286 |
|
|
287 |
|
extern void |
288 |
|
dev_section( /* add octree for geometry rendering */ |
289 |
< |
char *ofn |
289 |
> |
char *gfn, |
290 |
> |
char *pfn |
291 |
|
) |
292 |
|
{ |
293 |
|
/* unimplemented */ |
344 |
|
|
345 |
|
extern void |
346 |
|
dev_cone( /* render a cone in view coordinates */ |
347 |
< |
BYTE rgb[3], |
347 |
> |
uby8 rgb[3], |
348 |
|
FVECT ip, |
349 |
|
double rad |
350 |
|
) |
484 |
|
static void |
485 |
|
draw_grids(void) /* draw holodeck section grids */ |
486 |
|
{ |
487 |
< |
static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00}; |
487 |
> |
static uby8 gridrgba[4] = {0x0, 0xff, 0xff, 0x00}; |
488 |
|
double xmin, xmax, ymin, ymax, zmin, zmax; |
489 |
|
double d; |
490 |
|
/* can we even do it? */ |