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root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.19
Committed: Wed Aug 19 17:45:58 1998 UTC (25 years, 8 months ago) by gwlarson
Content type: text/plain
Branch: MAIN
Changes since 3.18: +337 -225 lines
Log Message:
first attempt and Delaunay triangulation driver

File Contents

# User Rev Content
1 gwlarson 3.18 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2 gregl 3.1
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * OpenGL GLX driver for holodeck display.
9 gwlarson 3.19 * Based on old GLX driver using cones.
10     *
11     * Define symbol STEREO for stereo viewing.
12     * Define symbol DOBJ for display object viewing.
13 gregl 3.1 */
14    
15 gwlarson 3.19 #ifdef NOSTEREO
16     #ifdef STEREO
17     #undef STEREO
18     #else
19     #undef NOSTEREO
20     #endif
21     #endif
22    
23 gregl 3.1 #include "standard.h"
24 gwlarson 3.19 #include "rhd_sample.h"
25 gregl 3.1
26 gwlarson 3.19 #include <sys/types.h>
27     #include <GL/glx.h>
28     #include <GL/glu.h>
29     #ifdef STEREO
30     #include <X11/extensions/SGIStereo.h>
31     #endif
32     #ifdef DOBJ
33     #include "rhdobj.h"
34     #endif
35 gregl 3.1
36 gwlarson 3.19 #include "x11icon.h"
37 gregl 3.1
38 gregl 3.10 #ifndef RAYQLEN
39 gwlarson 3.19 #define RAYQLEN 250 /* max. rays to queue before flush */
40 gregl 3.10 #endif
41    
42 gregl 3.1 #ifndef FEQ
43     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
44     #endif
45    
46 gregl 3.2 #define GAMMA 1.4 /* default gamma correction */
47 gregl 3.1
48     #define MOVPCT 7 /* percent distance to move /frame */
49     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
50     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
51     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
52    
53 gwlarson 3.19 #ifndef TARGETFPS
54     #define TARGETFPS 4.0 /* target frames/sec during motion */
55     #endif
56    
57 gregl 3.1 #define MINWIDTH 480 /* minimum graphics window width */
58     #define MINHEIGHT 400 /* minimum graphics window height */
59    
60     #define VIEWDIST 356 /* assumed viewing distance (mm) */
61    
62     #define BORWIDTH 5 /* border width */
63    
64 gwlarson 3.19 #define setstereobuf(bid) (glXWaitGL(), \
65     XSGISetStereoBuffer(ourdisplay, gwind, bid), \
66     glXWaitX())
67    
68 gregl 3.1 #define ourscreen DefaultScreen(ourdisplay)
69     #define ourroot RootWindow(ourdisplay,ourscreen)
70     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
71     ButtonPressMask|ButtonReleaseMask)
72    
73     #define levptr(etype) ((etype *)&currentevent)
74    
75     struct driver odev; /* global device driver structure */
76    
77 gwlarson 3.19 static VIEW vwright; /* right eye view */
78    
79     static int rayqleft = 0; /* rays left to queue before flush */
80    
81 gregl 3.1 static XEvent currentevent; /* current event */
82    
83     static int mapped = 0; /* window is mapped? */
84     static unsigned long ourblack=0, ourwhite=~0;
85    
86     static Display *ourdisplay = NULL; /* our display */
87     static XVisualInfo *ourvinf; /* our visual information */
88     static Window gwind = 0; /* our graphics window */
89     static GLXContext gctx; /* our GLX context */
90    
91     static double pwidth, pheight; /* pixel dimensions (mm) */
92    
93 gwlarson 3.19 static double mindpth, maxdpth; /* min. and max. depth */
94 gregl 3.1
95 gwlarson 3.19 double dev_zmin, dev_zmax; /* fore and aft clipping plane dist. */
96 gregl 3.4
97 gregl 3.1 static int inpresflags; /* input result flags */
98    
99     static int headlocked = 0; /* lock vertical motion */
100    
101 gwlarson 3.19 static int resizewindow(), getevent(), getkey(), moveview(), wipeclean(),
102     setglpersp(), getmove(), fixwindow(), mytmflags();
103 gregl 3.1
104 gwlarson 3.19 #ifdef STEREO
105     static int pushright(), popright();
106     #endif
107 gregl 3.1
108 gwlarson 3.19 extern time_t time();
109    
110    
111     dev_open(id) /* initialize GLX driver */
112 gregl 3.1 char *id;
113     {
114     extern char *getenv();
115 gregl 3.15 static RGBPRIMS myprims = STDPRIMS;
116 gregl 3.1 static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
117     GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
118 gregl 3.4 GLX_DEPTH_SIZE,15, None};
119 gregl 3.15 char *ev;
120 gregl 3.1 double gamval = GAMMA;
121 gregl 3.15 RGBPRIMP dpri = stdprims;
122 gregl 3.1 XSetWindowAttributes ourwinattr;
123     XWMHints ourxwmhints;
124     XSizeHints oursizhints;
125 gwlarson 3.19 /* check for unsupported stereo */
126     #ifdef NOSTEREO
127     error(USER, "stereo display driver unavailable");
128     #endif
129 gregl 3.1 /* open display server */
130     ourdisplay = XOpenDisplay(NULL);
131     if (ourdisplay == NULL)
132     error(USER, "cannot open X-windows; DISPLAY variable set?\n");
133 gwlarson 3.19 #ifdef STEREO
134     switch (XSGIQueryStereoMode(ourdisplay, ourroot)) {
135     case STEREO_TOP:
136     case STEREO_BOTTOM:
137     break;
138     case STEREO_OFF:
139     error(USER,
140     "wrong video mode: run \"/usr/gfx/setmon -n STR_TOP\" first");
141     case X_STEREO_UNSUPPORTED:
142     error(USER, "stereo mode not supported on this screen");
143     default:
144     error(INTERNAL, "unknown stereo mode");
145     }
146     #endif
147 gregl 3.1 /* find a usable visual */
148     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
149     if (ourvinf == NULL)
150     error(USER, "no suitable visuals available");
151     /* get a context */
152     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
153     /* set gamma and tone mapping */
154 gregl 3.15 if ((ev = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
155     || (ev = getenv("DISPLAY_GAMMA")) != NULL)
156     gamval = atof(ev);
157     if ((ev = getenv("DISPLAY_PRIMARIES")) != NULL &&
158     sscanf(ev, "%f %f %f %f %f %f %f %f",
159     &myprims[RED][CIEX],&myprims[RED][CIEY],
160     &myprims[GRN][CIEX],&myprims[GRN][CIEY],
161     &myprims[BLU][CIEX],&myprims[BLU][CIEY],
162     &myprims[WHT][CIEX],&myprims[WHT][CIEY]) >= 6)
163     dpri = myprims;
164     if (tmInit(mytmflags(), dpri, gamval) == NULL)
165 gregl 3.1 error(SYSTEM, "not enough memory in dev_open");
166     /* open window */
167     ourwinattr.background_pixel = ourblack;
168     ourwinattr.border_pixel = ourblack;
169     ourwinattr.event_mask = ourmask;
170     /* this is stupid */
171     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
172     ourvinf->visual, AllocNone);
173     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
174     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
175 gwlarson 3.19 #ifdef STEREO
176     (DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH)/2,
177     #else
178 gregl 3.1 DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
179 gwlarson 3.19 #endif
180 gregl 3.1 BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
181     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
182     if (gwind == 0)
183     error(SYSTEM, "cannot create window\n");
184     XStoreName(ourdisplay, gwind, id);
185     /* set window manager hints */
186     ourxwmhints.flags = InputHint|IconPixmapHint;
187     ourxwmhints.input = True;
188     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
189     gwind, x11icon_bits, x11icon_width, x11icon_height);
190     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
191     oursizhints.min_width = MINWIDTH;
192 gwlarson 3.19 #ifdef STEREO
193     oursizhints.min_height = MINHEIGHT/2;
194     oursizhints.max_width = DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH;
195     oursizhints.max_height = (DisplayHeight(ourdisplay,ourscreen) -
196     2*BORWIDTH)/2;
197     oursizhints.flags = PMinSize|PMaxSize;
198     #else
199 gregl 3.1 oursizhints.min_height = MINHEIGHT;
200     oursizhints.flags = PMinSize;
201 gwlarson 3.19 #endif
202 gregl 3.1 XSetNormalHints(ourdisplay, gwind, &oursizhints);
203 gregl 3.2 /* set GLX context */
204     glXMakeCurrent(ourdisplay, gwind, gctx);
205     glEnable(GL_DEPTH_TEST);
206     glDepthFunc(GL_LEQUAL);
207 gwlarson 3.19 glShadeModel(GL_SMOOTH);
208 gregl 3.2 glDisable(GL_DITHER);
209 gregl 3.4 glDisable(GL_CULL_FACE);
210 gregl 3.1 /* figure out sensible view */
211     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
212     DisplayWidth(ourdisplay, ourscreen);
213     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
214     DisplayHeight(ourdisplay, ourscreen);
215 gwlarson 3.19 #ifdef STEREO
216     pheight *= 2.;
217     setstereobuf(STEREO_BUFFER_LEFT);
218     #endif
219 gregl 3.1 copystruct(&odev.v, &stdview);
220     odev.v.type = VT_PER;
221 gregl 3.2 /* map the window */
222     XMapWindow(ourdisplay, gwind);
223     dev_input(); /* sets size and view angles */
224 gwlarson 3.19 /* allocate our samples */
225     if (!smInit(DisplayWidth(ourdisplay,ourscreen) *
226     DisplayHeight(ourdisplay,ourscreen) / 10))
227 gregl 3.2 error(SYSTEM, "insufficient memory for value storage");
228 gwlarson 3.19 mindpth = FHUGE; maxdpth = FTINY;
229 gregl 3.1 odev.name = id;
230     odev.ifd = ConnectionNumber(ourdisplay);
231     }
232    
233    
234     dev_close() /* close our display and free resources */
235     {
236 gwlarson 3.19 smInit(0);
237     #ifdef DOBJ
238     dobj_cleanup();
239     #endif
240 gregl 3.1 glXMakeCurrent(ourdisplay, None, NULL);
241     glXDestroyContext(ourdisplay, gctx);
242     XDestroyWindow(ourdisplay, gwind);
243     gwind = 0;
244     XCloseDisplay(ourdisplay);
245     ourdisplay = NULL;
246     tmDone(NULL);
247     odev.v.type = 0;
248     odev.hres = odev.vres = 0;
249     odev.ifd = -1;
250     }
251    
252    
253 gwlarson 3.19 dev_clear() /* clear our representation */
254 gregl 3.14 {
255 gwlarson 3.19 smInit(rsL.max_samp);
256     wipeclean();
257 gregl 3.14 rayqleft = 0; /* hold off update */
258     }
259    
260    
261 gregl 3.1 int
262     dev_view(nv) /* assign new driver view */
263     register VIEW *nv;
264     {
265 gwlarson 3.19 double d;
266    
267     if (nv->type != VT_PER || /* check view legality */
268 gregl 3.4 nv->horiz > 160. || nv->vert > 160.) {
269 gregl 3.1 error(COMMAND, "illegal view type/angle");
270 gregl 3.4 nv->type = odev.v.type;
271 gregl 3.1 nv->horiz = odev.v.horiz;
272     nv->vert = odev.v.vert;
273     return(0);
274     }
275     if (nv != &odev.v) {
276     if (!FEQ(nv->horiz,odev.v.horiz) || /* resize window? */
277     !FEQ(nv->vert,odev.v.vert)) {
278     int dw = DisplayWidth(ourdisplay,ourscreen);
279     int dh = DisplayHeight(ourdisplay,ourscreen);
280    
281     dw -= 25; /* for window frame */
282     dh -= 50;
283 gwlarson 3.19 #ifdef STEREO
284     dh /= 2;
285     #endif
286 gregl 3.1 odev.hres = 2.*VIEWDIST/pwidth *
287     tan(PI/180./2.*nv->horiz);
288     odev.vres = 2.*VIEWDIST/pheight *
289     tan(PI/180./2.*nv->vert);
290     if (odev.hres > dw) {
291     odev.vres = dw * odev.vres / odev.hres;
292     odev.hres = dw;
293     }
294     if (odev.vres > dh) {
295     odev.hres = dh * odev.hres / odev.vres;
296     odev.vres = dh;
297     }
298     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
299 gregl 3.2 dev_input(); /* get resize event */
300 gregl 3.1 }
301 gwlarson 3.19 copystruct(&odev.v, nv); /* setview() already called */
302     setglpersp(&odev.v);
303     #ifdef STEREO
304     copystruct(&vwright, nv);
305     d = eyesepdist / sqrt(nv->hn2);
306     VSUM(vwright.vp, nv->vp, nv->hvec, d);
307     /* setview(&vwright); -- Unnecessary */
308     #endif
309     checkglerr("setting view");
310 gregl 3.1 }
311 gwlarson 3.19 wipeclean();
312 gregl 3.1 return(1);
313 gwlarson 3.18 }
314    
315    
316     dev_auxcom(cmd, args) /* process an auxiliary command */
317     char *cmd, *args;
318     {
319 gwlarson 3.19 #ifdef DOBJ
320     if (dobj_command(cmd, args) >= 0)
321     return;
322     #endif
323 gwlarson 3.18 sprintf(errmsg, "%s: unknown command", cmd);
324     error(COMMAND, errmsg);
325 gregl 3.1 }
326    
327    
328 gwlarson 3.17 VIEW *
329     dev_auxview(n, hvres) /* return nth auxiliary view */
330     int n;
331     int hvres[2];
332     {
333     hvres[0] = odev.hres; hvres[1] = odev.vres;
334 gwlarson 3.19 if (n == 0)
335     return(&odev.v);
336     #ifdef STEREO
337     if (n == 1)
338     return(&vwright);
339     #endif
340     return(NULL);
341 gwlarson 3.17 }
342    
343    
344 gregl 3.1 int
345     dev_input() /* get X11 input */
346     {
347     inpresflags = 0;
348    
349     do
350     getevent();
351    
352 gwlarson 3.19 while (XPending(ourdisplay) > 0);
353 gregl 3.1
354 gwlarson 3.19 odev.inpready = 0;
355    
356 gregl 3.1 return(inpresflags);
357     }
358    
359    
360 gwlarson 3.19 dev_value(c, d, p) /* add a pixel value to our mesh */
361     COLR c;
362     FVECT d, p;
363     {
364     double depth;
365     #ifdef DOBJ
366     if (dobj_lightsamp != NULL) { /* in light source sampling */
367     (*dobj_lightsamp)(c, d, p);
368     return;
369     }
370     #endif
371     smNewSamp(c, d, p); /* add to display representation */
372     if (p != NULL) {
373     depth = (p[0] - odev.v.vp[0])*d[0] +
374     (p[1] - odev.v.vp[1])*d[1] +
375     (p[2] - odev.v.vp[2])*d[2];
376     if (depth > FTINY) {
377     if (depth < mindpth)
378     mindpth = depth;
379     if (depth > maxdpth)
380     maxdpth = depth;
381     }
382     }
383     if (!--rayqleft)
384     dev_flush(); /* flush output */
385     }
386    
387    
388 gregl 3.4 int
389     dev_flush() /* flush output */
390 gregl 3.1 {
391 gwlarson 3.19 #ifdef STEREO
392     pushright(); /* update right eye */
393     glClear(GL_DEPTH_BUFFER_BIT);
394     smUpdate(&vwright, 100);
395     #ifdef DOBJ
396     dobj_render(); /* usually in foreground */
397     #endif
398     popright(); /* update left eye */
399     glClear(GL_DEPTH_BUFFER_BIT);
400     #endif
401     smUpdate(&odev.v, 100);
402     #ifdef DOBJ
403     dobj_render();
404     #endif
405     glFlush(); /* flush OGL */
406     checkglerr("flushing display");
407 gregl 3.10 rayqleft = RAYQLEN;
408 gwlarson 3.19 /* flush X11 and return # pending */
409     return(odev.inpready = XPending(ourdisplay));
410 gregl 3.1 }
411    
412    
413 gwlarson 3.19 checkglerr(where) /* check for GL or GLU error */
414     char *where;
415 gregl 3.1 {
416 gwlarson 3.19 register GLenum errcode;
417    
418     while ((errcode = glGetError()) != GL_NO_ERROR) {
419     sprintf(errmsg, "OpenGL error %s: %s",
420     where, gluErrorString(errcode));
421     error(WARNING, errmsg);
422 gregl 3.1 }
423     }
424    
425    
426 gwlarson 3.19 #ifdef STEREO
427     static
428     pushright() /* push on right view */
429     {
430     double d;
431    
432     setstereobuf(STEREO_BUFFER_RIGHT);
433     glMatrixMode(GL_MODELVIEW);
434     glPushMatrix();
435     d = -eyesepdist / sqrt(odev.v.hn2);
