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root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.1
Committed: Tue Dec 23 18:31:00 1997 UTC (26 years, 4 months ago) by gregl
Content type: text/plain
Branch: MAIN
Log Message:
Initial revision

File Contents

# Content
1 /* Copyright (c) 1997 Silicon Graphics, Inc. */
2
3 #ifndef lint
4 static char SCCSid[] = "$SunId$ SGI";
5 #endif
6
7 /*
8 * OpenGL GLX driver for holodeck display.
9 * Based on rview driver.
10 */
11
12 #include "standard.h"
13 #include "tonemap.h"
14 #include "rhdriver.h"
15
16 #include <GL/glx.h>
17
18 #include "x11icon.h"
19
20 #ifndef FEQ
21 #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
22 #endif
23
24 #ifndef int4
25 #define int4 int
26 #endif
27
28 #ifndef FREEPCT
29 #define FREEPCT 25 /* percentage of values to free */
30 #endif
31
32 #ifndef NCONEV
33 #define NCONEV 7 /* number of cone base vertices */
34 #endif
35 #ifndef CONEH
36 #define CONEH 0.25 /* cone height (fraction of depth) */
37 #endif
38 #ifndef CONEW
39 #define CONEW 0.035 /* cone width (fraction of screen) */
40 #endif
41
42 #define GAMMA 2.2 /* default gamma correction */
43
44 #define MOVPCT 7 /* percent distance to move /frame */
45 #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
46 #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
47 #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
48
49 #define MINWIDTH 480 /* minimum graphics window width */
50 #define MINHEIGHT 400 /* minimum graphics window height */
51
52 #define VIEWDIST 356 /* assumed viewing distance (mm) */
53
54 #define BORWIDTH 5 /* border width */
55
56 #define ourscreen DefaultScreen(ourdisplay)
57 #define ourroot RootWindow(ourdisplay,ourscreen)
58 #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
59 ButtonPressMask|ButtonReleaseMask)
60
61 #define levptr(etype) ((etype *)&currentevent)
62
63 struct driver odev; /* global device driver structure */
64
65 static XEvent currentevent; /* current event */
66
67 static int mapped = 0; /* window is mapped? */
68 static unsigned long *pixval = NULL; /* allocated pixels */
69 static unsigned long ourblack=0, ourwhite=~0;
70
71 static Display *ourdisplay = NULL; /* our display */
72 static XVisualInfo *ourvinf; /* our visual information */
73 static Window gwind = 0; /* our graphics window */
74 static GLXContext gctx; /* our GLX context */
75
76 static double mindepth = FHUGE; /* minimum depth value so far */
77 static double maxdepth = 0.; /* maximum depth value */
78
79 static double pwidth, pheight; /* pixel dimensions (mm) */
80
81 static FVECT conev[NCONEV]; /* drawing cone */
82 static double coneh; /* cone height */
83
84 static int inpresflags; /* input result flags */
85
86 static int headlocked = 0; /* lock vertical motion */
87
88 static struct {
89 float (*wp)[3]; /* world intersection point array */
90 int4 *wd; /* world direction array */
91 TMbright *brt; /* encoded brightness array */
92 BYTE (*chr)[3]; /* encoded chrominance array */
93 BYTE (*rgb)[3]; /* tone-mapped color array */
94 BYTE *alpha; /* alpha values */
95 int nl; /* count of values */
