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root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.22
Committed: Tue Aug 25 18:11:17 1998 UTC (25 years, 8 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.21: +72 -67 lines
Log Message:
bug fixes and improved interactive drawing

File Contents

# Content
1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ SGI";
5 #endif
6
7 /*
8 * OpenGL GLX driver for holodeck display.
9 * Based on old GLX driver using cones.
10 *
11 * Define symbol STEREO for stereo viewing.
12 * Define symbol DOBJ for display object viewing.
13 */
14
15 #ifdef NOSTEREO
16 #ifdef STEREO
17 #undef STEREO
18 #else
19 #undef NOSTEREO
20 #endif
21 #endif
22
23 #include "standard.h"
24 #include "rhd_sample.h"
25
26 #include <sys/types.h>
27 #include <GL/glx.h>
28 #include <GL/glu.h>
29 #ifdef STEREO
30 #include <X11/extensions/SGIStereo.h>
31 #endif
32 #ifdef DOBJ
33 #include "rhdobj.h"
34 #endif
35
36 #include "x11icon.h"
37
38 #ifndef RAYQLEN
39 #define RAYQLEN 250 /* max. rays to queue before flush */
40 #endif
41
42 #ifndef FEQ
43 #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
44 #endif
45
46 #define GAMMA 1.4 /* default gamma correction */
47
48 #define MOVPCT 7 /* percent distance to move /frame */
49 #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
50 #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
51 #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
52
53 #ifndef TARGETFPS
54 #define TARGETFPS 4.0 /* target frames/sec during motion */
55 #endif
56
57 #define MINWIDTH 480 /* minimum graphics window width */
58 #define MINHEIGHT 400 /* minimum graphics window height */
59
60 #define VIEWDIST 356 /* assumed viewing distance (mm) */
61
62 #define BORWIDTH 5 /* border width */
63
64 #define setstereobuf(bid) (glXWaitGL(), \
65 XSGISetStereoBuffer(ourdisplay, gwind, bid), \
66 glXWaitX())
67
68 #define ourscreen DefaultScreen(ourdisplay)
69 #define ourroot RootWindow(ourdisplay,ourscreen)
70 #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
71 ButtonPressMask|ButtonReleaseMask)
72
73 #define levptr(etype) ((etype *)&currentevent)
74
75 struct driver odev; /* global device driver structure */
76
77 static VIEW vwright; /* right eye view */
78
79 static int rayqleft = 0; /* rays left to queue before flush */
80
81 static XEvent currentevent; /* current event */
82
83 static int mapped = 0; /* window is mapped? */
84 static unsigned long ourblack=0, ourwhite=~0;
85
86 static Display *ourdisplay = NULL; /* our display */
87 static XVisualInfo *ourvinf; /* our visual information */
88 static Window gwind = 0; /* our graphics window */
89 static GLXContext gctx; /* our GLX context */
90
91 static double pwidth, pheight; /* pixel dimensions (mm) */
92
93 static double mindpth, maxdpth; /* min. and max. depth */
94
95 double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
96
97 static int inpresflags; /* input result flags */
98
99 static int headlocked = 0; /* lock vertical motion */
100
101 static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
102 setglpersp(), getmove(), fixwindow(), mytmflags();
103
104 #ifdef STEREO
105 static int pushright(), popright();
106 #endif
107
108 extern time_t time();
109
110
111 dev_open(id) /* initialize GLX driver */
112 char *id;
113 {
114 extern char *getenv();
115 static RGBPRIMS myprims = STDPRIMS;
116 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
117 GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
118 GLX_DEPTH_SIZE,15, None};
119 char *ev;
120 double gamval = GAMMA;
121 RGBPRIMP dpri = stdprims;
122 XSetWindowAttributes ourwinattr;
123 XWMHints ourxwmhints;
124 XSizeHints oursizhints;
125 /* check for unsupported stereo */
126 #ifdef NOSTEREO
127 error(INTERNAL, "stereo display driver unavailable");
128 #endif
129 /* open display server */
