/* Copyright (c) 1999 Silicon Graphics, Inc. */ #ifndef lint static char SCCSid[] = "$SunId$ SGI"; #endif /* * Routines for managing holodeck files * * 9/30/97 GWLarson */ #include "holo.h" #ifndef CACHESIZE #define CACHESIZE 16 /* default cache size (Mbytes, 0==inf) */ #endif #ifndef FREEBEAMS #define FREEBEAMS 1500 /* maximum beams to free at a time */ #endif #ifndef PCTFREE #define PCTFREE 15 /* maximum fraction to free (%) */ #endif #ifndef MAXFRAGB #define MAXFRAGB 16 /* fragment blocks/file to track (0==inf) */ #endif #ifndef FF_DEFAULT /* when to free a beam fragment */ #define FF_DEFAULT (FF_ALLOC|FF_WRITE|FF_KILL) #endif #ifndef MINDIRSEL /* minimum directory seek length */ #define MINDIRSEL (4*BUFSIZ/sizeof(BEAMI)) #endif #ifndef BSD #define write writebuf /* safe i/o routines */ #define read readbuf #endif #define FRAGBLK 512 /* number of fragments to allocate at a time */ int hdfragflags = FF_DEFAULT; /* tells when to free fragments */ unsigned hdcachesize = CACHESIZE*1024*1024; /* target cache size */ unsigned long hdclock; /* clock value */ HOLO *hdlist[HDMAX+1]; /* holodeck pointers (NULL term.) */ static struct fraglist { short nlinks; /* number of holodeck sections using us */ short writerr; /* write error encountered */ int nfrags; /* number of known fragments */ BEAMI *fi; /* fragments, descending file position */ long flen; /* last known file length */ } *hdfragl; /* fragment lists, indexed by file descriptor */ static int nhdfragls; /* size of hdfragl array */ char * hdrealloc(ptr, siz, rout) /* (re)allocate memory, retry then error */ char *ptr; unsigned siz; char *rout; { register char *newp; /* call malloc/realloc */ if (ptr == NULL) newp = (char *)malloc(siz); else newp = (char *)realloc(ptr, siz); /* check success */ if (newp == NULL && rout != NULL) { hdfreecache(25, NULL); /* free some memory */ errno = 0; /* retry */ newp = hdrealloc(ptr, siz, NULL); if (newp == NULL) { /* give up and report error */ sprintf(errmsg, "out of memory in %s", rout); error(SYSTEM, errmsg); } } return(newp); } hdattach(fd) /* start tracking file fragments for some section */ register int fd; { if (fd >= nhdfragls) { hdfragl = (struct fraglist *)hdrealloc((char *)hdfragl, (fd+1)*sizeof(struct fraglist), "hdattach"); bzero((char *)(hdfragl+nhdfragls), (fd+1-nhdfragls)*sizeof(struct fraglist)); nhdfragls = fd+1; } hdfragl[fd].nlinks++; hdfragl[fd].flen = lseek(fd, 0L, 2); /* get file length */ } /* Do we need a routine to locate file fragments given known occupants? */ hdrelease(fd) /* stop tracking file fragments for some section */ register int fd; { if (fd < 0 | fd >= nhdfragls || !hdfragl[fd].nlinks) return; if (!