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root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.19
Committed: Wed Aug 19 17:45:58 1998 UTC (25 years, 8 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.18: +337 -225 lines
Log Message:
first attempt and Delaunay triangulation driver

File Contents

# Content
1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ SGI";
5 #endif
6
7 /*
8 * OpenGL GLX driver for holodeck display.
9 * Based on old GLX driver using cones.
10 *
11 * Define symbol STEREO for stereo viewing.
12 * Define symbol DOBJ for display object viewing.
13 */
14
15 #ifdef NOSTEREO
16 #ifdef STEREO
17 #undef STEREO
18 #else
19 #undef NOSTEREO
20 #endif
21 #endif
22
23 #include "standard.h"
24 #include "rhd_sample.h"
25
26 #include <sys/types.h>
27 #include <GL/glx.h>
28 #include <GL/glu.h>
29 #ifdef STEREO
30 #include <X11/extensions/SGIStereo.h>
31 #endif
32 #ifdef DOBJ
33 #include "rhdobj.h"
34 #endif
35
36 #include "x11icon.h"
37
38 #ifndef RAYQLEN
39 #define RAYQLEN 250 /* max. rays to queue before flush */
40 #endif
41
42 #ifndef FEQ
43 #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
44 #endif
45
46 #define GAMMA 1.4 /* default gamma correction */
47
48 #define MOVPCT 7 /* percent distance to move /frame */
49 #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
50 #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
51 #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
52
53 #ifndef TARGETFPS
54 #define TARGETFPS 4.0 /* target frames/sec during motion */
55 #endif
56
57 #define MINWIDTH 480 /* minimum graphics window width */
58 #define MINHEIGHT 400 /* minimum graphics window height */
59
60 #define VIEWDIST 356 /* assumed viewing distance (mm) */
61
62 #define BORWIDTH 5 /* border width */
63
64 #define setstereobuf(bid) (glXWaitGL(), \
65 XSGISetStereoBuffer(ourdisplay, gwind, bid), \
66 glXWaitX())
67
68 #define ourscreen DefaultScreen(ourdisplay)
69 #define ourroot RootWindow(ourdisplay,ourscreen)
70 #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
71 ButtonPressMask|ButtonReleaseMask)
72
73 #define levptr(etype) ((etype *)&currentevent)
74
75 struct driver odev; /* global device driver structure */
76
77 static VIEW vwright; /* right eye view */
78
79 static int rayqleft = 0; /* rays left to queue before flush */
80
81 static XEvent currentevent; /* current event */
82
83 static int mapped = 0; /* window is mapped? */
84 static unsigned long ourblack=0, ourwhite=~0;
85
86 static Display *ourdisplay = NULL; /* our display */
87 static XVisualInfo *ourvinf; /* our visual information */
88 static Window gwind = 0; /* our graphics window */
89 static GLXContext gctx; /* our GLX context */
90
91 static double pwidth, pheight; /* pixel dimensions (mm) */
92
93 static double mindpth, maxdpth; /* min. and max. depth */
94
95 double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
96
97 static int inpresflags; /* input result flags */
98
99 static int headlocked = 0; /* lock vertical motion */
100
101 static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
102 setglpersp(), getmove(), fixwindow(), mytmflags();
103
104 #ifdef STEREO
105 static int pushright(), popright();
106 #endif
107
108 extern time_t time();
109
110
111 dev_open(id) /* initialize GLX driver */
112 char *id;
113 {
114 extern char *getenv();
115 static RGBPRIMS myprims = STDPRIMS;
116 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
117 GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
118 GLX_DEPTH_SIZE,15, None};
119 char *ev;
120 double gamval = GAMMA;
121 RGBPRIMP dpri = stdprims;
122 XSetWindowAttributes ourwinattr;
123 XWMHints ourxwmhints;
124 XSizeHints oursizhints;
125 /* check for unsupported stereo */
126 #ifdef NOSTEREO
127 error(USER, "stereo display driver unavailable");
128 #endif
129 /* open display server */
