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root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.14
Committed: Tue Jan 6 05:26:19 1998 UTC (26 years, 3 months ago) by gregl
Content type: text/plain
Branch: MAIN
Changes since 3.13: +8 -0 lines
Log Message:
created dev_clear() routine to clear device ray cache

File Contents

# User Rev Content
1 gregl 3.1 /* Copyright (c) 1997 Silicon Graphics, Inc. */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * OpenGL GLX driver for holodeck display.
9 gregl 3.2 * Based on x11 driver.
10 gregl 3.1 */
11    
12     #include "standard.h"
13 gregl 3.4 #include "rhd_qtree.h"
14 gregl 3.1
15     #include <GL/glx.h>
16    
17     #include "x11icon.h"
18    
19 gregl 3.10 #ifndef RAYQLEN
20     #define RAYQLEN 50000 /* max. rays to queue before flush */
21     #endif
22    
23 gregl 3.1 #ifndef FEQ
24     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
25     #endif
26    
27 gregl 3.4 #ifndef MAXCONE
28     #define MAXCONE 16 /* number of different cone sizes */
29 gregl 3.1 #endif
30 gregl 3.4 #ifndef MAXVERT
31     #define MAXVERT 32 /* maximum number of cone vertices */
32 gregl 3.1 #endif
33 gregl 3.4 #ifndef MINVERT
34     #define MINVERT 4 /* minimum number of cone vertices */
35 gregl 3.1 #endif
36 gregl 3.4 #ifndef DEPTHFACT
37     #define DEPTHFACT 16. /* multiplier for depth tests */
38 gregl 3.1 #endif
39    
40 gregl 3.2 #define GAMMA 1.4 /* default gamma correction */
41 gregl 3.1
42     #define MOVPCT 7 /* percent distance to move /frame */
43     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
44     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
45     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
46    
47     #define MINWIDTH 480 /* minimum graphics window width */
48     #define MINHEIGHT 400 /* minimum graphics window height */
49    
50     #define VIEWDIST 356 /* assumed viewing distance (mm) */
51    
52     #define BORWIDTH 5 /* border width */
53    
54     #define ourscreen DefaultScreen(ourdisplay)
55     #define ourroot RootWindow(ourdisplay,ourscreen)
56     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
57     ButtonPressMask|ButtonReleaseMask)
58    
59     #define levptr(etype) ((etype *)&currentevent)
60    
61     struct driver odev; /* global device driver structure */
62    
63     static XEvent currentevent; /* current event */
64    
65     static int mapped = 0; /* window is mapped? */
66     static unsigned long ourblack=0, ourwhite=~0;
67    
68     static Display *ourdisplay = NULL; /* our display */
69     static XVisualInfo *ourvinf; /* our visual information */
70     static Window gwind = 0; /* our graphics window */
71     static GLXContext gctx; /* our GLX context */
72    
73     static double pwidth, pheight; /* pixel dimensions (mm) */
74    
75 gregl 3.4 static double curzmax = 1e4; /* current depth upper limit */
76     static double nxtzmax = 0.; /* maximum (finite) depth so far */
77 gregl 3.1
78 gregl 3.4 static struct {
79     double rad; /* cone radius */
80     int nverts; /* number of vertices */
81     FVECT *va; /* allocated vertex array */
82     } cone[MAXCONE]; /* precomputed cones for drawing */
83    
84 gregl 3.1 static int inpresflags; /* input result flags */
85    
86     static int headlocked = 0; /* lock vertical motion */
87    
88     static int resizewindow(), getevent(), getkey(), moveview(),
89 gregl 3.4 initcones(), freecones(),
90     getmove(), fixwindow(), mytmflags();
91 gregl 3.1
92    
93     dev_open(id) /* initialize X11 driver */
94     char *id;
95     {
96     extern char *getenv();
97     static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
98     GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
99 gregl 3.4 GLX_DEPTH_SIZE,15, None};