130 ourdisplay = XOpenDisplay(NULL);
131 if (ourdisplay == NULL)
132 error(USER, "cannot open X-windows; DISPLAY variable set?\n");
133 #ifdef STEREO
134 switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
135 case STEREO_TOP:
136 case STEREO_BOTTOM:
137 break;
138 case STEREO_OFF:
139 error(USER,
140 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
141 case X_STEREO_UNSUPPORTED:
142 error(USER, "stereo mode not supported on this screen");
143 default:
144 error(INTERNAL, "unknown stereo mode");
145 }
146 #endif
147 /* find a usable visual */
148 ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
149 if (ourvinf == NULL)
150 error(USER, "no suitable visuals available");
151 /* get a context */
152 gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
153 /* set gamma and tone mapping */
154 if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
155 || (ev = getenv("DISPLAY_GAMMA")) != NULL)
156 gamval = atof(ev);
157 if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
158 sscanf(ev, "%f %f %f %f %f %f %f %f",
159 &myprims[RED][CIEX],&myprims[RED][CIEY],
160 &myprims[GRN][CIEX],&myprims[GRN][CIEY],
161 &myprims[BLU][CIEX],&myprims[BLU][CIEY],
162 &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
163 dpri = myprims;
164 if (tmInit(mytmflags(), dpri, gamval) == NULL)
165 error(SYSTEM, "not enough memory in dev_open");
166 /* open window */
167 ourwinattr.background_pixel = ourblack;
168 ourwinattr.border_pixel = ourblack;
169 ourwinattr.event_mask = ourmask;
170 /* this is stupid */
171 ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
172 ourvinf->visual, AllocNone);
173 gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
174 DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
175 #ifdef STEREO
176 (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
177 #else
178 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
179 #endif
180 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
181 CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
182 if (gwind == 0)
183 error(SYSTEM, "cannot create window\n");
184 XStoreName(ourdisplay, gwind, id);
185 /* set window manager hints */
186 ourxwmhints.flags = InputHint|IconPixmapHint;
187 ourxwmhints.input = True;
188 ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
189 gwind, x11icon_bits, x11icon_width, x11icon_height);
190 XSetWMHints(ourdisplay, gwind, &ourxwmhints);
191 oursizhints.min_width = MINWIDTH;
192 #ifdef STEREO
193 oursizhints.min_height = MINHEIGHT/2;
194 oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
195 oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
196 2*BORWIDTH)/2;
197 oursizhints.flags = PMinSize|PMaxSize;
198 #else
199 oursizhints.min_height = MINHEIGHT;
200 oursizhints.flags = PMinSize;
201 #endif
202 XSetNormalHints(ourdisplay, gwind, &oursizhints);
203 /* set GLX context */
204 glXMakeCurrent(ourdisplay, gwind, gctx);
205 glEnable(GL_DEPTH_TEST);
206 glDepthFunc(GL_LEQUAL);
207 glShadeModel(GL_SMOOTH);
208 glDisable(GL_DITHER);
209 glDisable(GL_CULL_FACE);
210 /* figure out sensible view */
211 pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
212 DisplayWidth(ourdisplay, ourscreen);
213 pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
214 DisplayHeight(ourdisplay, ourscreen);
215 #ifdef STEREO
216 pheight *= 2.;
217 setstereobuf(STEREO_BUFFER_LEFT);
218 #endif
219 copystruct(&odev.v, &stdview);
220 odev.v.type = VT_PER;
221 /* map the window */
222 XMapWindow(ourdisplay, gwind);
223 dev_input(); /* sets size and view angles */
224 /* allocate our samples */
225 if (!smInit(DisplayWidth(ourdisplay,ourscreen) *
226 DisplayHeight(ourdisplay,ourscreen) / 10))
227 error(SYSTEM, "insufficient memory for value storage");
228 mindpth = FHUGE; maxdpth = FTINY;
229 odev.name = id;
230 odev.ifd = ConnectionNumber(ourdisplay);
231 }