130 ourdisplay = XOpenDisplay(NULL);
131 if (ourdisplay == NULL)
132 error(USER, "cannot open X-windows; DISPLAY variable set?\n");
133 #ifdef STEREO
134 switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
135 case STEREO_TOP:
136 case STEREO_BOTTOM:
137 break;
138 case STEREO_OFF:
139 error(USER,
140 "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
141 case X_STEREO_UNSUPPORTED:
142 error(USER, "stereo mode not supported on this screen");
143 default:
144 error(INTERNAL, "unknown stereo mode");
145 }
146 #endif
147 /* find a usable visual */
148 ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
149 if (ourvinf == NULL)
150 error(USER, "no suitable visuals available");
151 /* get a context */
152 gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
153 /* set gamma and tone mapping */
154 if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
155 || (ev = getenv("DISPLAY_GAMMA")) != NULL)
156 gamval = atof(ev);
157 if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
158 sscanf(ev, "%f %f %f %f %f %f %f %f",
159 &myprims[RED][CIEX],&myprims[RED][CIEY],
160 &myprims[GRN][CIEX],&myprims[GRN][CIEY],
161 &myprims[BLU][CIEX],&myprims[BLU][CIEY],
162 &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
163 dpri = myprims;
164 if (tmInit(mytmflags(), dpri, gamval) == NULL)
165 error(SYSTEM, "not enough memory in dev_open");
166 /* open window */
167 ourwinattr.background_pixel = ourblack;
168 ourwinattr.border_pixel = ourblack;
169 ourwinattr.event_mask = ourmask;
170 /* this is stupid */
171 ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
172 ourvinf->visual, AllocNone);
173 gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
174 DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
175 #ifdef STEREO
176 (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
177 #else
178 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
179 #endif
180 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
181 CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
182 if (gwind == 0)
183 error(SYSTEM, "cannot create window\n");
184 XStoreName(ourdisplay, gwind, id);
185 /* set window manager hints */
186 ourxwmhints.flags = InputHint|IconPixmapHint;
187 ourxwmhints.input = True;
188 ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
189 gwind, x11icon_bits, x11icon_width, x11icon_height);
190 XSetWMHints(ourdisplay, gwind, &ourxwmhints);
191 oursizhints.min_width = MINWIDTH;
192 #ifdef STEREO
193 oursizhints.min_height = MINHEIGHT/2;
194 oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
195 oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
196 2*BORWIDTH)/2;
197 oursizhints.flags = PMinSize|PMaxSize;
198 #else
199 oursizhints.min_height = MINHEIGHT;
200 oursizhints.flags = PMinSize;
201 #endif
202 XSetNormalHints(ourdisplay, gwind, &oursizhints);
203 /* set GLX context */
204 glXMakeCurrent(ourdisplay, gwind, gctx);
205 glEnable(GL_DEPTH_TEST);
206 glDepthFunc(GL_LEQUAL);
207 glShadeModel(GL_SMOOTH);
208 glDisable(GL_DITHER);
209 glDisable(GL_CULL_FACE);
210 /* figure out sensible view */
211 pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
212 DisplayWidth(ourdisplay, ourscreen);
213 pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
214 DisplayHeight(ourdisplay, ourscreen);
215 #ifdef STEREO
216 pheight *= 2.;
217 setstereobuf(STEREO_BUFFER_LEFT);
218 #endif
219 copystruct(&odev.v, &stdview);
220 odev.v.type = VT_PER;
221 /* map the window */
222 XMapWindow(ourdisplay, gwind);
223 dev_input(); /* sets size and view angles */
224 /* allocate our samples */
225 if (!smInit(DisplayWidth(ourdisplay,ourscreen) *
226 DisplayHeight(ourdisplay,ourscreen) / 10))
227 error(SYSTEM, "insufficient memory for value storage");
228 mindpth = FHUGE; maxdpth = FTINY;
229 odev.name = id;
230 odev.ifd = ConnectionNumber(ourdisplay);
