--- ray/src/hd/rhd_odraw.c 1998/12/22 17:05:54 3.5 +++ ray/src/hd/rhd_odraw.c 1998/12/23 17:42:24 3.6 @@ -14,7 +14,6 @@ static char SCCSid[] = "$SunId$ SGI"; #include #include -#include "random.h" #include "rhd_odraw.h" #ifndef DEPTHEPS @@ -318,6 +317,18 @@ int newhist; } +odRedrawAll() /* mark all samples for redraw */ +{ + register int i; + + if ((needmapping&(NEWMAP|NEWRGB)) == (NEWMAP|NEWRGB)) + return; /* will be called later, anyway */ + for (i = odS.nsamp; i--; ) + if (odS.ip[i][0] >= 0) + SET4(odS.redraw, i); +} + + odRedraw(vn, hmin, vmin, hmax, vmax) /* redraw view region */ int vn, hmin, vmin, hmax, vmax; { @@ -435,17 +446,17 @@ int vn; if (needmapping & NEWMAP) { if (needmapping & NEWHIST) tmClearHisto(); + needmapping &= ~NEWHIST; if (tmAddHisto(odS.brt,odS.nsamp,1) != TM_E_OK) return; if (tmComputeMapping(0.,0.,0.) != TM_E_OK) return; - for (i = odS.nsamp; i--; ) /* redraw all */ - if (odS.ip[i][0] >= 0) - SET4(odS.redraw, i); + needmapping &= ~NEWMAP; + odRedrawAll(); /* redraw everything */ } if (tmMapPixels(odS.rgb,odS.brt,odS.chr,odS.nsamp) != TM_E_OK) return; - needmapping = 0; /* reset flag */ + needmapping &= ~NEWRGB; } /* this code segment was too slow */ #if 0 @@ -454,7 +465,7 @@ int vn; odDrawSamp(vn, i); CLR4(odS.redraw, i); } -#endif +#else /* redraw samples at each end */ for (i = odView[vn].sfirst; i < odView[vn].sfirst+31; i++) if (CHK4(odS.redraw, i)) { @@ -473,6 +484,7 @@ int vn; odDrawSamp(vn, (j<<5)+i); odS.redraw[j] &= ~(1L< 1, CONSISTENCY, "super-unary size in make_arms"); @@ -524,10 +536,9 @@ double sz; vrad = FANSIZE*sz*vp->vhi/vp->vlow; if (hrad*vrad < 2.25) hrad = vrad = 1.5; - phi0 = (2.*PI) * frandom(); dv = OMAXDEPTH*sz + 0.5; for (i = 0; i < na; i++) { - phi = phi0 + (2.*PI)*i/na; + phi = (2.*PI)*i/na; ar[i][0] = cp[0] + tcos(phi)*hrad + 0.5; ar[i][1] = cp[1] + tsin(phi)*vrad + 0.5; ar[i][2] = dv; @@ -612,12 +623,28 @@ register int h, v; } +static int +blockedge(vp, bi0, bi1) /* check for edge between blocks? */ +register struct ODview *vp; +register int bi0, bi1; +{ + if (bi1 < 0) + return(1); /* end off view */ + if (CHK4(vp->emap, bi1)) + return(1); /* end has edges */ + if (bi1 == bi0+1 || bi1 == bi0-1 || + bi1 == bi0+vp->hlow || bi1 == bi0-vp->hlow) + return(0); /* end in adjacent block -- no edges */ + return(1); /* conservative for rarer case */ +} + + odDrawSamp(vn, id) /* draw view sample */ int vn; register int id; { GLshort arm[MAXFAN][3]; - int narms, blockindex, bi1; + int narms, blockindex; register struct ODview *vp; double size; int home_edges; @@ -634,12 +661,8 @@ register int id; if (vp->emap != NULL) { /* check for edge collisions */ home_edges = CHK4(vp->emap, blockindex); for (i = 0; i < narms; i++) - /* the following test is flawed, because we could - * be passing through a block on a diagonal run */ - if (home_edges || - ( (bi1 = getblock(vp, arm[i][0], arm[i][1])) - != blockindex && - (bi1 < 0 || CHK4(vp->emap, bi1)) )) + if (home_edges || blockedge(vp, blockindex, + getblock(vp, arm[i][0], arm[i][1]))) clip_edge(arm[i], odS.ip[id], vp); } /* draw triangle fan */