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root/radiance/ray/src/hd/rhd_glx1.c
Revision: 3.11
Committed: Fri Feb 12 00:53:56 2021 UTC (3 years, 2 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad5R4, HEAD
Changes since 3.10: +3 -7 lines
Log Message:
refactor: Created comparison macros for RREAL and FVECT types

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: rhd_glx1.c,v 3.10 2018/10/05 19:19:16 greg Exp $";
3 #endif
4 /*
5 * OpenGL GLX driver for holodeck display.
6 * Based on x11 driver.
7 */
8
9 #include "standard.h"
10
11 #include <GL/glx.h>
12 #include <GL/glu.h>
13
14 #include "platform.h"
15 #include "rhd_qtree.h"
16 #include "rhdriver.h"
17 #include "rhdisp.h"
18 #include "x11icon.h"
19
20 #ifndef RAYQLEN
21 #define RAYQLEN 50000 /* max. rays to queue before flush */
22 #endif
23
24 #ifndef MAXCONE
25 #define MAXCONE 16 /* number of different cone sizes */
26 #endif
27 #ifndef MAXVERT
28 #define MAXVERT 64 /* maximum number of cone vertices */
29 #endif
30 #ifndef MINVERT
31 #define MINVERT 4 /* minimum number of cone vertices */
32 #endif
33 #ifndef DEPTHFACT
34 #define DEPTHFACT 16. /* multiplier for depth tests */
35 #endif
36
37 #define GAMMA 1.4 /* default gamma correction */
38
39 #define MOVPCT 7 /* percent distance to move /frame */
40 #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
41 #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
42 #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
43
44 #define MINWIDTH 480 /* minimum graphics window width */
45 #define MINHEIGHT 400 /* minimum graphics window height */
46
47 #define VIEWDIST 356 /* assumed viewing distance (mm) */
48
49 #define BORWIDTH 5 /* border width */
50
51 #define ourscreen DefaultScreen(ourdisplay)
52 #define ourroot RootWindow(ourdisplay,ourscreen)
53 #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
54 ButtonPressMask|ButtonReleaseMask)
55
56 #define levptr(etype) ((etype *)&currentevent)
57
58 struct driver odev; /* global device driver structure */
59
60 TMstruct *tmGlobal; /* global tone-mapping structure */
61
62 char odev_args[64]; /* command arguments */
63
64 static XEvent currentevent; /* current event */
65
66 static int mapped = 0; /* window is mapped? */
67 static unsigned long ourblack=0, ourwhite=~0;
68
69 static Display *ourdisplay = NULL; /* our display */
70 static XVisualInfo *ourvinf; /* our visual information */
71 static Window gwind = 0; /* our graphics window */
72 static GLXContext gctx; /* our GLX context */
73
74 static double pwidth, pheight; /* pixel dimensions (mm) */
75
76 static double curzmax = 1e4; /* current depth upper limit */
77 static double nxtzmax = 0.; /* maximum (finite) depth so far */
78
79 static struct {
80 double rad; /* cone radius */
81 int nverts; /* number of vertices */
82 FVECT *va; /* allocated vertex array */
83 } cone[MAXCONE]; /* precomputed cones for drawing */
84
85 static int inpresflags; /* input result flags */
86
87 static int headlocked = 0; /* lock vertical motion */
88
89
90 static int mytmflags(void);
91 static void initcones(void);
92 static void freecones(void);
93 static void getevent(void);
94 static void draw3dline(FVECT wp[2]);
95 static void draw_grids(void);
96 static int moveview(int dx, int dy, int mov, int orb);
97 static void getmove(XButtonPressedEvent *ebut);
98 static void getkey(XKeyPressedEvent *ekey);
99 static void fixwindow(XExposeEvent *eexp);
100 static void resizewindow(XConfigureEvent *ersz);
