ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.24
Committed: Thu Dec 10 10:45:54 1998 UTC (25 years, 4 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.23: +58 -4 lines
Log Message:
created "frame" command to focus calculation

File Contents

# User Rev Content
1 gwlarson 3.18 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2 gregl 3.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * OpenGL GLX driver for holodeck display.
9 gwlarson 3.19 * Based on old GLX driver using cones.
10     *
11     * Define symbol STEREO for stereo viewing.
12     * Define symbol DOBJ for display object viewing.
13 gregl 3.1 */
14    
15 gwlarson 3.19 #ifdef NOSTEREO
16     #ifdef STEREO
17     #undef STEREO
18     #else
19     #undef NOSTEREO
20     #endif
21     #endif
22    
23 gregl 3.1 #include "standard.h"
24    
25 gwlarson 3.19 #include <sys/types.h>
26     #include <GL/glx.h>
27     #include <GL/glu.h>
28     #ifdef STEREO
29     #include <X11/extensions/SGIStereo.h>
30     #endif
31 gwlarson 3.24
32     #include "rhd_sample.h"
33 gwlarson 3.19 #ifdef DOBJ
34     #include "rhdobj.h"
35     #endif
36 gregl 3.1
37 gwlarson 3.19 #include "x11icon.h"
38 gregl 3.1
39 gregl 3.10 #ifndef RAYQLEN
40 gwlarson 3.24 #define RAYQLEN 1024 /* max. rays to queue before flush */
41 gregl 3.10 #endif
42    
43 gregl 3.1 #ifndef FEQ
44     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
45     #endif
46    
47 gregl 3.2 #define GAMMA 1.4 /* default gamma correction */
48 gregl 3.1
49 gwlarson 3.24 #define FRAMESTATE(s) (((s)&(ShiftMask|ControlMask))==(ShiftMask|ControlMask))
50    
51 gregl 3.1 #define MOVPCT 7 /* percent distance to move /frame */
52     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
53     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
54     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
55    
56 gwlarson 3.19 #ifndef TARGETFPS
57     #define TARGETFPS 4.0 /* target frames/sec during motion */
58     #endif
59    
60 gregl 3.1 #define MINWIDTH 480 /* minimum graphics window width */
61     #define MINHEIGHT 400 /* minimum graphics window height */
62    
63     #define VIEWDIST 356 /* assumed viewing distance (mm) */
64    
65     #define BORWIDTH 5 /* border width */
66    
67 gwlarson 3.19 #define setstereobuf(bid) (glXWaitGL(), \
68     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
69     glXWaitX())
70    
71 gregl 3.1 #define ourscreen DefaultScreen(ourdisplay)
72     #define ourroot RootWindow(ourdisplay,ourscreen)
73     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
74     ButtonPressMask|ButtonReleaseMask)
75    
76     #define levptr(etype) ((etype *)&currentevent)
77    
78     struct driver odev; /* global device driver structure */
79    
80 gwlarson 3.24 char odev_args[64]; /* command arguments */
81    
82 gwlarson 3.23 #ifdef STEREO
83 gwlarson 3.19 static VIEW vwright; /* right eye view */
84 gwlarson 3.23 #endif
85 gwlarson 3.19
86     static int rayqleft = 0; /* rays left to queue before flush */
87    
88 gregl 3.1 static XEvent currentevent; /* current event */
89    
90     static int mapped = 0; /* window is mapped? */
91     static unsigned long ourblack=0, ourwhite=~0;
92    
93     static Display *ourdisplay = NULL; /* our display */
94     static XVisualInfo *ourvinf; /* our visual information */
95     static Window gwind = 0; /* our graphics window */
96     static GLXContext gctx; /* our GLX context */
97    
98     static double pwidth, pheight; /* pixel dimensions (mm) */
