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root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.30
Committed: Mon Jul 21 22:30:18 2003 UTC (20 years, 9 months ago) by schorsch
Content type: text/plain
Branch: MAIN
Changes since 3.29: +5 -5 lines
Log Message:
Eliminated copystruct() macro, which is unnecessary in ANSI.
Reduced ambiguity warnings for nested if/if/else clauses.

File Contents

# Content
1 #ifndef lint
2 static const char RCSid[] = "$Id: rhd_glx.c,v 3.29 2003/02/22 02:07:24 greg Exp $";
3 #endif
4 /*
5 * OpenGL GLX driver for holodeck display.
6 * Based on old GLX driver using cones.
7 *
8 * Define symbol STEREO for stereo viewing.
9 * Define symbol DOBJ for display object viewing.
10 */
11
12 #ifdef NOSTEREO
13 #ifdef STEREO
14 #undef STEREO
15 #else
16 #undef NOSTEREO
17 #endif
18 #endif
19
20 #include "standard.h"
21
22 #include <GL/glx.h>
23 #include <GL/glu.h>
24 #ifdef STEREO
25 #include <X11/extensions/SGIStereo.h>
26 #endif
27
28 #include "rhd_sample.h"
29 #ifdef DOBJ
30 #include "rhdobj.h"
31 #endif
32
33 #include "x11icon.h"
34
35 #ifndef RAYQLEN
36 #define RAYQLEN 1024 /* max. rays to queue before flush */
37 #endif
38
39 #ifndef FEQ
40 #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
41 #endif
42
43 #define GAMMA 1.4 /* default gamma correction */
44
45 #define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask))
46
47 #define MOVPCT 7 /* percent distance to move /frame */
48 #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
49 #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
50 #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
51
52 #ifndef TARGETFPS
53 #define TARGETFPS 2.0 /* target frames/sec during motion */
54 #endif
55
56 #define MINWIDTH 480 /* minimum graphics window width */
57 #define MINHEIGHT 400 /* minimum graphics window height */
58
59 #define VIEWDIST 356 /* assumed viewing distance (mm) */
60
61 #define BORWIDTH 5 /* border width */
62
63 #define setstereobuf(bid) (glXWaitGL(), \
64 XSGISetStereoBuffer(ourdisplay, gwind, bid), \
65 glXWaitX())
66
67 #define ourscreen DefaultScreen(ourdisplay)
68 #define ourroot RootWindow(ourdisplay,ourscreen)
69 #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
70 ButtonPressMask|ButtonReleaseMask)
71
72 #define levptr(etype) ((etype *)&currentevent)
73
74 struct driver odev; /* global device driver structure */
75
76 char odev_args[64]; /* command arguments */
77
78 #ifdef STEREO
79 static VIEW vwright; /* right eye view */
80 #endif
81
82 static int rayqleft = 0; /* rays left to queue before flush */
83
84 static XEvent currentevent; /* current event */
85
86 static int mapped = 0; /* window is mapped? */
87 static unsigned long ourblack=0, ourwhite=~0;
88
89 static Display *ourdisplay = NULL; /* our display */
90 static XVisualInfo *ourvinf; /* our visual information */
91 static Window gwind = 0; /* our graphics window */
92 static GLXContext gctx; /* our GLX context */
93
94 static double pwidth, pheight; /* pixel dimensions (mm) */
95
96 static double mindpth, maxdpth; /* min. and max. depth */
97
98 double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
99
100 static int inpresflags; /* input result flags */
101
102 static int headlocked = 0; /* lock vertical motion */
103
104 static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
105 setglpersp(), getframe(), getmove(), fixwindow(), mytmflags();
106
107 #ifdef STEREO
108 static int pushright(), popright();
109 #endif
110 static double getdistance();