96 int bl, tl; /* bottom and top (next) value index */
97 int tml; /* next value needing tone-mapping */
98 int drl; /* next value in need of drawing */
99 char *base; /* base of allocated memory */
100 } rV; /* our collection of values */
101
102 #define redraw() (rV.drl = rV.bl)
103
104 static int resizewindow(), getevent(), getkey(), moveview(),
105 setGLview(), getmove(), fixwindow(), mytmflags(),
106 newvalue(), drawvalue(), Compost(),
107 FindValue(), AllocValues(), TMapValues(), FreeValues();
108
109
110 dev_open(id) /* initialize X11 driver */
111 char *id;
112 {
113 extern char *getenv();
114 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
115 GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
116 GLX_ALPHA_SIZE,8, GLX_DEPTH_SIZE,23,
117 /*GLX_DOUBLEBUFFER,*/ None};
118 static int atlOK[] = {GLX_RGBA, GLX_RED_SIZE,4,
119 GLX_GREEN_SIZE,4, GLX_BLUE_SIZE,4,
120 GLX_ALPHA_SIZE,4, GLX_DEPTH_SIZE,15,
121 /*GLX_DOUBLEBUFFER,*/ None};
122 char *gv;
123 double gamval = GAMMA;
124 XSetWindowAttributes ourwinattr;
125 XWMHints ourxwmhints;
126 XSizeHints oursizhints;
127 /* open display server */
128 ourdisplay = XOpenDisplay(NULL);
129 if (ourdisplay == NULL)
130 error(USER, "cannot open X-windows; DISPLAY variable set?\n");
131 /* find a usable visual */
132 ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
133 if (ourvinf == NULL)
134 ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlOK);
135 if (ourvinf == NULL)
136 error(USER, "no suitable visuals available");
137 /* get a context */
138 gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
139 /* set gamma and tone mapping */
140 if ((gv = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
141 || (gv = getenv("DISPLAY_GAMMA")) != NULL)
142 gamval = atof(gv);
143 if (tmInit(mytmflags(), stdprims, gamval) == NULL)
144 error(SYSTEM, "not enough memory in dev_open");
145 /* open window */
146 ourwinattr.background_pixel = ourblack;
147 ourwinattr.border_pixel = ourblack;
148 ourwinattr.event_mask = ourmask;
149 /* this is stupid */
150 ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
151 ourvinf->visual, AllocNone);
152 gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
153 DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
154 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
155 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
156 CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
157 if (gwind == 0)
158 error(SYSTEM, "cannot create window\n");
159 XStoreName(ourdisplay, gwind, id);
160 /* set window manager hints */
161 ourxwmhints.flags = InputHint|IconPixmapHint;
162 ourxwmhints.input = True;
163 ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
164 gwind, x11icon_bits, x11icon_width, x11icon_height);
165 XSetWMHints(ourdisplay, gwind, &ourxwmhints);
166 oursizhints.min_width = MINWIDTH;
167 oursizhints.min_height = MINHEIGHT;
168 oursizhints.flags = PMinSize;
169 XSetNormalHints(ourdisplay, gwind, &oursizhints);
170 /* map the window and get its size */
171 XMapWindow(ourdisplay, gwind);
172 dev_input();
173 /* allocate our value list */
