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gregl |
3.1 |
/* Copyright (c) 1997 Silicon Graphics, Inc. */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ SGI"; |
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#endif |
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/* |
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* OpenGL GLX driver for holodeck display. |
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gregl |
3.2 |
* Based on x11 driver. |
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gregl |
3.1 |
*/ |
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#include "standard.h" |
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#include "tonemap.h" |
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#include "rhdriver.h" |
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#include <GL/glx.h> |
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#include "x11icon.h" |
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#ifndef FEQ |
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#define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY) |
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#endif |
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#ifndef int4 |
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#define int4 int |
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#endif |
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#ifndef FREEPCT |
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gregl |
3.2 |
#define FREEPCT 10 /* percentage of values to free */ |
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gregl |
3.1 |
#endif |
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#ifndef NCONEV |
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#define NCONEV 7 /* number of cone base vertices */ |
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#endif |
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#ifndef CONEH |
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gregl |
3.3 |
#define CONEH 3. /* cone height (fraction of depth) */ |
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gregl |
3.1 |
#endif |
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#ifndef CONEW |
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gregl |
3.3 |
#define CONEW 0.05 /* cone width (fraction of screen) */ |
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gregl |
3.1 |
#endif |
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gregl |
3.2 |
#ifndef DIRPEN |
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#define DIRPEN 0.001 /* direction penalty factor */ |
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#endif |
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gregl |
3.3 |
#ifndef VALUA |
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#define VALUA 16 /* target value area (pixels) */ |
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#endif |
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gregl |
3.1 |
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gregl |
3.2 |
#define GAMMA 1.4 /* default gamma correction */ |
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gregl |
3.1 |
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#define MOVPCT 7 /* percent distance to move /frame */ |
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#define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1) |
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#define MOVDEG (-5) /* degrees to orbit CW/down /frame */ |
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#define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0) |
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#define MINWIDTH 480 /* minimum graphics window width */ |
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#define MINHEIGHT 400 /* minimum graphics window height */ |
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#define VIEWDIST 356 /* assumed viewing distance (mm) */ |
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#define BORWIDTH 5 /* border width */ |
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#define ourscreen DefaultScreen(ourdisplay) |
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#define ourroot RootWindow(ourdisplay,ourscreen) |
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#define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\ |
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ButtonPressMask|ButtonReleaseMask) |
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#define levptr(etype) ((etype *)¤tevent) |
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struct driver odev; /* global device driver structure */ |
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static XEvent currentevent; /* current event */ |
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static int mapped = 0; /* window is mapped? */ |
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static unsigned long ourblack=0, ourwhite=~0; |
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static Display *ourdisplay = NULL; /* our display */ |
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static XVisualInfo *ourvinf; /* our visual information */ |
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static Window gwind = 0; /* our graphics window */ |
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static GLXContext gctx; /* our GLX context */ |
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static double mindepth = FHUGE; /* minimum depth value so far */ |
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gregl |
3.2 |
static double maxdepth = 0.; /* maximum depth value so far */ |
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gregl |
3.1 |
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static double pwidth, pheight; /* pixel dimensions (mm) */ |
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static FVECT conev[NCONEV]; /* drawing cone */ |
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static double coneh; /* cone height */ |