111 #define mapdepth(d) ((d)> 0.9995 ? FHUGE: dev_zmin/ \
112 (1.-(d)*(1.-dev_zmin/dev_zmax)))
113
114 extern time_t time();
115
116
117 dev_open(id) /* initialize GLX driver */
118 char *id;
119 {
120 extern char *getenv();
121 static RGBPRIMS myprims = STDPRIMS;
122 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
123 GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
124 GLX_DEPTH_SIZE,15, None};
125 char *ev;
126 double gamval = GAMMA;
127 RGBPRIMP dpri = stdprims;
128 XSetWindowAttributes ourwinattr;
129 XWMHints ourxwmhints;
130 XSizeHints oursizhints;
131 /* check for unsupported stereo */
132 #ifdef NOSTEREO
133 error(INTERNAL, "stereo display driver unavailable");
134 #endif
135 /* open display server */
136 ourdisplay = XOpenDisplay(NULL);
137 if (ourdisplay == NULL)
138 error(USER, "cannot open X-windows; DISPLAY variable set?\n");
139 #ifdef STEREO
140 switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
141 case STEREO_TOP:
142 case STEREO_BOTTOM:
143 break;
144 case STEREO_OFF:
145 error(USER,
146 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
147 case X_STEREO_UNSUPPORTED:
148 error(USER, "stereo mode not supported on this screen");
149 default:
150 error(INTERNAL, "unknown stereo mode");
151 }
152 #endif
153 /* find a usable visual */
154 ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
155 if (ourvinf == NULL)
156 error(USER, "no suitable visuals available");
157 /* get a context */
158 gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
159 /* set gamma and tone mapping */
160 if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
161 || (ev = getenv("DISPLAY_GAMMA")) != NULL)
162 gamval = atof(ev);
163 if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
164 sscanf(ev, "%f %f %f %f %f %f %f %f",
165 &myprims[RED][CIEX],&myprims[RED][CIEY],
166 &myprims[GRN][CIEX],&myprims[GRN][CIEY],
167 &myprims[BLU][CIEX],&myprims[BLU][CIEY],
168 &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
169 dpri = myprims;
170 if (tmInit(mytmflags(), dpri, gamval) == NULL)
171 error(SYSTEM, "not enough memory in dev_open");
172 /* open window */
173 ourwinattr.background_pixel = ourblack;
174 ourwinattr.border_pixel = ourblack;
175 ourwinattr.event_mask = ourmask;
176 /* this is stupid */
177 ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
178 ourvinf->visual, AllocNone);
179 gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
180 DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
181 #ifdef STEREO
182 (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
183 #else
184 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
185 #endif
186 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
187 CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
188 if (gwind == 0)
189 error(SYSTEM, "cannot create window\n");
190 XStoreName(ourdisplay, gwind, id);
191 /* set window manager hints */
192 ourxwmhints.flags = InputHint|IconPixmapHint;
193 ourxwmhints.input = True;
194 ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
195 gwind, x11icon_bits, x11icon_width, x11icon_height);
196 XSetWMHints(ourdisplay, gwind, &ourxwmhints);
197 oursizhints.min_width = MINWIDTH;
198 #ifdef STEREO
199 oursizhints.min_height = MINHEIGHT/2;
200 oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
201 oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
202 2*BORWIDTH)/2;
203 oursizhints.flags = PMinSize|PMaxSize;
204 #else
205 oursizhints.min_height = MINHEIGHT;
206 oursizhints.flags = PMinSize;
207 #endif
208 XSetNormalHints(ourdisplay, gwind, &oursizhints);
209 /* set GLX context */
210 glXMakeCurrent(ourdisplay, gwind, gctx);
211 glEnable(GL_DEPTH_TEST);
212 glDepthFunc(GL_LEQUAL);
213 glShadeModel(GL_SMOOTH);
214 glDisable(GL_DITHER);
215 glDisable(GL_CULL_FACE);
216 /* figure out sensible view */
217 pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
218 DisplayWidth(ourdisplay, ourscreen);
219 pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
220 DisplayHeight(ourdisplay, ourscreen);
221 #ifdef STEREO
222 pheight *= 2.;
223 setstereobuf(STEREO_BUFFER_LEFT);
224 #endif
225 checkglerr("setting rendering parameters");
226 odev.v = stdview;
227 odev.v.type = VT_PER;
228 /* map the window */
229 XMapWindow(ourdisplay, gwind);
230 dev_input(); /* sets size and view angles */
231 /* allocate our samples */
232 if (!smInit(DisplayWidth(ourdisplay,ourscreen) *
233 DisplayHeight(ourdisplay,ourscreen) / 10))
234 error(SYSTEM, "insufficient memory for value storage");
235 mindpth = FHUGE; maxdpth = FTINY;
236 odev.name = id;
237 odev.ifd = ConnectionNumber(ourdisplay);
238 }
239
240
241 dev_close() /* close our display and free resources */
242 {
243 smInit(0);
244 #ifdef DOBJ
245 dobj_cleanup();
246 #endif
247 glXMakeCurrent(ourdisplay, None, NULL);
248 glXDestroyContext(ourdisplay, gctx);
249 XDestroyWindow(ourdisplay, gwind);
250 gwind = 0;
251 XCloseDisplay(ourdisplay);
252 ourdisplay = NULL;
253 tmDone(NULL);
254 odev.v.type = 0;
255 odev.hres = odev.vres = 0;
256 odev.ifd = -1;
257 }
258
259
260 dev_clear() /* clear our representation */
261 {
262 smInit(rsL.max_samp);
263 wipeclean(1);
264 rayqleft = 0; /* hold off update */
265 }
266
267
268 int
269 dev_view(nv) /* assign new driver view */
270 register VIEW *nv;
271 {
272 double d;
273
274 if (nv->type != VT_PER || /* check view legality */
275 nv->horiz > 160. || nv->vert > 160.) {
276 error(COMMAND, "illegal view type/angle");
277 nv->type = odev.v.type;
278 nv->horiz = odev.v.horiz;
279 nv->vert = odev.v.vert;
280 return(0);
281 }
282 if (nv != &odev.v) {
283 /* resize window? */
284 if (!FEQ(nv->horiz,odev.v.horiz) ||
285 !FEQ(nv->vert,odev.v.vert)) {
286 int dw = DisplayWidth(ourdisplay,ourscreen);
287 int dh = DisplayHeight(ourdisplay,ourscreen);
288
289 dw -= 25; /* for window frame */
290 dh -= 50;
291 #ifdef STEREO
292 dh /= 2;
293 #endif
294 odev.hres = 2.*VIEWDIST/pwidth *
295 tan(PI/180./2.*nv->horiz);
296 odev.vres = 2.*VIEWDIST/pheight *
297 tan(PI/180./2.*nv->vert);
298 if (odev.hres > dw) {
299 odev.vres = dw * odev.vres / odev.hres;
300 odev.hres = dw;
301 }
302 if (odev.vres > dh) {
303 odev.hres = dh * odev.hres / odev.vres;
304 odev.vres = dh;
305 }
306 XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
307 dev_input(); /* get resize event */
308 }
309 odev.v = *nv; /* setview() already called */
310 }
311 #ifdef STEREO
312 vwright = *nv;
313 d = eyesepdist / sqrt(nv->hn2);
314 VSUM(vwright.vp, nv->vp, nv->hvec, d);
315 /* setview(&vwright); -- Unnecessary */
316 #endif
317 wipeclean(0);
318 return(1);
319 }
320
321
322 dev_section(gfn, pfn) /* add octree for geometry rendering */
323 char *gfn, *pfn;
324 {
325 /* unimplemented */
326 }
327
328
329 dev_auxcom(cmd, args) /* process an auxiliary command */
330 char *cmd, *args;
331 {
332 #ifdef DOBJ
333 if (dobj_command(cmd, args) >= 0)
334 return;
335 #endif
336 sprintf(errmsg, "%s: unknown command", cmd);
337 error(COMMAND, errmsg);
338 }
339
340
341 VIEW *
342 dev_auxview(n, hvres) /* return nth auxiliary view */
343 int n;
344 int hvres[2];