174 if (!AllocValues(DisplayWidth(ourdisplay,ourscreen) *
175 DisplayHeight(ourdisplay,ourscreen) / 4))
176 error(SYSTEM, "insufficient memory for value storage");
177 /* figure out sensible view */
178 pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
179 DisplayWidth(ourdisplay, ourscreen);
180 pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
181 DisplayHeight(ourdisplay, ourscreen);
182 copystruct(&odev.v, &stdview);
183 odev.v.type = VT_PER;
184 odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
185 odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
186 odev.name = id;
187 odev.ifd = ConnectionNumber(ourdisplay);
188 /* set GLX context and clear buffers */
189 glXMakeCurrent(ourdisplay, gwind, gctx);
190 glEnable(GL_DEPTH_TEST);
191 glDepthFunc(GL_LEQUAL);
192 glShadeModel(GL_FLAT);
193 glDisable(GL_DITHER);
194 glDrawBuffer(GL_FRONT_AND_BACK);
195 glReadBuffer(GL_BACK);
196 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
197 setGLview(); /* initialize view */
198 }
199
200
201 dev_close() /* close our display and free resources */
202 {
203 glXMakeCurrent(ourdisplay, None, NULL);
204 glXDestroyContext(ourdisplay, gctx);
205 XDestroyWindow(ourdisplay, gwind);
206 gwind = 0;
207 XCloseDisplay(ourdisplay);
208 ourdisplay = NULL;
209 tmDone(NULL);
210 FreeValues();
211 odev.v.type = 0;
212 odev.hres = odev.vres = 0;
213 odev.ifd = -1;
214 }
215
216
217 int
218 dev_view(nv) /* assign new driver view */
219 register VIEW *nv;
220 {
221 if (nv->type != VT_PER || /* check view legality */
222 nv->horiz > 120. || nv->vert > 120.) {
223 error(COMMAND, "illegal view type/angle");
224 nv->type = VT_PER;
225 nv->horiz = odev.v.horiz;
226 nv->vert = odev.v.vert;
227 return(0);
228 }
229 if (nv != &odev.v) {
230 if (!FEQ(nv->horiz,odev.v.horiz) || /* resize window? */
231 !FEQ(nv->vert,odev.v.vert)) {
232 int dw = DisplayWidth(ourdisplay,ourscreen);
233 int dh = DisplayHeight(ourdisplay,ourscreen);
234
235 dw -= 25; /* for window frame */
236 dh -= 50;
237 odev.hres = 2.*VIEWDIST/pwidth *
238 tan(PI/180./2.*nv->horiz);
239 odev.vres = 2.*VIEWDIST/pheight *
240 tan(PI/180./2.*nv->vert);
241 if (odev.hres > dw) {
242 odev.vres = dw * odev.vres / odev.hres;
243 odev.hres = dw;
244 }
245 if (odev.vres > dh) {
246 odev.hres = dh * odev.hres / odev.vres;
247 odev.vres = dh;
248 }
249 XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
250 }
251 copystruct(&odev.v, nv);
252 setGLview();
253 }
254 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
255 redraw();
256 return(1);
257 }
258
259
260 int
261 dev_input() /* get X11 input */
262 {
263 inpresflags = 0;
264
265 do
266 getevent();
267
268 while (XQLength(ourdisplay) > 0);
269
270 return(inpresflags);
271 }
272
273
274 dev_value(c, p, v) /* add a pixel value to our list */
275 COLR c;
276 FVECT p, v;
277 {
278 register int li;
279
280 li = newvalue();
281 VCOPY(rV.wp[li], p);
282 rV.wd[li] = encodedir(v);
283 tmCvColrs(&rV.brt[li], rV.chr[li], c, 1);
284 }
285
286
287 int
288 dev_flush() /* flush output */
289 {
290 if (mapped) {
291 TMapValues(0);
