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root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.8
Committed: Fri Dec 26 21:56:43 1997 UTC (26 years, 3 months ago) by gregl
Content type: text/plain
Branch: MAIN
Changes since 3.7: +8 -0 lines
Log Message:
added resetting of curzmax to ^R and ^L commands

File Contents

# Content
1 /* Copyright (c) 1997 Silicon Graphics, Inc. */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ SGI";
5 #endif
6
7 /*
8 * OpenGL GLX driver for holodeck display.
9 * Based on x11 driver.
10 */
11
12 #include "standard.h"
13 #include "rhd_qtree.h"
14
15 #include <GL/glx.h>
16
17 #include "x11icon.h"
18
19 #ifndef FEQ
20 #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
21 #endif
22
23 #ifndef MAXCONE
24 #define MAXCONE 16 /* number of different cone sizes */
25 #endif
26 #ifndef MAXVERT
27 #define MAXVERT 32 /* maximum number of cone vertices */
28 #endif
29 #ifndef MINVERT
30 #define MINVERT 4 /* minimum number of cone vertices */
31 #endif
32 #ifndef DEPTHFACT
33 #define DEPTHFACT 16. /* multiplier for depth tests */
34 #endif
35
36 #define GAMMA 1.4 /* default gamma correction */
37
38 #define MOVPCT 7 /* percent distance to move /frame */
39 #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
40 #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
41 #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
42
43 #define MINWIDTH 480 /* minimum graphics window width */
44 #define MINHEIGHT 400 /* minimum graphics window height */
45
46 #define VIEWDIST 356 /* assumed viewing distance (mm) */
47
48 #define BORWIDTH 5 /* border width */
49
50 #define ourscreen DefaultScreen(ourdisplay)
51 #define ourroot RootWindow(ourdisplay,ourscreen)
52 #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
53 ButtonPressMask|ButtonReleaseMask)
54
55 #define levptr(etype) ((etype *)&currentevent)
56
57 struct driver odev; /* global device driver structure */
58
59 static XEvent currentevent; /* current event */
60
61 static int mapped = 0; /* window is mapped? */
62 static unsigned long ourblack=0, ourwhite=~0;
63
64 static Display *ourdisplay = NULL; /* our display */
65 static XVisualInfo *ourvinf; /* our visual information */
66 static Window gwind = 0; /* our graphics window */
67 static GLXContext gctx; /* our GLX context */
68
69 static double pwidth, pheight; /* pixel dimensions (mm) */
70
71 static double curzmax = 1e4; /* current depth upper limit */
72 static double nxtzmax = 0.; /* maximum (finite) depth so far */
73
74 static struct {
75 double rad; /* cone radius */
76 int nverts; /* number of vertices */
77 FVECT *va; /* allocated vertex array */
78 } cone[MAXCONE]; /* precomputed cones for drawing */
79
80 static int inpresflags; /* input result flags */
81
82 static int headlocked = 0; /* lock vertical motion */
83
84 static int resizewindow(), getevent(), getkey(), moveview(),
85 initcones(), freecones(),
86 getmove(), fixwindow(), mytmflags();
87
88
89 dev_open(id) /* initialize X11 driver */
90 char *id;
91 {
92 extern char *getenv();
93 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
94 GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
95 GLX_DEPTH_SIZE,15, None};
96 char *gv;
97 double gamval = GAMMA;
98 XSetWindowAttributes ourwinattr;
99 XWMHints ourxwmhints;
100 XSizeHints oursizhints;
101 /* set quadtree globals */
102 qtMinNodesiz = 3;
103 /* open display server */
104 ourdisplay = XOpenDisplay(NULL);
105 if (ourdisplay == NULL)
106 error(USER, "cannot open X-windows; DISPLAY variable set?\n");
