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greg |
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/* RCSid $Id: rhd_odraw.h,v 3.13 2005/01/07 20:33:02 greg Exp $ */ |
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gwlarson |
3.1 |
/* |
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* Header for OpenGL cone drawing routines with depth buffer checks. |
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greg |
3.9 |
* |
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* Include after "standard.h" |
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gwlarson |
3.1 |
*/ |
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schorsch |
3.11 |
#ifndef _RAD_RHD_ODRAW_H_ |
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#define _RAD_RHD_ODRAW_H_ |
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gwlarson |
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#include "color.h" |
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#include "tonemap.h" |
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#include "rhdriver.h" |
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schorsch |
3.11 |
#ifdef __cplusplus |
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extern "C" { |
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#endif |
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gwlarson |
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extern struct ODview { |
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gwlarson |
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int sfirst, snext; /* first sample and first in next view */ |
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gwlarson |
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short hhi, vhi; /* screen image resolution */ |
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short hlow, vlow; /* block resolution */ |
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gwlarson |
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int n2redraw; /* approx. number of samples needing redraw */ |
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gwlarson |
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struct ODblock { |
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short nsamp; /* number of samples in block */ |
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short nused; /* number actually allocated */ |
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int first; /* first sample in this block */ |
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int free; /* index for block free list */ |
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gwlarson |
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float pthresh; /* proximity threshold */ |
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gwlarson |
3.1 |
} *bmap; /* low resolution image map */ |
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greg |
3.9 |
int32 *emap; /* low resolution edge presence map */ |
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int32 *pmap; /* high resolution presence map */ |
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gwlarson |
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GLfloat *dmap; /* high resolution depth map */ |
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} *odView; /* our view list */ |
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extern int odNViews; /* number of views in our list */ |
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greg |
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extern TMstruct *tmGlobal; /* global tone-mapping structure */ |
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gwlarson |
3.1 |
extern struct ODsamp { |
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union ODfunion { |
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float prox; /* viewpoint proximity */ |
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greg |
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int32 next; /* next in free list */ |
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gwlarson |
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} *f; /* free list next or proximity */ |
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short (*ip)[2]; /* image position array */ |
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TMbright *brt; /* encoded brightness array */ |
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greg |
3.14 |
uby8 (*chr)[3]; /* encoded chrominance array */ |
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uby8 (*rgb)[3]; /* tone-mapped color array */ |
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greg |
3.9 |
int32 *redraw; /* redraw flags */ |
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gwlarson |
3.1 |
int nsamp; /* total number of samples */ |
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char *base; /* base of allocated memory */ |
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} odS; /* sample values */ |
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#ifndef FL4OP |
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#define FL4OP(f,i,op) ((f)[(i)>>5] op (1L<<((i)&0x1f))) |
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#define CHK4(f,i) FL4OP(f,i,&) |
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#define SET4(f,i) FL4OP(f,i,|=) |
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#define CLR4(f,i) FL4OP(f,i,&=~) |
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#define TGL4(f,i) FL4OP(f,i,^=) |
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#define FL4NELS(n) (((n)+0x1f)>>5) |
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schorsch |
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#define CLR4ALL(f,n) memset((char *)(f),'\0',FL4NELS(n)*sizeof(int32)) |
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gwlarson |
3.1 |
#endif |
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#define OMAXDEPTH 32000 /* maximum depth value */ |
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#define nextfree(i) f[i].next /* free pointers */ |
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#define closeness(i) f[i].prox /* viewpoint proximity */ |
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#define ENDFREE (-1) /* free list terminator */ |
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#define odClean() odInit(odS.nsamp) /* clear samples */ |
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#define odDone() odInit(0) /* free samples */ |
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/***************************************************************************** |
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* Interface routines: |
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int |
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odInit(nsamps) : allocate and initialize memory |
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int nsamps; : number of samples to make available |
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If nsamps is zero, then this becomes a deallocation routine. If nsamps |
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is the same as last time, then this merely clears all data. The dev_auxview() |
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function may be called to determine the current view(s). The odAlloc() |
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function returns the number of samples actually allocated. |
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void |
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odSample(c, d, p) : register new sample value |
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COLR c; : pixel color (RGBE) |
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FVECT d; : ray direction vector |
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FVECT p; : world intersection point |
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If p is NULL, then the point is at infinity. |
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void |
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odDepthMap(vn, dm) : set depth map for the given view |
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int vn; : view number |
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GLfloat *dm; : depth map |
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Assign the depth map associated with view number vn. The map has |
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been preallocated, and won't be freed until it is no longer needed |
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(after an odAlloc() call). All depth values are the projected |
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distance along the view direction from the view origin. If dm |
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is NULL, then there is no depth map associated with this view. |
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void |
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odRedraw(vn, x0, y0, x1, y1) : region needs to be redrawn |
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int vn; : view number |
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int x0, y0, x1, y1; : rectangle to redraw |
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This call indicates that the given rectangular region in view vn |
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needs to be redrawn in the next call to odUpdate(). |
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void |
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gwlarson |
3.5 |
odRedrawAll() : everything needs to be redrawn |
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Redraw everything in all views on the next call to odUpdate(). |
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Unless odRemap() is called, no new tone mapping will be done. |
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void |
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gwlarson |
3.1 |
odUpdate(vn) : update the current view |
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int vn; : view number |
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Draw all new and undrawn sample values since last call for this view. |
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void |
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gwlarson |
3.2 |
odRemap(newhist) : recompute tone mapping |
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int newhist; : flag whether to clear history |
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gwlarson |
3.1 |
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Recompute the tone mapping for all the samples in all the views |
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gwlarson |
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and redraw them on the next call(s) to odUpdate(). If newhist |
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is non-zero, then clear the previous sample history. |
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gwlarson |
3.1 |
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**********************************************************************/ |
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schorsch |
3.12 |
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/* rhd_geom.c */ |
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void gmNewGeom( char *file); |
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extern void gmEndGeom(void); |
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extern int gmDrawGeom(void); |
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extern void gmDrawPortals(int r, int g, int b, int a); |
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extern void gmDepthLimit( double dl[2], FVECT vorg, FVECT vdir); |
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extern void gmNewPortal(char *pflist); |
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extern int gmEndPortal(void); |
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/* rhd_odraw.c */ |
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extern int odInit(int n); |
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extern void odSample(COLR c, FVECT d, FVECT p); |
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extern void odRemap(int newhist); |
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extern void odRedrawAll(void); |
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extern void odRedraw(int vn, int hmin, int vmin, int hmax, int vmax); |
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extern void odDepthMap(int vn, GLfloat *dm); |
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extern void odUpdate(int vn); |
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schorsch |
3.11 |
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#ifdef __cplusplus |
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} |
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#endif |
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#endif /* _RAD_RHD_ODRAW_H_ */ |
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