100 gregl 3.1 char *gv;
101     double gamval = GAMMA;
102     XSetWindowAttributes ourwinattr;
103     XWMHints ourxwmhints;
104     XSizeHints oursizhints;
105 gregl 3.4 /* set quadtree globals */
106     qtMinNodesiz = 3;
107 gregl 3.9 qtDepthEps = 0.07;
108 gregl 3.1 /* open display server */
109     ourdisplay = XOpenDisplay(NULL);
110     if (ourdisplay == NULL)
111     error(USER, "cannot open X-windows; DISPLAY variable set?\n");
112     /* find a usable visual */
113     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
114     if (ourvinf == NULL)
115     error(USER, "no suitable visuals available");
116     /* get a context */
117     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
118     /* set gamma and tone mapping */
119     if ((gv = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
120     || (gv = getenv("DISPLAY_GAMMA")) != NULL)
121     gamval = atof(gv);
122     if (tmInit(mytmflags(), stdprims, gamval) == NULL)
123     error(SYSTEM, "not enough memory in dev_open");
124     /* open window */
125     ourwinattr.background_pixel = ourblack;
126     ourwinattr.border_pixel = ourblack;
127     ourwinattr.event_mask = ourmask;
128     /* this is stupid */
129     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
130     ourvinf->visual, AllocNone);
131     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
132     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
133     DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
134     BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
135     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
136     if (gwind == 0)
137     error(SYSTEM, "cannot create window\n");
138     XStoreName(ourdisplay, gwind, id);
139     /* set window manager hints */
140     ourxwmhints.flags = InputHint|IconPixmapHint;
141     ourxwmhints.input = True;
142     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
143     gwind, x11icon_bits, x11icon_width, x11icon_height);
144     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
145     oursizhints.min_width = MINWIDTH;
146     oursizhints.min_height = MINHEIGHT;
147     oursizhints.flags = PMinSize;
148     XSetNormalHints(ourdisplay, gwind, &oursizhints);
149 gregl 3.2 /* set GLX context */
150     glXMakeCurrent(ourdisplay, gwind, gctx);
151     glEnable(GL_DEPTH_TEST);
152     glDepthFunc(GL_LEQUAL);
153     glShadeModel(GL_FLAT);
154     glDisable(GL_DITHER);
155 gregl 3.4 glDisable(GL_CULL_FACE);
156     glMatrixMode(GL_PROJECTION);
157     glOrtho(0., 1., 0., 1., -.01, 1.01);
158     glTranslated(0., 0., -1.01);
159 gregl 3.1 /* figure out sensible view */
160     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
161     DisplayWidth(ourdisplay, ourscreen);
162     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
163     DisplayHeight(ourdisplay, ourscreen);
164     copystruct(&odev.v, &stdview);
165     odev.v.type = VT_PER;
166 gregl 3.2 /* map the window */
167     XMapWindow(ourdisplay, gwind);
168     dev_input(); /* sets size and view angles */
169 gregl 3.4 /* allocate our leaf pile */
170 gregl 3.9 if (!qtAllocLeaves(DisplayWidth(ourdisplay,ourscreen) *
171 gregl 3.11 DisplayHeight(ourdisplay,ourscreen) * 3 /
172     (qtMinNodesiz*qtMinNodesiz*2)))
173 gregl 3.2 error(SYSTEM, "insufficient memory for value storage");
174 gregl 3.1 odev.name = id;
175     odev.ifd = ConnectionNumber(ourdisplay);
176 gregl 3.4 /* initialize cone array */
177     initcones();
178 gregl 3.1 }
179    
180    
181     dev_close() /* close our display and free resources */
182     {
183     glXMakeCurrent(ourdisplay, None, NULL);
184     glXDestroyContext(ourdisplay, gctx);
185     XDestroyWindow(ourdisplay, gwind);
186     gwind = 0;
187     XCloseDisplay(ourdisplay);
