ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/hd/rhd_odraw.h
(Generate patch)

Comparing ray/src/hd/rhd_odraw.h (file contents):
Revision 3.2 by gwlarson, Sun Dec 20 20:37:54 1998 UTC vs.
Revision 3.5 by gwlarson, Wed Dec 23 17:42:24 1998 UTC

# Line 17 | Line 17
17   #endif
18  
19   extern struct ODview {
20 +        int     sfirst, snext;  /* first sample and first in next view */
21          short   hhi, vhi;       /* screen image resolution */
22          short   hlow, vlow;     /* block resolution */
23          struct ODblock {
# Line 27 | Line 28 | extern struct ODview {
28                  float   pthresh;        /* proximity threshold */
29          }       *bmap;          /* low resolution image map */
30          int4    *emap;          /* low resolution edge presence map */
31 +        int4    *pmap;          /* high resolution presence map */
32          GLfloat *dmap;          /* high resolution depth map */
33   } *odView;              /* our view list */
34  
# Line 109 | Line 111 | int    x0, y0, x1, y1;         : rectangle to redraw
111  
112   This call indicates that the given rectangular region in view vn
113   needs to be redrawn in the next call to odUpdate().
114 +
115 +
116 + void
117 + odRedrawAll()                   : everything needs to be redrawn
118 +
119 + Redraw everything in all views on the next call to odUpdate().
120 + Unless odRemap() is called, no new tone mapping will be done.
121  
122  
123   void

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines