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root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.21
Committed: Fri Aug 21 11:38:21 1998 UTC (25 years, 8 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.20: +1 -1 lines
Log Message:
changed dobj_trace() to return name of intersected object
improved "show" lighting with front-directed light source
changed MINTHRESH and cosmetic fixes

File Contents

# User Rev Content
1 gwlarson 3.18 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2 gregl 3.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * OpenGL GLX driver for holodeck display.
9 gwlarson 3.19 * Based on old GLX driver using cones.
10     *
11     * Define symbol STEREO for stereo viewing.
12     * Define symbol DOBJ for display object viewing.
13 gregl 3.1 */
14    
15 gwlarson 3.19 #ifdef NOSTEREO
16     #ifdef STEREO
17     #undef STEREO
18     #else
19     #undef NOSTEREO
20     #endif
21     #endif
22    
23 gregl 3.1 #include "standard.h"
24 gwlarson 3.19 #include "rhd_sample.h"
25 gregl 3.1
26 gwlarson 3.19 #include <sys/types.h>
27     #include <GL/glx.h>
28     #include <GL/glu.h>
29     #ifdef STEREO
30     #include <X11/extensions/SGIStereo.h>
31     #endif
32     #ifdef DOBJ
33     #include "rhdobj.h"
34     #endif
35 gregl 3.1
36 gwlarson 3.19 #include "x11icon.h"
37 gregl 3.1
38 gregl 3.10 #ifndef RAYQLEN
39 gwlarson 3.19 #define RAYQLEN 250 /* max. rays to queue before flush */
40 gregl 3.10 #endif
41    
42 gregl 3.1 #ifndef FEQ
43     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
44     #endif
45    
46 gregl 3.2 #define GAMMA 1.4 /* default gamma correction */
47 gregl 3.1
48     #define MOVPCT 7 /* percent distance to move /frame */
49     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
50     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
51     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
52    
53 gwlarson 3.19 #ifndef TARGETFPS
54     #define TARGETFPS 4.0 /* target frames/sec during motion */
55     #endif
56    
57 gregl 3.1 #define MINWIDTH 480 /* minimum graphics window width */
58     #define MINHEIGHT 400 /* minimum graphics window height */
59    
60     #define VIEWDIST 356 /* assumed viewing distance (mm) */
61    
62     #define BORWIDTH 5 /* border width */
63    
64 gwlarson 3.19 #define setstereobuf(bid) (glXWaitGL(), \
65     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
66     glXWaitX())
67    
68 gregl 3.1 #define ourscreen DefaultScreen(ourdisplay)
69     #define ourroot RootWindow(ourdisplay,ourscreen)
70     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
71     ButtonPressMask|ButtonReleaseMask)
72    
73     #define levptr(etype) ((etype *)&currentevent)
74    
75     struct driver odev; /* global device driver structure */
76    
77 gwlarson 3.19 static VIEW vwright; /* right eye view */
78    
79     static int rayqleft = 0; /* rays left to queue before flush */
80    
81 gregl 3.1 static XEvent currentevent; /* current event */
82    
83     static int mapped = 0; /* window is mapped? */
84     static unsigned long ourblack=0, ourwhite=~0;
85    
86     static Display *ourdisplay = NULL; /* our display */
87     static XVisualInfo *ourvinf; /* our visual information */
88     static Window gwind = 0; /* our graphics window */
89     static GLXContext gctx; /* our GLX context */
90    
91     static double pwidth, pheight; /* pixel dimensions (mm) */
92    
93 gwlarson 3.19 static double mindpth, maxdpth; /* min. and max. depth */
94 gregl 3.1
95 gwlarson 3.19 double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
96 gregl 3.4
97 gregl 3.1 static int inpresflags; /* input result flags */
98    
99     static int headlocked = 0; /* lock vertical motion */
100    
