Improved rholo -o ogl interaction under Mac OS X
Eliminated copystruct() macro, which is unnecessary in ANSI. Reduced ambiguity warnings for nested if/if/else clauses.
Changes and check-in for 3.5 release Includes new source files and modifications not recorded for many years See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release
Implemented sample quadtree in place of triangle quadtree Made geometric predicates more robust Added #define LORES which utilizes a single precision floating point sample array, the default is a double sample array Added topology DEBUG commands (for DEBUG > 1) Made code optimizations
fixed bug in stereo view computation after window resize
New insertion routine New Culling routine based on insertion algorithm Adapted old insertion code: now used by picking Point location code returns on-vertex,on-edge, or in-triangle Added on_edge case for subdivision implemented unordered sets Removed deletion from quadtree- added set compression to replace functionality
created new ogl driver with direct geometry rendering
created "frame" command to focus calculation
improved grid drawing in stereo mode
bug fixes and improved interactive drawing
changed dobj_trace() to return name of intersected object improved "show" lighting with front-directed light source changed MINTHRESH and cosmetic fixes
bug fix for window resizing
first attempt and Delaunay triangulation driver
added dev_auxcom() for auxiliary command handling
added multiple device view capability
increased number of vertices in cone approximations
added check of DISPLAY_PRIMARIES environment variable
created dev_clear() routine to clear device ray cache
delay update after ^L
added missing test for unmapped window in dev_cone()
increased leaf allocation by 50%
increased interactive update rate with periodic display flushing
changed depth epsilon and reduced leaf allocation
added resetting of curzmax to ^R and ^L commands
removed unnecessary call to glClear()
fixed viewport resizing
added conservative check for cone radius
reverted to using quadtree for GLX driver
added fast redraw for mouse-controlled movement
first fully working version
Initial revision
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