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static int inpresflags; /* input result flags */ |
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static int headlocked = 0; /* lock vertical motion */ |
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gregl |
3.3 |
static int quicken = 0; /* quicker, sloppier update rate? */ |
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gregl |
3.1 |
static struct { |
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float (*wp)[3]; /* world intersection point array */ |
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int4 *wd; /* world direction array */ |
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TMbright *brt; /* encoded brightness array */ |
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BYTE (*chr)[3]; /* encoded chrominance array */ |
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BYTE (*rgb)[3]; /* tone-mapped color array */ |
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BYTE *alpha; /* alpha values */ |
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int nl; /* count of values */ |
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int bl, tl; /* bottom and top (next) value index */ |
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int tml; /* next value needing tone-mapping */ |
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int drl; /* next value in need of drawing */ |
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char *base; /* base of allocated memory */ |
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} rV; /* our collection of values */ |
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gregl |
3.2 |
static int *valmap = NULL; /* sorted map of screen values */ |
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static int vmaplen = 0; /* value map length */ |
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gregl |
3.1 |
#define redraw() (rV.drl = rV.bl) |
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static int resizewindow(), getevent(), getkey(), moveview(), |
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setGLview(), getmove(), fixwindow(), mytmflags(), |
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gregl |
3.2 |
drawvalue(), valcmp(), clralphas(), setalphas(), mergalphas(), |
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IndexValue(), Compost(), FindValue(), TMapValues(), |
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AllocValues(), FreeValues(); |
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gregl |
3.1 |
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gregl |
3.2 |
extern int4 encodedir(); |
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extern double fdir2diff(), dir2diff(); |
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gregl |
3.1 |
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gregl |
3.2 |
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gregl |
3.1 |
dev_open(id) /* initialize X11 driver */ |
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char *id; |
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{ |
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extern char *getenv(); |
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static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8, |
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GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8, |
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gregl |
3.2 |
GLX_ALPHA_SIZE,8, GLX_DEPTH_SIZE,15, |
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None}; |
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gregl |
3.1 |
char *gv; |
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double gamval = GAMMA; |
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XSetWindowAttributes ourwinattr; |
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XWMHints ourxwmhints; |
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XSizeHints oursizhints; |
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/* open display server */ |
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ourdisplay = XOpenDisplay(NULL); |
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if (ourdisplay == NULL) |
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error(USER, "cannot open X-windows; DISPLAY variable set?\n"); |
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/* find a usable visual */ |
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ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest); |
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if (ourvinf == NULL) |
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error(USER, "no suitable visuals available"); |
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/* get a context */ |
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gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE); |
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/* set gamma and tone mapping */ |
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if ((gv = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL |
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|| (gv = getenv("DISPLAY_GAMMA")) != NULL) |
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gamval = atof(gv); |
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if (tmInit(mytmflags(), stdprims, gamval) == NULL) |
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error(SYSTEM, "not enough memory in dev_open"); |
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/* open window */ |
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ourwinattr.background_pixel = ourblack; |
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ourwinattr.border_pixel = ourblack; |
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ourwinattr.event_mask = ourmask; |
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/* this is stupid */ |
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ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot, |
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ourvinf->visual, AllocNone); |