101 gwlarson 3.19 static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
102     setglpersp(), getmove(), fixwindow(), mytmflags();
103 gregl 3.1
104 gwlarson 3.19 #ifdef STEREO
105     static int pushright(), popright();
106     #endif
107 gregl 3.1
108 gwlarson 3.19 extern time_t time();
109    
110    
111     dev_open(id) /* initialize GLX driver */
112 gregl 3.1 char *id;
113     {
114     extern char *getenv();
115 gregl 3.15 static RGBPRIMS myprims = STDPRIMS;
116 gregl 3.1 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
117     GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
118 gregl 3.4 GLX_DEPTH_SIZE,15, None};
119 gregl 3.15 char *ev;
120 gregl 3.1 double gamval = GAMMA;
121 gregl 3.15 RGBPRIMP dpri = stdprims;
122 gregl 3.1 XSetWindowAttributes ourwinattr;
123     XWMHints ourxwmhints;
124     XSizeHints oursizhints;
125 gwlarson 3.19 /* check for unsupported stereo */
126     #ifdef NOSTEREO
127     error(USER, "stereo display driver unavailable");
128     #endif
129 gregl 3.1 /* open display server */
130     ourdisplay = XOpenDisplay(NULL);
131     if (ourdisplay == NULL)
132     error(USER, "cannot open X-windows; DISPLAY variable set?\n");
133 gwlarson 3.19 #ifdef STEREO
134     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
135     case STEREO_TOP:
136     case STEREO_BOTTOM:
137     break;
138     case STEREO_OFF:
139     error(USER,
140     "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
141     case X_STEREO_UNSUPPORTED:
142     error(USER, "stereo mode not supported on this screen");
143     default:
144     error(INTERNAL, "unknown stereo mode");
145     }
146     #endif
147 gregl 3.1 /* find a usable visual */
148     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
149     if (ourvinf == NULL)
150     error(USER, "no suitable visuals available");
151     /* get a context */
152     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
153     /* set gamma and tone mapping */
154 gregl 3.15 if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
155     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
156     gamval = atof(ev);
157     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
158     sscanf(ev, "%f %f %f %f %f %f %f %f",
159     &myprims[RED][CIEX],&myprims[RED][CIEY],
160     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
161     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
162     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
163     dpri = myprims;
164     if (tmInit(mytmflags(), dpri, gamval) == NULL)
165 gregl 3.1 error(SYSTEM, "not enough memory in dev_open");
166     /* open window */
167     ourwinattr.background_pixel = ourblack;
168     ourwinattr.border_pixel = ourblack;
169     ourwinattr.event_mask = ourmask;
170     /* this is stupid */
171     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
172     ourvinf->visual, AllocNone);
173     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
174     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
175 gwlarson 3.19 #ifdef STEREO
176     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
177     #else
178 gregl 3.1 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
179 gwlarson 3.19 #endif
180 gregl 3.1 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
181     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
182     if (gwind == 0)
183     error(SYSTEM, "cannot create window\n");
184     XStoreName(ourdisplay, gwind, id);
185     /* set window manager hints */
186     ourxwmhints.flags = InputHint|IconPixmapHint;
187     ourxwmhints.input = True;
188     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
189     gwind, x11icon_bits, x11icon_width, x11icon_height);
190     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
