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root/radiance/ray/src/hd/rhd_odraw.h
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Comparing ray/src/hd/rhd_odraw.h (file contents):
Revision 3.1 by gwlarson, Fri Dec 18 11:55:19 1998 UTC vs.
Revision 3.3 by gwlarson, Mon Dec 21 13:17:01 1998 UTC

# Line 24 | Line 24 | extern struct ODview {
24                  short   nused;          /* number actually allocated */
25                  int     first;          /* first sample in this block */
26                  int     free;           /* index for block free list */
27 +                float   pthresh;        /* proximity threshold */
28          }       *bmap;          /* low resolution image map */
29          int4    *emap;          /* low resolution edge presence map */
30 +        int4    *pmap;          /* high resolution presence map */
31          GLfloat *dmap;          /* high resolution depth map */
32   } *odView;              /* our view list */
33  
# Line 118 | Line 120 | Draw all new and undrawn sample values since last call
120  
121  
122   void
123 < odRemap()                       : recompute tone mapping
123 > odRemap(newhist)                : recompute tone mapping
124 > int     newhist;                : flag whether to clear history
125  
126   Recompute the tone mapping for all the samples in all the views
127 < and redraw them on the next call(s) to odUpdate().
127 > and redraw them on the next call(s) to odUpdate().  If newhist
128 > is non-zero, then clear the previous sample history.
129  
130   **********************************************************************/

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