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gwind = XCreateWindow(ourdisplay, ourroot, 0, 0, |
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DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH, |
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DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH, |
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BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual, |
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CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr); |
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if (gwind == 0) |
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error(SYSTEM, "cannot create window\n"); |
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XStoreName(ourdisplay, gwind, id); |
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/* set window manager hints */ |
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ourxwmhints.flags = InputHint|IconPixmapHint; |
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ourxwmhints.input = True; |
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ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay, |
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gwind, x11icon_bits, x11icon_width, x11icon_height); |
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XSetWMHints(ourdisplay, gwind, &ourxwmhints); |
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oursizhints.min_width = MINWIDTH; |
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oursizhints.min_height = MINHEIGHT; |
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oursizhints.flags = PMinSize; |
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XSetNormalHints(ourdisplay, gwind, &oursizhints); |
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gregl |
3.2 |
/* set GLX context */ |
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glXMakeCurrent(ourdisplay, gwind, gctx); |
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glEnable(GL_DEPTH_TEST); |
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glDepthFunc(GL_LEQUAL); |
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glShadeModel(GL_FLAT); |
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glDisable(GL_DITHER); |
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gregl |
3.1 |
/* figure out sensible view */ |
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pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) / |
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DisplayWidth(ourdisplay, ourscreen); |
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pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) / |
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DisplayHeight(ourdisplay, ourscreen); |
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copystruct(&odev.v, &stdview); |
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odev.v.type = VT_PER; |
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gregl |
3.2 |
/* map the window */ |
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XMapWindow(ourdisplay, gwind); |
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dev_input(); /* sets size and view angles */ |
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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/* allocate our value list */ |
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if (!AllocValues(DisplayWidth(ourdisplay,ourscreen) * |
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gregl |
3.3 |
DisplayHeight(ourdisplay,ourscreen) / VALUA)) |
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gregl |
3.2 |
error(SYSTEM, "insufficient memory for value storage"); |
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gregl |
3.1 |
odev.name = id; |
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odev.ifd = ConnectionNumber(ourdisplay); |
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} |
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dev_close() /* close our display and free resources */ |
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{ |
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glXMakeCurrent(ourdisplay, None, NULL); |
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glXDestroyContext(ourdisplay, gctx); |
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XDestroyWindow(ourdisplay, gwind); |
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gwind = 0; |
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XCloseDisplay(ourdisplay); |
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ourdisplay = NULL; |
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tmDone(NULL); |
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FreeValues(); |
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odev.v.type = 0; |
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odev.hres = odev.vres = 0; |
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odev.ifd = -1; |
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} |
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int |
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dev_view(nv) /* assign new driver view */ |
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register VIEW *nv; |
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{ |
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if (nv->type != VT_PER || /* check view legality */ |
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nv->horiz > 120. || nv->vert > 120.) { |
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error(COMMAND, "illegal view type/angle"); |
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nv->type = VT_PER; |
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nv->horiz = odev.v.horiz; |
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nv->vert = odev.v.vert; |
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return(0); |
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} |
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if (nv != &odev.v) { |