191     oursizhints.min_width = MINWIDTH;
192 gwlarson 3.19 #ifdef STEREO
193     oursizhints.min_height = MINHEIGHT/2;
194     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
195     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
196     2*BORWIDTH)/2;
197     oursizhints.flags = PMinSize|PMaxSize;
198     #else
199 gregl 3.1 oursizhints.min_height = MINHEIGHT;
200     oursizhints.flags = PMinSize;
201 gwlarson 3.19 #endif
202 gregl 3.1 XSetNormalHints(ourdisplay, gwind, &oursizhints);
203 gregl 3.2 /* set GLX context */
204     glXMakeCurrent(ourdisplay, gwind, gctx);
205     glEnable(GL_DEPTH_TEST);
206     glDepthFunc(GL_LEQUAL);
207 gwlarson 3.19 glShadeModel(GL_SMOOTH);
208 gregl 3.2 glDisable(GL_DITHER);
209 gregl 3.4 glDisable(GL_CULL_FACE);
210 gregl 3.1 /* figure out sensible view */
211     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
212     DisplayWidth(ourdisplay, ourscreen);
213     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
214     DisplayHeight(ourdisplay, ourscreen);
215 gwlarson 3.19 #ifdef STEREO
216     pheight *= 2.;
217     setstereobuf(STEREO_BUFFER_LEFT);
218     #endif
219 gregl 3.1 copystruct(&odev.v, &stdview);
220     odev.v.type = VT_PER;
221 gregl 3.2 /* map the window */
222     XMapWindow(ourdisplay, gwind);
223     dev_input(); /* sets size and view angles */
224 gwlarson 3.19 /* allocate our samples */
225     if (!smInit(DisplayWidth(ourdisplay,ourscreen) *
226     DisplayHeight(ourdisplay,ourscreen) / 10))
227 gregl 3.2 error(SYSTEM, "insufficient memory for value storage");
228 gwlarson 3.19 mindpth = FHUGE; maxdpth = FTINY;
229 gregl 3.1 odev.name = id;
230     odev.ifd = ConnectionNumber(ourdisplay);
231     }
232    
233    
234     dev_close() /* close our display and free resources */
235     {
236 gwlarson 3.19 smInit(0);
237     #ifdef DOBJ
238     dobj_cleanup();
239     #endif
240 gregl 3.1 glXMakeCurrent(ourdisplay, None, NULL);
241     glXDestroyContext(ourdisplay, gctx);
242     XDestroyWindow(ourdisplay, gwind);
243     gwind = 0;
244     XCloseDisplay(ourdisplay);
245     ourdisplay = NULL;
246     tmDone(NULL);
247     odev.v.type = 0;
248     odev.hres = odev.vres = 0;
249     odev.ifd = -1;
250     }
251    
252    
253 gwlarson 3.19 dev_clear() /* clear our representation */
254 gregl 3.14 {
255 gwlarson 3.19 smInit(rsL.max_samp);
256     wipeclean();
257 gregl 3.14 rayqleft = 0; /* hold off update */
258     }
259    
260    
261 gregl 3.1 int
262     dev_view(nv) /* assign new driver view */
263     register VIEW *nv;
264     {
265 gwlarson 3.19 double d;
266    
267     if (nv->type != VT_PER || /* check view legality */
268 gregl 3.4 nv->horiz > 160. || nv->vert > 160.) {
269 gregl 3.1 error(COMMAND, "illegal view type/angle");
270 gregl 3.4 nv->type = odev.v.type;
271 gregl 3.1 nv->horiz = odev.v.horiz;
272     nv->vert = odev.v.vert;
273     return(0);
274     }
275 gwlarson 3.20 if (nv != &odev.v && /* resize window? */
276     (!FEQ(nv->horiz,odev.v.horiz) ||
277     !FEQ(nv->vert,odev.v.vert))) {
278     int dw = DisplayWidth(ourdisplay,ourscreen);
279     int dh = DisplayHeight(ourdisplay,ourscreen);
280 gregl 3.1
281 gwlarson 3.20 dw -= 25; /* for window frame */
282     dh -= 50;
283 gwlarson 3.19 #ifdef STEREO
284 gwlarson 3.20 dh /= 2;
285 gwlarson 3.19 #endif
286 gwlarson 3.20 odev.hres = 2.*VIEWDIST/pwidth *
287     tan(PI/180./2.*nv->horiz);
288     odev.vres = 2.*VIEWDIST/pheight *
289     tan(PI/180./2.*nv->vert);
290     if (odev.hres > dw) {
291     odev.vres = dw * odev.vres / odev.hres;
292     odev.hres = dw;
293 gregl 3.1 }
294 gwlarson 3.20 if (odev.vres > dh) {
295     odev.hres = dh * odev.hres / odev.vres;
296     odev.vres = dh;
297     }
