ViewVC Help
View File | Revision Log | Show Annotations | Download File | Root Listing
root/radiance/ray/src/hd/rhd_glx.c
Revision: 3.13
Committed: Sun Jan 4 08:32:00 1998 UTC (26 years, 3 months ago) by gregl
Content type: text/plain
Branch: MAIN
Changes since 3.12: +1 -0 lines
Log Message:
delay update after ^L

File Contents

# User Rev Content
1 gregl 3.1 /* Copyright (c) 1997 Silicon Graphics, Inc. */
2    
3     #ifndef lint
4     static char SCCSid[] = "$SunId$ SGI";
5     #endif
6    
7     /*
8     * OpenGL GLX driver for holodeck display.
9 gregl 3.2 * Based on x11 driver.
10 gregl 3.1 */
11    
12     #include "standard.h"
13 gregl 3.4 #include "rhd_qtree.h"
14 gregl 3.1
15     #include <GL/glx.h>
16    
17     #include "x11icon.h"
18    
19 gregl 3.10 #ifndef RAYQLEN
20     #define RAYQLEN 50000 /* max. rays to queue before flush */
21     #endif
22    
23 gregl 3.1 #ifndef FEQ
24     #define FEQ(a,b) ((a)-(b) <= FTINY && (a)-(b) >= -FTINY)
25     #endif
26    
27 gregl 3.4 #ifndef MAXCONE
28     #define MAXCONE 16 /* number of different cone sizes */
29 gregl 3.1 #endif
30 gregl 3.4 #ifndef MAXVERT
31     #define MAXVERT 32 /* maximum number of cone vertices */
32 gregl 3.1 #endif
33 gregl 3.4 #ifndef MINVERT
34     #define MINVERT 4 /* minimum number of cone vertices */
35 gregl 3.1 #endif
36 gregl 3.4 #ifndef DEPTHFACT
37     #define DEPTHFACT 16. /* multiplier for depth tests */
38 gregl 3.1 #endif
39    
40 gregl 3.2 #define GAMMA 1.4 /* default gamma correction */
41 gregl 3.1
42     #define MOVPCT 7 /* percent distance to move /frame */
43     #define MOVDIR(b) ((b)==Button1 ? 1 : (b)==Button2 ? 0 : -1)
44     #define MOVDEG (-5) /* degrees to orbit CW/down /frame */
45     #define MOVORB(s) ((s)&ShiftMask ? 1 : (s)&ControlMask ? -1 : 0)
46    
47     #define MINWIDTH 480 /* minimum graphics window width */
48     #define MINHEIGHT 400 /* minimum graphics window height */
49    
50     #define VIEWDIST 356 /* assumed viewing distance (mm) */
51    
52     #define BORWIDTH 5 /* border width */
53    
54     #define ourscreen DefaultScreen(ourdisplay)
55     #define ourroot RootWindow(ourdisplay,ourscreen)
56     #define ourmask (StructureNotifyMask|ExposureMask|KeyPressMask|\
57     ButtonPressMask|ButtonReleaseMask)
58    
59     #define levptr(etype) ((etype *)&currentevent)
60    
61     struct driver odev; /* global device driver structure */
62    
63     static XEvent currentevent; /* current event */
64    
65     static int mapped = 0; /* window is mapped? */
66     static unsigned long ourblack=0, ourwhite=~0;
67    
68     static Display *ourdisplay = NULL; /* our display */
69     static XVisualInfo *ourvinf; /* our visual information */
70     static Window gwind = 0; /* our graphics window */
71     static GLXContext gctx; /* our GLX context */
72    
73     static double pwidth, pheight; /* pixel dimensions (mm) */
74    
75 gregl 3.4 static double curzmax = 1e4; /* current depth upper limit */
76     static double nxtzmax = 0.; /* maximum (finite) depth so far */
77 gregl 3.1
78 gregl 3.4 static struct {
79     double rad; /* cone radius */
80     int nverts; /* number of vertices */
81     FVECT *va; /* allocated vertex array */
82     } cone[MAXCONE]; /* precomputed cones for drawing */
83    
84 gregl 3.1 static int inpresflags; /* input result flags */
85    