99    
100 gwlarson 3.19 static double mindpth, maxdpth; /* min. and max. depth */
101 gregl 3.1
102 gwlarson 3.19 double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
103 gregl 3.4
104 gregl 3.1 static int inpresflags; /* input result flags */
105    
106     static int headlocked = 0; /* lock vertical motion */
107    
108 gwlarson 3.19 static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
109 gwlarson 3.24 setglpersp(), getframe(), getmove(), fixwindow(), mytmflags();
110 gregl 3.1
111 gwlarson 3.19 #ifdef STEREO
112     static int pushright(), popright();
113     #endif
114 gregl 3.1
115 gwlarson 3.19 extern time_t time();
116    
117    
118     dev_open(id) /* initialize GLX driver */
119 gregl 3.1 char *id;
120     {
121     extern char *getenv();
122 gregl 3.15 static RGBPRIMS myprims = STDPRIMS;
123 gregl 3.1 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
124     GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
125 gregl 3.4 GLX_DEPTH_SIZE,15, None};
126 gregl 3.15 char *ev;
127 gregl 3.1 double gamval = GAMMA;
128 gregl 3.15 RGBPRIMP dpri = stdprims;
129 gregl 3.1 XSetWindowAttributes ourwinattr;
130     XWMHints ourxwmhints;
131     XSizeHints oursizhints;
132 gwlarson 3.19 /* check for unsupported stereo */
133     #ifdef NOSTEREO
134 gwlarson 3.22 error(INTERNAL, "stereo display driver unavailable");
135 gwlarson 3.19 #endif
136 gregl 3.1 /* open display server */
137     ourdisplay = XOpenDisplay(NULL);
138     if (ourdisplay == NULL)
139     error(USER, "cannot open X-windows; DISPLAY variable set?\n");
140 gwlarson 3.19 #ifdef STEREO
141     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
142     case STEREO_TOP:
143     case STEREO_BOTTOM:
144     break;
145     case STEREO_OFF:
146     error(USER,
147     "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
148     case X_STEREO_UNSUPPORTED:
149     error(USER, "stereo mode not supported on this screen");
150     default:
151     error(INTERNAL, "unknown stereo mode");
152     }
153     #endif
154 gregl 3.1 /* find a usable visual */
155     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
156     if (ourvinf == NULL)
157     error(USER, "no suitable visuals available");
158     /* get a context */
159     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
160     /* set gamma and tone mapping */
161 gregl 3.15 if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
162     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
163     gamval = atof(ev);
164     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
165     sscanf(ev, "%f %f %f %f %f %f %f %f",
166     &myprims[RED][CIEX],&myprims[RED][CIEY],
167     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
168     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
169     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
170     dpri = myprims;
171     if (tmInit(mytmflags(), dpri, gamval) == NULL)
172 gregl 3.1 error(SYSTEM, "not enough memory in dev_open");
173     /* open window */
174     ourwinattr.background_pixel = ourblack;
175     ourwinattr.border_pixel = ourblack;
176     ourwinattr.event_mask = ourmask;
177     /* this is stupid */
178     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
179     ourvinf->visual, AllocNone);
180     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
181     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
182 gwlarson 3.19 #ifdef STEREO