298     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
299     dev_input(); /* get resize event */
300     }
301     copystruct(&odev.v, nv); /* setview() already called */
302     setglpersp(&odev.v);
303 gwlarson 3.19 #ifdef STEREO
304 gwlarson 3.20 copystruct(&vwright, nv);
305     d = eyesepdist / sqrt(nv->hn2);
306     VSUM(vwright.vp, nv->vp, nv->hvec, d);
307     /* setview(&vwright); -- Unnecessary */
308 gwlarson 3.19 #endif
309 gwlarson 3.20 checkglerr("setting view");
310 gwlarson 3.19 wipeclean();
311 gregl 3.1 return(1);
312 gwlarson 3.18 }
313    
314    
315     dev_auxcom(cmd, args) /* process an auxiliary command */
316     char *cmd, *args;
317     {
318 gwlarson 3.19 #ifdef DOBJ
319     if (dobj_command(cmd, args) >= 0)
320     return;
321     #endif
322 gwlarson 3.18 sprintf(errmsg, "%s: unknown command", cmd);
323     error(COMMAND, errmsg);
324 gregl 3.1 }
325    
326    
327 gwlarson 3.17 VIEW *
328     dev_auxview(n, hvres) /* return nth auxiliary view */
329     int n;
330     int hvres[2];
331     {
332     hvres[0] = odev.hres; hvres[1] = odev.vres;
333 gwlarson 3.19 if (n == 0)
334     return(&odev.v);
335     #ifdef STEREO
336     if (n == 1)
337     return(&vwright);
338     #endif
339     return(NULL);
340 gwlarson 3.17 }
341    
342    
343 gregl 3.1 int
344     dev_input() /* get X11 input */
345     {
346     inpresflags = 0;
347    
348     do
349     getevent();
350    
351 gwlarson 3.19 while (XPending(ourdisplay) > 0);
352 gregl 3.1
353 gwlarson 3.19 odev.inpready = 0;
354    
355 gregl 3.1 return(inpresflags);
356     }
357    
358    
359 gwlarson 3.19 dev_value(c, d, p) /* add a pixel value to our mesh */
360     COLR c;
361     FVECT d, p;
362     {
363     double depth;
364     #ifdef DOBJ
365     if (dobj_lightsamp != NULL) { /* in light source sampling */
366     (*dobj_lightsamp)(c, d, p);
367     return;
368     }
369     #endif
370     smNewSamp(c, d, p); /* add to display representation */
371     if (p != NULL) {
372     depth = (p[0] - odev.v.vp[0])*d[0] +
373     (p[1] - odev.v.vp[1])*d[1] +
374     (p[2] - odev.v.vp[2])*d[2];
375     if (depth > FTINY) {
376     if (depth < mindpth)
377     mindpth = depth;
378     if (depth > maxdpth)
379     maxdpth = depth;
380     }
381     }
382     if (!--rayqleft)
383     dev_flush(); /* flush output */
384     }
385    
386    
387 gregl 3.4 int
388     dev_flush() /* flush output */
389 gregl 3.1 {
390 gwlarson 3.19 #ifdef STEREO
391     pushright(); /* update right eye */
392     glClear(GL_DEPTH_BUFFER_BIT);
393     smUpdate(&vwright, 100);
394     #ifdef DOBJ
395     dobj_render(); /* usually in foreground */
396     #endif
397     popright(); /* update left eye */
398     glClear(GL_DEPTH_BUFFER_BIT);
399     #endif
400     smUpdate(&odev.v, 100);
401     #ifdef DOBJ
402     dobj_render();
403     #endif
404     glFlush(); /* flush OGL */
405     checkglerr("flushing display");
406 gregl 3.10 rayqleft = RAYQLEN;
407 gwlarson 3.19 /* flush X11 and return # pending */
408     return(odev.inpready = XPending(ourdisplay));
409 gregl 3.1 }
410    
411    
412 gwlarson 3.19 checkglerr(where) /* check for GL or GLU error */
413     char *where;
414 gregl 3.1 {
415 gwlarson 3.19 register GLenum errcode;
416    
417     while ((errcode = glGetError()) != GL_NO_ERROR) {
418     sprintf(errmsg, "OpenGL error %s: %s",
419     where, gluErrorString(errcode));
420     error(WARNING, errmsg);
421 gregl 3.1 }
422     }
423    
424    
425 gwlarson 3.19 #ifdef STEREO
426     static
427     pushright() /* push on right view */
428     {
429     double d;
430    
431     setstereobuf(STEREO_BUFFER_RIGHT);
432     glMatrixMode(GL_MODELVIEW);
433     glPushMatrix();
434     d = -eyesepdist / sqrt(odev.v.hn2);