188     ourdisplay = NULL;
189 gregl 3.4 qtFreeLeaves();
190 gregl 3.1 tmDone(NULL);
191 gregl 3.4 freecones();
192 gregl 3.1 odev.v.type = 0;
193     odev.hres = odev.vres = 0;
194     odev.ifd = -1;
195     }
196    
197    
198 gregl 3.14 dev_clear() /* clear our quadtree */
199     {
200     qtCompost(100);
201     glClear(GL_DEPTH_BUFFER_BIT);
202     rayqleft = 0; /* hold off update */
203     }
204    
205    
206 gregl 3.1 int
207     dev_view(nv) /* assign new driver view */
208     register VIEW *nv;
209     {
210 gregl 3.4 if (nv->type == VT_PAR || /* check view legality */
211     nv->horiz > 160. || nv->vert > 160.) {
212 gregl 3.1 error(COMMAND, "illegal view type/angle");
213 gregl 3.4 nv->type = odev.v.type;
214 gregl 3.1 nv->horiz = odev.v.horiz;
215     nv->vert = odev.v.vert;
216     return(0);
217     }
218 gregl 3.4 if (nv->vfore > FTINY) {
219     error(COMMAND, "cannot handle fore clipping");
220     nv->vfore = 0.;
221     return(0);
222     }
223 gregl 3.1 if (nv != &odev.v) {
224     if (!FEQ(nv->horiz,odev.v.horiz) || /* resize window? */
225     !FEQ(nv->vert,odev.v.vert)) {
226     int dw = DisplayWidth(ourdisplay,ourscreen);
227     int dh = DisplayHeight(ourdisplay,ourscreen);
228    
229     dw -= 25; /* for window frame */
230     dh -= 50;
231     odev.hres = 2.*VIEWDIST/pwidth *
232     tan(PI/180./2.*nv->horiz);
233     odev.vres = 2.*VIEWDIST/pheight *
234     tan(PI/180./2.*nv->vert);
235     if (odev.hres > dw) {
236     odev.vres = dw * odev.vres / odev.hres;
237     odev.hres = dw;
238     }
239     if (odev.vres > dh) {
240     odev.hres = dh * odev.hres / odev.vres;
241     odev.vres = dh;
242     }
243     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
244 gregl 3.2 dev_input(); /* get resize event */
245 gregl 3.1 }
246     copystruct(&odev.v, nv);
247     }
248 gregl 3.4 if (nxtzmax > FTINY) {
249     curzmax = nxtzmax;
250     nxtzmax = 0.;
251     }
252     glClear(GL_DEPTH_BUFFER_BIT);
253     qtReplant();
254 gregl 3.1 return(1);
255     }
256    
257    
258     int
259     dev_input() /* get X11 input */
260     {
261     inpresflags = 0;
262    
263     do
264     getevent();
265    
266     while (XQLength(ourdisplay) > 0);
267    
268     return(inpresflags);
269     }
270    
271    
272 gregl 3.4 int
273     dev_flush() /* flush output */
274 gregl 3.1 {
275 gregl 3.4 qtUpdate();
276     glFlush();
277 gregl 3.10 rayqleft = RAYQLEN;
278 gregl 3.4 return(XPending(ourdisplay));
279 gregl 3.1 }
280    
281    
282 gregl 3.4 dev_cone(rgb, ip, rad) /* render a cone in view coordinates */
283     BYTE rgb[3];
284     FVECT ip;
285     double rad;
286 gregl 3.1 {
287 gregl 3.4 register int ci, j;
288     double apexh, basez;
289 gregl 3.12 /* is window mapped? */
290     if (!mapped)
291     return;
292 gregl 3.4 /* compute apex height (0. to 1.) */
293     if (ip[2] > 1e6)
294     apexh = 1. - 1./DEPTHFACT;
295     else {
296     if (ip[2] > nxtzmax)
297     nxtzmax = ip[2];
298     if (ip[2] >= curzmax)
299     apexh = 1. - 1./DEPTHFACT;
300     else
301     apexh = 1. - ip[2]/(curzmax*DEPTHFACT);
302 gregl 3.1 }
303 gregl 3.5 rad *= 1.25; /* find conservative cone match */
304 gregl 3.4 for (ci = 0; ci < MAXCONE-1; ci++)
305     if (cone[ci].rad >= rad)
306     break;
307     /* draw it */
308     glColor3ub(rgb[0], rgb[1], rgb[2]);
309     glBegin(GL_TRIANGLE_FAN);
310     glVertex3d(ip[0], ip[1], apexh); /* start with apex */
311     basez = apexh*cone[ci].va[0][2]; /* base z's all the same */
312     for (j = 0; j < cone[ci].nverts; j++) /* draw each face */
313     glVertex3d(ip[0]+cone[ci].va[j][0], ip[1]+cone[ci].va[j][1],
314     basez);
315     /* connect last to first */
316     glVertex3d(ip[0]+cone[ci].va[0][0], ip[1]+cone[ci].va[0][1], basez);