231 }
232
233
234 dev_close() /* close our display and free resources */
235 {
236 smInit(0);
237 #ifdef DOBJ
238 dobj_cleanup();
239 #endif
240 glXMakeCurrent(ourdisplay, None, NULL);
241 glXDestroyContext(ourdisplay, gctx);
242 XDestroyWindow(ourdisplay, gwind);
243 gwind = 0;
244 XCloseDisplay(ourdisplay);
245 ourdisplay = NULL;
246 tmDone(NULL);
247 odev.v.type = 0;
248 odev.hres = odev.vres = 0;
249 odev.ifd = -1;
250 }
251
252
253 dev_clear() /* clear our representation */
254 {
255 smInit(rsL.max_samp);
256 wipeclean();
257 rayqleft = 0; /* hold off update */
258 }
259
260
261 int
262 dev_view(nv) /* assign new driver view */
263 register VIEW *nv;
264 {
265 double d;
266
267 if (nv->type != VT_PER || /* check view legality */
268 nv->horiz > 160. || nv->vert > 160.) {
269 error(COMMAND, "illegal view type/angle");
270 nv->type = odev.v.type;
271 nv->horiz = odev.v.horiz;
272 nv->vert = odev.v.vert;
273 return(0);
274 }
275 if (nv != &odev.v) {
276 if (!FEQ(nv->horiz,odev.v.horiz) || /* resize window? */
277 !FEQ(nv->vert,odev.v.vert)) {
278 int dw = DisplayWidth(ourdisplay,ourscreen);
279 int dh = DisplayHeight(ourdisplay,ourscreen);
280
281 dw -= 25; /* for window frame */
282 dh -= 50;
283 #ifdef STEREO
284 dh /= 2;
285 #endif
286 odev.hres = 2.*VIEWDIST/pwidth *
287 tan(PI/180./2.*nv->horiz);
288 odev.vres = 2.*VIEWDIST/pheight *
289 tan(PI/180./2.*nv->vert);
290 if (odev.hres > dw) {
291 odev.vres = dw * odev.vres / odev.hres;
292 odev.hres = dw;
293 }
294 if (odev.vres > dh) {
295 odev.hres = dh * odev.hres / odev.vres;
296 odev.vres = dh;
297 }
298 XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
299 dev_input(); /* get resize event */
300 }
301 copystruct(&odev.v, nv); /* setview() already called */
302 setglpersp(&odev.v);
303 #ifdef STEREO
304 copystruct(&vwright, nv);
305 d = eyesepdist / sqrt(nv->hn2);
306 VSUM(vwright.vp, nv->vp, nv->hvec, d);
307 /* setview(&vwright); -- Unnecessary */
308 #endif
309 checkglerr("setting view");
310 }
311 wipeclean();
312 return(1);
313 }
314
315
316 dev_auxcom(cmd, args) /* process an auxiliary command */
317 char *cmd, *args;
318 {
319 #ifdef DOBJ
320 if (dobj_command(cmd, args) >= 0)
321 return;
322 #endif
323 sprintf(errmsg, "%s: unknown command", cmd);
324 error(COMMAND, errmsg);
325 }
326
327
328 VIEW *
329 dev_auxview(n, hvres) /* return nth auxiliary view */
330 int n;
331 int hvres[2];
332 {
333 hvres[0] = odev.hres; hvres[1] = odev.vres;
334 if (n == 0)
335 return(&odev.v);
336 #ifdef STEREO
337 if (n == 1)
338 return(&vwright);
339 #endif
340 return(NULL);
341 }
342
343
344 int
345 dev_input() /* get X11 input */
346 {
347 inpresflags = 0;
348
349 do
350 getevent();
351
352 while (XPending(ourdisplay) > 0);
353
354 odev.inpready = 0;
355
356 return(inpresflags);
357 }
358
359
360 dev_value(c, d, p) /* add a pixel value to our mesh */
361 COLR c;
362 FVECT d, p;
363 {
364 double depth;
365 #ifdef DOBJ
366 if (dobj_lightsamp != NULL) { /* in light source sampling */
367 (*dobj_lightsamp)(c, d, p);
368 return;
369 }
370 #endif
371 smNewSamp(c, d, p); /* add to display representation */
372 if (p != NULL) {
373 depth = (p[0] - odev.v.vp[0])*d[0] +
374 (p[1] - odev.v.vp[1])*d[1] +
375 (p[2] - odev.v.vp[2])*d[2];
376 if (depth > FTINY) {
377 if (depth < mindpth)
378 mindpth = depth;
379 if (depth > maxdpth)
380 maxdpth = depth;
381 }
382 }
383 if (!--rayqleft)
384 dev_flush(); /* flush output */
385 }
386
387
388 int
389 dev_flush() /* flush output */
390 {
391 #ifdef STEREO
392 pushright(); /* update right eye */
393 glClear(GL_DEPTH_BUFFER_BIT);
394 smUpdate(&vwright, 100);
395 #ifdef DOBJ
396 dobj_render(); /* usually in foreground */
397 #endif
398 popright(); /* update left eye */
399 glClear(GL_DEPTH_BUFFER_BIT);
400 #endif
401 smUpdate(&odev.v, 100);
402 #ifdef DOBJ
403 dobj_render();