183     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
184     #else
185 gregl 3.1 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
186 gwlarson 3.19 #endif
187 gregl 3.1 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
188     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
189     if (gwind == 0)
190     error(SYSTEM, "cannot create window\n");
191     XStoreName(ourdisplay, gwind, id);
192     /* set window manager hints */
193     ourxwmhints.flags = InputHint|IconPixmapHint;
194     ourxwmhints.input = True;
195     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
196     gwind, x11icon_bits, x11icon_width, x11icon_height);
197     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
198     oursizhints.min_width = MINWIDTH;
199 gwlarson 3.19 #ifdef STEREO
200     oursizhints.min_height = MINHEIGHT/2;
201     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
202     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
203     2*BORWIDTH)/2;
204     oursizhints.flags = PMinSize|PMaxSize;
205     #else
206 gregl 3.1 oursizhints.min_height = MINHEIGHT;
207     oursizhints.flags = PMinSize;
208 gwlarson 3.19 #endif
209 gregl 3.1 XSetNormalHints(ourdisplay, gwind, &oursizhints);
210 gregl 3.2 /* set GLX context */
211     glXMakeCurrent(ourdisplay, gwind, gctx);
212     glEnable(GL_DEPTH_TEST);
213     glDepthFunc(GL_LEQUAL);
214 gwlarson 3.19 glShadeModel(GL_SMOOTH);
215 gregl 3.2 glDisable(GL_DITHER);
216 gregl 3.4 glDisable(GL_CULL_FACE);
217 gregl 3.1 /* figure out sensible view */
218     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
219     DisplayWidth(ourdisplay, ourscreen);
220     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
221     DisplayHeight(ourdisplay, ourscreen);
222 gwlarson 3.19 #ifdef STEREO
223     pheight *= 2.;
224     setstereobuf(STEREO_BUFFER_LEFT);
225     #endif
226 gwlarson 3.23 checkglerr("setting rendering parameters");
227 gregl 3.1 copystruct(&odev.v, &stdview);
228     odev.v.type = VT_PER;
229 gregl 3.2 /* map the window */
230     XMapWindow(ourdisplay, gwind);
231     dev_input(); /* sets size and view angles */
232 gwlarson 3.19 /* allocate our samples */
233     if (!smInit(DisplayWidth(ourdisplay,ourscreen) *
234     DisplayHeight(ourdisplay,ourscreen) / 10))
235 gregl 3.2 error(SYSTEM, "insufficient memory for value storage");
236 gwlarson 3.19 mindpth = FHUGE; maxdpth = FTINY;
237 gregl 3.1 odev.name = id;
238     odev.ifd = ConnectionNumber(ourdisplay);
239     }
240    
241    
242     dev_close() /* close our display and free resources */
243     {
244 gwlarson 3.19 smInit(0);
245     #ifdef DOBJ
246     dobj_cleanup();
247     #endif
248 gregl 3.1 glXMakeCurrent(ourdisplay, None, NULL);
249     glXDestroyContext(ourdisplay, gctx);
250     XDestroyWindow(ourdisplay, gwind);
251     gwind = 0;
252     XCloseDisplay(ourdisplay);
253     ourdisplay = NULL;
254     tmDone(NULL);
255     odev.v.type = 0;
256     odev.hres = odev.vres = 0;
257     odev.ifd = -1;
258     }
259    
260    
261 gwlarson 3.19 dev_clear() /* clear our representation */
262 gregl 3.14 {
263 gwlarson 3.19 smInit(rsL.max_samp);
264     wipeclean();
265 gregl 3.14 rayqleft = 0; /* hold off update */
266     }
267    
268    
269 gregl 3.1 int
270     dev_view(nv) /* assign new driver view */
271     register VIEW *nv;
272     {
273 gwlarson 3.19 double d;
274    
275     if (nv->type != VT_PER || /* check view legality */
276 gregl 3.4 nv->horiz > 160. || nv->vert > 160.) {