317     glEnd(); /* all done */
318 gregl 3.1 }
319    
320    
321     static int
322     mytmflags() /* figure out tone mapping flags */
323     {
324     extern char *progname;
325     register char *cp, *tail;
326     /* find basic name */
327     for (cp = tail = progname; *cp; cp++)
328     if (*cp == '/')
329     tail = cp+1;
330     for (cp = tail; *cp && *cp != '.'; cp++)
331     ;
332     if (cp-tail == 3 && !strncmp(tail, "glx", 3))
333 gregl 3.10 return(TM_F_CAMERA|TM_F_NOSTDERR);
334 gregl 3.1 if (cp-tail == 4 && !strncmp(tail, "glxh", 4))
335 gregl 3.10 return(TM_F_HUMAN|TM_F_NOSTDERR);
336 gregl 3.1 error(USER, "illegal driver name");
337     }
338    
339    
340     static
341 gregl 3.4 initcones() /* initialize cone vertices */
342 gregl 3.1 {
343     register int i, j;
344 gregl 3.4 double minrad, d;
345 gregl 3.1
346 gregl 3.4 if (cone[0].nverts)
347     freecones();
348     minrad = 2.*qtMinNodesiz/(double)(DisplayWidth(ourdisplay,ourscreen) +
349     DisplayHeight(ourdisplay,ourscreen));
350     for (i = 0; i < MAXCONE; i++) {
351     d = (double)i/(MAXCONE-1); d *= d; /* x^2 distribution */
352     cone[i].rad = minrad + (1.-minrad)*d;
353     cone[i].nverts = MINVERT + (MAXVERT-MINVERT)*d;
354     cone[i].va = (FVECT *)malloc(cone[i].nverts*sizeof(FVECT));
355     if (cone[i].va == NULL)
356     error(SYSTEM, "out of memory in initcones");
357     for (j = cone[i].nverts; j--; ) {
358     d = 2.*PI * (j+.5) / (cone[i].nverts);
359     cone[i].va[j][0] = cos(d) * cone[i].rad;
360     cone[i].va[j][1] = sin(d) * cone[i].rad;
361     cone[i].va[j][2] = 1. - cone[i].rad;
362 gregl 3.2 }
363     }
364     }
365    
366    
367     static
368 gregl 3.4 freecones() /* free cone vertices */
369 gregl 3.2 {
370 gregl 3.4 register int i;
371 gregl 3.2
372 gregl 3.4 for (i = MAXCONE; i--; )
373     if (cone[i].nverts) {
374     free((char *)cone[i].va);
375     cone[i].va = NULL;
376     cone[i].nverts = 0;
377 gregl 3.2 }
378     }
379    
380    
381     static
382 gregl 3.1 getevent() /* get next event */
383     {
384     XNextEvent(ourdisplay, levptr(XEvent));
385     switch (levptr(XEvent)->type) {
386     case ConfigureNotify:
387     resizewindow(levptr(XConfigureEvent));
388     break;
389     case UnmapNotify:
390     mapped = 0;
391     break;
392     case MapNotify:
393     mapped = 1;
394     break;
395     case Expose:
396     fixwindow(levptr(XExposeEvent));
397     break;
398     case KeyPress:
399     getkey(levptr(XKeyPressedEvent));
400     break;
401     case ButtonPress:
402     getmove(levptr(XButtonPressedEvent));
403     break;
404     }
405     }
406    
407    
408     static
409     draw3dline(wp) /* draw 3d line in world coordinates */
410     register FVECT wp[2];
411     {
412     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
413     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
414     }
415    
416    
417     static
418     draw_grids() /* draw holodeck section grids */
419     {
420 gregl 3.2 static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00};
421 gregl 3.4 double xmin, xmax, ymin, ymax, zmin, zmax;
422     double d, cx, sx, crad;
423     FVECT vx, vy;
424     register int i, j;
425     /* can we even do it? */
426     if (!mapped || odev.v.type != VT_PER)
427 gregl 3.1 return;
428 gregl 3.4 /* compute view frustum */
429     if (normalize(odev.v.vdir) == 0.0)
430     return;
431     zmin = 0.01;
432     zmax = 10000.;
433     if (odev.v.vfore > FTINY)
434     zmin = odev.v.vfore;
435     if (odev.v.vaft > FTINY)
436     zmax = odev.v.vaft;
437     xmax = zmin * tan(PI/180./2. * odev.v.horiz);
438     xmin = -xmax;
439     d = odev.v.hoff * (xmax - xmin);
440     xmin += d; xmax += d;
441     ymax = zmin * tan(PI/180./2. * odev.v.vert);
442     ymin = -ymax;