86     static int headlocked = 0; /* lock vertical motion */
87    
88     static int resizewindow(), getevent(), getkey(), moveview(),
89 gregl 3.4 initcones(), freecones(),
90     getmove(), fixwindow(), mytmflags();
91 gregl 3.1
92    
93     dev_open(id) /* initialize X11 driver */
94     char *id;
95     {
96     extern char *getenv();
97     static int atlBest[] = {GLX_RGBA, GLX_RED_SIZE,8,
98     GLX_GREEN_SIZE,8, GLX_BLUE_SIZE,8,
99 gregl 3.4 GLX_DEPTH_SIZE,15, None};
100 gregl 3.1 char *gv;
101     double gamval = GAMMA;
102     XSetWindowAttributes ourwinattr;
103     XWMHints ourxwmhints;
104     XSizeHints oursizhints;
105 gregl 3.4 /* set quadtree globals */
106     qtMinNodesiz = 3;
107 gregl 3.9 qtDepthEps = 0.07;
108 gregl 3.1 /* open display server */
109     ourdisplay = XOpenDisplay(NULL);
110     if (ourdisplay == NULL)
111     error(USER, "cannot open X-windows; DISPLAY variable set?\n");
112     /* find a usable visual */
113     ourvinf = glXChooseVisual(ourdisplay, ourscreen, atlBest);
114     if (ourvinf == NULL)
115     error(USER, "no suitable visuals available");
116     /* get a context */
117     gctx = glXCreateContext(ourdisplay, ourvinf, NULL, GL_TRUE);
118     /* set gamma and tone mapping */
119     if ((gv = XGetDefault(ourdisplay, "radiance", "gamma")) != NULL
120     || (gv = getenv("DISPLAY_GAMMA")) != NULL)
121     gamval = atof(gv);
122     if (tmInit(mytmflags(), stdprims, gamval) == NULL)
123     error(SYSTEM, "not enough memory in dev_open");
124     /* open window */
125     ourwinattr.background_pixel = ourblack;
126     ourwinattr.border_pixel = ourblack;
127     ourwinattr.event_mask = ourmask;
128     /* this is stupid */
129     ourwinattr.colormap = XCreateColormap(ourdisplay, ourroot,
130     ourvinf->visual, AllocNone);
131     gwind = XCreateWindow(ourdisplay, ourroot, 0, 0,
132     DisplayWidth(ourdisplay,ourscreen)-2*BORWIDTH,
133     DisplayHeight(ourdisplay,ourscreen)-2*BORWIDTH,
134     BORWIDTH, ourvinf->depth, InputOutput, ourvinf->visual,
135     CWBackPixel|CWBorderPixel|CWColormap|CWEventMask, &ourwinattr);
136     if (gwind == 0)
137     error(SYSTEM, "cannot create window\n");
138     XStoreName(ourdisplay, gwind, id);
139     /* set window manager hints */
140     ourxwmhints.flags = InputHint|IconPixmapHint;
141     ourxwmhints.input = True;
142     ourxwmhints.icon_pixmap = XCreateBitmapFromData(ourdisplay,
143     gwind, x11icon_bits, x11icon_width, x11icon_height);
144     XSetWMHints(ourdisplay, gwind, &ourxwmhints);
145     oursizhints.min_width = MINWIDTH;
146     oursizhints.min_height = MINHEIGHT;
147     oursizhints.flags = PMinSize;
148     XSetNormalHints(ourdisplay, gwind, &oursizhints);
149 gregl 3.2 /* set GLX context */
150     glXMakeCurrent(ourdisplay, gwind, gctx);
151     glEnable(GL_DEPTH_TEST);
152     glDepthFunc(GL_LEQUAL);
153     glShadeModel(GL_FLAT);
154     glDisable(GL_DITHER);
155 gregl 3.4 glDisable(GL_CULL_FACE);
156     glMatrixMode(GL_PROJECTION);
157     glOrtho(0., 1., 0., 1., -.01, 1.01);
158     glTranslated(0., 0., -1.01);
159 gregl 3.1 /* figure out sensible view */
160     pwidth = (double)DisplayWidthMM(ourdisplay, ourscreen) /
161     DisplayWidth(ourdisplay, ourscreen);
162     pheight = (double)DisplayHeightMM(ourdisplay, ourscreen) /
163     DisplayHeight(ourdisplay, ourscreen);
