--- ray/src/hd/rhd_odraw.h 2003/06/30 14:59:11 3.10 +++ ray/src/hd/rhd_odraw.h 2003/07/14 22:24:00 3.11 @@ -1,14 +1,20 @@ -/* RCSid $Id: rhd_odraw.h,v 3.10 2003/06/30 14:59:11 schorsch Exp $ */ +/* RCSid $Id: rhd_odraw.h,v 3.11 2003/07/14 22:24:00 schorsch Exp $ */ /* * Header for OpenGL cone drawing routines with depth buffer checks. * * Include after "standard.h" */ +#ifndef _RAD_RHD_ODRAW_H_ +#define _RAD_RHD_ODRAW_H_ #include "color.h" #include "tonemap.h" #include "rhdriver.h" +#ifdef __cplusplus +extern "C" { +#endif + extern struct ODview { int sfirst, snext; /* first sample and first in next view */ short hhi, vhi; /* screen image resolution */ @@ -130,3 +136,9 @@ and redraw them on the next call(s) to odUpdate(). If is non-zero, then clear the previous sample history. **********************************************************************/ + +#ifdef __cplusplus +} +#endif +#endif /* _RAD_RHD_ODRAW_H_ */ +