436     glTranslated(d*odev.v.hvec[0], d*odev.v.hvec[1], d*odev.v.hvec[2]);
437     }
438    
439    
440     static
441     popright() /* pop off right view */
442     {
443     glMatrixMode(GL_MODELVIEW);
444     glPopMatrix();
445     setstereobuf(STEREO_BUFFER_LEFT);
446     }
447     #endif
448    
449    
450 gregl 3.1 static int
451     mytmflags() /* figure out tone mapping flags */
452     {
453     extern char *progname;
454     register char *cp, *tail;
455     /* find basic name */
456     for (cp = tail = progname; *cp; cp++)
457     if (*cp == '/')
458     tail = cp+1;
459     for (cp = tail; *cp && *cp != '.'; cp++)
460     ;
461 gwlarson 3.19 if (cp > tail && cp[-1] == 'h')
462     return(TM_F_HUMAN|TM_F_NOSTDERR);
463     else
464 gregl 3.10 return(TM_F_CAMERA|TM_F_NOSTDERR);
465 gregl 3.1 }
466    
467    
468     static
469     getevent() /* get next event */
470     {
471     XNextEvent(ourdisplay, levptr(XEvent));
472     switch (levptr(XEvent)->type) {
473     case ConfigureNotify:
474     resizewindow(levptr(XConfigureEvent));
475     break;
476     case UnmapNotify:
477     mapped = 0;
478     break;
479     case MapNotify:
480     mapped = 1;
481     break;
482     case Expose:
483     fixwindow(levptr(XExposeEvent));
484     break;
485     case KeyPress:
486     getkey(levptr(XKeyPressedEvent));
487     break;
488     case ButtonPress:
489     getmove(levptr(XButtonPressedEvent));
490     break;
491     }
492     }
493    
494    
495     static
496     draw3dline(wp) /* draw 3d line in world coordinates */
497     register FVECT wp[2];
498     {
499     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
500     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
501     }
502    
503    
504     static
505     draw_grids() /* draw holodeck section grids */
506     {
507 gregl 3.2 static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00};
508 gwlarson 3.19
509     if (!mapped)
510 gregl 3.1 return;
511     glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]);
512 gregl 3.4 glBegin(GL_LINES); /* draw each grid line */
513 gregl 3.1 gridlines(draw3dline);
514     glEnd();
515     }
516    
517    
518     static
519     moveview(dx, dy, mov, orb) /* move our view */
520     int dx, dy, mov, orb;
521     {
522     VIEW nv;
523 gwlarson 3.19 FVECT odir, v1, wip;
524 gregl 3.1 double d;
525     register int li;
526     /* start with old view */
527     copystruct(&nv, &odev.v);
528     /* change view direction */
529 gwlarson 3.19 if (viewray(v1, odir, &odev.v,
530     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
531     return(0); /* outside view */
532 gregl 3.1 if (mov | orb) {
533 gwlarson 3.19 #ifdef DOBJ
534     d = dobj_trace(v1, odir); /* check objects */
535     /* is holodeck in front? */
536     if ((li = smFindSamp(v1, odir)) >= 0 &&
537     (rsL.wp[li][0] - nv.vp[0])*odir[0] +
538     (rsL.wp[li][1] - nv.vp[1])*odir[1] +
539     (rsL.wp[li][2] - nv.vp[2])*odir[2] < d)
540     VCOPY(wip, rsL.wp[li]);
541     else if (d < .99*FHUGE) /* object is closer */
542     VSUM(wip, nv.vp, odir, d);
543     else /* nothing visible */
544     return(0);
545     #else
546     if ((li = smFindSamp(v1, odir)) < 0)
547 gregl 3.1 return(0); /* not on window */
548 gwlarson 3.19 VCOPY(wip, rsL.wp[li]);
549     #endif
550     VSUM(odir, wip, nv.vp, -1.);
551     } else
552     VCOPY(nv.vdir, odir);
553 gregl 3.1 if (orb && mov) { /* orbit left/right */
554     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
555 gwlarson 3.19 VSUM(nv.vp, wip, odir, -1.);
556 gregl 3.1 spinvector(nv.vdir, nv.vdir, nv.vup, d);
557     } else if (orb) { /* orbit up/down */
558     fcross(v1, odir, nv.vup);
559     if (normalize(v1) == 0.)