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if (!FEQ(nv->horiz,odev.v.horiz) || /* resize window? */ |
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!FEQ(nv->vert,odev.v.vert)) { |
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int dw = DisplayWidth(ourdisplay,ourscreen); |
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int dh = DisplayHeight(ourdisplay,ourscreen); |
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dw -= 25; /* for window frame */ |
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dh -= 50; |
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odev.hres = 2.*VIEWDIST/pwidth * |
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tan(PI/180./2.*nv->horiz); |
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odev.vres = 2.*VIEWDIST/pheight * |
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tan(PI/180./2.*nv->vert); |
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if (odev.hres > dw) { |
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odev.vres = dw * odev.vres / odev.hres; |
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odev.hres = dw; |
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} |
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if (odev.vres > dh) { |
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odev.hres = dh * odev.hres / odev.vres; |
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odev.vres = dh; |
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} |
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XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres); |
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gregl |
3.2 |
dev_input(); /* get resize event */ |
254 |
gregl |
3.1 |
} |
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copystruct(&odev.v, nv); |
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setGLview(); |
257 |
gregl |
3.2 |
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
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redraw(); |
259 |
gregl |
3.1 |
} |
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return(1); |
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} |
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int |
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dev_input() /* get X11 input */ |
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{ |
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inpresflags = 0; |
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do |
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getevent(); |
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while (XQLength(ourdisplay) > 0); |
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return(inpresflags); |
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} |
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dev_value(c, p, v) /* add a pixel value to our list */ |
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COLR c; |
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FVECT p, v; |
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{ |
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register int li; |
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284 |
gregl |
3.2 |
li = rV.tl++; |
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if (rV.tl >= rV.nl) /* get next leaf in ring */ |
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rV.tl = 0; |
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if (rV.tl == rV.bl) /* need to shake some free */ |
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Compost(FREEPCT); |
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gregl |
3.1 |
VCOPY(rV.wp[li], p); |
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rV.wd[li] = encodedir(v); |
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tmCvColrs(&rV.brt[li], rV.chr[li], c, 1); |
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} |
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295 |
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int |
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dev_flush() /* flush output */ |
297 |
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{ |
298 |
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if (mapped) { |
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TMapValues(0); |
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while (rV.drl != rV.tl) { |
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drawvalue(rV.drl); |
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if (++rV.drl >= rV.nl) |
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rV.drl = 0; |
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} |
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glFlush(); |
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} |
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return(XPending(ourdisplay)); |
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} |
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310 |
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311 |
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static int |
312 |
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mytmflags() /* figure out tone mapping flags */ |
313 |
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{ |
314 |
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extern char *progname; |
315 |
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register char *cp, *tail; |
316 |
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/* find basic name */ |
317 |
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for (cp = tail = progname; *cp; cp++) |
318 |
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if (*cp == '/') |
319 |
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tail = cp+1; |
320 |
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for (cp = tail; *cp && *cp != '.'; cp++) |
321 |
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; |
322 |
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if (cp-tail == 3 && !strncmp(tail, "glx", 3)) |
323 |