101
102
103 void
104 dev_open(
105 char *id
106 )
107 {
108 extern char *getenv();
109 static RGBPRIMS myprims = STDPRIMS;
110 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
111 GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
112 GLX_DEPTH_SIZE,15, None};
113 char *ev;
114 double gamval = GAMMA;
115 RGBPRIMP dpri = stdprims;
116 XSetWindowAttributes ourwinattr;
117 XWMHints ourxwmhints;
118 XSizeHints oursizhints;
119 /* set quadtree globals */
120 qtMinNodesiz = 3;
121 qtDepthEps = 0.07;
122 /* open display server */
123 ourdisplay = XOpenDisplay(NULL);
124 if (ourdisplay == NULL)
125 error(USER, "cannot open X-windows; DISPLAY variable set?\n");
126 /* find a usable visual */
127 ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
128 if (ourvinf == NULL)
129 error(USER, "no suitable visuals available");
130 /* get a context */
131 gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
132 /* set gamma and tone mapping */
133 if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
134 || (ev = getenv("DISPLAY_GAMMA")) != NULL)
135 gamval = atof(ev);
136 if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
137 sscanf(ev, "%f %f %f %f %f %f %f %f",
138 &myprims[RED][CIEX],&myprims[RED][CIEY],
139 &myprims[GRN][CIEX],&myprims[GRN][CIEY],
140 &myprims[BLU][CIEX],&myprims[BLU][CIEY],
141 &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
142 dpri = myprims;
143 tmGlobal = tmInit(mytmflags(), dpri, gamval);
144 if (tmGlobal == NULL)
145 error(SYSTEM, "not enough memory in dev_open");
146 /* open window */
147 ourwinattr.background_pixel = ourblack;
148 ourwinattr.border_pixel = ourblack;
149 ourwinattr.event_mask = ourmask;
150 /* this is stupid */
151 ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
152 ourvinf->visual, AllocNone);
153 gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
154 DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
155 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
156 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
157 CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
158 if (gwind == 0)
159 error(SYSTEM, "cannot create window\n");
160 XStoreName(ourdisplay, gwind, id);
161 /* set window manager hints */
162 ourxwmhints.flags = InputHint|IconPixmapHint;
163 ourxwmhints.input = True;
164 ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
165 gwind, x11icon_bits, x11icon_width, x11icon_height);
166 XSetWMHints(ourdisplay, gwind, &ourxwmhints);
167 oursizhints.min_width = MINWIDTH;
168 oursizhints.min_height = MINHEIGHT;
169 oursizhints.flags = PMinSize;
170 XSetNormalHints(ourdisplay, gwind, &oursizhints);
171 /* set GLX context */
172 glXMakeCurrent(ourdisplay, gwind, gctx);
173 glEnable(GL_DEPTH_TEST);
174 glDepthFunc(GL_LEQUAL);
175 glShadeModel(GL_FLAT);
176 glDisable(GL_DITHER);
177 glDisable(GL_CULL_FACE);
178 glMatrixMode(GL_PROJECTION);
179 glOrtho(0., 1., 0., 1., -.01, 1.01);
180 glTranslated(0., 0., -1.01);
181 /* figure out sensible view */
182 pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
183 DisplayWidth(ourdisplay, ourscreen);
184 pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
185 DisplayHeight(ourdisplay, ourscreen);
186 odev.v = stdview;
187 odev.v.type = VT_PER;
188 /* map the window */
189 XMapWindow(ourdisplay, gwind);
190 dev_input(); /* sets size and view angles */
191 /* allocate our leaf pile */
192 if (!qtAllocLeaves(DisplayWidth(ourdisplay,ourscreen) *
193 DisplayHeight(ourdisplay,ourscreen) * 3 /