560     return(0);
561     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
562 gwlarson 3.19 VSUM(nv.vp, wip, odir, -1.);
563 gregl 3.1 spinvector(nv.vdir, nv.vdir, v1, d);
564     } else if (mov) { /* move forward/backward */
565     d = MOVPCT/100. * mov;
566     VSUM(nv.vp, nv.vp, odir, d);
567     }
568     if (!mov ^ !orb && headlocked) { /* restore head height */
569     VSUM(v1, odev.v.vp, nv.vp, -1.);
570     d = DOT(v1, odev.v.vup);
571     VSUM(nv.vp, nv.vp, odev.v.vup, d);
572     }
573     if (setview(&nv) != NULL)
574     return(0); /* illegal view */
575     dev_view(&nv);
576     inpresflags |= DFL(DC_SETVIEW);
577     return(1);
578     }
579    
580    
581     static
582     getmove(ebut) /* get view change */
583     XButtonPressedEvent *ebut;
584     {
585     int movdir = MOVDIR(ebut->button);
586     int movorb = MOVORB(ebut->state);
587 gwlarson 3.19 int qlevel = 99;
588     time_t lasttime, thistime;
589     int nframes;
590 gregl 3.1 Window rootw, childw;
591     int rootx, rooty, wx, wy;
592     unsigned int statemask;
593    
594     XNoOp(ourdisplay);
595    
596 gwlarson 3.19 lasttime = time(0); nframes = 0;
597 gregl 3.1 while (!XCheckMaskEvent(ourdisplay,
598     ButtonReleaseMask, levptr(XEvent))) {
599    
600     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
601     &rootx, &rooty, &wx, &wy, &statemask))
602     break; /* on another screen */
603    
604     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
605     sleep(1);
606 gwlarson 3.19 lasttime++;
607 gregl 3.1 continue;
608     }
609 gwlarson 3.19 #ifdef STEREO
610     pushright();
611 gregl 3.4 glClear(GL_COLOR_BUFFER_BIT);
612 gregl 3.1 draw_grids();
613 gwlarson 3.19 smUpdate(&vwright, qlevel);
614     #ifdef DOBJ
615     dobj_render();
616     #endif
617     popright();
618     #endif
619     glClear(GL_COLOR_BUFFER_BIT);
620     draw_grids();
621     smUpdate(&odev.v, qlevel);
622     #ifdef DOBJ
623     dobj_render();
624     #endif
625 gregl 3.4 glFlush();
626 gwlarson 3.19 checkglerr("moving view");
627     nframes++;
628     thistime = time(0);
629     if (thistime - lasttime >= 3 ||
630     nframes > (int)(3*3*TARGETFPS)) {
631     qlevel = thistime<=lasttime ? 1000 :
632     (int)((double)nframes/(thistime-lasttime)
633     / TARGETFPS * qlevel + 0.5);
634     lasttime = thistime; nframes = 0;
635     if (qlevel > 99) {
636     if (qlevel > 300) { /* put on the brakes */
637     sleep(1);
638     lasttime++;
639     }
640     qlevel = 99;
641     } else if (qlevel < 1)
642     qlevel = 1;
643     }
644 gregl 3.1 }
645     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
646     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
647     wx = levptr(XButtonReleasedEvent)->x;
648     wy = levptr(XButtonReleasedEvent)->y;
649     moveview(wx, odev.vres-1-wy, movdir, movorb);
650     }
651 gwlarson 3.19 }
652 gregl 3.4
653 gwlarson 3.19
654     static
655     setglpersp(vp) /* set perspective view in GL */
656     register VIEW *vp;
657     {
658     double d, xmin, xmax, ymin, ymax;
659    
660     if (mindpth >= maxdpth) {
661     dev_zmin = 0.1;
662     dev_zmax = 100.;
663     } else {
664     dev_zmin = 0.5*mindpth;
665     dev_zmax = 1.5*maxdpth;
666     if (dev_zmin > dev_zmax/100.)
667     dev_zmin = dev_zmax/100.;
668     }
669     if (odev.v.vfore > FTINY)
670     dev_zmin = odev.v.vfore;
671     if (odev.v.vaft > FTINY)
672     dev_zmax = odev.v.vaft;
673     if (dev_zmin < dev_zmax/5000.)