232
233
234 dev_close() /* close our display and free resources */
235 {
236 smInit(0);
237 #ifdef DOBJ
238 dobj_cleanup();
239 #endif
240 glXMakeCurrent(ourdisplay, None, NULL);
241 glXDestroyContext(ourdisplay, gctx);
242 XDestroyWindow(ourdisplay, gwind);
243 gwind = 0;
244 XCloseDisplay(ourdisplay);
245 ourdisplay = NULL;
246 tmDone(NULL);
247 odev.v.type = 0;
248 odev.hres = odev.vres = 0;
249 odev.ifd = -1;
250 }
251
252
253 dev_clear() /* clear our representation */
254 {
255 smInit(rsL.max_samp);
256 wipeclean();
257 rayqleft = 0; /* hold off update */
258 }
259
260
261 int
262 dev_view(nv) /* assign new driver view */
263 register VIEW *nv;
264 {
265 double d;
266
267 if (nv->type != VT_PER || /* check view legality */
268 nv->horiz > 160. || nv->vert > 160.) {
269 error(COMMAND, "illegal view type/angle");
270 nv->type = odev.v.type;
271 nv->horiz = odev.v.horiz;
272 nv->vert = odev.v.vert;
273 return(0);
274 }
275 if (nv != &odev.v) {
276 /* resize window? */
277 if (!FEQ(nv->horiz,odev.v.horiz) ||
278 !FEQ(nv->vert,odev.v.vert)) {
279 int dw = DisplayWidth(ourdisplay,ourscreen);
280 int dh = DisplayHeight(ourdisplay,ourscreen);
281
282 dw -= 25; /* for window frame */
283 dh -= 50;
284 #ifdef STEREO
285 dh /= 2;
286 #endif
287 odev.hres = 2.*VIEWDIST/pwidth *
288 tan(PI/180./2.*nv->horiz);
289 odev.vres = 2.*VIEWDIST/pheight *
290 tan(PI/180./2.*nv->vert);
291 if (odev.hres > dw) {
292 odev.vres = dw * odev.vres / odev.hres;
293 odev.hres = dw;
294 }
295 if (odev.vres > dh) {
296 odev.hres = dh * odev.hres / odev.vres;
297 odev.vres = dh;
298 }
299 XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
300 dev_input(); /* get resize event */
301 }
302 copystruct(&odev.v, nv); /* setview() already called */
303 #ifdef STEREO
304 copystruct(&vwright, nv);
305 d = eyesepdist / sqrt(nv->hn2);
306 VSUM(vwright.vp, nv->vp, nv->hvec, d);
307 /* setview(&vwright); -- Unnecessary */
308 #endif
309 }
310 wipeclean();
311 return(1);
312 }
313
314
315 dev_auxcom(cmd, args) /* process an auxiliary command */
316 char *cmd, *args;
317 {
318 #ifdef DOBJ
319 if (dobj_command(cmd, args) >= 0)
320 return;
321 #endif
322 sprintf(errmsg, "%s: unknown command", cmd);
323 error(COMMAND, errmsg);
324 }
325
326
327 VIEW *
328 dev_auxview(n, hvres) /* return nth auxiliary view */
329 int n;
330 int hvres[2];
331 {
332 hvres[0] = odev.hres; hvres[1] = odev.vres;
333 if (n == 0)
334 return(&odev.v);
335 #ifdef STEREO
336 if (n == 1)
337 return(&vwright);
338 #endif
339 return(NULL);
340 }
341
342
343 int
344 dev_input() /* get X11 input */
345 {
346 inpresflags = 0;
347
348 do
349 getevent();
350
351 while (XPending(ourdisplay) > 0);
352
353 odev.inpready = 0;
354
355 return(inpresflags);
356 }
357
358
359 dev_value(c, d, p) /* add a pixel value to our mesh */
360 COLR c;
361 FVECT d, p;
362 {
363 double depth;
364 #ifdef DOBJ
365 if (dobj_lightsamp != NULL) { /* in light source sampling */
366 (*dobj_lightsamp)(c, d, p);
367 return;
368 }
369 #endif
370 if (p != NULL) { /* add depth to our range */
371 depth = (p[0] - odev.v.vp[0])*d[0] +
372 (p[1] - odev.v.vp[1])*d[1] +
373 (p[2] - odev.v.vp[2])*d[2];
374 if (depth > FTINY) {
375 if (depth < mindpth)
376 mindpth = depth;
377 if (depth > maxdpth)
378 maxdpth = depth;
379 }
380 }
381 smNewSamp(c, d, p); /* add to display representation */
382 if (!--rayqleft)
383 dev_flush(); /* flush output */
384 }
385
386
387 int
388 dev_flush() /* flush output */
389 {
390 if (mapped) {
391 #ifdef STEREO
392 pushright(); /* update right eye */
393 glClear(GL_DEPTH_BUFFER_BIT);
394 smUpdate(&vwright, 100);
395 #ifdef DOBJ
396 dobj_render(); /* usually in foreground */
397 #endif
398 popright(); /* update left eye */
399 glClear(GL_DEPTH_BUFFER_BIT);
400 #endif
401 smUpdate(&odev.v, 100);
402 checkglerr("rendering mesh");
403 #ifdef DOBJ
