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root/radiance/ray/src/hd/rhd_glx.c
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Comparing ray/src/hd/rhd_glx.c (file contents):
Revision 3.10 by gregl, Thu Jan 1 13:00:15 1998 UTC vs.
Revision 3.11 by gregl, Thu Jan 1 14:48:46 1998 UTC

# Line 168 | Line 168 | char  *id;
168          dev_input();                    /* sets size and view angles */
169                                          /* allocate our leaf pile */
170          if (!qtAllocLeaves(DisplayWidth(ourdisplay,ourscreen) *
171 <                        DisplayHeight(ourdisplay,ourscreen) /
172 <                        (qtMinNodesiz*qtMinNodesiz)))
171 >                        DisplayHeight(ourdisplay,ourscreen) * 3 /
172 >                        (qtMinNodesiz*qtMinNodesiz*2)))
173                  error(SYSTEM, "insufficient memory for value storage");
174          odev.name = id;
175          odev.ifd = ConnectionNumber(ourdisplay);

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