345 {
346 hvres[0] = odev.hres; hvres[1] = odev.vres;
347 if (n == 0)
348 return(&odev.v);
349 #ifdef STEREO
350 if (n == 1)
351 return(&vwright);
352 #endif
353 return(NULL);
354 }
355
356
357 int
358 dev_input() /* get X11 input */
359 {
360 inpresflags = 0;
361
362 do
363 getevent();
364
365 while (XPending(ourdisplay) > 0);
366
367 odev.inpready = 0;
368
369 return(inpresflags);
370 }
371
372
373 dev_value(c, d, p) /* add a pixel value to our mesh */
374 COLR c;
375 FVECT d, p;
376 {
377 double depth;
378 #ifdef DOBJ
379 if (dobj_lightsamp != NULL) { /* in light source sampling */
380 (*dobj_lightsamp)(c, d, p);
381 return;
382 }
383 #endif
384 if (p != NULL) { /* add depth to our range */
385 depth = (p[0] - odev.v.vp[0])*d[0] +
386 (p[1] - odev.v.vp[1])*d[1] +
387 (p[2] - odev.v.vp[2])*d[2];
388 if (depth > FTINY) {
389 if (depth < mindpth)
390 mindpth = depth;
391 if (depth > maxdpth)
392 maxdpth = depth;
393 }
394 }
395 smNewSamp(c, d, p); /* add to display representation */
396 if (!--rayqleft)
397 dev_flush(); /* flush output */
398 }
399
400
401 int
402 dev_flush() /* flush output */
403 {
404 if (mapped) {
405 #ifdef STEREO
406 pushright(); /* update right eye */
407 smUpdate(&vwright, MAXQUALITY);
408 #ifdef DOBJ
409 dobj_render(); /* usually in foreground */
410 #endif
411 popright(); /* update left eye */
412 #endif
413 smUpdate(&odev.v, MAXQUALITY);
414 checkglerr("rendering mesh");
415 #ifdef DOBJ
416 dobj_render();
417 #endif
418 glFlush(); /* flush OGL */
419 }
420 rayqleft = RAYQLEN;
421 /* flush X11 and return # pending */
422 return(odev.inpready = XPending(ourdisplay));
423 }
424
425
426 checkglerr(where) /* check for GL or GLU error */
427 char *where;
428 {
429 register GLenum errcode;
430
431 while ((errcode = glGetError()) != GL_NO_ERROR) {
432 sprintf(errmsg, "OpenGL error %s: %s",
433 where, gluErrorString(errcode));
434 error(WARNING, errmsg);
435 }
436 }
437
438
439 #ifdef STEREO
440 static
441 pushright() /* push on right view */
442 {
443 double d;
444
445 setstereobuf(STEREO_BUFFER_RIGHT);
446 glMatrixMode(GL_MODELVIEW);
447 glPushMatrix();
448 d = -eyesepdist / sqrt(odev.v.hn2);
449 glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1], d*odev.v.hvec[2]);
450 checkglerr("setting right view");
451 }
452
453
454 static
455 popright() /* pop off right view */
456 {
457 glMatrixMode(GL_MODELVIEW);
458 glPopMatrix();
459 setstereobuf(STEREO_BUFFER_LEFT);
460 }
461 #endif
462
463
464 static int
465 mytmflags() /* figure out tone mapping flags */
466 {
467 extern char *progname;
468 register char *cp, *tail;
469 /* find basic name */
470 for (cp = tail = progname; *cp; cp++)
471 if (*cp == '/')
472 tail = cp+1;
473 for (cp = tail; *cp && *cp != '.'; cp++)
474 ;
475 if (cp > tail && cp[-1] == 'h')
476 return(TM_F_HUMAN|TM_F_NOSTDERR);
477 else
478 return(TM_F_CAMERA|TM_F_NOSTDERR);
479 }
480
481
482 static
483 getevent() /* get next event */
484 {
485 XNextEvent(ourdisplay, levptr(XEvent));
486 switch (levptr(XEvent)->type) {
487 case ConfigureNotify:
488 resizewindow(levptr(XConfigureEvent));
489 break;
490 case UnmapNotify:
491 mapped = 0;
492 break;
493 case MapNotify:
494 mapped = 1;
495 break;
496 case Expose:
497 fixwindow(levptr(XExposeEvent));
498 break;
499 case KeyPress:
500 getkey(levptr(XKeyPressedEvent));
501 break;
502 case ButtonPress:
503 if (FRAMESTATE(levptr(XButtonPressedEvent)->state))
504 getframe(levptr(XButtonPressedEvent));
505 else
506 getmove(levptr(XButtonPressedEvent));
507 break;
508 }
509 }