404 dobj_render();
405 #endif
406 glFlush(); /* flush OGL */
407 }
408 rayqleft = RAYQLEN;
409 /* flush X11 and return # pending */
410 return(odev.inpready = XPending(ourdisplay));
411 }
412
413
414 checkglerr(where) /* check for GL or GLU error */
415 char *where;
416 {
417 register GLenum errcode;
418
419 while ((errcode = glGetError()) != GL_NO_ERROR) {
420 sprintf(errmsg, "OpenGL error %s: %s",
421 where, gluErrorString(errcode));
422 error(WARNING, errmsg);
423 }
424 }
425
426
427 #ifdef STEREO
428 static
429 pushright() /* push on right view */
430 {
431 double d;
432
433 setstereobuf(STEREO_BUFFER_RIGHT);
434 glMatrixMode(GL_MODELVIEW);
435 glPushMatrix();
436 d = -eyesepdist / sqrt(odev.v.hn2);
437 glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1], d*odev.v.hvec[2]);
438 }
439
440
441 static
442 popright() /* pop off right view */
443 {
444 glMatrixMode(GL_MODELVIEW);
445 glPopMatrix();
446 setstereobuf(STEREO_BUFFER_LEFT);
447 }
448 #endif
449
450
451 static int
452 mytmflags() /* figure out tone mapping flags */
453 {
454 extern char *progname;
455 register char *cp, *tail;
456 /* find basic name */
457 for (cp = tail = progname; *cp; cp++)
458 if (*cp == '/')
459 tail = cp+1;
460 for (cp = tail; *cp && *cp != '.'; cp++)
461 ;
462 if (cp > tail && cp[-1] == 'h')
463 return(TM_F_HUMAN|TM_F_NOSTDERR);
464 else
465 return(TM_F_CAMERA|TM_F_NOSTDERR);
466 }
467
468
469 static
470 getevent() /* get next event */
471 {
472 XNextEvent(ourdisplay, levptr(XEvent));
473 switch (levptr(XEvent)->type) {
474 case ConfigureNotify:
475 resizewindow(levptr(XConfigureEvent));
476 break;
477 case UnmapNotify:
478 mapped = 0;
479 break;
480 case MapNotify:
481 mapped = 1;
482 break;
483 case Expose:
484 fixwindow(levptr(XExposeEvent));
485 break;
486 case KeyPress:
487 getkey(levptr(XKeyPressedEvent));
488 break;
489 case ButtonPress:
490 getmove(levptr(XButtonPressedEvent));
491 break;
492 }
493 }
494
495
496 static
497 draw3dline(wp) /* draw 3d line in world coordinates */
498 register FVECT wp[2];
499 {
500 glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
501 glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
502 }
503
504
505 static
506 draw_grids(fore) /* draw holodeck section grids */
507 int fore;
508 {
509 if (!mapped)
510 return;
511 if (fore)
512 glColor4ub(0, 255, 255, 0);
513 else
514 glColor4ub(0, 0, 0, 0);
515 glBegin(GL_LINES); /* draw each grid line */
516 gridlines(draw3dline);
517 glEnd();
518 }
519
520
521 static
522 moveview(dx, dy, mov, orb) /* move our view */
523 int dx, dy, mov, orb;
524 {
525 VIEW nv;
526 FVECT odir, v1, wip;
527 double d;
528 register int li;
529 /* start with old view */
530 copystruct(&nv, &odev.v);
531 /* orient our motion */
532 if (viewray(v1, odir, &odev.v,
533 (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
534 return(0); /* outside view */
535 if (mov | orb) { /* moving relative to geometry */
536 #ifdef DOBJ
537 d = dobj_trace(NULL, v1, odir); /* check objects */
538 /* check holodeck */
539 if ((li = smFindSamp(v1, odir)) >= 0) {
540 VCOPY(wip, rsL.wp[li]);
541 if (d < .99*FHUGE && d*d <= dist2(v1, wip))
542 li = -1; /* object is closer */
543 } else if (d >= .99*FHUGE)
544 return(0); /* nothing visible */
545 if (li < 0)
546 VSUM(wip, v1, odir, d); /* else get object point */
547 #else
548 if ((li = smFindSamp(v1, odir)) < 0)
549 return(0); /* not on window */
550 VCOPY(wip, rsL.wp[li]);
551 #endif
552 VSUM(odir, wip, odev.v.vp, -1.);
553 } else /* panning with constant viewpoint */
554 VCOPY(nv.vdir, odir);
555 if (orb && mov) { /* orbit left/right */
556 spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
557 VSUM(nv.vp, wip, odir, -1.);
558 spinvector(nv.vdir, nv.vdir, nv.vup, d);
559 } else if (orb) { /* orbit up/down */
560 fcross(v1, odir, nv.vup);
561 if (normalize(v1) == 0.)
