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root/radiance/ray/src/hd/rhd_odraw.h
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Comparing ray/src/hd/rhd_odraw.h (file contents):
Revision 3.11 by schorsch, Mon Jul 14 22:24:00 2003 UTC vs.
Revision 3.13 by greg, Fri Jan 7 20:33:02 2005 UTC

# Line 34 | Line 34 | extern struct ODview {
34  
35   extern int      odNViews;       /* number of views in our list */
36  
37 + extern TMstruct *tmGlobal;      /* global tone-mapping structure */
38 +
39   extern struct ODsamp {
40          union ODfunion {
41                  float   prox;                   /* viewpoint proximity */
# Line 136 | Line 138 | and redraw them on the next call(s) to odUpdate().  If
138   is non-zero, then clear the previous sample history.
139  
140   **********************************************************************/
141 +
142 +        /* rhd_geom.c */
143 + void gmNewGeom( char *file);
144 + extern void gmEndGeom(void);
145 + extern int gmDrawGeom(void);
146 + extern void gmDrawPortals(int r, int g, int b, int a);
147 + extern void gmDepthLimit( double dl[2], FVECT vorg, FVECT vdir);
148 + extern void gmNewPortal(char *pflist);
149 + extern int gmEndPortal(void);
150 +        /* rhd_odraw.c */
151 + extern int odInit(int n);
152 + extern void odSample(COLR c, FVECT d, FVECT p);
153 + extern void odRemap(int newhist);
154 + extern void odRedrawAll(void);
155 + extern void odRedraw(int vn, int hmin, int vmin, int hmax, int vmax);
156 + extern void odDepthMap(int vn, GLfloat *dm);
157 + extern void odUpdate(int vn);
158 +
159  
160   #ifdef __cplusplus
161   }

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