404 #endif
405 glFlush(); /* flush OGL */
406 checkglerr("flushing display");
407 rayqleft = RAYQLEN;
408 /* flush X11 and return # pending */
409 return(odev.inpready = XPending(ourdisplay));
410 }
411
412
413 checkglerr(where) /* check for GL or GLU error */
414 char *where;
415 {
416 register GLenum errcode;
417
418 while ((errcode = glGetError()) != GL_NO_ERROR) {
419 sprintf(errmsg, "OpenGL error %s: %s",
420 where, gluErrorString(errcode));
421 error(WARNING, errmsg);
422 }
423 }
424
425
426 #ifdef STEREO
427 static
428 pushright() /* push on right view */
429 {
430 double d;
431
432 setstereobuf(STEREO_BUFFER_RIGHT);
433 glMatrixMode(GL_MODELVIEW);
434 glPushMatrix();
435 d = -eyesepdist / sqrt(odev.v.hn2);
436 glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1], d*odev.v.hvec[2]);
437 }
438
439
440 static
441 popright() /* pop off right view */
442 {
443 glMatrixMode(GL_MODELVIEW);
444 glPopMatrix();
445 setstereobuf(STEREO_BUFFER_LEFT);
446 }
447 #endif
448
449
450 static int
451 mytmflags() /* figure out tone mapping flags */
452 {
453 extern char *progname;
454 register char *cp, *tail;
455 /* find basic name */
456 for (cp = tail = progname; *cp; cp++)
457 if (*cp == '/')
458 tail = cp+1;
459 for (cp = tail; *cp && *cp != '.'; cp++)
460 ;
461 if (cp > tail && cp[-1] == 'h')
462 return(TM_F_HUMAN|TM_F_NOSTDERR);
463 else
464 return(TM_F_CAMERA|TM_F_NOSTDERR);
465 }
466
467
468 static
469 getevent() /* get next event */
470 {
471 XNextEvent(ourdisplay, levptr(XEvent));
472 switch (levptr(XEvent)->type) {
473 case ConfigureNotify:
474 resizewindow(levptr(XConfigureEvent));
475 break;
476 case UnmapNotify:
477 mapped = 0;
478 break;
479 case MapNotify:
480 mapped = 1;
481 break;
482 case Expose:
483 fixwindow(levptr(XExposeEvent));
484 break;
485 case KeyPress:
486 getkey(levptr(XKeyPressedEvent));
487 break;
488 case ButtonPress:
489 getmove(levptr(XButtonPressedEvent));
490 break;
491 }
492 }
493
494
495 static
496 draw3dline(wp) /* draw 3d line in world coordinates */
497 register FVECT wp[2];
498 {
499 glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
500 glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
501 }
502
503
504 static
505 draw_grids() /* draw holodeck section grids */
506 {
507 static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00};
508
509 if (!mapped)
510 return;
511 glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]);
512 glBegin(GL_LINES); /* draw each grid line */
513 gridlines(draw3dline);
514 glEnd();
515 }
516
517
518 static
519 moveview(dx, dy, mov, orb) /* move our view */
520 int dx, dy, mov, orb;
521 {
522 VIEW nv;
523 FVECT odir, v1, wip;
524 double d;
525 register int li;
526 /* start with old view */
527 copystruct(&nv, &odev.v);
528 /* change view direction */
529 if (viewray(v1, odir, &odev.v,
530 (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
531 return(0); /* outside view */
532 if (mov | orb) {
533 #ifdef DOBJ
534 d = dobj_trace(v1, odir); /* check objects */
535 /* is holodeck in front? */
536 if ((li = smFindSamp(v1, odir)) >= 0 &&
537 (rsL.wp[li][0] - nv.vp[0])*odir[0] +
538 (rsL.wp[li][1] - nv.vp[1])*odir[1] +
539 (rsL.wp[li][2] - nv.vp[2])*odir[2] < d)
540 VCOPY(wip, rsL.wp[li]);
541 else if (d < .99*FHUGE) /* object is closer */
542 VSUM(wip, nv.vp, odir, d);
543 else /* nothing visible */
544 return(0);
545 #else
546 if ((li = smFindSamp(v1, odir)) < 0)
547 return(0); /* not on window */
548 VCOPY(wip, rsL.wp[li]);
549 #endif
550 VSUM(odir, wip, nv.vp, -1.);
551 } else
552 VCOPY(nv.vdir, odir);
553 if (orb && mov) { /* orbit left/right */
554 spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
555 VSUM(nv.vp, wip, odir, -1.);
556 spinvector(nv.vdir, nv.vdir, nv.vup, d);
557 } else if (orb) { /* orbit up/down */
558 fcross(v1, odir, nv.vup);
559 if (normalize(v1) == 0.)
