, gwind);
837     if (!ndrawn)
838 gwlarson 3.2 sleep(1); /* for reasonable interaction */
839 gwlarson 3.1 }
840     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
841     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
842     wx = levptr(XButtonReleasedEvent)->x;
843     wy = levptr(XButtonReleasedEvent)->y;
844     moveview(wx, odev.vres-1-wy, movdir, movorb);
845     }
846 gwlarson 3.7 viewflags |= VWSTEADY; /* done goofing around */
847 gwlarson 3.1 }
848    
849    
850     static
851 gwlarson 3.11 setglpersp() /* set perspective view in GL */
852 gwlarson 3.1 {
853     double d, xmin, xmax, ymin, ymax;
854     GLfloat vec[4];
855     double depthlim[2];
856     /* set depth limits */
857 gwlarson 3.2 gmDepthLimit(depthlim, odev.v.vp, odev.v.vdir);
858 gwlarson 3.1 if (depthlim[0] >= depthlim[1]) {
859     dev_zmin = 1.;
860     dev_zmax = 100.;
861     } else {
862     dev_zmin = 0.5*depthlim[0];
863 gwlarson 3.13 dev_zmax = 1.25*depthlim[1];
864 gwlarson 3.1 if (dev_zmin > dev_zmax/5.)
865     dev_zmin = dev_zmax/5.;
866     }
867     if (odev.v.vfore > FTINY)
868     dev_zmin = odev.v.vfore;
869     if (odev.v.vaft > FTINY)
870     dev_zmax = odev.v.vaft;
871     if (dev_zmin < dev_zmax/100.)
872     dev_zmin = dev_zmax/100.;
873     setzrat();
874     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
875     xmin = -xmax;
876     d = odev.v.hoff * (xmax - xmin);
877     xmin += d; xmax += d;
878     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
879     ymin = -ymax;
880     d = odev.v.voff * (ymax - ymin);
881     ymin += d; ymax += d;
882     /* set view matrix */
883     glMatrixMode(GL_PROJECTION);
884     glLoadIdentity();
885     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
886     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
887     odev.v.vp[0] + odev.v.vdir[0],
888     odev.v.vp[1] + odev.v.vdir[1],
889     odev.v.vp[2] + odev.v.vdir[2],
890     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
891     checkglerr("setting perspective view");
892     vec[0] = vec[1] = vec[2] = 0.; vec[3] = 1.;
893     glLightModelfv(GL_LIGHT_MODEL_AMBIENT, vec);
894     vec[0] = -odev.v.vdir[0];
895     vec[1] = -odev.v.vdir[1];
896     vec[2] = -odev.v.vdir[2];
897     vec[3] = 0.;
898     glLightfv(GL_LIGHT0, GL_POSITION, vec);
899     vec[0] = vec[1] = vec[2] = .7; vec[3] = 1.;
900     glLightfv(GL_LIGHT0, GL_SPECULAR, vec);
901     glLightfv(GL_LIGHT0, GL_DIFFUSE, vec);
902     vec[0] = vec[1] = vec[2] = .3; vec[3] = 1.;
903     glLightfv(GL_LIGHT0, GL_AMBIENT, vec);
904     glEnable(GL_LIGHT0);
905     glEnable(GL_LIGHTING); /* light our GL objects */
906     glShadeModel(GL_SMOOTH);
907 gwlarson 3.7 viewflags &= ~VWORTHO;
908     viewflags |= VWPERSP;
909 gwlarson 3.1 }
910    
911    
912     static
913     setglortho() /* set up orthographic view for cone drawing */
914     {
915 gwlarson 3.6 glDrawBuffer(GL_FRONT); /* use single-buffer mode */
916 gwlarson 3.1 /* set view matrix */
917     glMatrixMode(GL_PROJECTION);
918     glLoadIdentity();
919     glOrtho(0., (double)odev.hres, 0., (double)odev.vres,
920     0.001*OMAXDEPTH, 1.001*(-OMAXDEPTH));
921     checkglerr("setting orthographic view");
922     glDisable(GL_LIGHTING); /* cones are constant color */
923     glShadeModel(GL_FLAT);
924 gwlarson 3.7 viewflags &= ~VWPERSP;
925     viewflags |= VWORTHO;
926 gwlarson 3.1 }
927    
928    
929     static
930     wipeclean() /* prepare for redraw */
931     {
932 gwlarson 3.6 glDrawBuffer(GL_BACK); /* use double-buffer mode */
933 gwlarson 3.9 glReadBuffer(GL_BACK);
934 gwlarson 3.6 /* clear buffers */
935 gwlarson 3.1 #ifdef STEREO
936     setstereobuf(STEREO_BUFFER_RIGHT);
937 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
938 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
939     #endif
940 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
941     freedepth();
942 gwlarson 3.7 if ((viewflags&(VWCHANGE|VWSTEADY)) ==
943     (VWCHANGE|VWSTEADY)) { /* clear samples if new */
944 gwlarson 3.1 odClean();
945 gwlarson 3.7 viewflags &= ~VWCHANGE; /* change noted */
946 gwlarson 3.10 } else if (viewflags & VWSTEADY)
947     odRedrawAll();
948 gwlarson 3.1 setglpersp(&odev.v); /* reset view & clipping planes */
949     }
950    
951    
952     static
953     getkey(ekey) /* get input key */
954     register XKeyPressedEvent *ekey;
955     {
956     Window rootw, childw;
957     int rootx, rooty, wx, wy;
958     unsigned int statemask;
959     int n;
960     char buf[8];
961    
962     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
963     if (n != 1)
964     return;
965     switch (buf[0]) {
966     case 'h': /* turn on height motion lock */