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return(TM_F_CAMERA); |
324 |
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if (cp-tail == 4 && !strncmp(tail, "glxh", 4)) |
325 |
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return(TM_F_HUMAN); |
326 |
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error(USER, "illegal driver name"); |
327 |
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} |
328 |
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329 |
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330 |
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static |
331 |
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setGLview() /* set our GL view */ |
332 |
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{ |
333 |
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double xmin, xmax, ymin, ymax, zmin, zmax; |
334 |
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double d, cx, sx, crad; |
335 |
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FVECT vx, vy; |
336 |
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register int i, j; |
337 |
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/* compute view frustum */ |
338 |
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if (normalize(odev.v.vdir) == 0.0) |
339 |
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return; |
340 |
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if (mindepth < maxdepth) { |
341 |
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zmin = 0.25*mindepth; |
342 |
gregl |
3.2 |
zmax = 4.0*(1.+CONEH)*maxdepth; |
343 |
gregl |
3.1 |
} else { |
344 |
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zmin = 0.01; |
345 |
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zmax = 1000.; |
346 |
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} |
347 |
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if (odev.v.vfore > FTINY) |
348 |
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zmin = odev.v.vfore; |
349 |
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if (odev.v.vaft > FTINY) |
350 |
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zmax = odev.v.vaft; |
351 |
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xmax = zmin * tan(PI/180./2. * odev.v.horiz); |
352 |
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xmin = -xmax; |
353 |
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d = odev.v.hoff * (xmax - xmin); |
354 |
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xmin += d; xmax += d; |
355 |
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ymax = zmin * tan(PI/180./2. * odev.v.vert); |
356 |
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ymin = -ymax; |
357 |
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d = odev.v.voff * (ymax - ymin); |
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ymin += d; ymax += d; |
359 |
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/* set view matrix */ |
360 |
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glMatrixMode(GL_PROJECTION); |
361 |
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glLoadIdentity(); |
362 |
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glFrustum(xmin, xmax, ymin, ymax, zmin, zmax); |
363 |
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gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2], |
364 |
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odev.v.vp[0] + odev.v.vdir[0], |
365 |
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odev.v.vp[1] + odev.v.vdir[1], |
366 |
|
|
odev.v.vp[2] + odev.v.vdir[2], |
367 |
|
|
odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]); |
368 |
|
|
/* set viewport */ |
369 |
|
|
glViewport(0, 0, odev.hres, odev.vres); |
370 |
|
|
/* initialize cone for Vornoi polys */ |
371 |
|
|
coneh = CONEH*(zmax - zmin); |
372 |
|
|
crad = 0.5 * CONEW * 0.5*(xmax-xmin + ymax-ymin) * (zmin+coneh)/zmin; |
373 |
|
|
vy[0] = vy[1] = vy[2] = 0.; |
374 |
|
|
for (i = 0; i < 3; i++) |
375 |
|
|
if (odev.v.vdir[i] < 0.6 && odev.v.vdir[i] > -0.6) |
376 |
|
|
break; |
377 |
|
|
vy[i] = 1.; |
378 |
|
|
fcross(vx, vy, odev.v.vdir); |
379 |
|
|
normalize(vx); |
380 |
|
|
fcross(vy, odev.v.vdir, vx); |
381 |
|
|
for (j = 0, d = 0.; j < NCONEV; j++, d += 2.*PI/NCONEV) { |
382 |
|
|
cx = crad*cos(d); sx = crad*sin(d); |
383 |
|
|
for (i = 0; i < 3; i++) |
384 |
|
|
conev[j][i] = coneh*odev.v.vdir[i] + |
385 |
|
|
cx*vx[i] + sx*vy[i]; |
386 |
|
|
} |
387 |
|
|
} |
388 |
|
|
|
389 |
|
|
|
390 |
gregl |
3.3 |
#define SUCCSTEP 8 /* skip step when successful */ |
391 |
|
|
#define MAXSTEP 64 |
392 |
|
|
|
393 |
gregl |
3.1 |
static |
394 |
|
|
drawvalue(li) /* draw a pixel value as a cone */ |
395 |
|
|
register int li; |
396 |
|
|
{ |
397 |
gregl |
3.3 |
static int skipstep = 1; |
398 |
gregl |
3.2 |
static FVECT disp; |
399 |
|
|
FVECT apex; |
400 |
|
|
double d, dorg, dnew, h, v; |
401 |
gregl |
3.1 |
register int i; |
402 |
gregl |
3.3 |
/* check for quicker update */ |
403 |
|
|
if (quicken) { |
404 |
|
|
if (li % skipstep) |
405 |
|
|
return; |
406 |
|
|
if (skipstep < MAXSTEP) |
407 |
|
|
skipstep++; |
408 |
|
|
} |
409 |
gregl |
3.2 |
/* compute cone coordinates */ |
410 |
|
|
disp[0] = rV.wp[li][0] - odev.v.vp[0]; |
411 |
|
|
disp[1] = rV.wp[li][1] - odev.v.vp[1]; |
412 |
|
|
disp[2] = rV.wp[li][2] - odev.v.vp[2]; |
413 |
|
|
dorg = DOT(disp,odev.v.vdir); |
414 |
|
|
if (dorg <= odev.v.vfore) |
415 |
|
|
return; /* clipped too near */ |
416 |
|
|
if (odev.v.vaft > FTINY && dorg > odev.v.vaft) |
417 |
|
|
return; /* clipped too far */ |
418 |
|
|
if (dorg > 1e5) { /* background pixel */ |
419 |
|
|
dnew = maxdepth; |
420 |
|
|
d = dnew/dorg; |
421 |
gregl |
3.3 |
dorg = maxdepth; |
422 |
gregl |
3.2 |
} else { /* foreground pixel, compute penalty */ |
423 |
|
|
normalize(disp); |
424 |
|
|
d = dnew = dorg + coneh*fdir2diff(rV.wd[li],disp)*DIRPEN; |
425 |
|
|
} |
426 |
|
|
/* compute adjusted apex position */ |
427 |
|
|
disp[0] *= d; disp[1] *= d; disp[2] *= d; |
428 |
|
|
apex[0] = odev.v.vp[0] + disp[0]; |
429 |
|
|
apex[1] = odev.v.vp[1] + disp[1]; |
430 |
|
|