443     d = odev.v.voff * (ymax - ymin);
444     ymin += d; ymax += d;
445     /* set view matrix */
446     glMatrixMode(GL_PROJECTION);
447     glPushMatrix();
448     glLoadIdentity();
449     glFrustum(xmin, xmax, ymin, ymax, zmin, zmax);
450     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
451     odev.v.vp[0] + odev.v.vdir[0],
452     odev.v.vp[1] + odev.v.vdir[1],
453     odev.v.vp[2] + odev.v.vdir[2],
454     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
455     glDisable(GL_DEPTH_TEST); /* write no depth values */
456 gregl 3.1 glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]);
457 gregl 3.4 glBegin(GL_LINES); /* draw each grid line */
458 gregl 3.1 gridlines(draw3dline);
459     glEnd();
460 gregl 3.4 glEnable(GL_DEPTH_TEST); /* restore rendering params */
461     glPopMatrix();
462 gregl 3.1 }
463    
464    
465     static
466     moveview(dx, dy, mov, orb) /* move our view */
467     int dx, dy, mov, orb;
468     {
469     VIEW nv;
470     FVECT odir, v1;
471     double d;
472     register int li;
473     /* start with old view */
474     copystruct(&nv, &odev.v);
475     /* change view direction */
476     if (mov | orb) {
477 gregl 3.4 if ((li = qtFindLeaf(dx, dy)) < 0)
478 gregl 3.1 return(0); /* not on window */
479 gregl 3.4 VSUM(odir, qtL.wp[li], nv.vp, -1.);
480 gregl 3.1 } else {
481     if (viewray(nv.vp, nv.vdir, &odev.v,
482     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
483     return(0); /* outside view */
484     }
485     if (orb && mov) { /* orbit left/right */
486     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
487 gregl 3.4 VSUM(nv.vp, qtL.wp[li], odir, -1.);
488 gregl 3.1 spinvector(nv.vdir, nv.vdir, nv.vup, d);
489     } else if (orb) { /* orbit up/down */
490     fcross(v1, odir, nv.vup);
491     if (normalize(v1) == 0.)
492     return(0);
493     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
494 gregl 3.4 VSUM(nv.vp, qtL.wp[li], odir, -1.);
495 gregl 3.1 spinvector(nv.vdir, nv.vdir, v1, d);
496     } else if (mov) { /* move forward/backward */
497     d = MOVPCT/100. * mov;
498     VSUM(nv.vp, nv.vp, odir, d);
499     }
500     if (!mov ^ !orb && headlocked) { /* restore head height */
501     VSUM(v1, odev.v.vp, nv.vp, -1.);
502     d = DOT(v1, odev.v.vup);
503     VSUM(nv.vp, nv.vp, odev.v.vup, d);
504     }
505     if (setview(&nv) != NULL)
506     return(0); /* illegal view */
507     dev_view(&nv);
508     inpresflags |= DFL(DC_SETVIEW);
509     return(1);
510     }
511    
512    
513     static
514     getmove(ebut) /* get view change */
515     XButtonPressedEvent *ebut;
516     {
517     int movdir = MOVDIR(ebut->button);
518     int movorb = MOVORB(ebut->state);
519 gregl 3.4 int oldnodesiz = qtMinNodesiz;
520 gregl 3.1 Window rootw, childw;
521     int rootx, rooty, wx, wy;
522     unsigned int statemask;
523    
524 gregl 3.4 qtMinNodesiz = 24; /* accelerate update rate */
525 gregl 3.1 XNoOp(ourdisplay);
526    
527     while (!XCheckMaskEvent(ourdisplay,
528     ButtonReleaseMask, levptr(XEvent))) {
529    
530     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
531     &rootx, &rooty, &wx, &wy, &statemask))
532     break; /* on another screen */
533    
534     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
535     sleep(1);
536     continue;
537     }
538 gregl 3.4 glClear(GL_COLOR_BUFFER_BIT);
539     qtUpdate();
540 gregl 3.1 draw_grids();
541 gregl 3.4 glFlush();
542 gregl 3.1 }
543     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
544     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
545     wx = levptr(XButtonReleasedEvent)->x;
546     wy = levptr(XButtonReleasedEvent)->y;
547     moveview(wx, odev.vres-1-wy, movdir, movorb);
548     }
549     dev_flush();
550 gregl 3.4