277 gregl 3.1 error(COMMAND, "illegal view type/angle");
278 gregl 3.4 nv->type = odev.v.type;
279 gregl 3.1 nv->horiz = odev.v.horiz;
280     nv->vert = odev.v.vert;
281     return(0);
282     }
283 gwlarson 3.22 if (nv != &odev.v) {
284     /* resize window? */
285     if (!FEQ(nv->horiz,odev.v.horiz) ||
286     !FEQ(nv->vert,odev.v.vert)) {
287     int dw = DisplayWidth(ourdisplay,ourscreen);
288     int dh = DisplayHeight(ourdisplay,ourscreen);
289 gregl 3.1
290 gwlarson 3.22 dw -= 25; /* for window frame */
291     dh -= 50;
292 gwlarson 3.19 #ifdef STEREO
293 gwlarson 3.22 dh /= 2;
294 gwlarson 3.19 #endif
295 gwlarson 3.22 odev.hres = 2.*VIEWDIST/pwidth *
296     tan(PI/180./2.*nv->horiz);
297     odev.vres = 2.*VIEWDIST/pheight *
298     tan(PI/180./2.*nv->vert);
299     if (odev.hres > dw) {
300     odev.vres = dw * odev.vres / odev.hres;
301     odev.hres = dw;
302     }
303     if (odev.vres > dh) {
304     odev.hres = dh * odev.hres / odev.vres;
305     odev.vres = dh;
306     }
307     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
308     dev_input(); /* get resize event */
309 gregl 3.1 }
310 gwlarson 3.22 copystruct(&odev.v, nv); /* setview() already called */
311 gwlarson 3.19 #ifdef STEREO
312 gwlarson 3.22 copystruct(&vwright, nv);
313     d = eyesepdist / sqrt(nv->hn2);
314     VSUM(vwright.vp, nv->vp, nv->hvec, d);
315     /* setview(&vwright); -- Unnecessary */
316 gwlarson 3.19 #endif
317 gwlarson 3.22 }
318 gwlarson 3.19 wipeclean();
319 gregl 3.1 return(1);
320 gwlarson 3.18 }
321    
322    
323     dev_auxcom(cmd, args) /* process an auxiliary command */
324     char *cmd, *args;
325     {
326 gwlarson 3.19 #ifdef DOBJ
327     if (dobj_command(cmd, args) >= 0)
328     return;
329     #endif
330 gwlarson 3.18 sprintf(errmsg, "%s: unknown command", cmd);
331     error(COMMAND, errmsg);
332 gregl 3.1 }
333    
334    
335 gwlarson 3.17 VIEW *
336     dev_auxview(n, hvres) /* return nth auxiliary view */
337     int n;
338     int hvres[2];
339     {
340     hvres[0] = odev.hres; hvres[1] = odev.vres;
341 gwlarson 3.19 if (n == 0)
342     return(&odev.v);
343     #ifdef STEREO
344     if (n == 1)
345     return(&vwright);
346     #endif
347     return(NULL);
348 gwlarson 3.17 }
349    
350    
351 gregl 3.1 int
352     dev_input() /* get X11 input */
353     {
354     inpresflags = 0;
355    
356     do
357     getevent();
358    
359 gwlarson 3.19 while (XPending(ourdisplay) > 0);
360 gregl 3.1
361 gwlarson 3.19 odev.inpready = 0;
362    
363 gregl 3.1 return(inpresflags);
364     }
365    
366    
367 gwlarson 3.19 dev_value(c, d, p) /* add a pixel value to our mesh */
368     COLR c;
369     FVECT d, p;
370     {
371     double depth;
372     #ifdef DOBJ
373     if (dobj_lightsamp != NULL) { /* in light source sampling */
374     (*dobj_lightsamp)(c, d, p);
375     return;
376     }
377     #endif
378 gwlarson 3.22 if (p != NULL) { /* add depth to our range */
379 gwlarson 3.19 depth = (p[0] - odev.v.vp[0])*d[0] +
380     (p[1] - odev.v.vp[1])*d[1] +
381     (p[2] - odev.v.vp[2])*d[2];
382     if (depth > FTINY) {
383     if (depth < mindpth)
384     mindpth = depth;
385     if (depth > maxdpth)
386     maxdpth = depth;
387     }
388     }
389 gwlarson 3.22 smNewSamp(c, d, p); /* add to display representation */
390 gwlarson 3.19 if (!--rayqleft)
391     dev_flush(); /* flush output */
392     }
393    
394    
395 gregl 3.4 int
396     dev_flush() /* flush output */
397 gregl 3.1 {