194 (qtMinNodesiz*qtMinNodesiz*2)))
195 error(SYSTEM, "insufficient memory for value storage");
196 odev.name = id;
197 odev.ifd = ConnectionNumber(ourdisplay);
198 /* initialize cone array */
199 initcones();
200 }
201
202
203 void
204 dev_close(void) /* close our display and free resources */
205 {
206 glXMakeCurrent(ourdisplay, None, NULL);
207 glXDestroyContext(ourdisplay, gctx);
208 XDestroyWindow(ourdisplay, gwind);
209 gwind = 0;
210 XCloseDisplay(ourdisplay);
211 ourdisplay = NULL;
212 qtFreeLeaves();
213 tmDone(tmGlobal);
214 freecones();
215 odev.v.type = 0;
216 odev.hres = odev.vres = 0;
217 odev.ifd = -1;
218 }
219
220
221 void
222 dev_clear(void) /* clear our quadtree */
223 {
224 qtCompost(100);
225 glClear(GL_DEPTH_BUFFER_BIT);
226 rayqleft = 0; /* hold off update */
227 }
228
229
230 int
231 dev_view( /* assign new driver view */
232 VIEW *nv
233 )
234 {
235 if (nv->type == VT_PAR || /* check view legality */
236 nv->horiz > 160. || nv->vert > 160.) {
237 error(COMMAND, "illegal view type/angle");
238 nv->type = odev.v.type;
239 nv->horiz = odev.v.horiz;
240 nv->vert = odev.v.vert;
241 return(0);
242 }
243 if (nv->vfore > FTINY) {
244 error(COMMAND, "cannot handle fore clipping");
245 nv->vfore = 0.;
246 return(0);
247 }
248 if (nv != &odev.v) {
249 if (!FABSEQ(nv->horiz,odev.v.horiz) || /* resize window? */
250 !FABSEQ(nv->vert,odev.v.vert)) {
251 int dw = DisplayWidth(ourdisplay,ourscreen);
252 int dh = DisplayHeight(ourdisplay,ourscreen);
253
254 dw -= 25; /* for window frame */
255 dh -= 50;
256 odev.hres = 2.*VIEWDIST/pwidth *
257 tan(PI/180./2.*nv->horiz);
258 odev.vres = 2.*VIEWDIST/pheight *
259 tan(PI/180./2.*nv->vert);
260 if (odev.hres > dw) {
261 odev.vres = dw * odev.vres / odev.hres;
262 odev.hres = dw;
263 }
264 if (odev.vres > dh) {
265 odev.hres = dh * odev.hres / odev.vres;
266 odev.vres = dh;
267 }
268 XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
269 dev_input(); /* get resize event */
270 }
271 odev.v = *nv;
272 }
273 if (nxtzmax > FTINY) {
274 curzmax = nxtzmax;
275 nxtzmax = 0.;
276 }
277 glClear(GL_DEPTH_BUFFER_BIT);
278 qtReplant();
279 return(1);
280 }
281
282
283 void
284 dev_section( /* add octree for geometry rendering */
285 char *gfn,
286 char *pfn
287 )
288 {
289 /* unimplemented */
290 }
291
292
293 void
294 dev_auxcom( /* process an auxiliary command */
295 char *cmd,
296 char *args
297 )
298 {
299 sprintf(errmsg, "%s: unknown command", cmd);
300 error(COMMAND, errmsg);
301 }
302
303
304 VIEW *
305 dev_auxview( /* return nth auxiliary view */
306 int n,
307 int hvres[2]
308 )
309 {
310 if (n)
311 return(NULL);
312 hvres[0] = odev.hres; hvres[1] = odev.vres;
313 return(&odev.v);
314 }
315
316
317 int
318 dev_input(void) /* get X11 input */
319 {
320 inpresflags = 0;
321
322 do
323 getevent();
324
325 while (XQLength(ourdisplay) > 0);
326
327 return(inpresflags);
328 }
329
330
331 int
332 dev_flush(void) /* flush output */
333 {
334 qtUpdate();
335 glFlush();
336 rayqleft = RAYQLEN;
337 return(XPending(ourdisplay));
338 }
339
340
341 void
342 dev_cone( /* render a cone in view coordinates */
343 uby8 rgb[3],
344 FVECT ip,
345 double rad
346 )
347 {
348 int ci, j;
349 double apexh, basez;
350 /* is window mapped? */
351 if (!mapped)
352 return;
353 /* compute apex height (0. to 1.) */
354 if (ip[2] > 1e6)
355 apexh = 1. - 1./DEPTHFACT;
356 else {
357 if (ip[2] > nxtzmax)
358 nxtzmax = ip[2];
359 if (ip[2] >= curzmax)