107 /* find a usable visual */
108 ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
109 if (ourvinf == NULL)
110 error(USER, "no suitable visuals available");
111 /* get a context */
112 gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
113 /* set gamma and tone mapping */
114 if ((gv = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
115 || (gv = getenv("DISPLAY_GAMMA")) != NULL)
116 gamval = atof(gv);
117 if (tmInit(mytmflags(), stdprims, gamval) == NULL)
118 error(SYSTEM, "not enough memory in dev_open");
119 /* open window */
120 ourwinattr.background_pixel = ourblack;
121 ourwinattr.border_pixel = ourblack;
122 ourwinattr.event_mask = ourmask;
123 /* this is stupid */
124 ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
125 ourvinf->visual, AllocNone);
126 gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
127 DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
128 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
129 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
130 CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
131 if (gwind == 0)
132 error(SYSTEM, "cannot create window\n");
133 XStoreName(ourdisplay, gwind, id);
134 /* set window manager hints */
135 ourxwmhints.flags = InputHint|IconPixmapHint;
136 ourxwmhints.input = True;
137 ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
138 gwind, x11icon_bits, x11icon_width, x11icon_height);
139 XSetWMHints(ourdisplay, gwind, &ourxwmhints);
140 oursizhints.min_width = MINWIDTH;
141 oursizhints.min_height = MINHEIGHT;
142 oursizhints.flags = PMinSize;
143 XSetNormalHints(ourdisplay, gwind, &oursizhints);
144 /* set GLX context */
145 glXMakeCurrent(ourdisplay, gwind, gctx);
146 glEnable(GL_DEPTH_TEST);
147 glDepthFunc(GL_LEQUAL);
148 glShadeModel(GL_FLAT);
149 glDisable(GL_DITHER);
150 glDisable(GL_CULL_FACE);
151 glMatrixMode(GL_PROJECTION);
152 glOrtho(0., 1., 0., 1., -.01, 1.01);
153 glTranslated(0., 0., -1.01);
154 /* figure out sensible view */
155 pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
156 DisplayWidth(ourdisplay, ourscreen);
157 pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
158 DisplayHeight(ourdisplay, ourscreen);
159 copystruct(&odev.v, &stdview);
160 odev.v.type = VT_PER;
161 /* map the window */
162 XMapWindow(ourdisplay, gwind);
163 dev_input(); /* sets size and view angles */
164 /* allocate our leaf pile */
165 if (!qtAllocLeaves(2 * DisplayWidth(ourdisplay,ourscreen) *
166 DisplayHeight(ourdisplay,ourscreen) /
167 (qtMinNodesiz*qtMinNodesiz)))
168 error(SYSTEM, "insufficient memory for value storage");
169 odev.name = id;
170 odev.ifd = ConnectionNumber(ourdisplay);
171 /* initialize cone array */
172 initcones();
173 }
174
175
176 dev_close() /* close our display and free resources */
177 {
178 glXMakeCurrent(ourdisplay, None, NULL);
179 glXDestroyContext(ourdisplay, gctx);
180 XDestroyWindow(ourdisplay, gwind);
181 gwind = 0;
182 XCloseDisplay(ourdisplay);
183 ourdisplay = NULL;
184 qtFreeLeaves();
185 tmDone(NULL);
186 freecones();
187 odev.v.type = 0;
188 odev.hres = odev.vres = 0;
189 odev.ifd = -1;
190 }
191
192
193 int
194 dev_view(nv) /* assign new driver view */
195 register VIEW *nv;
196 {
197 if (nv->type == VT_PAR || /* check view legality */
198 nv->horiz > 160. || nv->vert > 160.) {
199 error(COMMAND, "illegal view type/angle");
200 nv->type = odev.v.type;
201 nv->horiz = odev.v.horiz;
202 nv->vert = odev.v.vert;
203 return(0);
204 }
205 if (nv->vfore > FTINY) {