398 gwlarson 3.22 if (mapped) {
399 gwlarson 3.19 #ifdef STEREO
400 gwlarson 3.22 pushright(); /* update right eye */
401     smUpdate(&vwright, 100);
402 gwlarson 3.19 #ifdef DOBJ
403 gwlarson 3.22 dobj_render(); /* usually in foreground */
404 gwlarson 3.19 #endif
405 gwlarson 3.22 popright(); /* update left eye */
406 gwlarson 3.19 #endif
407 gwlarson 3.22 smUpdate(&odev.v, 100);
408     checkglerr("rendering mesh");
409 gwlarson 3.19 #ifdef DOBJ
410 gwlarson 3.22 dobj_render();
411 gwlarson 3.19 #endif
412 gwlarson 3.22 glFlush(); /* flush OGL */
413     }
414 gregl 3.10 rayqleft = RAYQLEN;
415 gwlarson 3.19 /* flush X11 and return # pending */
416     return(odev.inpready = XPending(ourdisplay));
417 gregl 3.1 }
418    
419    
420 gwlarson 3.19 checkglerr(where) /* check for GL or GLU error */
421     char *where;
422 gregl 3.1 {
423 gwlarson 3.19 register GLenum errcode;
424    
425     while ((errcode = glGetError()) != GL_NO_ERROR) {
426     sprintf(errmsg, "OpenGL error %s: %s",
427     where, gluErrorString(errcode));
428     error(WARNING, errmsg);
429 gregl 3.1 }
430     }
431    
432    
433 gwlarson 3.19 #ifdef STEREO
434     static
435     pushright() /* push on right view */
436     {
437     double d;
438    
439     setstereobuf(STEREO_BUFFER_RIGHT);
440     glMatrixMode(GL_MODELVIEW);
441     glPushMatrix();
442     d = -eyesepdist / sqrt(odev.v.hn2);
443     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1], d*odev.v.hvec[2]);
444 gwlarson 3.23 checkglerr("setting right view");
445 gwlarson 3.19 }
446    
447    
448     static
449     popright() /* pop off right view */
450     {
451     glMatrixMode(GL_MODELVIEW);
452     glPopMatrix();
453     setstereobuf(STEREO_BUFFER_LEFT);
454     }
455     #endif
456    
457    
458 gregl 3.1 static int
459     mytmflags() /* figure out tone mapping flags */
460     {
461     extern char *progname;
462     register char *cp, *tail;
463     /* find basic name */
464     for (cp = tail = progname; *cp; cp++)
465     if (*cp == '/')
466     tail = cp+1;
467     for (cp = tail; *cp && *cp != '.'; cp++)
468     ;
469 gwlarson 3.19 if (cp > tail && cp[-1] == 'h')
470     return(TM_F_HUMAN|TM_F_NOSTDERR);
471     else
472 gregl 3.10 return(TM_F_CAMERA|TM_F_NOSTDERR);
473 gregl 3.1 }
474    
475    
476     static
477     getevent() /* get next event */
478     {
479     XNextEvent(ourdisplay, levptr(XEvent));
480     switch (levptr(XEvent)->type) {
481     case ConfigureNotify:
482     resizewindow(levptr(XConfigureEvent));
483     break;
484     case UnmapNotify:
485     mapped = 0;
486     break;
487     case MapNotify:
488     mapped = 1;
489     break;
490     case Expose:
491     fixwindow(levptr(XExposeEvent));
492     break;
493     case KeyPress:
494     getkey(levptr(XKeyPressedEvent));
495     break;
496     case ButtonPress:
497 gwlarson 3.24 if (FRAMESTATE(levptr(XButtonPressedEvent)->state))
498     getframe(levptr(XButtonPressedEvent));
499     else
500     getmove(levptr(XButtonPressedEvent));
501 gregl 3.1 break;
502     }
503     }
504    
505    
506     static
507     draw3dline(wp) /* draw 3d line in world coordinates */
508     register FVECT wp[2];
509     {
510     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
511     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
512     }
513    
514    
515     static
516 gwlarson 3.22 draw_grids(fore) /* draw holodeck section grids */
517     int fore;
518 gregl 3.1 {
519 gwlarson 3.22 if (fore)