360 apexh = 1. - 1./DEPTHFACT;
361 else
362 apexh = 1. - ip[2]/(curzmax*DEPTHFACT);
363 }
364 rad *= 1.25; /* find conservative cone match */
365 for (ci = 0; ci < MAXCONE-1; ci++)
366 if (cone[ci].rad >= rad)
367 break;
368 /* draw it */
369 glColor3ub(rgb[0], rgb[1], rgb[2]);
370 glBegin(GL_TRIANGLE_FAN);
371 glVertex3d(ip[0], ip[1], apexh); /* start with apex */
372 basez = apexh*cone[ci].va[0][2]; /* base z's all the same */
373 for (j = 0; j < cone[ci].nverts; j++) /* draw each face */
374 glVertex3d(ip[0]+cone[ci].va[j][0], ip[1]+cone[ci].va[j][1],
375 basez);
376 /* connect last to first */
377 glVertex3d(ip[0]+cone[ci].va[0][0], ip[1]+cone[ci].va[0][1], basez);
378 glEnd(); /* all done */
379 }
380
381
382 static int
383 mytmflags(void) /* figure out tone mapping flags */
384 {
385 extern char *progname;
386 char *cp, *tail;
387 /* find basic name */
388 for (cp = tail = progname; *cp; cp++)
389 if (*cp == '/')
390 tail = cp+1;
391 for (cp = tail; *cp && *cp != '.'; cp++)
392 ;
393 if (cp-tail == 4 && !strncmp(tail, "glx1", 4))
394 return(TM_F_CAMERA|TM_F_NOSTDERR);
395 if (cp-tail == 5 && !strncmp(tail, "glx1h", 5))
396 return(TM_F_HUMAN|TM_F_NOSTDERR);
397 error(USER, "illegal driver name");
398 return -1; /* pro forma return */
399 }
400
401
402 static void
403 initcones(void) /* initialize cone vertices */
404 {
405 int i, j;
406 double minrad, d;
407
408 if (cone[0].nverts)
409 freecones();
410 minrad = 2.*qtMinNodesiz/(double)(DisplayWidth(ourdisplay,ourscreen) +
411 DisplayHeight(ourdisplay,ourscreen));
412 for (i = 0; i < MAXCONE; i++) {
413 d = (double)i/(MAXCONE-1); d *= d; /* x^2 distribution */
414 cone[i].rad = minrad + (1.-minrad)*d;
415 cone[i].nverts = MINVERT + 0.5 + (MAXVERT-MINVERT)*d;
416 cone[i].va = (FVECT *)malloc(cone[i].nverts*sizeof(FVECT));
417 if (cone[i].va == NULL)
418 error(SYSTEM, "out of memory in initcones");
419 for (j = cone[i].nverts; j--; ) {
420 d = 2.*PI * (j+.5) / (cone[i].nverts);
421 cone[i].va[j][0] = cos(d) * cone[i].rad;
422 cone[i].va[j][1] = sin(d) * cone[i].rad;
423 cone[i].va[j][2] = 1. - cone[i].rad;
424 }
425 }
426 }
427
428
429 static void
430 freecones(void) /* free cone vertices */
431 {
432 int i;
433
434 for (i = MAXCONE; i--; )
435 if (cone[i].nverts) {
436 free((void *)cone[i].va);
437 cone[i].va = NULL;
438 cone[i].nverts = 0;
439 }
440 }
441
442
443 static void
444 getevent(void) /* get next event */
445 {
446 XNextEvent(ourdisplay, levptr(XEvent));
447 switch (levptr(XEvent)->type) {
448 case ConfigureNotify:
449 resizewindow(levptr(XConfigureEvent));
450 break;
451 case UnmapNotify:
452 mapped = 0;
453 break;
454 case MapNotify:
455 mapped = 1;
456 break;
457 case Expose:
458 fixwindow(levptr(XExposeEvent));
459 break;
460 case KeyPress:
461 getkey(levptr(XKeyPressedEvent));
462 break;
463 case ButtonPress:
464 switch (levptr(XButtonPressedEvent)->button) {
465 case Button4: /* wheel up */
466 case Button5: /* wheel down */
467 break;
468 default:
469 getmove(levptr(XButtonPressedEvent));
470 break;
471 }
472 break;
473 }
474 }
475
476
477 static void
478 draw3dline( /* draw 3d line in world coordinates */
479 FVECT wp[2]
480 )
481 {
482 glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
483 glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
484 }
485
486
487 static void
488 draw_grids(void) /* draw holodeck section grids */
489 {
490 static uby8 gridrgba[4] = {0x0, 0xff, 0xff, 0x00};
491 double xmin, xmax, ymin, ymax, zmin, zmax;