510
511
512 static
513 draw3dline(wp) /* draw 3d line in world coordinates */
514 register FVECT wp[2];
515 {
516 glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
517 glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
518 }
519
520
521 static
522 draw_grids(fore) /* draw holodeck section grids */
523 int fore;
524 {
525 if (fore)
526 glColor4ub(0, 255, 255, 0);
527 else
528 glColor4ub(0, 0, 0, 0);
529 glBegin(GL_LINES); /* draw each grid line */
530 gridlines(draw3dline);
531 glEnd();
532 checkglerr("drawing grid lines");
533 }
534
535 static double
536 getdistance(dx, dy, direc) /* distance from fore plane along view ray */
537 int dx, dy;
538 FVECT direc;
539 {
540 GLfloat gldepth;
541 double dist;
542
543 if (dx<0 | dx>=odev.hres | dy<0 | dy>=odev.vres)
544 return(FHUGE);
545 glReadPixels(dx,dy, 1,1, GL_DEPTH_COMPONENT,GL_FLOAT, &gldepth);
546 dist = mapdepth(gldepth);
547 if (dist >= .99*FHUGE)
548 return(FHUGE);
549 return((dist-odev.v.vfore)/DOT(direc,odev.v.vdir));
550 }
551
552
553 static
554 moveview(dx, dy, mov, orb) /* move our view */
555 int dx, dy, mov, orb;
556 {
557 VIEW nv;
558 FVECT odir, v1, wip;
559 double d,d1;
560 register int li;
561 /* start with old view */
562 nv = odev.v;
563 /* orient our motion */
564 if (viewray(v1, odir, &odev.v,
565 (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
566 return(0); /* outside view */
567 if (mov | orb) { /* moving relative to geometry */
568 d = getdistance(dx, dy, odir);/*distance from front plane */
569 #ifdef DOBJ
570 d1 = dobj_trace(NULL, v1, odir); /* check objects */
571 /* check holodeck */
572 if (d1 < d)
573 d = d1;
574 #endif
575 if (d >= .99*FHUGE)
576 d = 0.5*(dev_zmax+dev_zmin); /* just guess */
577 VSUM(wip, v1, odir, d);
578 VSUB(odir, wip, odev.v.vp);
579 #if 0
580 fprintf(stderr, "moveview: hit %s at (%f,%f,%f) (t=%f)\n",
581 li < 0 ? "object" : "mesh",
582 wip[0], wip[1], wip[2],
583 (wip[0]-odev.v.vp[0])*odir[0] +
584 (wip[1]-odev.v.vp[1])*odir[1] +
585 (wip[2]-odev.v.vp[2])*odir[2]);
586 #endif
587 } else /* panning with constant viewpoint */
588 VCOPY(nv.vdir, odir);
589 if (orb && mov) { /* orbit left/right */
590 spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
591 VSUM(nv.vp, wip, odir, -1.);
592 spinvector(nv.vdir, nv.vdir, nv.vup, d);
593 } else if (orb) { /* orbit up/down */
594 fcross(v1, odir, nv.vup);
595 if (normalize(v1) == 0.)
596 return(0);
597 spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
598 VSUM(nv.vp, wip, odir, -1.);
599 spinvector(nv.vdir, nv.vdir, v1, d);
600 } else if (mov) { /* move forward/backward */
601 d = MOVPCT/100. * mov;
602 VSUM(nv.vp, nv.vp, odir, d);
603 }
604 if (!mov ^ !orb && headlocked) { /* restore head height */
605 VSUM(v1, odev.v.vp, nv.vp, -1.);
606 d = DOT(v1, nv.vup);
607 VSUM(nv.vp, nv.vp, odev.v.vup, d);
608 }
609 if (setview(&nv) != NULL)
610 return(0); /* illegal view */
611 dev_view(&nv);
612 inpresflags |= DFL(DC_SETVIEW);
613 return(1);
614 }
615
616
617 static
618 getframe(ebut) /* get focus frame */
619 XButtonPressedEvent *ebut;
620 {
621 int startx = ebut->x, starty = ebut->y;
622 int endx, endy;
623
624 XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent));
625 endx = levptr(XButtonReleasedEvent)->x;
626 endy = levptr(XButtonReleasedEvent)->y;
627 if (endx == startx | endy == starty) {
628 XBell(ourdisplay, 0);
629 return;
630 }
631 if (endx < startx) {register int c = endx; endx = startx; startx = c;}
632 if (endy < starty) {register int c = endy; endy = starty; starty = c;}
