--- ray/src/hd/rhd_glx1.c 2005/01/07 20:33:02 3.5 +++ ray/src/hd/rhd_glx1.c 2011/05/20 02:06:39 3.7 @@ -1,5 +1,5 @@ #ifndef lint -static const char RCSid[] = "$Id: rhd_glx1.c,v 3.5 2005/01/07 20:33:02 greg Exp $"; +static const char RCSid[] = "$Id: rhd_glx1.c,v 3.7 2011/05/20 02:06:39 greg Exp $"; #endif /* * OpenGL GLX driver for holodeck display. @@ -286,7 +286,8 @@ dev_view( /* assign new driver view */ extern void dev_section( /* add octree for geometry rendering */ - char *ofn + char *gfn, + char *pfn ) { /* unimplemented */ @@ -343,7 +344,7 @@ dev_flush(void) /* flush output */ extern void dev_cone( /* render a cone in view coordinates */ - BYTE rgb[3], + uby8 rgb[3], FVECT ip, double rad ) @@ -483,7 +484,7 @@ draw3dline( /* draw 3d line in world coordinates */ static void draw_grids(void) /* draw holodeck section grids */ { - static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00}; + static uby8 gridrgba[4] = {0x0, 0xff, 0xff, 0x00}; double xmin, xmax, ymin, ymax, zmin, zmax; double d; /* can we even do it? */