520     glColor4ub(0, 255, 255, 0);
521     else
522     glColor4ub(0, 0, 0, 0);
523 gregl 3.4 glBegin(GL_LINES); /* draw each grid line */
524 gregl 3.1 gridlines(draw3dline);
525     glEnd();
526 gwlarson 3.23 checkglerr("drawing grid lines");
527 gregl 3.1 }
528    
529    
530     static
531     moveview(dx, dy, mov, orb) /* move our view */
532     int dx, dy, mov, orb;
533     {
534     VIEW nv;
535 gwlarson 3.19 FVECT odir, v1, wip;
536 gregl 3.1 double d;
537     register int li;
538     /* start with old view */
539     copystruct(&nv, &odev.v);
540 gwlarson 3.22 /* orient our motion */
541 gwlarson 3.19 if (viewray(v1, odir, &odev.v,
542     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
543     return(0); /* outside view */
544 gwlarson 3.22 if (mov | orb) { /* moving relative to geometry */
545 gwlarson 3.19 #ifdef DOBJ
546 gwlarson 3.21 d = dobj_trace(NULL, v1, odir); /* check objects */
547 gwlarson 3.22 /* check holodeck */
548     if ((li = smFindSamp(v1, odir)) >= 0) {
549 gwlarson 3.19 VCOPY(wip, rsL.wp[li]);
550 gwlarson 3.22 if (d < .99*FHUGE && d*d <= dist2(v1, wip))
551     li = -1; /* object is closer */
552     } else if (d >= .99*FHUGE)
553     return(0); /* nothing visible */
554     if (li < 0)
555     VSUM(wip, v1, odir, d); /* else get object point */
556 gwlarson 3.19 #else
557     if ((li = smFindSamp(v1, odir)) < 0)
558 gregl 3.1 return(0); /* not on window */
559 gwlarson 3.19 VCOPY(wip, rsL.wp[li]);
560     #endif
561 gwlarson 3.24 #ifdef DEBUG
562     fprintf(stderr, "moveview: hit %s at (%f,%f,%f) (t=%f)\n",
563     li < 0 ? "object" : "mesh",
564     wip[0], wip[1], wip[2],
565     (wip[0]-odev.v.vp[0])*odir[0] +
566     (wip[1]-odev.v.vp[1])*odir[1] +
567     (wip[2]-odev.v.vp[2])*odir[2]);
568     #endif
569 gwlarson 3.22 VSUM(odir, wip, odev.v.vp, -1.);
570     } else /* panning with constant viewpoint */
571 gwlarson 3.19 VCOPY(nv.vdir, odir);
572 gregl 3.1 if (orb && mov) { /* orbit left/right */
573     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
574 gwlarson 3.19 VSUM(nv.vp, wip, odir, -1.);
575 gregl 3.1 spinvector(nv.vdir, nv.vdir, nv.vup, d);
576     } else if (orb) { /* orbit up/down */
577     fcross(v1, odir, nv.vup);
578     if (normalize(v1) == 0.)
579     return(0);
580     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
581 gwlarson 3.19 VSUM(nv.vp, wip, odir, -1.);
582 gregl 3.1 spinvector(nv.vdir, nv.vdir, v1, d);
583     } else if (mov) { /* move forward/backward */
584     d = MOVPCT/100. * mov;
585     VSUM(nv.vp, nv.vp, odir, d);
586     }
587     if (!mov ^ !orb && headlocked) { /* restore head height */
588     VSUM(v1, odev.v.vp, nv.vp, -1.);
589 gwlarson 3.22 d = DOT(v1, nv.vup);
590 gregl 3.1 VSUM(nv.vp, nv.vp, odev.v.vup, d);
591     }
592     if (setview(&nv) != NULL)
593     return(0); /* illegal view */
594     dev_view(&nv);
595     inpresflags |= DFL(DC_SETVIEW);
596     return(1);
597     }
598    
599    
600     static
601 gwlarson 3.24 getframe(ebut) /* get focus frame */
602     XButtonPressedEvent *ebut;
603     {
604     int startx = ebut->x, starty = ebut->y;
605     int endx, endy;
606    
607     XMaskEvent(ourdisplay, ButtonReleaseMask, levptr(XEvent));
608     endx = levptr(XButtonReleasedEvent)->x;
609     endy = levptr(XButtonReleasedEvent)->y;
610     if (endx == startx | endy == starty) {
611     XBell(ourdisplay, 0);
612     return;
613     }
614     if (endx < startx) {register int c = endx; endx = startx; startx = c;}
