--- ray/src/hd/rhd_odraw.h 2003/06/20 00:25:49 3.9 +++ ray/src/hd/rhd_odraw.h 2003/06/30 14:59:11 3.10 @@ -1,4 +1,4 @@ -/* RCSid $Id: rhd_odraw.h,v 3.9 2003/06/20 00:25:49 greg Exp $ */ +/* RCSid $Id: rhd_odraw.h,v 3.10 2003/06/30 14:59:11 schorsch Exp $ */ /* * Header for OpenGL cone drawing routines with depth buffer checks. * @@ -50,7 +50,7 @@ extern struct ODsamp { #define CLR4(f,i) FL4OP(f,i,&=~) #define TGL4(f,i) FL4OP(f,i,^=) #define FL4NELS(n) (((n)+0x1f)>>5) -#define CLR4ALL(f,n) bzero((char *)(f),FL4NELS(n)*sizeof(int32)) +#define CLR4ALL(f,n) memset((char *)(f),'\0',FL4NELS(n)*sizeof(int32)) #endif #define OMAXDEPTH 32000 /* maximum depth value */