206 error(COMMAND, "cannot handle fore clipping");
207 nv->vfore = 0.;
208 return(0);
209 }
210 if (nv != &odev.v) {
211 if (!FEQ(nv->horiz,odev.v.horiz) || /* resize window? */
212 !FEQ(nv->vert,odev.v.vert)) {
213 int dw = DisplayWidth(ourdisplay,ourscreen);
214 int dh = DisplayHeight(ourdisplay,ourscreen);
215
216 dw -= 25; /* for window frame */
217 dh -= 50;
218 odev.hres = 2.*VIEWDIST/pwidth *
219 tan(PI/180./2.*nv->horiz);
220 odev.vres = 2.*VIEWDIST/pheight *
221 tan(PI/180./2.*nv->vert);
222 if (odev.hres > dw) {
223 odev.vres = dw * odev.vres / odev.hres;
224 odev.hres = dw;
225 }
226 if (odev.vres > dh) {
227 odev.hres = dh * odev.hres / odev.vres;
228 odev.vres = dh;
229 }
230 XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
231 dev_input(); /* get resize event */
232 }
233 copystruct(&odev.v, nv);
234 }
235 if (nxtzmax > FTINY) {
236 curzmax = nxtzmax;
237 nxtzmax = 0.;
238 }
239 glClear(GL_DEPTH_BUFFER_BIT);
240 qtReplant();
241 return(1);
242 }
243
244
245 int
246 dev_input() /* get X11 input */
247 {
248 inpresflags = 0;
249
250 do
251 getevent();
252
253 while (XQLength(ourdisplay) > 0);
254
255 return(inpresflags);
256 }
257
258
259 int
260 dev_flush() /* flush output */
261 {
262 qtUpdate();
263 glFlush();
264 return(XPending(ourdisplay));
265 }
266
267
268 dev_cone(rgb, ip, rad) /* render a cone in view coordinates */
269 BYTE rgb[3];
270 FVECT ip;
271 double rad;
272 {
273 register int ci, j;
274 double apexh, basez;
275 /* compute apex height (0. to 1.) */
276 if (ip[2] > 1e6)
277 apexh = 1. - 1./DEPTHFACT;
278 else {
279 if (ip[2] > nxtzmax)
280 nxtzmax = ip[2];
281 if (ip[2] >= curzmax)
282 apexh = 1. - 1./DEPTHFACT;
283 else
284 apexh = 1. - ip[2]/(curzmax*DEPTHFACT);
285 }
286 rad *= 1.25; /* find conservative cone match */
287 for (ci = 0; ci < MAXCONE-1; ci++)
288 if (cone[ci].rad >= rad)
289 break;
290 /* draw it */
291 glColor3ub(rgb[0], rgb[1], rgb[2]);
292 glBegin(GL_TRIANGLE_FAN);
293 glVertex3d(ip[0], ip[1], apexh); /* start with apex */
294 basez = apexh*cone[ci].va[0][2]; /* base z's all the same */
295 for (j = 0; j < cone[ci].nverts; j++) /* draw each face */
296 glVertex3d(ip[0]+cone[ci].va[j][0], ip[1]+cone[ci].va[j][1],
297 basez);
298 /* connect last to first */
299 glVertex3d(ip[0]+cone[ci].va[0][0], ip[1]+cone[ci].va[0][1], basez);
300 glEnd(); /* all done */
301 }
302
303
304 static int
305 mytmflags() /* figure out tone mapping flags */
306 {
307 extern char *progname;
308 register char *cp, *tail;
309 /* find basic name */
310 for (cp = tail = progname; *cp; cp++)
311 if (*cp == '/')
312 tail = cp+1;
313 for (cp = tail; *cp && *cp != '.'; cp++)
314 ;
315 if (cp-tail == 3 && !strncmp(tail, "glx", 3))
316 return(TM_F_CAMERA);
317 if (cp-tail == 4 && !strncmp(tail, "glxh", 4))
318 return(TM_F_HUMAN);
319 error(USER, "illegal driver name");
320 }
321
322
323 static
324 initcones() /* initialize cone vertices */
325 {
326 register int i, j;
327 double minrad, d;
328
329 if (cone[0].nverts)
330 freecones();
331 minrad = 2.*qtMinNodesiz/(double)(DisplayWidth(ourdisplay,ourscreen) +
332 DisplayHeight(ourdisplay,ourscreen));
333 for (i = 0; i < MAXCONE; i++) {
334 d = (double)i/(MAXCONE-1); d *= d; /* x^2 distribution */
335 cone[i].rad = minrad + (1.-minrad)*d;
336 cone[i].nverts = MINVERT + (MAXVERT-MINVERT)*d;
337 cone[i].va = (FVECT *)malloc(cone[i].nverts*sizeof(FVECT));
338 if (cone[i].va == NULL)
339 error(SYSTEM, "out of memory in initcones");
340 for (j = cone[i].nverts; j--; ) {
341 d = 2.*PI * (j+.5) / (cone[i].nverts);