633 sprintf(odev_args, "%.3f %.3f %.3f %.3f",
634 (startx+.5)/odev.hres, 1.-(endy+.5)/odev.vres,
635 (endx+.5)/odev.hres, 1.-(starty+.5)/odev.vres);
636 inpresflags |= DFL(DC_FOCUS);
637 }
638
639
640 static
641 getmove(ebut) /* get view change */
642 XButtonPressedEvent *ebut;
643 {
644 int movdir = MOVDIR(ebut->button);
645 int movorb = MOVORB(ebut->state);
646 int qlevel = MAXQUALITY-1;
647 time_t lasttime, thistime;
648 int nframes;
649 Window rootw, childw;
650 int rootx, rooty, wx, wy;
651 unsigned int statemask;
652
653 XNoOp(ourdisplay); /* makes sure we're not idle */
654
655 nframes = 0;
656 while (!XCheckMaskEvent(ourdisplay,
657 ButtonReleaseMask, levptr(XEvent))) {
658 /* get cursor position */
659 if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
660 &rootx, &rooty, &wx, &wy, &statemask))
661 break; /* on another screen */
662
663 draw_grids(0); /* clear old grid lines */
664 #ifdef STEREO
665 pushright(); draw_grids(0); popright();
666 #endif
667 /* compute view motion */
668 if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
669 sleep(1);
670 lasttime++;
671 continue; /* cursor in bad place */
672 }
673 draw_grids(1); /* redraw grid */
674 #ifdef STEREO
675 pushright();
676 draw_grids(1);
677 smUpdate(&vwright, qlevel);
678 #ifdef DOBJ
679 dobj_render();
680 #endif
681 popright();
682 #endif
683 /* redraw mesh */
684 smUpdate(&odev.v, qlevel);
685 #ifdef DOBJ
686 dobj_render(); /* redraw object */
687 #endif
688 glFlush();
689 /* figure out good quality level */
690 if (!nframes++) { /* ignore first frame */
691 lasttime = time(0);
692 continue;
693 }
694 thistime = time(0);
695 if (thistime - lasttime >= 6 ||
696 nframes > (int)(3*3*TARGETFPS)) {
697 qlevel = thistime<=lasttime ? 3*MAXQUALITY :
698 (int)((double)nframes/(thistime-lasttime)
699 / TARGETFPS * qlevel + 0.5);
700 nframes = 0;
701 if (qlevel >= MAXQUALITY) {
702 if (qlevel >= 3*MAXQUALITY) { /* brakes!! */
703 sleep(1);
704 lasttime++;
705 }
706 qlevel = MAXQUALITY-1;
707 } else if (qlevel < 1)
708 qlevel = 1;
709 }
710 }
711 if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
712 movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
713 wx = levptr(XButtonReleasedEvent)->x;
714 wy = levptr(XButtonReleasedEvent)->y;
715 moveview(wx, odev.vres-1-wy, movdir, movorb);
716 }
717 }
718
719
720 static
721 setglpersp(vp) /* set perspective view in GL */
722 register VIEW *vp;
723 {
724 double d, xmin, xmax, ymin, ymax;
725
726 if (mindpth >= maxdpth) {
727 dev_zmin = 1.;
728 dev_zmax = 100.;
729 } else {
730 dev_zmin = 0.1*mindpth;
731 dev_zmax = 5.0*maxdpth;
732 }
733 if (odev.v.vfore > FTINY)
734 dev_zmin = odev.v.vfore;
735 if (odev.v.vaft > FTINY)
736 dev_zmax = odev.v.vaft;
737 if (dev_zmin*500. < dev_zmax)
738 dev_zmax = dev_zmin*500.;
739 xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
740 xmin = -xmax;
741 d = odev.v.hoff * (xmax - xmin);
742 xmin += d; xmax += d;
743 ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
744 ymin = -ymax;
745 d = odev.v.voff * (ymax - ymin);
746 ymin += d; ymax += d;
747 /* set view matrix */
748 glMatrixMode(GL_PROJECTION);
749 glLoadIdentity();
750 glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
751 gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
752 odev.v.vp[0] + odev.v.vdir[0],
753 odev.v.vp[1] + odev.v.vdir[1],
754 odev.v.vp[2] + odev.v.vdir[2],
755 odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
756 checkglerr("setting perspective view");
757 }
758
759
760 static