492 double d;
493 /* can we even do it? */
494 if (!mapped || odev.v.type != VT_PER)
495 return;
496 /* compute view frustum */
497 if (normalize(odev.v.vdir) == 0.0)
498 return;
499 zmin = 0.01;
500 zmax = 10000.;
501 if (odev.v.vfore > FTINY)
502 zmin = odev.v.vfore;
503 if (odev.v.vaft > FTINY)
504 zmax = odev.v.vaft;
505 xmax = zmin * tan(PI/180./2. * odev.v.horiz);
506 xmin = -xmax;
507 d = odev.v.hoff * (xmax - xmin);
508 xmin += d; xmax += d;
509 ymax = zmin * tan(PI/180./2. * odev.v.vert);
510 ymin = -ymax;
511 d = odev.v.voff * (ymax - ymin);
512 ymin += d; ymax += d;
513 /* set view matrix */
514 glMatrixMode(GL_PROJECTION);
515 glPushMatrix();
516 glLoadIdentity();
517 glFrustum(xmin, xmax, ymin, ymax, zmin, zmax);
518 gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
519 odev.v.vp[0] + odev.v.vdir[0],
520 odev.v.vp[1] + odev.v.vdir[1],
521 odev.v.vp[2] + odev.v.vdir[2],
522 odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
523 glDisable(GL_DEPTH_TEST); /* write no depth values */
524 glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]);
525 glBegin(GL_LINES); /* draw each grid line */
526 gridlines(draw3dline);
527 glEnd();
528 glEnable(GL_DEPTH_TEST); /* restore rendering params */
529 glPopMatrix();
530 }
531
532
533 static int
534 moveview( /* move our view */
535 int dx,
536 int dy,
537 int mov,
538 int orb
539 )
540 {
541 VIEW nv;
542 FVECT odir, v1;
543 double d;
544 int li;
545 /* start with old view */
546 nv = odev.v;
547 /* change view direction */
548 if (mov | orb) {
549 if ((li = qtFindLeaf(dx, dy)) < 0)
550 return(0); /* not on window */
551 VSUM(odir, qtL.wp[li], nv.vp, -1.);
552 } else {
553 if (viewray(nv.vp, nv.vdir, &odev.v,
554 (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
555 return(0); /* outside view */
556 }
557 if (orb && mov) { /* orbit left/right */
558 spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
559 VSUM(nv.vp, qtL.wp[li], odir, -1.);
560 spinvector(nv.vdir, nv.vdir, nv.vup, d);
561 } else if (orb) { /* orbit up/down */
562 if (geodesic(odir, odir, nv.vup,
563 d=MOVDEG*PI/180.*orb, GEOD_RAD) == 0.0)
564 return(0);
565 VSUM(nv.vp, qtL.wp[li], odir, -1.);
566 geodesic(nv.vdir, nv.vdir, nv.vup, d, GEOD_RAD);
567 } else if (mov) { /* move forward/backward */
568 d = MOVPCT/100. * mov;
569 VSUM(nv.vp, nv.vp, odir, d);
570 }
571 if (!mov ^ !orb && headlocked) { /* restore head height */
572 VSUM(v1, odev.v.vp, nv.vp, -1.);
573 d = DOT(v1, odev.v.vup);
574 VSUM(nv.vp, nv.vp, odev.v.vup, d);
575 }
576 if (setview(&nv) != NULL)
577 return(0); /* illegal view */
578 dev_view(&nv);
579 inpresflags |= DFL(DC_SETVIEW);
580 return(1);
581 }
582
583
584 static void
585 getmove( /* get view change */
586 XButtonPressedEvent *ebut
587 )
588 {
589 int movdir = MOVDIR(ebut->button);
590 int movorb = MOVORB(ebut->state);
591 int oldnodesiz = qtMinNodesiz;
592 Window rootw, childw;
593 int rootx, rooty, wx, wy;
594 unsigned int statemask;
595
596 qtMinNodesiz = 24; /* accelerate update rate */
597 XNoOp(ourdisplay);
598
599 while (!XCheckMaskEvent(ourdisplay,
600 ButtonReleaseMask, levptr(XEvent))) {
601
602 if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
603 &rootx, &rooty, &wx, &wy, &statemask))
604 break; /* on another screen */
605
606 if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
607 sleep(1);
608 continue;
609 }
610 glClear(GL_COLOR_BUFFER_BIT);
611 qtUpdate();
612 draw_grids();
613 glFlush();
614 }
615 if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