164     copystruct(&odev.v, &stdview);
165     odev.v.type = VT_PER;
166 gregl 3.2 /* map the window */
167     XMapWindow(ourdisplay, gwind);
168     dev_input(); /* sets size and view angles */
169 gregl 3.4 /* allocate our leaf pile */
170 gregl 3.9 if (!qtAllocLeaves(DisplayWidth(ourdisplay,ourscreen) *
171 gregl 3.11 DisplayHeight(ourdisplay,ourscreen) * 3 /
172     (qtMinNodesiz*qtMinNodesiz*2)))
173 gregl 3.2 error(SYSTEM, "insufficient memory for value storage");
174 gregl 3.1 odev.name = id;
175     odev.ifd = ConnectionNumber(ourdisplay);
176 gregl 3.4 /* initialize cone array */
177     initcones();
178 gregl 3.1 }
179    
180    
181     dev_close() /* close our display and free resources */
182     {
183     glXMakeCurrent(ourdisplay, None, NULL);
184     glXDestroyContext(ourdisplay, gctx);
185     XDestroyWindow(ourdisplay, gwind);
186     gwind = 0;
187     XCloseDisplay(ourdisplay);
188     ourdisplay = NULL;
189 gregl 3.4 qtFreeLeaves();
190 gregl 3.1 tmDone(NULL);
191 gregl 3.4 freecones();
192 gregl 3.1 odev.v.type = 0;
193     odev.hres = odev.vres = 0;
194     odev.ifd = -1;
195     }
196    
197    
198     int
199     dev_view(nv) /* assign new driver view */
200     register VIEW *nv;
201     {
202 gregl 3.4 if (nv->type == VT_PAR || /* check view legality */
203     nv->horiz > 160. || nv->vert > 160.) {
204 gregl 3.1 error(COMMAND, "illegal view type/angle");
205 gregl 3.4 nv->type = odev.v.type;
206 gregl 3.1 nv->horiz = odev.v.horiz;
207     nv->vert = odev.v.vert;
208     return(0);
209     }
210 gregl 3.4 if (nv->vfore > FTINY) {
211     error(COMMAND, "cannot handle fore clipping");
212     nv->vfore = 0.;
213     return(0);
214     }
215 gregl 3.1 if (nv != &odev.v) {
216     if (!FEQ(nv->horiz,odev.v.horiz) || /* resize window? */
217     !FEQ(nv->vert,odev.v.vert)) {
218     int dw = DisplayWidth(ourdisplay,ourscreen);
219     int dh = DisplayHeight(ourdisplay,ourscreen);
220    
221     dw -= 25; /* for window frame */
222     dh -= 50;
223     odev.hres = 2.*VIEWDIST/pwidth *
224     tan(PI/180./2.*nv->horiz);
225     odev.vres = 2.*VIEWDIST/pheight *
226     tan(PI/180./2.*nv->vert);
227     if (odev.hres > dw) {
228     odev.vres = dw * odev.vres / odev.hres;
229     odev.hres = dw;
230     }
231     if (odev.vres > dh) {
232     odev.hres = dh * odev.hres / odev.vres;
233     odev.vres = dh;
234     }
235     XResizeWindow(ourdisplay, gwind, odev.hres, odev.vres);
236 gregl 3.2 dev_input(); /* get resize event */
237 gregl 3.1 }
238     copystruct(&odev.v, nv);
239     }
240 gregl 3.4 if (nxtzmax > FTINY) {
241     curzmax = nxtzmax;
242     nxtzmax = 0.;
243     }
244     glClear(GL_DEPTH_BUFFER_BIT);
245     qtReplant();
246 gregl 3.1 return(1);
247     }
248    
249    
250     int
251     dev_input() /* get X11 input */
252     {
253     inpresflags = 0;
254    
255     do
256     getevent();
257    
258     while (XQLength(ourdisplay) > 0);
259    
260     return(inpresflags);
261     }
262    
263    
264 gregl 3.4 int
265     dev_flush() /* flush output */
266 gregl 3.1 {
267 gregl 3.4 qtUpdate();
268     glFlush();
269 gregl 3.10 rayqleft = RAYQLEN;
270 gregl 3.4 return(XPending(ourdisplay));
271 gregl 3.1 }
272    
273    
274 gregl 3.4 dev_cone(rgb, ip, rad) /* render a cone in view coordinates */
275     BYTE rgb[3];
276     FVECT ip;
277     double rad;