292 while (rV.drl != rV.tl) {
293 drawvalue(rV.drl);
294 if (++rV.drl >= rV.nl)
295 rV.drl = 0;
296 }
297 glFlush();
298 }
299 return(XPending(ourdisplay));
300 }
301
302
303 static int
304 mytmflags() /* figure out tone mapping flags */
305 {
306 extern char *progname;
307 register char *cp, *tail;
308 /* find basic name */
309 for (cp = tail = progname; *cp; cp++)
310 if (*cp == '/')
311 tail = cp+1;
312 for (cp = tail; *cp && *cp != '.'; cp++)
313 ;
314 if (cp-tail == 3 && !strncmp(tail, "glx", 3))
315 return(TM_F_CAMERA);
316 if (cp-tail == 4 && !strncmp(tail, "glxh", 4))
317 return(TM_F_HUMAN);
318 error(USER, "illegal driver name");
319 }
320
321
322 static
323 setGLview() /* set our GL view */
324 {
325 double xmin, xmax, ymin, ymax, zmin, zmax;
326 double d, cx, sx, crad;
327 FVECT vx, vy;
328 register int i, j;
329 /* compute view frustum */
330 if (normalize(odev.v.vdir) == 0.0)
331 return;
332 if (mindepth < maxdepth) {
333 zmin = 0.25*mindepth;
334 zmax = 8.0*maxdepth;
335 } else {
336 zmin = 0.01;
337 zmax = 1000.;
338 }
339 if (odev.v.vfore > FTINY)
340 zmin = odev.v.vfore;
341 if (odev.v.vaft > FTINY)
342 zmax = odev.v.vaft;
343 xmax = zmin * tan(PI/180./2. * odev.v.horiz);
344 xmin = -xmax;
345 d = odev.v.hoff * (xmax - xmin);
346 xmin += d; xmax += d;
347 ymax = zmin * tan(PI/180./2. * odev.v.vert);
348 ymin = -ymax;
349 d = odev.v.voff * (ymax - ymin);
350 ymin += d; ymax += d;
351 /* set view matrix */
352 glMatrixMode(GL_PROJECTION);
353 glLoadIdentity();
354 glFrustum(xmin, xmax, ymin, ymax, zmin, zmax);
355 gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
356 odev.v.vp[0] + odev.v.vdir[0],
357 odev.v.vp[1] + odev.v.vdir[1],
358 odev.v.vp[2] + odev.v.vdir[2],
359 odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
360 /* set viewport */
361 glViewport(0, 0, odev.hres, odev.vres);
362 /* initialize cone for Vornoi polys */
363 coneh = CONEH*(zmax - zmin);
364 crad = 0.5 * CONEW * 0.5*(xmax-xmin + ymax-ymin) * (zmin+coneh)/zmin;
365 vy[0] = vy[1] = vy[2] = 0.;
366 for (i = 0; i < 3; i++)
367 if (odev.v.vdir[i] < 0.6 && odev.v.vdir[i] > -0.6)
368 break;
369 vy[i] = 1.;
370 fcross(vx, vy, odev.v.vdir);
371 normalize(vx);
372 fcross(vy, odev.v.vdir, vx);
373 for (j = 0, d = 0.; j < NCONEV; j++, d += 2.*PI/NCONEV) {
374 cx = crad*cos(d); sx = crad*sin(d);
375 for (i = 0; i < 3; i++)
376 conev[j][i] = coneh*odev.v.vdir[i] +
377 cx*vx[i] + sx*vy[i];
378 }
379 }
380
381
382 static int
383 newvalue() /* allocate a leaf from our pile */
384 {
385 int li;
386
387 li = rV.tl++;
388 if (rV.tl >= rV.nl) /* get next leaf in ring */
389 rV.tl = 0;
390 if (rV.tl == rV.bl) /* need to shake some free */
391 Compost(FREEPCT);
392 return(li);
393 }
394
395
396 static
397 drawvalue(li) /* draw a pixel value as a cone */
398 register int li;
399 {
400 static FVECT apex, disp;
401 double d, h, v;
402 register int i;
403 /* compute cone's base displacement */
404 VCOPY(apex, rV.wp[li]);
405 disp[0] = apex[0] - odev.v.vp[0];
406 disp[1] = apex[1] - odev.v.vp[1];
407 disp[2] = apex[2] - odev.v.vp[2];
408 if ((d = DOT(disp,odev.v.vdir)) <= odev.v.vfore || d <= FTINY)