562 return(0);
563 spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
564 VSUM(nv.vp, wip, odir, -1.);
565 spinvector(nv.vdir, nv.vdir, v1, d);
566 } else if (mov) { /* move forward/backward */
567 d = MOVPCT/100. * mov;
568 VSUM(nv.vp, nv.vp, odir, d);
569 }
570 if (!mov ^ !orb && headlocked) { /* restore head height */
571 VSUM(v1, odev.v.vp, nv.vp, -1.);
572 d = DOT(v1, nv.vup);
573 VSUM(nv.vp, nv.vp, odev.v.vup, d);
574 }
575 if (setview(&nv) != NULL)
576 return(0); /* illegal view */
577 dev_view(&nv);
578 inpresflags |= DFL(DC_SETVIEW);
579 return(1);
580 }
581
582
583 static
584 getmove(ebut) /* get view change */
585 XButtonPressedEvent *ebut;
586 {
587 int movdir = MOVDIR(ebut->button);
588 int movorb = MOVORB(ebut->state);
589 int qlevel = 99;
590 time_t lasttime, thistime;
591 int nframes;
592 Window rootw, childw;
593 int rootx, rooty, wx, wy;
594 unsigned int statemask;
595
596 XNoOp(ourdisplay);
597
598 lasttime = time(0); nframes = 0;
599 while (!XCheckMaskEvent(ourdisplay,
600 ButtonReleaseMask, levptr(XEvent))) {
601
602 if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
603 &rootx, &rooty, &wx, &wy, &statemask))
604 break; /* on another screen */
605
606 draw_grids(0); /* clear old grid lines */
607 if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
608 sleep(1);
609 lasttime++;
610 continue;
611 }
612 #ifdef STEREO
613 pushright();
614 draw_grids(1);
615 smUpdate(&vwright, qlevel);
616 #ifdef DOBJ
617 dobj_render();
618 #endif
619 popright();
620 #endif
621 draw_grids(1);
622 smUpdate(&odev.v, qlevel);
623 #ifdef DOBJ
624 dobj_render();
625 #endif
626 glFlush();
627 checkglerr("moving view");
628 nframes++;
629 thistime = time(0);
630 if (thistime - lasttime >= 3 ||
631 nframes > (int)(3*3*TARGETFPS)) {
632 qlevel = thistime<=lasttime ? 1000 :
633 (int)((double)nframes/(thistime-lasttime)
634 / TARGETFPS * qlevel + 0.5);
635 lasttime = thistime; nframes = 0;
636 if (qlevel > 99) {
637 if (qlevel > 300) { /* put on the brakes */
638 sleep(1);
639 lasttime++;
640 }
641 qlevel = 99;
642 } else if (qlevel < 1)
643 qlevel = 1;
644 }
645 }
646 if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
647 movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
648 wx = levptr(XButtonReleasedEvent)->x;
649 wy = levptr(XButtonReleasedEvent)->y;
650 moveview(wx, odev.vres-1-wy, movdir, movorb);
651 }
652 }
653
654
655 static
656 setglpersp(vp) /* set perspective view in GL */
657 register VIEW *vp;
658 {
659 double d, xmin, xmax, ymin, ymax;
660
661 if (mindpth >= maxdpth) {
662 dev_zmin = 0.1;
663 dev_zmax = 100.;
664 } else {
665 dev_zmin = 0.5*mindpth;
666 dev_zmax = 1.5*maxdpth;
667 if (dev_zmin > dev_zmax/100.)