551     qtMinNodesiz = oldnodesiz; /* restore quadtree resolution */
552 gregl 3.1 }
553    
554    
555     static
556     getkey(ekey) /* get input key */
557     register XKeyPressedEvent *ekey;
558     {
559     int n;
560     char buf[8];
561    
562     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
563     if (n != 1)
564     return;
565     switch (buf[0]) {
566     case 'h': /* turn on height motion lock */
567     headlocked = 1;
568     return;
569     case 'H': /* turn off height motion lock */
570     headlocked = 0;
571     return;
572     case 'l': /* retrieve last view */
573     inpresflags |= DFL(DC_LASTVIEW);
574     return;
575     case 'p': /* pause computation */
576     inpresflags |= DFL(DC_PAUSE);
577     return;
578     case 'v': /* spit out view */
579     inpresflags |= DFL(DC_GETVIEW);
580     return;
581     case '\n':
582     case '\r': /* resume computation */
583     inpresflags |= DFL(DC_RESUME);
584     return;
585     case CTRL('R'): /* redraw screen */
586 gregl 3.8 if (nxtzmax > FTINY) {
587     curzmax = nxtzmax;
588     nxtzmax = 0.;
589     }
590 gregl 3.2 glClear(GL_DEPTH_BUFFER_BIT);
591 gregl 3.4 qtRedraw(0, 0, odev.hres, odev.vres);
592 gregl 3.1 return;
593     case CTRL('L'): /* refresh from server */
594     if (inpresflags & DFL(DC_REDRAW))
595     return;
596 gregl 3.8 if (nxtzmax > FTINY) {
597     curzmax = nxtzmax;
598     nxtzmax = 0.;
599     }
600 gregl 3.1 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
601     draw_grids();
602     glFlush();
603 gregl 3.4 qtCompost(100); /* get rid of old values */
604 gregl 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
605 gregl 3.13 rayqleft = 0; /* hold off update */
606 gregl 3.1 return;
607     case 'K': /* kill rtrace process(es) */
608     inpresflags |= DFL(DC_KILL);
609     break;
610     case 'R': /* restart rtrace */
611     inpresflags |= DFL(DC_RESTART);
612     break;
613     case 'C': /* clobber holodeck */
614     inpresflags |= DFL(DC_CLOBBER);
615     break;
616     case 'q': /* quit the program */
617     inpresflags |= DFL(DC_QUIT);
618     return;
619     default:
620     XBell(ourdisplay, 0);
621     return;
622     }
623     }
624    
625    
626     static
627     fixwindow(eexp) /* repair damage to window */
628     register XExposeEvent *eexp;
629     {
630 gregl 3.4 int xmin, xmax, ymin, ymax;
631    
632 gregl 3.2 if (odev.hres == 0 || odev.vres == 0) /* first exposure */
633     resizewindow((XConfigureEvent *)eexp);
634 gregl 3.4 xmin = eexp->x; xmax = eexp->x + eexp->width;
635     ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
636     /* clear portion of depth */
637     glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
638     glDepthFunc(GL_ALWAYS);
639     glBegin(GL_POLYGON);
640     glVertex3d((double)xmin/odev.hres, (double)ymin/odev.vres, 0.);
641     glVertex3d((double)xmax/odev.hres, (double)ymin/odev.vres, 0.);
642     glVertex3d((double)xmax/odev.hres, (double)ymax/odev.vres, 0.);
643     glVertex3d((double)xmin/odev.hres, (double)ymax/odev.vres, 0.);
644     glEnd();
645     glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
646     glDepthFunc(GL_LEQUAL);
647     qtRedraw(xmin, ymin, xmax, ymax);
648 gregl 3.1 }
649    
650    
651     static
652     resizewindow(ersz) /* resize window */
653     register XConfigureEvent *ersz;
654     {
655 gregl 3.6 glViewport(0, 0, ersz->width, ersz->height);
656    
657 gregl 3.1 if (ersz->width == odev.hres && ersz->height == odev.vres)
658     return;
659    
660     odev.hres = ersz->width;
661     odev.vres = ersz->height;
662    
663     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
664     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
665    
666     inpresflags |= DFL(DC_SETVIEW);
667     }