409 return;
410 if (d > 1e5) { /* background region */
411 if (odev.v.vaft > FTINY)
412 return;
413 h = maxdepth/d;
414 disp[0] *= h; disp[1] *= h; disp[2] *= h;
415 apex[0] = odev.v.vp[0] + disp[0];
416 apex[1] = odev.v.vp[1] + disp[1];
417 apex[2] = odev.v.vp[2] + disp[2];
418 d = maxdepth;
419 } else if (d > maxdepth)
420 maxdepth = d;
421 h = DOT(disp,odev.v.hvec)/(d*odev.v.hn2);
422 v = DOT(disp,odev.v.vvec)/(d*odev.v.vn2);
423 if (fabs(h - odev.v.hoff) < 0.5 && fabs(v - odev.v.voff) < 0.5 &&
424 d < mindepth)
425 {
426 fprintf(stderr, "min depth now %lf (%lf,%lf,%lf)\n", d, apex[0], apex[1], apex[2]);
427 mindepth = d;
428 }
429 for (i = 0; i < 3; i++)
430 disp[i] = apex[i] + coneh*(h*odev.v.hvec[i] + v*odev.v.vvec[i]);
431 /* draw pyramid (cone approx.) */
432 glColor4ub(rV.rgb[li][0], rV.rgb[li][1], rV.rgb[li][2], rV.alpha[li]);
433 glBegin(GL_TRIANGLE_FAN);
434 glVertex3f(apex[0], apex[1], apex[2]);
435 for (i = 0; i < NCONEV; i++)
436 glVertex3d(conev[i][0] + disp[0], conev[i][1] + disp[1],
437 conev[i][2] + disp[2]);
438 /* connect last side to first */
439 glVertex3d(conev[0][0] + disp[0], conev[0][1] + disp[1],
440 conev[0][2] + disp[2]);
441 glEnd(); /* done */
442 }
443
444
445 #define LEAFSIZ (3*sizeof(float)+sizeof(int4)+\
446 sizeof(TMbright)+7*sizeof(BYTE))
447
448 static
449 AllocValues(n) /* allocate space for n values */
450 register int n;
451 {
452 unsigned nbytes;
453 register unsigned i;
454
455 if (n <= 0)
456 return(0);
457 if (rV.nl >= n)
458 return(rV.nl);
459 else if (rV.nl > 0)
460 free(rV.base);
461 /* round space up to nearest power of 2 */
462 nbytes = n*LEAFSIZ + 8;
463 for (i = 1024; nbytes > i; i <<= 1)
464 ;
465 n = (i - 8) / LEAFSIZ; /* should we make sure n is even? */
466 rV.base = (char *)malloc(n*LEAFSIZ);
467 if (rV.base == NULL)
468 return(0);
469 /* assign larger alignment types earlier */
470 rV.wp = (float (*)[3])rV.base;
471 rV.wd = (int4 *)(rV.wp + n);
472 rV.brt = (TMbright *)(rV.wd + n);
473 rV.chr = (BYTE (*)[3])(rV.brt + n);
474 rV.rgb = (BYTE (*)[3])(rV.chr + n);
475 rV.alpha = (BYTE *)(rV.rgb + n);
476 rV.nl = n;
477 rV.drl = rV.tml = rV.bl = rV.tl = 0;
478 return(n);
479 }
480
481 #undef LEAFSIZ
482
483
484 static
485 FreeValues() /* free our allocated values */
486 {
487 if (rV.nl <= 0)
488 return;
489 free(rV.base);
490 rV.base = NULL;
491 rV.nl = 0;
492 }
493
494
495 static
496 TMapValues(redo) /* map our values to RGB */
497 int redo;
498 {
499 int aorg, alen, borg, blen;
500 /* recompute mapping? */
501 if (redo)
502 rV.tml = rV.bl;
503 /* already done? */
504 if (rV.tml == rV.tl)
505 return(1);
506 /* compute segments */
507 aorg = rV.tml;
508 if (rV.tl >= aorg) {
509 alen = rV.tl - aorg;
510 blen = 0;
511 } else {
512 alen = rV.nl - aorg;
513 borg = 0;
514 blen = rV.tl;
515 }
516 /* (re)compute tone mapping? */
517 if (rV.tml == rV.bl) {
518 tmClearHisto();
519 tmAddHisto(rV.brt+aorg, alen, 1);
520 if (blen > 0)
521 tmAddHisto(rV.brt+borg, blen, 1);
522 if (tmComputeMapping(0., 0., 0.) != TM_E_OK)
523 return(0);
524 rV.drl = rV.bl;
525 }
526 if (tmMapPixels(rV.rgb+aorg, rV.brt+aorg,