560 return(0);
561 spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
562 VSUM(nv.vp, wip, odir, -1.);
563 spinvector(nv.vdir, nv.vdir, v1, d);
564 } else if (mov) { /* move forward/backward */
565 d = MOVPCT/100. * mov;
566 VSUM(nv.vp, nv.vp, odir, d);
567 }
568 if (!mov ^ !orb && headlocked) { /* restore head height */
569 VSUM(v1, odev.v.vp, nv.vp, -1.);
570 d = DOT(v1, odev.v.vup);
571 VSUM(nv.vp, nv.vp, odev.v.vup, d);
572 }
573 if (setview(&nv) != NULL)
574 return(0); /* illegal view */
575 dev_view(&nv);
576 inpresflags |= DFL(DC_SETVIEW);
577 return(1);
578 }
579
580
581 static
582 getmove(ebut) /* get view change */
583 XButtonPressedEvent *ebut;
584 {
585 int movdir = MOVDIR(ebut->button);
586 int movorb = MOVORB(ebut->state);
587 int qlevel = 99;
588 time_t lasttime, thistime;
589 int nframes;
590 Window rootw, childw;
591 int rootx, rooty, wx, wy;
592 unsigned int statemask;
593
594 XNoOp(ourdisplay);
595
596 lasttime = time(0); nframes = 0;
597 while (!XCheckMaskEvent(ourdisplay,
598 ButtonReleaseMask, levptr(XEvent))) {
599
600 if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
601 &rootx, &rooty, &wx, &wy, &statemask))
602 break; /* on another screen */
603
604 if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
605 sleep(1);
606 lasttime++;
607 continue;
608 }
609 #ifdef STEREO
610 pushright();
611 glClear(GL_COLOR_BUFFER_BIT);
612 draw_grids();
613 smUpdate(&vwright, qlevel);
614 #ifdef DOBJ
615 dobj_render();
616 #endif
617 popright();
618 #endif
619 glClear(GL_COLOR_BUFFER_BIT);
620 draw_grids();
621 smUpdate(&odev.v, qlevel);
622 #ifdef DOBJ
623 dobj_render();
624 #endif
625 glFlush();
626 checkglerr("moving view");
627 nframes++;
628 thistime = time(0);
629 if (thistime - lasttime >= 3 ||
630 nframes > (int)(3*3*TARGETFPS)) {
631 qlevel = thistime<=lasttime ? 1000 :
632 (int)((double)nframes/(thistime-lasttime)
633 / TARGETFPS * qlevel + 0.5);
634 lasttime = thistime; nframes = 0;
635 if (qlevel > 99) {
636 if (qlevel > 300) { /* put on the brakes */
637 sleep(1);
638 lasttime++;
639 }
640 qlevel = 99;
641 } else if (qlevel < 1)
642 qlevel = 1;
643 }
644 }
645 if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
646 movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
647 wx = levptr(XButtonReleasedEvent)->x;
648 wy = levptr(XButtonReleasedEvent)->y;
649 moveview(wx, odev.vres-1-wy, movdir, movorb);
650 }
651 }
652
653
654 static
655 setglpersp(vp) /* set perspective view in GL */
656 register VIEW *vp;
657 {
658 double d, xmin, xmax, ymin, ymax;
659
660 if (mindpth >= maxdpth) {
661 dev_zmin = 0.1;
662 dev_zmax = 100.;
663 } else {
664 dev_zmin = 0.5*mindpth;
665 dev_zmax = 1.5*maxdpth;
666 if (dev_zmin > dev_zmax/100.)