apex[2] = odev.v.vp[2] + disp[2]; |
431 |
|
|
/* compute view position and base offset */ |
432 |
|
|
h = DOT(disp,odev.v.hvec)/(dnew*odev.v.hn2); |
433 |
|
|
v = DOT(disp,odev.v.vvec)/(dnew*odev.v.vn2); |
434 |
|
|
if (fabs(h - odev.v.hoff) > 0.5 || fabs(v - odev.v.voff) > 0.5) |
435 |
|
|
return; /* clipped off screen */ |
436 |
|
|
if (dorg < mindepth) |
437 |
|
|
mindepth = dorg; |
438 |
|
|
if (dorg > maxdepth) |
439 |
|
|
maxdepth = dorg; |
440 |
gregl |
3.1 |
for (i = 0; i < 3; i++) |
441 |
|
|
disp[i] = apex[i] + coneh*(h*odev.v.hvec[i] + v*odev.v.vvec[i]); |
442 |
gregl |
3.2 |
/* draw cone (pyramid approx.) */ |
443 |
gregl |
3.1 |
glColor4ub(rV.rgb[li][0], rV.rgb[li][1], rV.rgb[li][2], rV.alpha[li]); |
444 |
|
|
glBegin(GL_TRIANGLE_FAN); |
445 |
|
|
glVertex3f(apex[0], apex[1], apex[2]); |
446 |
|
|
for (i = 0; i < NCONEV; i++) |
447 |
|
|
glVertex3d(conev[i][0] + disp[0], conev[i][1] + disp[1], |
448 |
|
|
conev[i][2] + disp[2]); |
449 |
gregl |
3.2 |
/* connect last face to first */ |
450 |
gregl |
3.1 |
glVertex3d(conev[0][0] + disp[0], conev[0][1] + disp[1], |
451 |
|
|
conev[0][2] + disp[2]); |
452 |
gregl |
3.2 |
glEnd(); /* done */ |
453 |
gregl |
3.3 |
skipstep = SUCCSTEP; |
454 |
gregl |
3.1 |
} |
455 |
|
|
|
456 |
gregl |
3.3 |
#undef SUCCSTEP |
457 |
|
|
#undef MAXSTEP |
458 |
gregl |
3.1 |
|
459 |
gregl |
3.3 |
|
460 |
gregl |
3.1 |
#define LEAFSIZ (3*sizeof(float)+sizeof(int4)+\ |
461 |
|
|
sizeof(TMbright)+7*sizeof(BYTE)) |
462 |
|
|
|
463 |
|
|
static |
464 |
|
|
AllocValues(n) /* allocate space for n values */ |
465 |
|
|
register int n; |
466 |
|
|
{ |
467 |
|
|
unsigned nbytes; |
468 |
|
|
register unsigned i; |
469 |
|
|
|
470 |
|
|
if (n <= 0) |
471 |
|
|
return(0); |
472 |
|
|
if (rV.nl >= n) |
473 |
|
|
return(rV.nl); |
474 |
|
|
else if (rV.nl > 0) |
475 |
|
|
free(rV.base); |
476 |
|
|
/* round space up to nearest power of 2 */ |
477 |
|
|
nbytes = n*LEAFSIZ + 8; |
478 |
|
|
for (i = 1024; nbytes > i; i <<= 1) |
479 |
|
|
; |
480 |
|
|
n = (i - 8) / LEAFSIZ; /* should we make sure n is even? */ |
481 |
|
|
rV.base = (char *)malloc(n*LEAFSIZ); |
482 |
|
|
if (rV.base == NULL) |
483 |
|
|
return(0); |
484 |
|
|
/* assign larger alignment types earlier */ |
485 |
|
|
rV.wp = (float (*)[3])rV.base; |
486 |
|
|
rV.wd = (int4 *)(rV.wp + n); |
487 |
|
|
rV.brt = (TMbright *)(rV.wd + n); |
488 |
|
|
rV.chr = (BYTE (*)[3])(rV.brt + n); |
489 |
|
|
rV.rgb = (BYTE (*)[3])(rV.chr + n); |
490 |
|
|
rV.alpha = (BYTE *)(rV.rgb + n); |
491 |
|
|
rV.nl = n; |
492 |
|
|
rV.drl = rV.tml = rV.bl = rV.tl = 0; |
493 |
|
|
return(n); |
494 |
|
|
} |
495 |
|
|
|
496 |
|
|
#undef LEAFSIZ |
497 |
|
|
|
498 |
|
|
|
499 |
|
|
static |
500 |
|
|
FreeValues() /* free our allocated values */ |
501 |
|
|
{ |
502 |
|
|
if (rV.nl <= 0) |
503 |
|
|
return; |
504 |
|
|
free(rV.base); |
505 |
|
|
rV.base = NULL; |
506 |
|
|
rV.nl = 0; |
507 |
|
|
} |
508 |
|
|
|
509 |
|
|
|
510 |
|
|
static |
511 |
gregl |
3.2 |
clralphas() /* prepare for new alpha values */ |
512 |
|
|
{ |
513 |
|
|
if (!vmaplen) |
514 |
|
|
return; |
515 |
|
|
free((char *)valmap); |
516 |
|
|
valmap = NULL; |
517 |
|
|
vmaplen = 0; |
518 |
|
|
} |
519 |
|
|
|
520 |
|
|
|
521 |
|
|
static int |
522 |
|
|
valcmp(v1p, v2p) /* compare two pixel values */ |
523 |
|
|
int *v1p, *v2p; |
524 |
|
|
{ |
525 |
|
|
register int v1 = *v1p, v2 = *v2p; |
526 |
|
|
register int c; |
527 |
|
|
|
528 |
|
|
if ((c = rV.rgb[v1][0] - rV.rgb[v2][0])) return(c); |
529 |
|
|
if ((c = rV.rgb[v1][1] - rV.rgb[v2][1])) return(c); |
530 |
|
|
if ((c = rV.rgb[v1][2] - rV.rgb[v2][2])) return(c); |
531 |
|
|
return(rV.alpha[v1] - rV.alpha[v2]); |
532 |
|
|
} |
533 |
|
|
|
534 |
|
|
|
535 |
|
|
static |
536 |
|
|
mergalphas(adest, al1, n1, al2, n2) /* merge two sorted alpha lists */ |
537 |
|
|
register int *adest, *al1, *al2; |
538 |
|
|
int n1, n2; |
539 |
|
|
{ |
540 |
|
|
register int cmp; |
541 |
|
|
|
542 |
|
|
while (n1 | n2) { |
543 |
|
|
if (!n1) cmp = 1; |
544 |
|
|
else if (!n2) cmp = -1; |
545 |
|
|
else cmp = valcmp(al1, al2); |
546 |
|
|
if (cmp > 0) { |
547 |
|
|
*adest++ = *al2++; |
548 |
|
|
n2--; |
549 |
|
|
} else { |
550 |
|
|
*adest++ = *al1++; |
551 |
|
|
n1--; |
552 |
|
|
} |
553 |
|
|
} |
554 |
|
|
} |
555 |
|
|
|
556 |
|
|
|
557 |
|
|
static |
558 |
|
|
setalphas(vbeg, nvals) /* add values to our map and set alphas */ |
559 |
|
|
int vbeg, nvals; |
560 |
|
|
{ |
561 |
|
|
register int *newmap; |
562 |
|
|
short ccmp[3], lastalpha; |
563 |
|
|
int newmaplen; |
564 |
|
|
|
565 |
|
|
if (nvals <= 0) |
566 |
|
|
return; |
567 |
|
|
newmaplen = vmaplen + nvals; /* allocate new map */ |
568 |
|
|
newmap = (int *)malloc(newmaplen*sizeof(int)); |
569 |
|
|
if (newmap == NULL) |
570 |
|
|
error(SYSTEM, "out of memory in setalphas"); |
571 |
|
|
while (nvals--) { /* add new values to end */ |
572 |
|
|
rV.alpha[vbeg] = 255; |
573 |
|
|
newmap[vmaplen+nvals] = vbeg++; |
574 |
|
|
} |
575 |
|
|
if (nvals >= 3*vmaplen) { /* resort the combined array */ |
576 |
|
|
while (vmaplen--) |
577 |
|
|
newmap[vmaplen] = valmap[vmaplen]; |
578 |
|
|
qsort((char *)newmap, newmaplen, sizeof(int), valcmp); |
579 |
|
|
} else { /* perform merge sort */ |
580 |
|
|
qsort((char *)(newmap+vmaplen), newmaplen-vmaplen, |
581 |
|
|
sizeof(int), valcmp); |
582 |
|
|
mergalphas(newmap, valmap, vmaplen, |
583 |
|
|
newmap+vmaplen, newmaplen-vmaplen); |
584 |
|
|
} |
585 |
|
|
if (valmap != NULL) /* free old map and assign new one */ |
586 |
|
|
free((char *)valmap); |
587 |
|
|
valmap = newmap; |
588 |
|
|
vmaplen = newmaplen; |
589 |
|
|
lastalpha = 0; /* set new alpha values */ |
590 |
|
|
ccmp[0] = ccmp[1] = ccmp[2] = 256; |
591 |
|
|
while (newmaplen--) |
592 |
|
|
if (rV.rgb[*newmap][0] == ccmp[0] && |
593 |
|
|
rV.rgb[*newmap][1] == ccmp[1] && |
594 |
|
|
rV.rgb[*newmap][2] == ccmp[2]) { |
595 |
|
|
if (lastalpha >= 255) |
596 |
|
|
newmap++; |
597 |
|
|
else if (rV.alpha[*newmap] < 255) |
598 |
|
|
lastalpha = rV.alpha[*newmap++]; |
599 |
|
|
else |
600 |
|
|
rV.alpha[*newmap++] = ++lastalpha; |
601 |
|
|
} else { |
602 |
|
|
ccmp[0] = rV.rgb[*newmap][0]; |