527 rV.chr+aorg, alen) != TM_E_OK)
528 return(0);
529 if (blen > 0)
530 tmMapPixels(rV.rgb+borg, rV.brt+borg,
531 rV.chr+borg, blen);
532 /* compute unique alpha values */
533 rV.tml = rV.tl;
534 return(1);
535 }
536
537
538 static int
539 Compost(pct) /* free up some values */
540 int pct;
541 {
542 int nused, nclear, nmapped, ndrawn;
543 /* figure out how many values to clear */
544 nclear = rV.nl * pct / 100;
545 nused = rV.tl - rV.bl;
546 if (nused <= 0) nused += rV.nl;
547 nclear -= rV.nl - nused;
548 if (nclear <= 0)
549 return(0);
550 if (nclear >= nused) { /* clear them all */
551 rV.drl = rV.tml = rV.bl = rV.tl = 0;
552 return(nused);
553 }
554 /* else clear values from bottom */
555 ndrawn = rV.drl - rV.bl;
556 if (ndrawn < 0) ndrawn += rV.nl;
557 nmapped = rV.tml - rV.bl;
558 if (nmapped < 0) nmapped += rV.nl;
559 rV.bl += nclear;
560 if (rV.bl >= rV.nl) rV.bl -= rV.nl;
561 if (ndrawn < nclear) rV.drl = rV.bl;
562 if (nmapped < nclear) rV.tml = rV.bl;
563 return(nclear);
564 }
565
566
567 static
568 getevent() /* get next event */
569 {
570 XNextEvent(ourdisplay, levptr(XEvent));
571 switch (levptr(XEvent)->type) {
572 case ConfigureNotify:
573 resizewindow(levptr(XConfigureEvent));
574 break;
575 case UnmapNotify:
576 mapped = 0;
577 break;
578 case MapNotify:
579 mapped = 1;
580 break;
581 case Expose:
582 fixwindow(levptr(XExposeEvent));
583 break;
584 case KeyPress:
585 getkey(levptr(XKeyPressedEvent));
586 break;
587 case ButtonPress:
588 getmove(levptr(XButtonPressedEvent));
589 break;
590 }
591 }
592
593
594 static
595 draw3dline(wp) /* draw 3d line in world coordinates */
596 register FVECT wp[2];
597 {
598 glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
599 glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
600 }
601
602
603 static
604 draw_grids() /* draw holodeck section grids */
605 {
606 static GLubyte gridrgba[4] = {0x0, 0xff, 0xff, 0x00};
607
608 if (!mapped)
609 return;
610 glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]);
611 /* draw each grid line */
612 glBegin(GL_LINES);
613 gridlines(draw3dline);
614 glEnd();
615 }
616
617
618 static int
619 FindValue(dx, dy) /* find a value on the display */
620 int dx, dy;
621 {
622 return(-1); /* not found */
623 }
624
625
626 static
627 moveview(dx, dy, mov, orb) /* move our view */
628 int dx, dy, mov, orb;
629 {
630 VIEW nv;
631 FVECT odir, v1;
632 double d;
633 register int li;
634 /* start with old view */
635 copystruct(&nv, &odev.v);
636 /* change view direction */
637 if (mov | orb) {
638 if ((li = FindValue(dx, dy)) < 0)
639 return(0); /* not on window */
640 VSUM(odir, rV.wp[li], nv.vp, -1.);
641 } else {
642 if (viewray(nv.vp, nv.vdir, &odev.v,
643 (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
644 return(0); /* outside view */
645 }
646 if (orb && mov) { /* orbit left/right */
647 spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
648 VSUM(nv.vp, rV.wp[li], odir, -1.);
649 spinvector(nv.vdir, nv.vdir, nv.vup, d);
650 } else if (orb) { /* orbit up/down */
651 fcross(v1, odir, nv.vup);
652 if (normalize(v1) == 0.)