435     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1], d*odev.v.hvec[2]);
436     }
437    
438    
439     static
440     popright() /* pop off right view */
441     {
442     glMatrixMode(GL_MODELVIEW);
443     glPopMatrix();
444     setstereobuf(STEREO_BUFFER_LEFT);
445     }
446     #endif
447    
448    
449 gregl 3.1 static int
450     mytmflags() /* figure out tone mapping flags */
451     {
452     extern char *progname;
453     register char *cp, *tail;
454     /* find basic name */
455     for (cp = tail = progname; *cp; cp++)
456     if (*cp == '/')
457     tail = cp+1;
458     for (cp = tail; *cp && *cp != '.'; cp++)
459     ;
460 gwlarson 3.19 if (cp > tail && cp[-1] == 'h')
461     return(TM_F_HUMAN|TM_F_NOSTDERR);
462     else
463 gregl 3.10 return(TM_F_CAMERA|TM_F_NOSTDERR);
464 gregl 3.1 }
465    
466    
467     static
468     getevent() /* get next event */
469     {
470     XNextEvent(ourdisplay, levptr(XEvent));
471     switch (levptr(XEvent)->type) {
472     case ConfigureNotify:
473     resizewindow(levptr(XConfigureEvent));
474     break;
475     case UnmapNotify:
476     mapped = 0;
477     break;
478     case MapNotify:
479     mapped = 1;
480     break;
481     case Expose:
482     fixwindow(levptr(XExposeEvent));
483     break;
484     case KeyPress:
485     getkey(levptr(XKeyPressedEvent));
486     break;
487     case ButtonPress:
488     getmove(levptr(XButtonPressedEvent));
489     break;
490     }
491     }
492    
493    
494     static
495     draw3dline(wp) /* draw 3d line in world coordinates */
496     register FVECT wp[2];
497     {
498     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
499     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
500     }
501    
502    
503     static
504     draw_grids() /* draw holodeck section grids */
505     {
506 gregl 3.2 static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00};
507 gwlarson 3.19
508     if (!mapped)
509 gregl 3.1 return;
510     glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]);
511 gregl 3.4 glBegin(GL_LINES); /* draw each grid line */
512 gregl 3.1 gridlines(draw3dline);
513     glEnd();
514     }
515    
516    
517     static
518     moveview(dx, dy, mov, orb) /* move our view */
519     int dx, dy, mov, orb;
520     {
521     VIEW nv;
522 gwlarson 3.19 FVECT odir, v1, wip;
523 gregl 3.1 double d;
524     register int li;
525     /* start with old view */
526     copystruct(&nv, &odev.v);
527     /* change view direction */
528 gwlarson 3.19 if (viewray(v1, odir, &odev.v,
529     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
530     return(0); /* outside view */
531 gregl 3.1 if (mov | orb) {
532 gwlarson 3.19 #ifdef DOBJ
533 gwlarson 3.21 d = dobj_trace(NULL, v1, odir); /* check objects */
534 gwlarson 3.19 /* is holodeck in front? */
535     if ((li = smFindSamp(v1, odir)) >= 0 &&
536     (rsL.wp[li][0] - nv.vp[0])*odir[0] +
537     (rsL.wp[li][1] - nv.vp[1])*odir[1] +
538     (rsL.wp[li][2] - nv.vp[2])*odir[2] < d)
539     VCOPY(wip, rsL.wp[li]);
540     else if (d < .99*FHUGE) /* object is closer */
541     VSUM(wip, nv.vp, odir, d);
542     else /* nothing visible */
543     return(0);
544     #else
545     if ((li = smFindSamp(v1, odir)) < 0)
546 gregl 3.1 return(0); /* not on window */
547 gwlarson 3.19 VCOPY(wip, rsL.wp[li]);
548     #endif
549     VSUM(odir, wip, nv.vp, -1.);
550     } else
551     VCOPY(nv.vdir, odir);
552 gregl 3.1 if (orb && mov) { /* orbit left/right */
553     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
554 gwlarson 3.19 VSUM(nv.vp, wip, odir, -1.);
555 gregl 3.1 spinvector(nv.vdir, nv.vdir, nv.vup, d);
556     } else if (orb) { /* orbit up/down */
557     fcross(v1, odir, nv.vup);
558     if (normalize(v1) == 0.)