674     dev_zmin = dev_zmax/5000.;
675     xmax = dev_zmin * tan(PI/180./2. * odev.v.horiz);
676     xmin = -xmax;
677     d = odev.v.hoff * (xmax - xmin);
678     xmin += d; xmax += d;
679     ymax = dev_zmin * tan(PI/180./2. * odev.v.vert);
680     ymin = -ymax;
681     d = odev.v.voff * (ymax - ymin);
682     ymin += d; ymax += d;
683     /* set view matrix */
684     glMatrixMode(GL_PROJECTION);
685     glLoadIdentity();
686     glFrustum(xmin, xmax, ymin, ymax, dev_zmin, dev_zmax);
687     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
688     odev.v.vp[0] + odev.v.vdir[0],
689     odev.v.vp[1] + odev.v.vdir[1],
690     odev.v.vp[2] + odev.v.vdir[2],
691     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
692 gregl 3.1 }
693    
694    
695     static
696 gwlarson 3.19 wipeclean() /* prepare for redraw */
697     {
698     #ifdef STEREO
699     setstereobuf(STEREO_BUFFER_RIGHT);
700     glClear(GL_DEPTH_BUFFER_BIT);
701     setstereobuf(STEREO_BUFFER_LEFT);
702     #endif
703     glClear(GL_DEPTH_BUFFER_BIT);
704     smClean();
705     }
706    
707    
708     static
709 gregl 3.1 getkey(ekey) /* get input key */
710     register XKeyPressedEvent *ekey;
711     {
712     int n;
713     char buf[8];
714    
715     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
716     if (n != 1)
717     return;
718     switch (buf[0]) {
719     case 'h': /* turn on height motion lock */
720     headlocked = 1;
721     return;
722     case 'H': /* turn off height motion lock */
723     headlocked = 0;
724     return;
725     case 'l': /* retrieve last view */
726     inpresflags |= DFL(DC_LASTVIEW);
727     return;
728     case 'p': /* pause computation */
729     inpresflags |= DFL(DC_PAUSE);
730     return;
731     case 'v': /* spit out view */
732     inpresflags |= DFL(DC_GETVIEW);
733     return;
734     case '\n':
735     case '\r': /* resume computation */
736     inpresflags |= DFL(DC_RESUME);
737     return;
738     case CTRL('R'): /* redraw screen */
739 gwlarson 3.19 wipeclean();
740 gregl 3.1 return;
741     case CTRL('L'): /* refresh from server */
742     if (inpresflags & DFL(DC_REDRAW))
743     return;
744     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
745 gwlarson 3.19 glDisable(GL_DEPTH_TEST);
746 gregl 3.1 draw_grids();
747 gwlarson 3.19 #ifdef STEREO
748     pushright();
749     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
750     draw_grids();
751     popright();
752     #endif
753     glEnable(GL_DEPTH_TEST);
754 gregl 3.1 glFlush();
755 gwlarson 3.19 smInit(rsL.max_samp); /* get rid of old values */
756 gregl 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
757 gregl 3.13 rayqleft = 0; /* hold off update */
758 gregl 3.1 return;
759     case 'K': /* kill rtrace process(es) */
760     inpresflags |= DFL(DC_KILL);
761     break;
762     case 'R': /* restart rtrace */
763     inpresflags |= DFL(DC_RESTART);
764     break;
765     case 'C': /* clobber holodeck */
766     inpresflags |= DFL(DC_CLOBBER);
767     break;
768     case 'q': /* quit the program */
769     inpresflags |= DFL(DC_QUIT);
770     return;
771     default:
772     XBell(ourdisplay, 0);
773     return;
774     }
775     }
776    
777    
778     static
779     fixwindow(eexp) /* repair damage to window */
780     register XExposeEvent *eexp;
781     {
782 gwlarson 3.19 if (odev.hres == 0 | odev.vres == 0) { /* first exposure */
783 gregl 3.2 resizewindow((XConfigureEvent *)eexp);
784 gwlarson 3.19 return;
785     }
786     if (eexp->count) /* wait for final exposure */
787     return;
788     wipeclean(); /* clear depth */
789 gregl 3.1 }
790    
791    
792     static
793     resizewindow(ersz) /* resize window */
794     register XConfigureEvent *ersz;
795     {
796 gregl 3.6 glViewport(0, 0, ersz->width, ersz->height);
797    
798 gregl 3.1 if (ersz->width == odev.hres && ersz->height == odev.vres)
799     return;
800    
801     odev.hres = ersz->width;
802     odev.vres = ersz->height;
803    
804     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
805     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
806    
807     inpresflags |= DFL(DC_SETVIEW);
808     }