# | Line 17 | Line 17 | |
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17 | #endif | |
18 | ||
19 | extern struct ODview { | |
20 | + | int sfirst, snext; /* first sample and first in next view */ |
21 | short hhi, vhi; /* screen image resolution */ | |
22 | short hlow, vlow; /* block resolution */ | |
23 | struct ODblock { | |
# | Line 27 | Line 28 | extern struct ODview { | |
28 | float pthresh; /* proximity threshold */ | |
29 | } *bmap; /* low resolution image map */ | |
30 | int4 *emap; /* low resolution edge presence map */ | |
31 | + | int4 *pmap; /* high resolution presence map */ |
32 | GLfloat *dmap; /* high resolution depth map */ | |
33 | } *odView; /* our view list */ | |
34 |
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