616 movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
617 wx = levptr(XButtonReleasedEvent)->x;
618 wy = levptr(XButtonReleasedEvent)->y;
619 moveview(wx, odev.vres-1-wy, movdir, movorb);
620 }
621 dev_flush();
622
623 qtMinNodesiz = oldnodesiz; /* restore quadtree resolution */
624 }
625
626
627 static void
628 getkey( /* get input key */
629 XKeyPressedEvent *ekey
630 )
631 {
632 int n;
633 char buf[8];
634
635 n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
636 if (n != 1)
637 return;
638 switch (buf[0]) {
639 case 'h': /* turn on height motion lock */
640 headlocked = 1;
641 return;
642 case 'H': /* turn off height motion lock */
643 headlocked = 0;
644 return;
645 case 'l': /* retrieve last view */
646 inpresflags |= DFL(DC_LASTVIEW);
647 return;
648 case 'p': /* pause computation */
649 inpresflags |= DFL(DC_PAUSE);
650 return;
651 case 'v': /* spit out view */
652 inpresflags |= DFL(DC_GETVIEW);
653 return;
654 case '\n':
655 case '\r': /* resume computation */
656 inpresflags |= DFL(DC_RESUME);
657 return;
658 case CTRL('R'): /* redraw screen */
659 if (nxtzmax > FTINY) {
660 curzmax = nxtzmax;
661 nxtzmax = 0.;
662 }
663 glClear(GL_DEPTH_BUFFER_BIT);
664 qtRedraw(0, 0, odev.hres, odev.vres);
665 return;
666 case CTRL('L'): /* refresh from server */
667 if (inpresflags & DFL(DC_REDRAW))
668 return;
669 if (nxtzmax > FTINY) {
670 curzmax = nxtzmax;
671 nxtzmax = 0.;
672 }
673 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
674 draw_grids();
675 glFlush();
676 qtCompost(100); /* get rid of old values */
677 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
678 rayqleft = 0; /* hold off update */
679 return;
680 case 'K': /* kill rtrace process(es) */
681 inpresflags |= DFL(DC_KILL);
682 break;
683 case 'R': /* restart rtrace */
684 inpresflags |= DFL(DC_RESTART);
685 break;
686 case 'C': /* clobber holodeck */
687 inpresflags |= DFL(DC_CLOBBER);
688 break;
689 case 'q': /* quit the program */
690 inpresflags |= DFL(DC_QUIT);
691 return;
692 default:
693 XBell(ourdisplay, 0);
694 return;
695 }
696 }
697
698
699 static void
700 fixwindow( /* repair damage to window */
701 XExposeEvent *eexp
702 )
703 {
704 int xmin, xmax, ymin, ymax;
705
706 if (odev.hres == 0 || odev.vres == 0) /* first exposure */
707 resizewindow((XConfigureEvent *)eexp);
708 xmin = eexp->x; xmax = eexp->x + eexp->width;
709 ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
710 /* clear portion of depth */
711 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
712 glDepthFunc(GL_ALWAYS);
713 glBegin(GL_POLYGON);
714 glVertex3d((double)xmin/odev.hres, (double)ymin/odev.vres, 0.);
715 glVertex3d((double)xmax/odev.hres, (double)ymin/odev.vres, 0.);
716 glVertex3d((double)xmax/odev.hres, (double)ymax/odev.vres, 0.);
717 glVertex3d((double)xmin/odev.hres, (double)ymax/odev.vres, 0.);
718 glEnd();
719 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
720 glDepthFunc(GL_LEQUAL);
721 qtRedraw(xmin, ymin, xmax, ymax);
722 }
723
724
725 static void
726 resizewindow( /* resize window */
727 XConfigureEvent *ersz
728 )
729 {
730 glViewport(0, 0, ersz->width, ersz->height);
731
732 if (ersz->width == odev.hres && ersz->height == odev.vres)
733 return;
734
735 odev.hres = ersz->width;
736 odev.vres = ersz->height;
737
738 odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
739 odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
740
741 inpresflags |= DFL(DC_SETVIEW);
742 }