559     return(0);
560     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
561 gwlarson 3.19 VSUM(nv.vp, wip, odir, -1.);
562 gregl 3.1 spinvector(nv.vdir, nv.vdir, v1, d);
563     } else if (mov) { /* move forward/backward */
564     d = MOVPCT/100. * mov;
565     VSUM(nv.vp, nv.vp, odir, d);
566     }
567     if (!mov ^ !orb && headlocked) { /* restore head height */
568     VSUM(v1, odev.v.vp, nv.vp, -1.);
569     d = DOT(v1, odev.v.vup);
570     VSUM(nv.vp, nv.vp, odev.v.vup, d);
571     }
572     if (setview(&nv) != NULL)
573     return(0); /* illegal view */
574     dev_view(&nv);
575     inpresflags |= DFL(DC_SETVIEW);
576     return(1);
577     }
578    
579    
580     static
581     getmove(ebut) /* get view change */
582     XButtonPressedEvent *ebut;
583     {
584     int movdir = MOVDIR(ebut->button);
585     int movorb = MOVORB(ebut->state);
586 gwlarson 3.19 int qlevel = 99;
587     time_t lasttime, thistime;
588     int nframes;
589 gregl 3.1 Window rootw, childw;
590     int rootx, rooty, wx, wy;
591     unsigned int statemask;
592    
593     XNoOp(ourdisplay);
594    
595 gwlarson 3.19 lasttime = time(0); nframes = 0;
596 gregl 3.1 while (!XCheckMaskEvent(ourdisplay,
597     ButtonReleaseMask, levptr(XEvent))) {
598    
599     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
600     &rootx, &rooty, &wx, &wy, &statemask))
601     break; /* on another screen */
602    
603     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
604     sleep(1);
605 gwlarson 3.19 lasttime++;
606 gregl 3.1 continue;
607     }
608 gwlarson 3.19 #ifdef STEREO
609     pushright();
610 gregl 3.4 glClear(GL_COLOR_BUFFER_BIT);
611 gregl 3.1 draw_grids();
612 gwlarson 3.19 smUpdate(&vwright, qlevel);
613     #ifdef DOBJ
614     dobj_render();
615     #endif
616     popright();
617     #endif
618     glClear(GL_COLOR_BUFFER_BIT);
619     draw_grids();
620     smUpdate(&odev.v, qlevel);
621     #ifdef DOBJ
622     dobj_render();
623     #endif
624 gregl 3.4 glFlush();
625 gwlarson 3.19 checkglerr("moving view");
626     nframes++;
627     thistime = time(0);
628     if (thistime - lasttime >= 3 ||
629     nframes > (int)(3*3*TARGETFPS)) {
630     qlevel = thistime<=lasttime ? 1000 :
631     (int)((double)nframes/(thistime-lasttime)
632     / TARGETFPS * qlevel + 0.5);
633     lasttime = thistime; nframes = 0;
634     if (qlevel > 99) {
635     if (qlevel > 300) { /* put on the brakes */
636     sleep(1);
637     lasttime++;
638     }
639     qlevel = 99;
640     } else if (qlevel < 1)
641     qlevel = 1;
642     }
643 gregl 3.1 }
644     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
645     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
646     wx = levptr(XButtonReleasedEvent)->x;
647     wy = levptr(XButtonReleasedEvent)->y;
648     moveview(wx, odev.vres-1-wy, movdir, movorb);
649     }
650 gwlarson 3.19 }
651 gregl 3.4
652 gwlarson 3.19
653     static
654     setglpersp(vp) /* set perspective view in GL */
655     register VIEW *vp;
656     {
657     double d, xmin, xmax, ymin, ymax;
658    
659     if (mindpth >= maxdpth) {
660     dev_zmin = 0.1;
661     dev_zmax = 100.;
662     } else {
663     dev_zmin = 0.5*mindpth;
664     dev_zmax = 1.5*maxdpth;
665     if (dev_zmin > dev_zmax/100.)
666     dev_zmin = dev_zmax/100.;
667     }
668     if (odev.v.vfore > FTINY)
669     dev_zmin = odev.v.vfore;
670     if (odev.v.vaft > FTINY)
671     dev_zmax = odev.v.vaft;
672     if (dev_zmin < dev_zmax/5000.)