278 gregl 3.1 {
279 gregl 3.4 register int ci, j;
280     double apexh, basez;
281 gregl 3.12 /* is window mapped? */
282     if (!mapped)
283     return;
284 gregl 3.4 /* compute apex height (0. to 1.) */
285     if (ip[2] > 1e6)
286     apexh = 1. - 1./DEPTHFACT;
287     else {
288     if (ip[2] > nxtzmax)
289     nxtzmax = ip[2];
290     if (ip[2] >= curzmax)
291     apexh = 1. - 1./DEPTHFACT;
292     else
293     apexh = 1. - ip[2]/(curzmax*DEPTHFACT);
294 gregl 3.1 }
295 gregl 3.5 rad *= 1.25; /* find conservative cone match */
296 gregl 3.4 for (ci = 0; ci < MAXCONE-1; ci++)
297     if (cone[ci].rad >= rad)
298     break;
299     /* draw it */
300     glColor3ub(rgb[0], rgb[1], rgb[2]);
301     glBegin(GL_TRIANGLE_FAN);
302     glVertex3d(ip[0], ip[1], apexh); /* start with apex */
303     basez = apexh*cone[ci].va[0][2]; /* base z's all the same */
304     for (j = 0; j < cone[ci].nverts; j++) /* draw each face */
305     glVertex3d(ip[0]+cone[ci].va[j][0], ip[1]+cone[ci].va[j][1],
306     basez);
307     /* connect last to first */
308     glVertex3d(ip[0]+cone[ci].va[0][0], ip[1]+cone[ci].va[0][1], basez);
309     glEnd(); /* all done */
310 gregl 3.1 }
311    
312    
313     static int
314     mytmflags() /* figure out tone mapping flags */
315     {
316     extern char *progname;
317     register char *cp, *tail;
318     /* find basic name */
319     for (cp = tail = progname; *cp; cp++)
320     if (*cp == '/')
321     tail = cp+1;
322     for (cp = tail; *cp && *cp != '.'; cp++)
323     ;
324     if (cp-tail == 3 && !strncmp(tail, "glx", 3))
325 gregl 3.10 return(TM_F_CAMERA|TM_F_NOSTDERR);
326 gregl 3.1 if (cp-tail == 4 && !strncmp(tail, "glxh", 4))
327 gregl 3.10 return(TM_F_HUMAN|TM_F_NOSTDERR);
328 gregl 3.1 error(USER, "illegal driver name");
329     }
330    
331    
332     static
333 gregl 3.4 initcones() /* initialize cone vertices */
334 gregl 3.1 {
335     register int i, j;
336 gregl 3.4 double minrad, d;
337 gregl 3.1
338 gregl 3.4 if (cone[0].nverts)
339     freecones();
340     minrad = 2.*qtMinNodesiz/(double)(DisplayWidth(ourdisplay,ourscreen) +
341     DisplayHeight(ourdisplay,ourscreen));
342     for (i = 0; i < MAXCONE; i++) {
343     d = (double)i/(MAXCONE-1); d *= d; /* x^2 distribution */
344     cone[i].rad = minrad + (1.-minrad)*d;
345     cone[i].nverts = MINVERT + (MAXVERT-MINVERT)*d;
346     cone[i].va = (FVECT *)malloc(cone[i].nverts*sizeof(FVECT));
347     if (cone[i].va == NULL)
348     error(SYSTEM, "out of memory in initcones");
349     for (j = cone[i].nverts; j--; ) {
350     d = 2.*PI * (j+.5) / (cone[i].nverts);
351     cone[i].va[j][0] = cos(d) * cone[i].rad;
352     cone[i].va[j][1] = sin(d) * cone[i].rad;
353     cone[i].va[j][2] = 1. - cone[i].rad;
354 gregl 3.2 }
355     }
356     }
357    
358    
359     static
360 gregl 3.4 freecones() /* free cone vertices */
361 gregl 3.2 {
362 gregl 3.4 register int i;
363 gregl 3.2
364 gregl 3.4 for (i = MAXCONE; i--; )
365     if (cone[i].nverts) {
366     free((char *)cone[i].va);
367     cone[i].va = NULL;
368     cone[i].nverts = 0;
369 gregl 3.2 }
370     }
371    
372    
373     static
374 gregl 3.1 getevent() /* get next event */
375     {
376     XNextEvent(ourdisplay, levptr(XEvent));
377     switch (levptr(XEvent)->type) {
378     case ConfigureNotify:
379     resizewindow(levptr(XConfigureEvent));