615     if (endy < starty) {register int c = endy; endy = starty; starty = c;}
616     sprintf(odev_args, "%.3f %.3f %.3f %.3f",
617     (startx+.5)/odev.hres, 1.-(endy+.5)/odev.vres,
618     (endx+.5)/odev.hres, 1.-(starty+.5)/odev.vres);
619     inpresflags |= DFL(DC_FOCUS);
620     }
621    
622    
623     static
624 gregl 3.1 getmove(ebut) /* get view change */
625     XButtonPressedEvent *ebut;
626     {
627     int movdir = MOVDIR(ebut->button);
628     int movorb = MOVORB(ebut->state);
629 gwlarson 3.19 int qlevel = 99;
630     time_t lasttime, thistime;
631     int nframes;
632 gregl 3.1 Window rootw, childw;
633     int rootx, rooty, wx, wy;
634     unsigned int statemask;
635    
636 gwlarson 3.23 XNoOp(ourdisplay); /* makes sure we're not idle */
637 gregl 3.1
638 gwlarson 3.19 lasttime = time(0); nframes = 0;
639 gregl 3.1 while (!XCheckMaskEvent(ourdisplay,
640     ButtonReleaseMask, levptr(XEvent))) {
641 gwlarson 3.23 /* get cursor position */
642 gregl 3.1 if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
643     &rootx, &rooty, &wx, &wy, &statemask))
644     break; /* on another screen */
645    
646 gwlarson 3.22 draw_grids(0); /* clear old grid lines */
647 gwlarson 3.23 #ifdef STEREO
648     pushright(); draw_grids(0); popright();
649     #endif
650     /* compute view motion */
651 gregl 3.1 if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
652     sleep(1);
653 gwlarson 3.19 lasttime++;
654 gwlarson 3.23 continue; /* cursor in bad place */
655 gregl 3.1 }
656 gwlarson 3.23 draw_grids(1); /* redraw grid */
657 gwlarson 3.19 #ifdef STEREO
658     pushright();
659 gwlarson 3.22 draw_grids(1);
660 gwlarson 3.19 smUpdate(&vwright, qlevel);
661     #ifdef DOBJ
662     dobj_render();
663     #endif
664     popright();
665     #endif
666 gwlarson 3.23 /* redraw mesh */
667 gwlarson 3.19 smUpdate(&odev.v, qlevel);
668     #ifdef DOBJ
669 gwlarson 3.23 dobj_render(); /* redraw object */
670 gwlarson 3.19 #endif
671 gregl 3.4 glFlush();
672 gwlarson 3.23 nframes++; /* figure out good quality level */
673 gwlarson 3.19 thistime = time(0);
674     if (thistime - lasttime >= 3 ||
675     nframes > (int)(3*3*TARGETFPS)) {
676     qlevel = thistime<=lasttime ? 1000 :
677     (int)((double)nframes/(thistime-lasttime)
678     / TARGETFPS * qlevel + 0.5);
679     lasttime = thistime; nframes = 0;
680     if (qlevel > 99) {
681     if (qlevel > 300) { /* put on the brakes */
682     sleep(1);
683     lasttime++;
684     }
685     qlevel = 99;
686     } else if (qlevel < 1)
687     qlevel = 1;
688     }
689 gregl 3.1 }
690     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
691     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
692     wx = levptr(XButtonReleasedEvent)->x;
693     wy = levptr(XButtonReleasedEvent)->y;
694     moveview(wx, odev.vres-1-wy, movdir, movorb);
695     }
696 gwlarson 3.19 }
697 gregl 3.4
698 gwlarson 3.19
699     static
700     setglpersp(vp) /* set perspective view in GL */
701     register VIEW *vp;
702     {
703     double d, xmin, xmax, ymin, ymax;
704    
705     if (mindpth >= maxdpth) {
706     dev_zmin = 0.1;
707     dev_zmax = 100.;
708     } else {
709     dev_zmin = 0.5*mindpth;
710     dev_zmax = 1.5*maxdpth;
711     if (dev_zmin > dev_zmax/100.)
712     dev_zmin = dev_zmax/100.;
713     }
714     if (odev.v.vfore > FTINY)
715     dev_zmin = odev.v.vfore;
716     if (odev.v.vaft > FTINY)
717     dev_zmax = odev.v.vaft;
718     if (dev_zmin < dev_zmax/5000.)
