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root/radiance/ray/src/hd/rhd_odraw.h
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Comparing ray/src/hd/rhd_odraw.h (file contents):
Revision 3.2 by gwlarson, Sun Dec 20 20:37:54 1998 UTC vs.
Revision 3.4 by gwlarson, Tue Dec 22 17:05:54 1998 UTC

# Line 17 | Line 17
17   #endif
18  
19   extern struct ODview {
20 +        int     sfirst, snext;  /* first sample and first in next view */
21          short   hhi, vhi;       /* screen image resolution */
22          short   hlow, vlow;     /* block resolution */
23          struct ODblock {
# Line 27 | Line 28 | extern struct ODview {
28                  float   pthresh;        /* proximity threshold */
29          }       *bmap;          /* low resolution image map */
30          int4    *emap;          /* low resolution edge presence map */
31 +        int4    *pmap;          /* high resolution presence map */
32          GLfloat *dmap;          /* high resolution depth map */
33   } *odView;              /* our view list */
34  

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