667 dev_zmin = dev_zmax/100.;
668 }
669 if (odev.v.vfore > FTINY)
670 dev_zmin = odev.v.vfore;
671 if (odev.v.vaft > FTINY)
672 dev_zmax = odev.v.vaft;
673 if (dev_zmin < dev_zmax/5000.)
674 dev_zmin = dev_zmax/5000.;
675 xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
676 xmin = -xmax;
677 d = odev.v.hoff * (xmax - xmin);
678 xmin += d; xmax += d;
679 ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
680 ymin = -ymax;
681 d = odev.v.voff * (ymax - ymin);
682 ymin += d; ymax += d;
683 /* set view matrix */
684 glMatrixMode(GL_PROJECTION);
685 glLoadIdentity();
686 glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
687 gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
688 odev.v.vp[0] + odev.v.vdir[0],
689 odev.v.vp[1] + odev.v.vdir[1],
690 odev.v.vp[2] + odev.v.vdir[2],
691 odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
692 }
693
694
695 static
696 wipeclean() /* prepare for redraw */
697 {
698 #ifdef STEREO
699 setstereobuf(STEREO_BUFFER_RIGHT);
700 glClear(GL_DEPTH_BUFFER_BIT);
701 setstereobuf(STEREO_BUFFER_LEFT);
702 #endif
703 glClear(GL_DEPTH_BUFFER_BIT);
704 smClean();
705 }
706
707
708 static
709 getkey(ekey) /* get input key */
710 register XKeyPressedEvent *ekey;
711 {
712 int n;
713 char buf[8];
714
715 n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
716 if (n != 1)
717 return;
718 switch (buf[0]) {
719 case 'h': /* turn on height motion lock */
720 headlocked = 1;
721 return;
722 case 'H': /* turn off height motion lock */
723 headlocked = 0;
724 return;
725 case 'l': /* retrieve last view */
726 inpresflags |= DFL(DC_LASTVIEW);
727 return;
728 case 'p': /* pause computation */
729 inpresflags |= DFL(DC_PAUSE);
730 return;
731 case 'v': /* spit out view */
732 inpresflags |= DFL(DC_GETVIEW);
733 return;
734 case '\n':
735 case '\r': /* resume computation */
736 inpresflags |= DFL(DC_RESUME);
737 return;
738 case CTRL('R'): /* redraw screen */
739 wipeclean();
740 return;
741 case CTRL('L'): /* refresh from server */
742 if (inpresflags & DFL(DC_REDRAW))
743 return;
744 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
745 glDisable(GL_DEPTH_TEST);
746 draw_grids();
747 #ifdef STEREO
748 pushright();
749 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
750 draw_grids();
751 popright();
752 #endif
753 glEnable(GL_DEPTH_TEST);
754 glFlush();
755 smInit(rsL.max_samp); /* get rid of old values */
756 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
757 rayqleft = 0; /* hold off update */
758 return;
759 case 'K': /* kill rtrace process(es) */
760 inpresflags |= DFL(DC_KILL);
761 break;
762 case 'R': /* restart rtrace */
763 inpresflags |= DFL(DC_RESTART);
764 break;
765 case 'C': /* clobber holodeck */
766 inpresflags |= DFL(DC_CLOBBER);
767 break;
768 case 'q': /* quit the program */
769 inpresflags |= DFL(DC_QUIT);
770 return;
771 default:
772 XBell(ourdisplay, 0);
773 return;
774 }
775 }
776
777
778 static
779 fixwindow(eexp) /* repair damage to window */
780 register XExposeEvent *eexp;
781 {
782 if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
783 resizewindow((XConfigureEvent *)eexp);
784 return;
785 }
786 if (eexp->count) /* wait for final exposure */
787 return;
788 wipeclean(); /* clear depth */
789 }
790
791
792 static
793 resizewindow(ersz) /* resize window */
794 register XConfigureEvent *ersz;
795 {
796 glViewport(0, 0, ersz->width, ersz->height);
797
798 if (ersz->width == odev.hres && ersz->height == odev.vres)
799 return;
800
801 odev.hres = ersz->width;
802 odev.vres = ersz->height;
803
804 odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
805 odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
806
807 inpresflags |= DFL(DC_SETVIEW);
808 }