603 |
|
|
ccmp[1] = rV.rgb[*newmap][1]; |
604 |
|
|
ccmp[2] = rV.rgb[*newmap][2]; |
605 |
|
|
if (rV.alpha[*newmap] < 255) |
606 |
|
|
lastalpha = rV.alpha[*newmap++]; |
607 |
|
|
else |
608 |
|
|
rV.alpha[*newmap++] = lastalpha = 1; |
609 |
|
|
} |
610 |
|
|
} |
611 |
|
|
|
612 |
|
|
|
613 |
|
|
static |
614 |
gregl |
3.1 |
TMapValues(redo) /* map our values to RGB */ |
615 |
|
|
int redo; |
616 |
|
|
{ |
617 |
|
|
int aorg, alen, borg, blen; |
618 |
|
|
/* recompute mapping? */ |
619 |
|
|
if (redo) |
620 |
|
|
rV.tml = rV.bl; |
621 |
|
|
/* already done? */ |
622 |
|
|
if (rV.tml == rV.tl) |
623 |
|
|
return(1); |
624 |
|
|
/* compute segments */ |
625 |
|
|
aorg = rV.tml; |
626 |
|
|
if (rV.tl >= aorg) { |
627 |
|
|
alen = rV.tl - aorg; |
628 |
|
|
blen = 0; |
629 |
|
|
} else { |
630 |
|
|
alen = rV.nl - aorg; |
631 |
|
|
borg = 0; |
632 |
|
|
blen = rV.tl; |
633 |
|
|
} |
634 |
|
|
/* (re)compute tone mapping? */ |
635 |
|
|
if (rV.tml == rV.bl) { |
636 |
|
|
tmClearHisto(); |
637 |
|
|
tmAddHisto(rV.brt+aorg, alen, 1); |
638 |
|
|
if (blen > 0) |
639 |
|
|
tmAddHisto(rV.brt+borg, blen, 1); |
640 |
|
|
if (tmComputeMapping(0., 0., 0.) != TM_E_OK) |
641 |
|
|
return(0); |
642 |
gregl |
3.2 |
clralphas(); /* restart value list */ |
643 |
|
|
rV.drl = rV.bl; /* need to redraw */ |
644 |
gregl |
3.1 |
} |
645 |
|
|
if (tmMapPixels(rV.rgb+aorg, rV.brt+aorg, |
646 |
|
|
rV.chr+aorg, alen) != TM_E_OK) |
647 |
|
|
return(0); |
648 |
|
|
if (blen > 0) |
649 |
|
|
tmMapPixels(rV.rgb+borg, rV.brt+borg, |
650 |
|
|
rV.chr+borg, blen); |
651 |
gregl |
3.2 |
setalphas(aorg, alen); /* compute add'l alpha values */ |
652 |
|
|
if (blen > 0) |
653 |
|
|
setalphas(borg, blen); |
654 |
|
|
rV.tml = rV.tl; /* we're all up to date */ |
655 |
gregl |
3.1 |
return(1); |
656 |
|
|
} |
657 |
|
|
|
658 |
|
|
|
659 |
|
|
static int |
660 |
|
|
Compost(pct) /* free up some values */ |
661 |
|
|
int pct; |
662 |
|
|
{ |
663 |
|
|
int nused, nclear, nmapped, ndrawn; |
664 |
|
|
/* figure out how many values to clear */ |
665 |
|
|
nclear = rV.nl * pct / 100; |
666 |
|
|
nused = rV.tl - rV.bl; |
667 |
|
|
if (nused <= 0) nused += rV.nl; |
668 |
|
|
nclear -= rV.nl - nused; |
669 |
|
|
if (nclear <= 0) |
670 |
|
|
return(0); |
671 |
gregl |
3.2 |
if (nclear >= nused) { /* clear them all? */ |
672 |
gregl |
3.1 |
rV.drl = rV.tml = rV.bl = rV.tl = 0; |
673 |
|
|
return(nused); |
674 |
|
|
} |
675 |
|
|
/* else clear values from bottom */ |
676 |
|
|
ndrawn = rV.drl - rV.bl; |
677 |
|
|
if (ndrawn < 0) ndrawn += rV.nl; |
678 |
|
|
nmapped = rV.tml - rV.bl; |
679 |
|
|
if (nmapped < 0) nmapped += rV.nl; |
680 |
|
|
rV.bl += nclear; |
681 |
|
|
if (rV.bl >= rV.nl) rV.bl -= rV.nl; |
682 |
|
|
if (ndrawn < nclear) rV.drl = rV.bl; |
683 |
|
|
if (nmapped < nclear) rV.tml = rV.bl; |
684 |
|
|
return(nclear); |
685 |
|
|
} |
686 |
|
|
|
687 |
|
|
|
688 |
|
|
static |
689 |
|
|
getevent() /* get next event */ |
690 |
|
|
{ |
691 |
|
|
XNextEvent(ourdisplay, levptr(XEvent)); |
692 |
|
|
switch (levptr(XEvent)->type) { |
693 |
|
|
case ConfigureNotify: |
694 |
|
|
resizewindow(levptr(XConfigureEvent)); |
695 |
|
|
break; |
696 |
|
|
case UnmapNotify: |
697 |
|
|
mapped = 0; |
698 |
|
|
break; |
699 |
|
|
case MapNotify: |
700 |
|
|
mapped = 1; |
701 |
|
|
break; |
702 |
|
|
case Expose: |
703 |
|
|
fixwindow(levptr(XExposeEvent)); |
704 |
|
|
break; |
705 |
|
|
case KeyPress: |
706 |
|
|
getkey(levptr(XKeyPressedEvent)); |
707 |
|
|
break; |
708 |
|
|
case ButtonPress: |
709 |
|
|
getmove(levptr(XButtonPressedEvent)); |
710 |
|
|
break; |
711 |
|
|
} |
712 |
|
|
} |
713 |
|
|
|
714 |
|
|
|
715 |
|
|
static |
716 |
|
|
draw3dline(wp) /* draw 3d line in world coordinates */ |
717 |
|
|
register FVECT wp[2]; |
718 |
|
|
{ |
719 |
|
|
glVertex3d(wp[0][0], wp[0][1], wp[0][2]); |
720 |
|
|
glVertex3d(wp[1][0], wp[1][1], wp[1][2]); |
721 |
|
|
} |
722 |
|
|
|
723 |
|
|
|
724 |
|
|
static |
725 |
|
|
draw_grids() /* draw holodeck section grids */ |
726 |
|
|
{ |
727 |
gregl |
3.2 |
static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00}; |
728 |
gregl |
3.1 |
|
729 |
|
|
if (!mapped) |
730 |
|
|
return; |
731 |
|
|
glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]); |
732 |
|
|
/* draw each grid line */ |
733 |
|
|
glBegin(GL_LINES); |
734 |
|
|
gridlines(draw3dline); |
735 |
|
|
glEnd(); |
736 |
|
|
} |
737 |
|
|
|
738 |
|
|
|
739 |
|
|
static int |
740 |
gregl |
3.2 |
IndexValue(rgba) /* locate a pixel by it's framebuffer value */ |
741 |
|
|
register BYTE rgba[4]; |
742 |
|
|
{ |
743 |
|
|
register int *vp; |
744 |
|
|
/* check legality */ |
745 |
|
|
if (rgba[3] == 0 || rgba[3] == 255) |
746 |
|
|
return(-1); |
747 |
|
|
/* borrow a value slot */ |
748 |
|
|
rV.rgb[rV.tl][0] = rgba[0]; |
749 |
|
|
rV.rgb[rV.tl][1] = rgba[1]; |
750 |
|
|
rV.rgb[rV.tl][2] = rgba[2]; |
751 |
|
|
rV.alpha[rV.tl] = rgba[3]; |
752 |
|
|
/* find it */ |
753 |
|
|
vp = (int *)bsearch((char *)&rV.tl, (char *)valmap, vmaplen, |
754 |
|
|
sizeof(int), valcmp); |
755 |
|
|
if (vp == NULL) |
756 |
|
|
return(-1); |
757 |
|
|
return(*vp); |
758 |
|
|
} |
759 |
|
|
|
760 |
|
|
|
761 |
|
|
static int |
762 |
gregl |
3.1 |
FindValue(dx, dy) /* find a value on the display */ |
763 |
|
|
int dx, dy; |
764 |
|
|
{ |
765 |
gregl |
3.2 |
BYTE rgba[4]; |
766 |
|
|
|
767 |
|
|
if (dx < 0 || dy < 0 || dx >= odev.hres || dy >= odev.vres) |
768 |
|
|
return(-1); |
769 |
|
|
glReadPixels(dx, dy, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, rgba); |
770 |
|
|
return(IndexValue(rgba)); |
771 |
gregl |
3.1 |
} |
772 |
|
|
|
773 |
|
|
|
774 |
|
|
static |
775 |
|
|
moveview(dx, dy, mov, orb) /* move our view */ |
776 |
|
|
int dx, dy, mov, orb; |
777 |
|
|
{ |
778 |
|
|
VIEW nv; |
779 |
|
|
FVECT odir, v1; |
780 |
|
|
double d; |
781 |
|
|
register int li; |
782 |
|
|
/* start with old view */ |
783 |
|
|
copystruct(&nv, &odev.v); |
784 |
|
|
/* change view direction */ |
785 |
|
|
if (mov | orb) { |
786 |
|
|
if ((li = FindValue(dx, dy)) < 0) |
787 |
|
|
return(0); /* not on window */ |
788 |
|
|
VSUM(odir, rV.wp[li], nv.vp, -1.); |
789 |