668 dev_zmin = dev_zmax/100.;
669 }
670 if (odev.v.vfore > FTINY)
671 dev_zmin = odev.v.vfore;
672 if (odev.v.vaft > FTINY)
673 dev_zmax = odev.v.vaft;
674 if (dev_zmin < dev_zmax/5000.)
675 dev_zmin = dev_zmax/5000.;
676 xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
677 xmin = -xmax;
678 d = odev.v.hoff * (xmax - xmin);
679 xmin += d; xmax += d;
680 ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
681 ymin = -ymax;
682 d = odev.v.voff * (ymax - ymin);
683 ymin += d; ymax += d;
684 /* set view matrix */
685 glMatrixMode(GL_PROJECTION);
686 glLoadIdentity();
687 glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
688 gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
689 odev.v.vp[0] + odev.v.vdir[0],
690 odev.v.vp[1] + odev.v.vdir[1],
691 odev.v.vp[2] + odev.v.vdir[2],
692 odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
693 }
694
695
696 static
697 wipeclean() /* prepare for redraw */
698 {
699 /* clear depth buffer */
700 #ifdef STEREO
701 setstereobuf(STEREO_BUFFER_RIGHT);
702 glClear(GL_DEPTH_BUFFER_BIT);
703 setstereobuf(STEREO_BUFFER_LEFT);
704 #endif
705 glClear(GL_DEPTH_BUFFER_BIT);
706 smClean(); /* reset drawing routines */
707 setglpersp(&odev.v); /* reset view & clipping planes */
708 }
709
710
711 static
712 getkey(ekey) /* get input key */
713 register XKeyPressedEvent *ekey;
714 {
715 int n;
716 char buf[8];
717
718 n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
719 if (n != 1)
720 return;
721 switch (buf[0]) {
722 case 'h': /* turn on height motion lock */
723 headlocked = 1;
724 return;
725 case 'H': /* turn off height motion lock */
726 headlocked = 0;
727 return;
728 case 'l': /* retrieve last view */
729 inpresflags |= DFL(DC_LASTVIEW);
730 return;
731 case 'p': /* pause computation */
732 inpresflags |= DFL(DC_PAUSE);
733 return;
734 case 'v': /* spit out view */
735 inpresflags |= DFL(DC_GETVIEW);
736 return;
737 case '\n':
738 case '\r': /* resume computation */
739 inpresflags |= DFL(DC_RESUME);
740 return;
741 case CTRL('R'): /* redraw screen */
742 wipeclean();
743 return;
744 case CTRL('L'): /* refresh from server */
745 if (inpresflags & DFL(DC_REDRAW))
746 return;
747 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
748 glDisable(GL_DEPTH_TEST);
749 draw_grids(1);
750 #ifdef STEREO
751 pushright();
752 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
753 draw_grids(1);
754 popright();
755 #endif
756 glEnable(GL_DEPTH_TEST);
757 glFlush();
758 smInit(rsL.max_samp); /* get rid of old values */
759 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
760 setglpersp(&odev.v); /* reset clipping planes */
761 rayqleft = 0; /* hold off update */
762 return;
763 case 'K': /* kill rtrace process(es) */
764 inpresflags |= DFL(DC_KILL);
765 break;
766 case 'R': /* restart rtrace */
767 inpresflags |= DFL(DC_RESTART);
768 break;
769 case 'C': /* clobber holodeck */
770 inpresflags |= DFL(DC_CLOBBER);
771 break;
772 case 'q': /* quit the program */
773 inpresflags |= DFL(DC_QUIT);
774 return;
775 default:
776 XBell(ourdisplay, 0);
777 return;
778 }
779 }
780
781
782 static
783 fixwindow(eexp) /* repair damage to window */
784 register XExposeEvent *eexp;
785 {
786 if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
787 resizewindow((XConfigureEvent *)eexp);
788 return;
789 }
790 if (eexp->count) /* wait for final exposure */
791 return;
792 wipeclean(); /* clear depth */
793 }
794
795
796 static
797 resizewindow(ersz) /* resize window */
798 register XConfigureEvent *ersz;
799 {
800 glViewport(0, 0, ersz->width, ersz->height);
801
802 if (ersz->width == odev.hres && ersz->height == odev.vres)
803 return;
804
805 odev.hres = ersz->width;
806 odev.vres = ersz->height;
807
808 odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
809 odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
810
811 inpresflags |= DFL(DC_SETVIEW);
812 }