653 return(0);
654 spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
655 VSUM(nv.vp, rV.wp[li], odir, -1.);
656 spinvector(nv.vdir, nv.vdir, v1, d);
657 } else if (mov) { /* move forward/backward */
658 d = MOVPCT/100. * mov;
659 VSUM(nv.vp, nv.vp, odir, d);
660 }
661 if (!mov ^ !orb && headlocked) { /* restore head height */
662 VSUM(v1, odev.v.vp, nv.vp, -1.);
663 d = DOT(v1, odev.v.vup);
664 VSUM(nv.vp, nv.vp, odev.v.vup, d);
665 }
666 if (setview(&nv) != NULL)
667 return(0); /* illegal view */
668 dev_view(&nv);
669 inpresflags |= DFL(DC_SETVIEW);
670 return(1);
671 }
672
673
674 static
675 getmove(ebut) /* get view change */
676 XButtonPressedEvent *ebut;
677 {
678 int movdir = MOVDIR(ebut->button);
679 int movorb = MOVORB(ebut->state);
680 Window rootw, childw;
681 int rootx, rooty, wx, wy;
682 unsigned int statemask;
683
684 XNoOp(ourdisplay);
685
686 while (!XCheckMaskEvent(ourdisplay,
687 ButtonReleaseMask, levptr(XEvent))) {
688
689 if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
690 &rootx, &rooty, &wx, &wy, &statemask))
691 break; /* on another screen */
692
693 if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
694 sleep(1);
695 continue;
696 }
697 draw_grids();
698 dev_flush();
699 }
700 if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
701 movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
702 wx = levptr(XButtonReleasedEvent)->x;
703 wy = levptr(XButtonReleasedEvent)->y;
704 moveview(wx, odev.vres-1-wy, movdir, movorb);
705 }
706 dev_flush();
707 }
708
709
710 static
711 getkey(ekey) /* get input key */
712 register XKeyPressedEvent *ekey;
713 {
714 int n;
715 char buf[8];
716
717 n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
718 if (n != 1)
719 return;
720 switch (buf[0]) {
721 case 'h': /* turn on height motion lock */
722 headlocked = 1;
723 return;
724 case 'H': /* turn off height motion lock */
725 headlocked = 0;
726 return;
727 case 'l': /* retrieve last view */
728 inpresflags |= DFL(DC_LASTVIEW);
729 return;
730 case 'p': /* pause computation */
731 inpresflags |= DFL(DC_PAUSE);
732 return;
733 case 'v': /* spit out view */
734 inpresflags |= DFL(DC_GETVIEW);
735 return;
736 case '\n':
737 case '\r': /* resume computation */
738 inpresflags |= DFL(DC_RESUME);
739 return;
740 case CTRL('R'): /* redraw screen */
741 TMapValues(1);
742 redraw();
743 return;
744 case CTRL('L'): /* refresh from server */
745 if (inpresflags & DFL(DC_REDRAW))
746 return;
747 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
748 glDrawBuffer(GL_FRONT);
749 glDisable(GL_DEPTH_TEST);
750 draw_grids();
751 glEnable(GL_DEPTH_TEST);
752 glDrawBuffer(GL_FRONT_AND_BACK);
753 glFlush();
754 Compost(100); /* get rid of old values */
755 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
756 return;
757 case 'K': /* kill rtrace process(es) */
758 inpresflags |= DFL(DC_KILL);
759 break;
760 case 'R': /* restart rtrace */
761 inpresflags |= DFL(DC_RESTART);
762 break;
763 case 'C': /* clobber holodeck */
764 inpresflags |= DFL(DC_CLOBBER);
765 break;
766 case 'q': /* quit the program */
767 inpresflags |= DFL(DC_QUIT);
768 return;
769 default:
770 XBell(ourdisplay, 0);
771 return;
772 }
773 }
774
775
776 static
777 fixwindow(eexp) /* repair damage to window */
778 register XExposeEvent *eexp;
779 {
780 if (odev.hres == 0 || odev.vres == 0) { /* first exposure */
781 odev.hres = eexp->width;
782 odev.vres = eexp->height;
783 }
784 if (eexp->width == odev.hres && eexp->height == odev.vres)
785 TMapValues(1);
786 if (!eexp->count)
787 redraw();
788 }
789
790
791 static
792 resizewindow(ersz) /* resize window */
793 register XConfigureEvent *ersz;
794 {
795 if (ersz->width == odev.hres && ersz->height == odev.vres)
796 return;
797
798 odev.hres = ersz->width;
799 odev.vres = ersz->height;
800
801 odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
802 odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
803
804 setGLview();
805
806 inpresflags |= DFL(DC_SETVIEW);
807 }