|
|
} else { |
790 |
|
|
if (viewray(nv.vp, nv.vdir, &odev.v, |
791 |
|
|
(dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY) |
792 |
|
|
return(0); /* outside view */ |
793 |
|
|
} |
794 |
|
|
if (orb && mov) { /* orbit left/right */ |
795 |
|
|
spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov); |
796 |
|
|
VSUM(nv.vp, rV.wp[li], odir, -1.); |
797 |
|
|
spinvector(nv.vdir, nv.vdir, nv.vup, d); |
798 |
|
|
} else if (orb) { /* orbit up/down */ |
799 |
|
|
fcross(v1, odir, nv.vup); |
800 |
|
|
if (normalize(v1) == 0.) |
801 |
|
|
return(0); |
802 |
|
|
spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb); |
803 |
|
|
VSUM(nv.vp, rV.wp[li], odir, -1.); |
804 |
|
|
spinvector(nv.vdir, nv.vdir, v1, d); |
805 |
|
|
} else if (mov) { /* move forward/backward */ |
806 |
|
|
d = MOVPCT/100. * mov; |
807 |
|
|
VSUM(nv.vp, nv.vp, odir, d); |
808 |
|
|
} |
809 |
|
|
if (!mov ^ !orb && headlocked) { /* restore head height */ |
810 |
|
|
VSUM(v1, odev.v.vp, nv.vp, -1.); |
811 |
|
|
d = DOT(v1, odev.v.vup); |
812 |
|
|
VSUM(nv.vp, nv.vp, odev.v.vup, d); |
813 |
|
|
} |
814 |
|
|
if (setview(&nv) != NULL) |
815 |
|
|
return(0); /* illegal view */ |
816 |
|
|
dev_view(&nv); |
817 |
|
|
inpresflags |= DFL(DC_SETVIEW); |
818 |
|
|
return(1); |
819 |
|
|
} |
820 |
|
|
|
821 |
|
|
|
822 |
|
|
static |
823 |
|
|
getmove(ebut) /* get view change */ |
824 |
|
|
XButtonPressedEvent *ebut; |
825 |
|
|
{ |
826 |
|
|
int movdir = MOVDIR(ebut->button); |
827 |
|
|
int movorb = MOVORB(ebut->state); |
828 |
|
|
Window rootw, childw; |
829 |
|
|
int rootx, rooty, wx, wy; |
830 |
|
|
unsigned int statemask; |
831 |
|
|
|
832 |
gregl |
3.3 |
quicken = 1; /* accelerate update rate */ |
833 |
gregl |
3.1 |
XNoOp(ourdisplay); |
834 |
|
|
|
835 |
|
|
while (!XCheckMaskEvent(ourdisplay, |
836 |
|
|
ButtonReleaseMask, levptr(XEvent))) { |
837 |
|
|
|
838 |
|
|
if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw, |
839 |
|
|
&rootx, &rooty, &wx, &wy, &statemask)) |
840 |
|
|
break; /* on another screen */ |
841 |
|
|
|
842 |
|
|
if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) { |
843 |
|
|
sleep(1); |
844 |
|
|
continue; |
845 |
|
|
} |
846 |
|
|
draw_grids(); |
847 |
|
|
dev_flush(); |
848 |
|
|
} |
849 |
|
|
if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */ |
850 |
|
|
movdir = MOVDIR(levptr(XButtonReleasedEvent)->button); |
851 |
|
|
wx = levptr(XButtonReleasedEvent)->x; |
852 |
|
|
wy = levptr(XButtonReleasedEvent)->y; |
853 |
|
|
moveview(wx, odev.vres-1-wy, movdir, movorb); |
854 |
gregl |
3.2 |
} else { |
855 |
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
856 |
|
|
redraw(); |
857 |
gregl |
3.1 |
} |
858 |
gregl |
3.3 |
quicken = 0; |
859 |
gregl |
3.1 |
dev_flush(); |
860 |
|
|
} |
861 |
|
|
|
862 |
|
|
|
863 |
|
|
static |
864 |
|
|
getkey(ekey) /* get input key */ |
865 |
|
|
register XKeyPressedEvent *ekey; |
866 |
|
|
{ |
867 |
|
|
int n; |
868 |
|
|
char buf[8]; |
869 |
|
|
|
870 |
|
|
n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL); |
871 |
|
|
if (n != 1) |
872 |
|
|
return; |
873 |
|
|
switch (buf[0]) { |
874 |
|
|
case 'h': /* turn on height motion lock */ |
875 |
|
|
headlocked = 1; |
876 |
|
|
return; |
877 |
|
|
case 'H': /* turn off height motion lock */ |
878 |
|
|
headlocked = 0; |
879 |
|
|
return; |
880 |
|
|
case 'l': /* retrieve last view */ |
881 |
|
|
inpresflags |= DFL(DC_LASTVIEW); |
882 |
|
|
return; |
883 |
|
|
case 'p': /* pause computation */ |
884 |
|
|
inpresflags |= DFL(DC_PAUSE); |
885 |
|
|
return; |
886 |
|
|
case 'v': /* spit out view */ |
887 |
|
|
inpresflags |= DFL(DC_GETVIEW); |
888 |
|
|
return; |
889 |
|
|
case '\n': |
890 |
|
|
case '\r': /* resume computation */ |
891 |
|
|
inpresflags |= DFL(DC_RESUME); |
892 |
|
|
return; |
893 |
|
|
case CTRL('R'): /* redraw screen */ |
894 |
|
|
TMapValues(1); |
895 |
gregl |
3.2 |
glClear(GL_DEPTH_BUFFER_BIT); |
896 |
gregl |
3.1 |
redraw(); |
897 |
|
|
return; |
898 |
|
|
case CTRL('L'): /* refresh from server */ |
899 |
|
|
if (inpresflags & DFL(DC_REDRAW)) |
900 |
|
|
return; |
901 |
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
902 |
|
|
glDisable(GL_DEPTH_TEST); |
903 |
|
|
draw_grids(); |
904 |
|
|
glEnable(GL_DEPTH_TEST); |
905 |
|
|
glFlush(); |
906 |
|
|
Compost(100); /* get rid of old values */ |
907 |
|
|
inpresflags |= DFL(DC_REDRAW); /* resend values from server */ |
908 |
|
|
return; |
909 |
|
|
case 'K': /* kill rtrace process(es) */ |
910 |
|
|
inpresflags |= DFL(DC_KILL); |
911 |
|
|
break; |
912 |
|
|
case 'R': /* restart rtrace */ |
913 |
|
|
inpresflags |= DFL(DC_RESTART); |
914 |
|
|
break; |
915 |
|
|
case 'C': /* clobber holodeck */ |
916 |
|
|
inpresflags |= DFL(DC_CLOBBER); |
917 |
|
|
break; |
918 |
|
|
case 'q': /* quit the program */ |
919 |
|
|
inpresflags |= DFL(DC_QUIT); |
920 |
|
|
return; |
921 |
|
|
default: |
922 |
|
|
XBell(ourdisplay, 0); |
923 |
|
|
return; |
924 |
|
|
} |
925 |
|
|
} |
926 |
|
|
|
927 |
|
|
|
928 |
|
|
static |
929 |
|
|
fixwindow(eexp) /* repair damage to window */ |
930 |
|
|
register XExposeEvent *eexp; |
931 |
|
|
{ |
932 |
gregl |
3.2 |
if (odev.hres == 0 || odev.vres == 0) /* first exposure */ |
933 |
|
|
resizewindow((XConfigureEvent *)eexp); |
934 |
gregl |
3.1 |
if (eexp->width == odev.hres && eexp->height == odev.vres) |
935 |
|
|
TMapValues(1); |
936 |
gregl |
3.2 |
if (!eexp->count) { |
937 |
|
|
glClear(GL_DEPTH_BUFFER_BIT); |
938 |
gregl |
3.1 |
redraw(); |
939 |
gregl |
3.2 |
} |
940 |
gregl |
3.1 |
} |
941 |
|
|
|
942 |
|
|
|
943 |
|
|
static |
944 |
|
|
resizewindow(ersz) /* resize window */ |
945 |
|
|
register XConfigureEvent *ersz; |
946 |
|
|
{ |
947 |
|
|
if (ersz->width == odev.hres && ersz->height == odev.vres) |
948 |
|
|
return; |
949 |
|
|
|
950 |
|
|
odev.hres = ersz->width; |
951 |
|
|
odev.vres = ersz->height; |
952 |
|
|
|
953 |
|
|
odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres); |
954 |
|
|
odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres); |
955 |
|
|
|
956 |
|
|
setGLview(); |
957 |
|
|
|
958 |
|
|
inpresflags |= DFL(DC_SETVIEW); |
959 |
|
|
} |