342 cone[i].va[j][0] = cos(d) * cone[i].rad;
343 cone[i].va[j][1] = sin(d) * cone[i].rad;
344 cone[i].va[j][2] = 1. - cone[i].rad;
345 }
346 }
347 }
348
349
350 static
351 freecones() /* free cone vertices */
352 {
353 register int i;
354
355 for (i = MAXCONE; i--; )
356 if (cone[i].nverts) {
357 free((char *)cone[i].va);
358 cone[i].va = NULL;
359 cone[i].nverts = 0;
360 }
361 }
362
363
364 static
365 getevent() /* get next event */
366 {
367 XNextEvent(ourdisplay, levptr(XEvent));
368 switch (levptr(XEvent)->type) {
369 case ConfigureNotify:
370 resizewindow(levptr(XConfigureEvent));
371 break;
372 case UnmapNotify:
373 mapped = 0;
374 break;
375 case MapNotify:
376 mapped = 1;
377 break;
378 case Expose:
379 fixwindow(levptr(XExposeEvent));
380 break;
381 case KeyPress:
382 getkey(levptr(XKeyPressedEvent));
383 break;
384 case ButtonPress:
385 getmove(levptr(XButtonPressedEvent));
386 break;
387 }
388 }
389
390
391 static
392 draw3dline(wp) /* draw 3d line in world coordinates */
393 register FVECT wp[2];
394 {
395 glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
396 glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
397 }
398
399
400 static
401 draw_grids() /* draw holodeck section grids */
402 {
403 static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00};
404 double xmin, xmax, ymin, ymax, zmin, zmax;
405 double d, cx, sx, crad;
406 FVECT vx, vy;
407 register int i, j;
408 /* can we even do it? */
409 if (!mapped || odev.v.type != VT_PER)
410 return;
411 /* compute view frustum */
412 if (normalize(odev.v.vdir) == 0.0)
413 return;
414 zmin = 0.01;
415 zmax = 10000.;
416 if (odev.v.vfore > FTINY)
417 zmin = odev.v.vfore;
418 if (odev.v.vaft > FTINY)
419 zmax = odev.v.vaft;
420 xmax = zmin * tan(PI/180./2. * odev.v.horiz);
421 xmin = -xmax;
422 d = odev.v.hoff * (xmax - xmin);
423 xmin += d; xmax += d;
424 ymax = zmin * tan(PI/180./2. * odev.v.vert);
425 ymin = -ymax;
426 d = odev.v.voff * (ymax - ymin);
427 ymin += d; ymax += d;
428 /* set view matrix */
429 glMatrixMode(GL_PROJECTION);
430 glPushMatrix();
431 glLoadIdentity();
432 glFrustum(xmin, xmax, ymin, ymax, zmin, zmax);
433 gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
434 odev.v.vp[0] + odev.v.vdir[0],
435 odev.v.vp[1] + odev.v.vdir[1],
436 odev.v.vp[2] + odev.v.vdir[2],
437 odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
438 glDisable(GL_DEPTH_TEST); /* write no depth values */
439 glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]);
440 glBegin(GL_LINES); /* draw each grid line */
441 gridlines(draw3dline);
442 glEnd();
443 glEnable(GL_DEPTH_TEST); /* restore rendering params */
444 glPopMatrix();
445 }
446
447
448 static
449 moveview(dx, dy, mov, orb) /* move our view */
450 int dx, dy, mov, orb;
451 {
452 VIEW nv;
453 FVECT odir, v1;
454 double d;
455 register int li;
456 /* start with old view */
457 copystruct(&nv, &odev.v);
458 /* change view direction */
459 if (mov | orb) {
460 if ((li = qtFindLeaf(dx, dy)) < 0)
461 return(0); /* not on window */
462 VSUM(odir, qtL.wp[li], nv.vp, -1.);
463 } else {
464 if (viewray(nv.vp, nv.vdir, &odev.v,
465 (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
466 return(0); /* outside view */
467 }
468 if (orb && mov) { /* orbit left/right */
469 spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
470 VSUM(nv.vp, qtL.wp[li], odir, -1.);
471 spinvector(nv.vdir, nv.vdir, nv.vup, d);
472 } else if (orb) { /* orbit up/down */
473 fcross(v1, odir, nv.vup);
474 if (normalize(v1) == 0.)