967 gwlarson 3.7 viewflags |= VWHEADLOCK;
968 gwlarson 3.1 return;
969     case 'H': /* turn off height motion lock */
970 gwlarson 3.7 viewflags &= ~VWHEADLOCK;
971 gwlarson 3.1 return;
972     case 'l': /* retrieve last view */
973     inpresflags |= DFL(DC_LASTVIEW);
974     return;
975     case 'p': /* pause computation */
976     inpresflags |= DFL(DC_PAUSE);
977     return;
978     case 'v': /* spit out view */
979     inpresflags |= DFL(DC_GETVIEW);
980     return;
981     case 'f': /* frame view position */
982     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
983     &rootx, &rooty, &wx, &wy, &statemask))
984     return; /* on another screen */
985     sprintf(odev_args, "%.4f %.4f", (wx+.5)/odev.hres,
986     1.-(wy+.5)/odev.vres);
987     inpresflags |= DFL(DC_FOCUS);
988     return;
989     case 'F': /* unfocus */
990     odev_args[0] = '\0';
991     inpresflags |= DFL(DC_FOCUS);
992     return;
993     case '\n':
994     case '\r': /* resume computation */
995     inpresflags |= DFL(DC_RESUME);
996     return;
997     case CTRL('R'): /* redraw screen */
998 gwlarson 3.10 odRemap(0); /* new tone mapping */
999 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1000 gwlarson 3.1 #ifdef STEREO
1001     setstereobuf(STEREO_BUFFER_RIGHT);
1002 gwlarson 3.6 glClear(GL_DEPTH_BUFFER_BIT);
1003 gwlarson 3.1 setstereobuf(STEREO_BUFFER_LEFT);
1004     #endif
1005     return;
1006     case CTRL('L'): /* refresh from server */
1007     if (inpresflags & DFL(DC_REDRAW))
1008 gwlarson 3.12 return; /* already called */
1009 gwlarson 3.1 XRaiseWindow(ourdisplay, gwind);
1010 gwlarson 3.11 XFlush(ourdisplay); /* raise up window */
1011 gwlarson 3.10 sleep(1); /* wait for restacking */
1012 gwlarson 3.11 dev_clear(); /* clear buffer and samples */
1013 gwlarson 3.10 odRemap(1); /* start fresh histogram */
1014 gwlarson 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
1015     return;
1016     case 'K': /* kill rtrace process(es) */
1017     inpresflags |= DFL(DC_KILL);
1018     break;
1019     case 'R': /* restart rtrace */
1020     inpresflags |= DFL(DC_RESTART);
1021     break;
1022     case 'C': /* clobber holodeck */
1023     inpresflags |= DFL(DC_CLOBBER);
1024     break;
1025     case 'q': /* quit the program */
1026     inpresflags |= DFL(DC_QUIT);
1027     return;
1028     default:
1029     XBell(ourdisplay, 0);
1030     return;
1031     }
1032     }
1033    
1034    
1035     static
1036     fixwindow(eexp) /* repair damage to window */
1037     register XExposeEvent *eexp;
1038     {
1039     int xmin, ymin, xmax, ymax;
1040    
1041     if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
1042     resizewindow((XConfigureEvent *)eexp);
1043     return;
1044     }
1045     xmin = eexp->x; xmax = eexp->x + eexp->width;
1046     ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
1047 gwlarson 3.10
1048     if (xmin <= 0 && xmax >= odev.hres-1 &&
1049     ymin <= 0 && ymax >= odev.vres) {
1050     DCHECK(eexp->count, WARNING, "multiple clear in fixwindow");
1051 gwlarson 3.11 wipeclean(); /* make sure we're go */
1052 gwlarson 3.10 return;
1053     }
1054 gwlarson 3.1 /* clear portion of depth */
1055 gwlarson 3.2 glPushAttrib(GL_DEPTH_BUFFER_BIT|GL_COLOR_BUFFER_BIT);
1056 gwlarson 3.1 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
1057     glDepthFunc(GL_ALWAYS);
1058     glBegin(GL_POLYGON);
1059     glVertex3i(xmin, ymin, OMAXDEPTH);
1060     glVertex3i(xmax, ymin, OMAXDEPTH);
1061     glVertex3i(xmax, ymax, OMAXDEPTH);
1062     glVertex3i(xmin, ymax, OMAXDEPTH);
1063     glEnd();
1064     #ifdef STEREO
1065     setstereobuf(STEREO_BUFFER_RIGHT);
1066     glBegin(GL_POLYGON);
1067     glVertex3i(xmin, ymin, OMAXDEPTH);
1068     glVertex3i(xmax, ymin, OMAXDEPTH);
1069     glVertex3i(xmax, ymax, OMAXDEPTH);
1070     glVertex3i(xmin, ymax, OMAXDEPTH);
1071     glEnd();
1072     odRedraw(1, xmin, ymin, xmax, ymax);
1073     setstereobuf(STEREO_BUFFER_LEFT);
1074     #endif
1075 gwlarson 3.2 glPopAttrib();
1076 gwlarson 3.1 odRedraw(0, xmin, ymin, xmax, ymax);
1077     }
1078    
1079    
1080     static
1081     resizewindow(ersz) /* resize window */
1082     register XConfigureEvent *ersz;
1083     {
1084     glViewport(0, 0, ersz->width, ersz->height);
1085    
1086     if (ersz->width == odev.hres && ersz->height == odev.vres)
1087     return;
1088    
1089     odev.hres = ersz->width;
1090     odev.vres = ersz->height;
1091    
1092     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
1093     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
1094    
1095 gwlarson 3.2 inpresflags |= DFL(DC_SETVIEW);
1096 gwlarson 3.7 viewflags |= VWCHANGE;
1097 gwlarson 3.1 }