673     dev_zmin = dev_zmax/5000.;
674     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
675     xmin = -xmax;
676     d = odev.v.hoff * (xmax - xmin);
677     xmin += d; xmax += d;
678     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
679     ymin = -ymax;
680     d = odev.v.voff * (ymax - ymin);
681     ymin += d; ymax += d;
682     /* set view matrix */
683     glMatrixMode(GL_PROJECTION);
684     glLoadIdentity();
685     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
686     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
687     odev.v.vp[0] + odev.v.vdir[0],
688     odev.v.vp[1] + odev.v.vdir[1],
689     odev.v.vp[2] + odev.v.vdir[2],
690     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
691 gregl 3.1 }
692    
693    
694     static
695 gwlarson 3.19 wipeclean() /* prepare for redraw */
696     {
697     #ifdef STEREO
698     setstereobuf(STEREO_BUFFER_RIGHT);
699     glClear(GL_DEPTH_BUFFER_BIT);
700     setstereobuf(STEREO_BUFFER_LEFT);
701     #endif
702     glClear(GL_DEPTH_BUFFER_BIT);
703     smClean();
704     }
705    
706    
707     static
708 gregl 3.1 getkey(ekey) /* get input key */
709     register XKeyPressedEvent *ekey;
710     {
711     int n;
712     char buf[8];
713    
714     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
715     if (n != 1)
716     return;
717     switch (buf[0]) {
718     case 'h': /* turn on height motion lock */
719     headlocked = 1;
720     return;
721     case 'H': /* turn off height motion lock */
722     headlocked = 0;
723     return;
724     case 'l': /* retrieve last view */
725     inpresflags |= DFL(DC_LASTVIEW);
726     return;
727     case 'p': /* pause computation */
728     inpresflags |= DFL(DC_PAUSE);
729     return;
730     case 'v': /* spit out view */
731     inpresflags |= DFL(DC_GETVIEW);
732     return;
733     case '\n':
734     case '\r': /* resume computation */
735     inpresflags |= DFL(DC_RESUME);
736     return;
737     case CTRL('R'): /* redraw screen */
738 gwlarson 3.19 wipeclean();
739 gregl 3.1 return;
740     case CTRL('L'): /* refresh from server */
741     if (inpresflags & DFL(DC_REDRAW))
742     return;
743     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
744 gwlarson 3.19 glDisable(GL_DEPTH_TEST);
745 gregl 3.1 draw_grids();
746 gwlarson 3.19 #ifdef STEREO
747     pushright();
748     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
749     draw_grids();
750     popright();
751     #endif
752     glEnable(GL_DEPTH_TEST);
753 gregl 3.1 glFlush();
754 gwlarson 3.19 smInit(rsL.max_samp); /* get rid of old values */
755 gregl 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
756 gregl 3.13 rayqleft = 0; /* hold off update */
757 gregl 3.1 return;
758     case 'K': /* kill rtrace process(es) */
759     inpresflags |= DFL(DC_KILL);
760     break;
761     case 'R': /* restart rtrace */
762     inpresflags |= DFL(DC_RESTART);
763     break;
764     case 'C': /* clobber holodeck */
765     inpresflags |= DFL(DC_CLOBBER);
766     break;
767     case 'q': /* quit the program */
768     inpresflags |= DFL(DC_QUIT);
769     return;
770     default:
771     XBell(ourdisplay, 0);
772     return;
773     }
774     }
775    
776    
777     static
778     fixwindow(eexp) /* repair damage to window */
779     register XExposeEvent *eexp;
780     {
781 gwlarson 3.19 if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
782 gregl 3.2 resizewindow((XConfigureEvent *)eexp);
783 gwlarson 3.19 return;
784     }
785     if (eexp->count) /* wait for final exposure */
786     return;
787     wipeclean(); /* clear depth */
788 gregl 3.1 }
789    
790    
791     static
792     resizewindow(ersz) /* resize window */
793     register XConfigureEvent *ersz;
794     {
795 gregl 3.6 glViewport(0, 0, ersz->width, ersz->height);
796    
797 gregl 3.1 if (ersz->width == odev.hres && ersz->height == odev.vres)
798     return;
799    
800     odev.hres = ersz->width;
801     odev.vres = ersz->height;
802    
803     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
804     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
805    
806     inpresflags |= DFL(DC_SETVIEW);
807     }