719     dev_zmin = dev_zmax/5000.;
720     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
721     xmin = -xmax;
722     d = odev.v.hoff * (xmax - xmin);
723     xmin += d; xmax += d;
724     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
725     ymin = -ymax;
726     d = odev.v.voff * (ymax - ymin);
727     ymin += d; ymax += d;
728     /* set view matrix */
729     glMatrixMode(GL_PROJECTION);
730     glLoadIdentity();
731     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
732     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
733     odev.v.vp[0] + odev.v.vdir[0],
734     odev.v.vp[1] + odev.v.vdir[1],
735     odev.v.vp[2] + odev.v.vdir[2],
736     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
737 gwlarson 3.23 checkglerr("setting perspective view");
738 gregl 3.1 }
739    
740    
741     static
742 gwlarson 3.19 wipeclean() /* prepare for redraw */
743     {
744 gwlarson 3.22 /* clear depth buffer */
745 gwlarson 3.19 #ifdef STEREO
746     setstereobuf(STEREO_BUFFER_RIGHT);
747     glClear(GL_DEPTH_BUFFER_BIT);
748     setstereobuf(STEREO_BUFFER_LEFT);
749     #endif
750     glClear(GL_DEPTH_BUFFER_BIT);
751 gwlarson 3.22 smClean(); /* reset drawing routines */
752     setglpersp(&odev.v); /* reset view & clipping planes */
753 gwlarson 3.19 }
754    
755    
756     static
757 gregl 3.1 getkey(ekey) /* get input key */
758     register XKeyPressedEvent *ekey;
759     {
760 gwlarson 3.24 Window rootw, childw;
761     int rootx, rooty, wx, wy;
762     unsigned int statemask;
763 gregl 3.1 int n;
764     char buf[8];
765    
766     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
767     if (n != 1)
768     return;
769     switch (buf[0]) {
770     case 'h': /* turn on height motion lock */
771     headlocked = 1;
772     return;
773     case 'H': /* turn off height motion lock */
774     headlocked = 0;
775     return;
776     case 'l': /* retrieve last view */
777     inpresflags |= DFL(DC_LASTVIEW);
778     return;
779     case 'p': /* pause computation */
780     inpresflags |= DFL(DC_PAUSE);
781     return;
782     case 'v': /* spit out view */
783     inpresflags |= DFL(DC_GETVIEW);
784 gwlarson 3.24 return;
785     case 'f': /* frame view position */
786     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
787     &rootx, &rooty, &wx, &wy, &statemask))
788     return; /* on another screen */
789     sprintf(odev_args, "%.4f %.4f", (wx+.5)/odev.hres,
790     1.-(wy+.5)/odev.vres);
791     inpresflags |= DFL(DC_FOCUS);
792     return;
793     case 'F': /* unfocus */
794     odev_args[0] = '\0';
795     inpresflags |= DFL(DC_FOCUS);
796 gregl 3.1 return;
797     case '\n':
798     case '\r': /* resume computation */
799     inpresflags |= DFL(DC_RESUME);
800     return;
801     case CTRL('R'): /* redraw screen */
802 gwlarson 3.19 wipeclean();
803 gregl 3.1 return;
804     case CTRL('L'): /* refresh from server */
805     if (inpresflags & DFL(DC_REDRAW))
806     return;
807 gwlarson 3.23 setglpersp(&odev.v); /* reset clipping planes */
808 gregl 3.1 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
809 gwlarson 3.23 glDisable(GL_DEPTH_TEST); /* so grids will clear */
810 gwlarson 3.22 draw_grids(1);
811 gwlarson 3.19 #ifdef STEREO
812     pushright();
813     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
814 gwlarson 3.22 draw_grids(1);
815 gwlarson 3.19 popright();
816     #endif
817     glEnable(GL_DEPTH_TEST);
818 gregl 3.1 glFlush();
819 gwlarson 3.19 smInit(rsL.max_samp); /* get rid of old values */
820 gregl 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
821 gregl 3.13 rayqleft = 0; /* hold off update */
822 gregl 3.1 return;
823     case 'K': /* kill rtrace process(es) */
824     inpresflags |= DFL(DC_KILL);
825     break;
826     case 'R': /* restart rtrace */
827     inpresflags |= DFL(DC_RESTART);
828     break;
829     case 'C': /* clobber holodeck */
830     inpresflags |= DFL(DC_CLOBBER);
831     break;
832     case 'q': /* quit the program */
833     inpresflags |= DFL(DC_QUIT);
834     return;
835     default:
836     XBell(ourdisplay, 0);
837     return;
838     }
839     }
840    
841    
842     static
843     fixwindow(eexp) /* repair damage to window */
844     register XExposeEvent *eexp;
845     {
846 gwlarson 3.19 if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
847 gregl 3.2 resizewindow((XConfigureEvent *)eexp);
848 gwlarson 3.19 return;
849     }
850     if (eexp->count) /* wait for final exposure */
851     return;
852     wipeclean(); /* clear depth */
853 gregl 3.1 }
854    
855    
856     static
857     resizewindow(ersz) /* resize window */
858     register XConfigureEvent *ersz;
859     {
860 gregl 3.6 glViewport(0, 0, ersz->width, ersz->height);
861    
862 gregl 3.1 if (ersz->width == odev.hres && ersz->height == odev.vres)
863     return;
864    
865     odev.hres = ersz->width;
866     odev.vres = ersz->height;
867    
868     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
869     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
870    
871     inpresflags |= DFL(DC_SETVIEW);
872     }