380     break;
381     case UnmapNotify:
382     mapped = 0;
383     break;
384     case MapNotify:
385     mapped = 1;
386     break;
387     case Expose:
388     fixwindow(levptr(XExposeEvent));
389     break;
390     case KeyPress:
391     getkey(levptr(XKeyPressedEvent));
392     break;
393     case ButtonPress:
394     getmove(levptr(XButtonPressedEvent));
395     break;
396     }
397     }
398    
399    
400     static
401     draw3dline(wp) /* draw 3d line in world coordinates */
402     register FVECT wp[2];
403     {
404     glVertex3d(wp[0][0], wp[0][1], wp[0][2]);
405     glVertex3d(wp[1][0], wp[1][1], wp[1][2]);
406     }
407    
408    
409     static
410     draw_grids() /* draw holodeck section grids */
411     {
412 gregl 3.2 static BYTE gridrgba[4] = {0x0, 0xff, 0xff, 0x00};
413 gregl 3.4 double xmin, xmax, ymin, ymax, zmin, zmax;
414     double d, cx, sx, crad;
415     FVECT vx, vy;
416     register int i, j;
417     /* can we even do it? */
418     if (!mapped || odev.v.type != VT_PER)
419 gregl 3.1 return;
420 gregl 3.4 /* compute view frustum */
421     if (normalize(odev.v.vdir) == 0.0)
422     return;
423     zmin = 0.01;
424     zmax = 10000.;
425     if (odev.v.vfore > FTINY)
426     zmin = odev.v.vfore;
427     if (odev.v.vaft > FTINY)
428     zmax = odev.v.vaft;
429     xmax = zmin * tan(PI/180./2. * odev.v.horiz);
430     xmin = -xmax;
431     d = odev.v.hoff * (xmax - xmin);
432     xmin += d; xmax += d;
433     ymax = zmin * tan(PI/180./2. * odev.v.vert);
434     ymin = -ymax;
435     d = odev.v.voff * (ymax - ymin);
436     ymin += d; ymax += d;
437     /* set view matrix */
438     glMatrixMode(GL_PROJECTION);
439     glPushMatrix();
440     glLoadIdentity();
441     glFrustum(xmin, xmax, ymin, ymax, zmin, zmax);
442     gluLookAt(odev.v.vp[0], odev.v.vp[1], odev.v.vp[2],
443     odev.v.vp[0] + odev.v.vdir[0],
444     odev.v.vp[1] + odev.v.vdir[1],
445     odev.v.vp[2] + odev.v.vdir[2],
446     odev.v.vup[0], odev.v.vup[1], odev.v.vup[2]);
447     glDisable(GL_DEPTH_TEST); /* write no depth values */
448 gregl 3.1 glColor4ub(gridrgba[0], gridrgba[1], gridrgba[2], gridrgba[3]);
449 gregl 3.4 glBegin(GL_LINES); /* draw each grid line */
450 gregl 3.1 gridlines(draw3dline);
451     glEnd();
452 gregl 3.4 glEnable(GL_DEPTH_TEST); /* restore rendering params */
453     glPopMatrix();
454 gregl 3.1 }
455    
456    
457     static
458     moveview(dx, dy, mov, orb) /* move our view */
459     int dx, dy, mov, orb;
460     {
461     VIEW nv;
462     FVECT odir, v1;
463     double d;
464     register int li;
465     /* start with old view */
466     copystruct(&nv, &odev.v);
467     /* change view direction */
468     if (mov | orb) {
469 gregl 3.4 if ((li = qtFindLeaf(dx, dy)) < 0)
470 gregl 3.1 return(0); /* not on window */
471 gregl 3.4 VSUM(odir, qtL.wp[li], nv.vp, -1.);
472 gregl 3.1 } else {
473     if (viewray(nv.vp, nv.vdir, &odev.v,
474     (dx+.5)/odev.hres, (dy+.5)/odev.vres) < -FTINY)
475     return(0); /* outside view */
476     }
477     if (orb && mov) { /* orbit left/right */
478     spinvector(odir, odir, nv.vup, d=MOVDEG*PI/180.*mov);
479 gregl 3.4 VSUM(nv.vp, qtL.wp[li], odir, -1.);
480 gregl 3.1 spinvector(nv.vdir, nv.vdir, nv.vup, d);
481     } else if (orb) { /* orbit up/down */
482     fcross(v1, odir, nv.vup);
483     if (normalize(v1) == 0.)