475 return(0);
476 spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
477 VSUM(nv.vp, qtL.wp[li], odir, -1.);
478 spinvector(nv.vdir, nv.vdir, v1, d);
479 } else if (mov) { /* move forward/backward */
480 d = MOVPCT/100. * mov;
481 VSUM(nv.vp, nv.vp, odir, d);
482 }
483 if (!mov ^ !orb && headlocked) { /* restore head height */
484 VSUM(v1, odev.v.vp, nv.vp, -1.);
485 d = DOT(v1, odev.v.vup);
486 VSUM(nv.vp, nv.vp, odev.v.vup, d);
487 }
488 if (setview(&nv) != NULL)
489 return(0); /* illegal view */
490 dev_view(&nv);
491 inpresflags |= DFL(DC_SETVIEW);
492 return(1);
493 }
494
495
496 static
497 getmove(ebut) /* get view change */
498 XButtonPressedEvent *ebut;
499 {
500 int movdir = MOVDIR(ebut->button);
501 int movorb = MOVORB(ebut->state);
502 int oldnodesiz = qtMinNodesiz;
503 Window rootw, childw;
504 int rootx, rooty, wx, wy;
505 unsigned int statemask;
506
507 qtMinNodesiz = 24; /* accelerate update rate */
508 XNoOp(ourdisplay);
509
510 while (!XCheckMaskEvent(ourdisplay,
511 ButtonReleaseMask, levptr(XEvent))) {
512
513 if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
514 &rootx, &rooty, &wx, &wy, &statemask))
515 break; /* on another screen */
516
517 if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
518 sleep(1);
519 continue;
520 }
521 glClear(GL_COLOR_BUFFER_BIT);
522 qtUpdate();
523 draw_grids();
524 glFlush();
525 }
526 if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
527 movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
528 wx = levptr(XButtonReleasedEvent)->x;
529 wy = levptr(XButtonReleasedEvent)->y;
530 moveview(wx, odev.vres-1-wy, movdir, movorb);
531 }
532 dev_flush();
533
534 qtMinNodesiz = oldnodesiz; /* restore quadtree resolution */
535 }
536
537
538 static
539 getkey(ekey) /* get input key */
540 register XKeyPressedEvent *ekey;
541 {
542 int n;
543 char buf[8];
544
545 n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
546 if (n != 1)
547 return;
548 switch (buf[0]) {
549 case 'h': /* turn on height motion lock */
550 headlocked = 1;
551 return;
552 case 'H': /* turn off height motion lock */
553 headlocked = 0;
554 return;
555 case 'l': /* retrieve last view */
556 inpresflags |= DFL(DC_LASTVIEW);
557 return;
558 case 'p': /* pause computation */
559 inpresflags |= DFL(DC_PAUSE);
560 return;
561 case 'v': /* spit out view */
562 inpresflags |= DFL(DC_GETVIEW);
563 return;
564 case '\n':
565 case '\r': /* resume computation */
566 inpresflags |= DFL(DC_RESUME);
567 return;
568 case CTRL('R'): /* redraw screen */
569 if (nxtzmax > FTINY) {
570 curzmax = nxtzmax;
571 nxtzmax = 0.;
572 }
573 glClear(GL_DEPTH_BUFFER_BIT);
574 qtRedraw(0, 0, odev.hres, odev.vres);
575 return;
576 case CTRL('L'): /* refresh from server */
577 if (inpresflags & DFL(DC_REDRAW))
578 return;
579 if (nxtzmax > FTINY) {
580 curzmax = nxtzmax;
581 nxtzmax = 0.;
582 }
583 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
584 draw_grids();
585 glFlush();
586 qtCompost(100); /* get rid of old values */
587 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
588 return;
589 case 'K': /* kill rtrace process(es) */
590 inpresflags |= DFL(DC_KILL);
591 break;
592 case 'R': /* restart rtrace */
593 inpresflags |= DFL(DC_RESTART);
594 break;
595 case 'C': /* clobber holodeck */
596 inpresflags |= DFL(DC_CLOBBER);
597 break;
598 case 'q': /* quit the program */
599 inpresflags |= DFL(DC_QUIT);
600 return;
601 default:
602 XBell(ourdisplay, 0);
603 return;
604 }
605 }
606
607
608 static
609 fixwindow(eexp) /* repair damage to window */
610 register XExposeEvent *eexp;
611 {
612 int xmin, xmax, ymin, ymax;
613
614 if (odev.hres == 0 || odev.vres == 0) /* first exposure */
615 resizewindow((XConfigureEvent *)eexp);
616 xmin = eexp->x; xmax = eexp->x + eexp->width;
617 ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
618 /* clear portion of depth */
619 glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
620 glDepthFunc(GL_ALWAYS);
621 glBegin(GL_POLYGON);
622 glVertex3d((double)xmin/odev.hres, (double)ymin/odev.vres, 0.);
623 glVertex3d((double)xmax/odev.hres, (double)ymin/odev.vres, 0.);
624 glVertex3d((double)xmax/odev.hres, (double)ymax/odev.vres, 0.);
625 glVertex3d((double)xmin/odev.hres, (double)ymax/odev.vres, 0.);
626 glEnd();
627 glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
628 glDepthFunc(GL_LEQUAL);
629 qtRedraw(xmin, ymin, xmax, ymax);
630 }
631
632
633 static
634 resizewindow(ersz) /* resize window */
635 register XConfigureEvent *ersz;
636 {
637 glViewport(0, 0, ersz->width, ersz->height);
638
639 if (ersz->width == odev.hres && ersz->height == odev.vres)
640 return;
641
642 odev.hres = ersz->width;
643 odev.vres = ersz->height;
644
645 odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
646 odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
647
648 inpresflags |= DFL(DC_SETVIEW);
649 }