761 wipeclean(tmflag) /* prepare for redraw */
762 int tmflag;
763 {
764 /* clear depth buffer */
765 #ifdef STEREO
766 setstereobuf(STEREO_BUFFER_RIGHT);
767 glClear(GL_DEPTH_BUFFER_BIT);
768 setstereobuf(STEREO_BUFFER_LEFT);
769 #endif
770 glClear(GL_DEPTH_BUFFER_BIT);
771 smClean(tmflag); /* reset drawing routines */
772 setglpersp(&odev.v); /* reset view & clipping planes */
773 }
774
775
776 static
777 getkey(ekey) /* get input key */
778 register XKeyPressedEvent *ekey;
779 {
780 Window rootw, childw;
781 int rootx, rooty, wx, wy;
782 unsigned int statemask;
783 int n;
784 char buf[8];
785
786 n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
787 if (n != 1)
788 return;
789 switch (buf[0]) {
790 case 'h': /* turn on height motion lock */
791 headlocked = 1;
792 return;
793 case 'H': /* turn off height motion lock */
794 headlocked = 0;
795 return;
796 case 'l': /* retrieve last view */
797 inpresflags |= DFL(DC_LASTVIEW);
798 return;
799 case 'p': /* pause computation */
800 inpresflags |= DFL(DC_PAUSE);
801 return;
802 case 'v': /* spit out view */
803 inpresflags |= DFL(DC_GETVIEW);
804 return;
805 case 'f': /* frame view position */
806 if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
807 &rootx, &rooty, &wx, &wy, &statemask))
808 return; /* on another screen */
809 sprintf(odev_args, "%.4f %.4f", (wx+.5)/odev.hres,
810 1.-(wy+.5)/odev.vres);
811 inpresflags |= DFL(DC_FOCUS);
812 return;
813 case 'F': /* unfocus */
814 odev_args[0] = '\0';
815 inpresflags |= DFL(DC_FOCUS);
816 return;
817 case '\n':
818 case '\r': /* resume computation */
819 inpresflags |= DFL(DC_RESUME);
820 return;
821 case CTRL('R'): /* redraw screen */
822 wipeclean(1);
823 return;
824 case CTRL('L'): /* refresh from server */
825 if (inpresflags & DFL(DC_REDRAW))
826 return;
827 setglpersp(&odev.v); /* reset clipping planes */
828 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
829 glDisable(GL_DEPTH_TEST); /* so grids will clear */
830 draw_grids(1);
831 #ifdef STEREO
832 pushright();
833 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
834 draw_grids(1);
835 popright();
836 #endif
837 glEnable(GL_DEPTH_TEST);
838 glFlush();
839 smInit(rsL.max_samp); /* get rid of old values */
840 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
841 rayqleft = 0; /* hold off update */
842 return;
843 case 'K': /* kill rtrace process(es) */
844 inpresflags |= DFL(DC_KILL);
845 break;
846 case 'R': /* restart rtrace */
847 inpresflags |= DFL(DC_RESTART);
848 break;
849 case 'C': /* clobber holodeck */
850 inpresflags |= DFL(DC_CLOBBER);
851 break;
852 case 'q': /* quit the program */
853 inpresflags |= DFL(DC_QUIT);
854 return;
855 default:
856 XBell(ourdisplay, 0);
857 return;
858 }
859 }
860
861
862 static
863 fixwindow(eexp) /* repair damage to window */
864 register XExposeEvent *eexp;
865 {
866 if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
867 resizewindow((XConfigureEvent *)eexp);
868 return;
869 }
870 if (eexp->count) /* wait for final exposure */
871 return;
872 wipeclean(0); /* clear depth */
873 }
874
875
876 static
877 resizewindow(ersz) /* resize window */
878 register XConfigureEvent *ersz;
879 {
880 glViewport(0, 0, ersz->width, ersz->height);
881
882 if (ersz->width == odev.hres && ersz->height == odev.vres)
883 return;
884
885 odev.hres = ersz->width;
886 odev.vres = ersz->height;
887
888 odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
889 odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
890
891 inpresflags |= DFL(DC_SETVIEW);
892 }