484     return(0);
485     spinvector(odir, odir, v1, d=MOVDEG*PI/180.*orb);
486 gregl 3.4 VSUM(nv.vp, qtL.wp[li], odir, -1.);
487 gregl 3.1 spinvector(nv.vdir, nv.vdir, v1, d);
488     } else if (mov) { /* move forward/backward */
489     d = MOVPCT/100. * mov;
490     VSUM(nv.vp, nv.vp, odir, d);
491     }
492     if (!mov ^ !orb && headlocked) { /* restore head height */
493     VSUM(v1, odev.v.vp, nv.vp, -1.);
494     d = DOT(v1, odev.v.vup);
495     VSUM(nv.vp, nv.vp, odev.v.vup, d);
496     }
497     if (setview(&nv) != NULL)
498     return(0); /* illegal view */
499     dev_view(&nv);
500     inpresflags |= DFL(DC_SETVIEW);
501     return(1);
502     }
503    
504    
505     static
506     getmove(ebut) /* get view change */
507     XButtonPressedEvent *ebut;
508     {
509     int movdir = MOVDIR(ebut->button);
510     int movorb = MOVORB(ebut->state);
511 gregl 3.4 int oldnodesiz = qtMinNodesiz;
512 gregl 3.1 Window rootw, childw;
513     int rootx, rooty, wx, wy;
514     unsigned int statemask;
515    
516 gregl 3.4 qtMinNodesiz = 24; /* accelerate update rate */
517 gregl 3.1 XNoOp(ourdisplay);
518    
519     while (!XCheckMaskEvent(ourdisplay,
520     ButtonReleaseMask, levptr(XEvent))) {
521    
522     if (!XQueryPointer(ourdisplay, gwind, &rootw, &childw,
523     &rootx, &rooty, &wx, &wy, &statemask))
524     break; /* on another screen */
525    
526     if (!moveview(wx, odev.vres-1-wy, movdir, movorb)) {
527     sleep(1);
528     continue;
529     }
530 gregl 3.4 glClear(GL_COLOR_BUFFER_BIT);
531     qtUpdate();
532 gregl 3.1 draw_grids();
533 gregl 3.4 glFlush();
534 gregl 3.1 }
535     if (!(inpresflags & DFL(DC_SETVIEW))) { /* do final motion */
536     movdir = MOVDIR(levptr(XButtonReleasedEvent)->button);
537     wx = levptr(XButtonReleasedEvent)->x;
538     wy = levptr(XButtonReleasedEvent)->y;
539     moveview(wx, odev.vres-1-wy, movdir, movorb);
540     }
541     dev_flush();
542 gregl 3.4
543     qtMinNodesiz = oldnodesiz; /* restore quadtree resolution */
544 gregl 3.1 }
545    
546    
547     static
548     getkey(ekey) /* get input key */
549     register XKeyPressedEvent *ekey;
550     {
551     int n;
552     char buf[8];
553    
554     n = XLookupString(ekey, buf, sizeof(buf), NULL, NULL);
555     if (n != 1)
556     return;
557     switch (buf[0]) {
558     case 'h': /* turn on height motion lock */
559     headlocked = 1;
560     return;
561     case 'H': /* turn off height motion lock */
562     headlocked = 0;
563     return;
564     case 'l': /* retrieve last view */
565     inpresflags |= DFL(DC_LASTVIEW);
566     return;
567     case 'p': /* pause computation */
568     inpresflags |= DFL(DC_PAUSE);
569     return;
570     case 'v': /* spit out view */
571     inpresflags |= DFL(DC_GETVIEW);
572     return;
573     case '\n':
574     case '\r': /* resume computation */
575     inpresflags |= DFL(DC_RESUME);
