--- ray/src/hd/rhd_geom.c 1998/12/21 11:42:37 3.3 +++ ray/src/hd/rhd_geom.c 1998/12/23 17:43:20 3.4 @@ -102,7 +102,7 @@ int r, g, b, a; GL_POLYGON_BIT|GL_LIGHTING_BIT); glDisable(GL_LIGHTING); glDisable(GL_DITHER); - glShadeModel(GL_SMOOTH); + glShadeModel(GL_FLAT); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); /* don't actually write depth */ glDepthMask(GL_FALSE);