576     return;
577     case CTRL('R'): /* redraw screen */
578 gregl 3.8 if (nxtzmax > FTINY) {
579     curzmax = nxtzmax;
580     nxtzmax = 0.;
581     }
582 gregl 3.2 glClear(GL_DEPTH_BUFFER_BIT);
583 gregl 3.4 qtRedraw(0, 0, odev.hres, odev.vres);
584 gregl 3.1 return;
585     case CTRL('L'): /* refresh from server */
586     if (inpresflags & DFL(DC_REDRAW))
587     return;
588 gregl 3.8 if (nxtzmax > FTINY) {
589     curzmax = nxtzmax;
590     nxtzmax = 0.;
591     }
592 gregl 3.1 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
593     draw_grids();
594     glFlush();
595 gregl 3.4 qtCompost(100); /* get rid of old values */
596 gregl 3.1 inpresflags |= DFL(DC_REDRAW); /* resend values from server */
597 gregl 3.13 rayqleft = 0; /* hold off update */
598 gregl 3.1 return;
599     case 'K': /* kill rtrace process(es) */
600     inpresflags |= DFL(DC_KILL);
601     break;
602     case 'R': /* restart rtrace */
603     inpresflags |= DFL(DC_RESTART);
604     break;
605     case 'C': /* clobber holodeck */
606     inpresflags |= DFL(DC_CLOBBER);
607     break;
608     case 'q': /* quit the program */
609     inpresflags |= DFL(DC_QUIT);
610     return;
611     default:
612     XBell(ourdisplay, 0);
613     return;
614     }
615     }
616    
617    
618     static
619     fixwindow(eexp) /* repair damage to window */
620     register XExposeEvent *eexp;
621     {
622 gregl 3.4 int xmin, xmax, ymin, ymax;
623    
624 gregl 3.2 if (odev.hres == 0 || odev.vres == 0) /* first exposure */
625     resizewindow((XConfigureEvent *)eexp);
626 gregl 3.4 xmin = eexp->x; xmax = eexp->x + eexp->width;
627     ymin = odev.vres - eexp->y - eexp->height; ymax = odev.vres - eexp->y;
628     /* clear portion of depth */
629     glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
630     glDepthFunc(GL_ALWAYS);
631     glBegin(GL_POLYGON);
632     glVertex3d((double)xmin/odev.hres, (double)ymin/odev.vres, 0.);
633     glVertex3d((double)xmax/odev.hres, (double)ymin/odev.vres, 0.);
634     glVertex3d((double)xmax/odev.hres, (double)ymax/odev.vres, 0.);
635     glVertex3d((double)xmin/odev.hres, (double)ymax/odev.vres, 0.);
636     glEnd();
637     glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
638     glDepthFunc(GL_LEQUAL);
639     qtRedraw(xmin, ymin, xmax, ymax);
640 gregl 3.1 }
641    
642    
643     static
644     resizewindow(ersz) /* resize window */
645     register XConfigureEvent *ersz;
646     {
647 gregl 3.6 glViewport(0, 0, ersz->width, ersz->height);
648    
649 gregl 3.1 if (ersz->width == odev.hres && ersz->height == odev.vres)
650     return;
651    
652     odev.hres = ersz->width;
653     odev.vres = ersz->height;
654    
655     odev.v.horiz = 2.*180./PI * atan(0.5/VIEWDIST*pwidth*odev.hres);
656     odev.v.vert = 2.*180./PI * atan(0.5/VIEWDIST*pheight*odev.vres);
657    
658     inpresflags |= DFL(DC_SETVIEW);
659     }