--hdfragl[fd].nlinks && hdfragl[fd].nfrags) { free((char *)hdfragl[fd].fi); hdfragl[fd].fi = NULL; hdfragl[fd].nfrags = 0; } } HOLO * hdinit(fd, hproto) /* initialize a holodeck section in a file */ int fd; /* corresponding file descriptor */ HDGRID *hproto; /* holodeck section grid */ { long rtrunc; long fpos; register HOLO *hp; register int n; /* prepare for system errors */ errno = 0; if ((fpos = lseek(fd, 0L, 1)) < 0) error(SYSTEM, "cannot determine holodeck file position"); if (hproto == NULL) { /* assume we're loading it */ HDGRID hpr; /* load header */ if (read(fd, (char *)&hpr, sizeof(HDGRID)) != sizeof(HDGRID)) error(SYSTEM, "cannot load holodeck header"); /* allocate grid */ if ((hp = hdalloc(&hpr)) == NULL) goto memerr; /* load beam directory */ n = nbeams(hp)*sizeof(BEAMI); if (read(fd, (char *)(hp->bi+1), n) != n) error(SYSTEM, "failure loading holodeck directory"); /* check that it's clean */ for (n = nbeams(hp); n > 0; n--) if (hp->bi[n].fo < 0) { hp->bi[n].fo = 0; error(WARNING, "dirty holodeck section"); break; } } else { /* assume we're creating it */ if ((hp = hdalloc(hproto)) == NULL) goto memerr; /* write header and skeleton */ n = nbeams(hp)*sizeof(BEAMI); if (write(fd, (char *)hproto, sizeof(HDGRID)) != sizeof(HDGRID) || write(fd, (char *)(hp->bi+1), n) != n) error(SYSTEM, "cannot write header to holodeck file"); } hp->fd = fd; hp->dirty = 0; biglob(hp)->fo = fpos + sizeof(HDGRID); /* start tracking fragments */ hdattach(fd); /* check rays on disk */ fpos = hdfilen(fd); biglob(hp)->nrd = rtrunc = 0; for (n = hproto == NULL ? nbeams(hp) : 0; n > 0; n--) if (hp->bi[n].nrd) if (hp->bi[n].fo+hp->bi[n].nrd*sizeof(RAYVAL) > fpos) { rtrunc += hp->bi[n].nrd; hp->bi[n].nrd = 0; } else biglob(hp)->nrd += hp->bi[n].nrd; if (rtrunc) { sprintf(errmsg, "truncated section, %ld rays lost (%.1f%%)", rtrunc, 100.*rtrunc/(rtrunc+biglob(hp)->nrd)); error(WARNING, errmsg); } /* add to holodeck list */ for (n = 0; n < HDMAX; n++) if (hdlist[n] == NULL) { hdlist[n] = hp; break; } /* all done */ return(hp); memerr: error(SYSTEM, "cannot allocate holodeck grid"); } markdirty(hp, i) /* mark holodeck directory position dirty */ register HOLO *hp; int i; { static BEAMI smudge = {0, -1}; int mindist, minpos; register int j; if (!hp->dirty++) { /* write smudge first time */ if (lseek(hp->fd, biglob(hp)->fo+(i-1)*sizeof(BEAMI), 0) < 0 || write(hp->fd, (char *)&smudge, sizeof(BEAMI)) != sizeof(BEAMI)) error(SYSTEM, "seek/write error in markdirty"); hp->dirseg[0].s = i; hp->dirseg[0].n = 1; return; } /* insert into segment list */ for (j = hp->dirty; j--; ) { if (!j || hp->dirseg[j-1].s < i) { hp->dirseg[j].s = i; hp->dirseg[j].n = 1; break; } copystruct(hp->dirseg+j, hp->dirseg+(j-1)); } do { /* check neighbors */ mindist = nbeams(hp); /* find closest */ for (j = hp->dirty; --j; ) if (hp->dirseg[j].s - (hp->dirseg[j-1].s + hp->dirseg[j-1].n) < mindist) { minpos = j; mindist = hp->dirseg[j].s - (hp->dirseg[j-1].s + hp->dirseg[j-1].n); } /* good enough? */ if (hp->dirty <= MAXDIRSE && mindist > MINDIRSEL) break; j = minpos - 1; /* coalesce neighbors */ if (hp->dirseg[j].s + hp->dirseg[j].n < hp->dirseg[minpos].s + hp->dirseg[minpos].n) hp->dirseg[j].n = hp->dirseg[minpos].s + hp->dirseg[minpos].n - hp->dirseg[j].s; hp->dirty--; while (++j < hp->dirty) /* close the gap */ copystruct(hp->dirseg+j, hp->dirseg+(j+1)); } while (mindist <= MINDIRSEL); } int hdsync(hp, all) /* update beams and directory on disk */ register HOLO *hp; int all; { register int j, n; if (hp == NULL) { /* do all holodecks */ n = 0; for (j = 0; hdlist[j] != NULL; j++) n += hdsync(hdlist[j], all); return(n); } /* sync the beams */ for (j = (all ? nbeams(hp) : 0); j > 0; j--) if (hp->bl[j] != NULL) hdsyncbeam(hp, j); if (!hp->dirty) /* directory clean? */ return(0); errno = 0; /* write dirty segments */ for (j = 0; j < hp->dirty; j++) { if (lseek(hp->fd, biglob(hp)->fo + (hp->dirseg[j].s-1)*sizeof(BEAMI), 0) < 0) error(SYSTEM, "cannot seek on holodeck file"); n = hp->dirseg[j].n * sizeof(BEAMI); if (write(hp->fd, (char *)(hp->bi+hp->dirseg[j].s), n) != n) error(SYSTEM, "cannot update section directory"); } hp->dirty = 0; /* all clean */ return(1); } unsigned hdmemuse(all) /* return memory usage (in bytes) */ int all; /* include overhead (painful) */ { long total = 0; register int i, j; for (j = 0; hdlist[j] != NULL; j++) { total += blglob(hdlist[j])->nrm * sizeof(RAYVAL); if (all) { total += sizeof(HOLO) + sizeof(BEAM *) + nbeams(hdlist[j]) * (sizeof(BEAM *)+sizeof(BEAMI)); for (i = nbeams(hdlist[j]); i > 0; i--) if (hdlist[j]->bl[i] != NULL) total += sizeof(BEAM); } } if (all) for (j = 0; j < nhdfragls; j++) { total += sizeof(struct fraglist); if (hdfragl[j].nfrags) total += FRAGBLK*sizeof(BEAMI) * ((hdfragl[j].nfrags-1)/FRAGBLK + 1) ; } return(total); } long hdfilen(fd) /* return file length for fd */ int fd; { long fpos, flen; if (fd < 0) return(-1); if (fd >= nhdfragls || !hdfragl[fd].nlinks) { if ((fpos = lseek(fd, 0L, 1)) < 0) return(-1); flen = lseek(fd, 0L, 2); lseek(fd, fpos, 0); return(flen); } return(hdfragl[fd].flen); } long hdfiluse(fd, all) /* compute file usage (in bytes) */ int fd; /* open file descriptor to check */ int all; /* include overhead and unflushed data */ { long total = 0; register int i, j; for (j = 0; hdlist[j] != NULL; j++) { if (hdlist[j]->fd != fd) continue; total += biglob(hdlist[j])->nrd * sizeof(RAYVAL); if (all) { for (i = nbeams(hdlist[j]); i > 0; i--) if (hdlist[j]->bl[i] != NULL) total += sizeof(RAYVAL) * (hdlist[j]->bl[i]->nrm - hdlist[j]->bi[i].nrd); total += sizeof(HDGRID) + nbeams(hdlist[j])*sizeof(BEAMI); } } return(total); /* does not include fragments */ } RAYVAL * hdnewrays(hp, i, nr) /* allocate space for add'l rays and return pointer */ register HOLO *hp; register int i; int nr; /* number of new rays desired */ { RAYVAL *p; int n; if (nr <= 0) return(NULL); CHECK(i < 1 | i > nbeams(hp), CONSISTENCY, "bad beam index given to hdnewrays"); if (hp->bl[i] != NULL) hp->bl[i]->tick = hdclock; /* preempt swap */ if (hdcachesize > 0 && hdmemuse(0) >= hdcachesize) hdfreecache(PCTFREE, NULL); /* free some space */ if (hp->bl[i] == NULL) { /* allocate (and load) */ n = hp->bi[i].nrd + nr; hp->bl[i] = (BEAM *)hdrealloc(NULL, hdbsiz(n), "hdnewrays"); blglob(hp)->nrm += n; if ((n = hp->bl[i]->nrm = hp->bi[i].nrd)) { errno = 0; if (lseek(hp->fd, hp->bi[i].fo, 0) < 0) error(SYSTEM, "seek error on holodeck file"); n *= sizeof(RAYVAL); if (read(hp->fd, (char *)hdbray(hp->bl[i]), n) != n) error(SYSTEM, "error reading beam from holodeck file"); } } else { /* just grow in memory */ hp->bl[i] = (BEAM *)hdrealloc((char *)hp->bl[i], hdbsiz(hp->bl[i]->nrm + nr), "hdnewrays"); blglob(hp)->nrm += nr; } if (hdfragflags&FF_ALLOC && hp->bi[i].nrd) hdfreefrag(hp, i); /* relinquish old fragment */ p = hdbray(hp->bl[i]) + hp->bl[i]->nrm; hp->bl[i]->nrm += nr; /* update in-core structure */ bzero((char *)p, nr*sizeof(RAYVAL)); blglob(hp)->tick = hp->bl[i]->tick = hdclock++; /* update LRU clock */ return(p); /* point to new rays */ } BEAM * hdgetbeam(hp, i) /* get beam (from file if necessary) */ register HOLO *hp; register int i; { register int n; CHECK(i < 1 | i > nbeams(hp), CONSISTENCY, "bad beam index given to hdgetbeam"); if (hp->bl[i] == NULL) { /* load from disk */ if (!(n = hp->bi[i].nrd)) return(NULL); if (hdcachesize > 0 && hdmemuse(0) >= hdcachesize) hdfreecache(PCTFREE, NULL); /* get free space */ hp->bl[i] = (BEAM *)hdrealloc(NULL, hdbsiz(n), "hdgetbeam"); blglob(hp)->nrm += hp->bl[i]->nrm = n; errno = 0; if (lseek(hp->fd, hp->bi[i].fo, 0) < 0) error(SYSTEM, "seek error on holodeck file"); n *= sizeof(RAYVAL); if (read(hp->fd, (char *)hdbray(hp->bl[i]), n) != n) error(SYSTEM, "error reading beam from holodeck file"); if (hdfragflags&FF_READ) hdfreefrag(hp, i); /* relinquish old frag. */ } blglob(hp)->tick = hp->bl[i]->tick = hdclock++; /* update LRU clock */ return(hp->bl[i]); } int hdfilord(hb1, hb2) /* order beams for quick loading */ register HDBEAMI *hb1, *hb2; { register long c; /* residents go first */ if (hb2->h->bl[hb2->b] != NULL) return(hb1->h->bl[hb1->b] == NULL); if (hb1->h->bl[hb1->b] != NULL) return(-1); /* otherwise sort by file descriptor */ if ((c = hb1->h->fd - hb2->h->fd)) return(c); /* then by position in file */ c = hb1->h->bi[hb1->b].fo - hb2->h->bi[hb2->b].fo; return(c > 0 ? 1 : c < 0 ? -1 : 0); } hdloadbeams(hb, n, bf) /* load a list of beams in optimal order */ register HDBEAMI *hb; /* list gets sorted by hdfilord() */ int n; /* list length */ int (*bf)(); /* callback function (optional) */ { unsigned origcachesize, memuse; int bytesloaded, needbytes, bytes2free; register BEAM *bp; register int i; /* precheck consistency */ if (n <= 0) return; for (i = n; i--; ) if (hb[i].h==NULL || hb[i].b<1 | hb[i].b>nbeams(hb[i].h)) error(CONSISTENCY, "bad beam in hdloadbeams"); /* sort list for optimal access */ qsort((char *)hb, n, sizeof(HDBEAMI), hdfilord); bytesloaded = 0; /* run through loaded beams */ for ( ; n && (bp = hb->h->bl[hb->b]) != NULL; n--, hb++) { bp->tick = hdclock; /* preempt swap */ bytesloaded += bp->nrm; if (bf != NULL) (*bf)(bp, hb); } bytesloaded *= sizeof(RAYVAL); if ((origcachesize = hdcachesize) > 0) { needbytes = 0; /* figure out memory needs */ for (i = n; i--; ) needbytes += hb[i].h->bi[hb[i].b].nrd; needbytes *= sizeof(RAYVAL); do { /* free enough memory */ memuse = hdmemuse(0); bytes2free = needbytes - (int)(hdcachesize-memuse); if (bytes2free > (int)(memuse - bytesloaded)) bytes2free = memuse - bytesloaded; } while (bytes2free > 0 && hdfreecache(100*bytes2free/memuse, NULL) < 0); hdcachesize = 0; /* load beams w/o swap */ } for (i = 0; i < n; i++) if ((bp = hdgetbeam(hb[i].h, hb[i].b)) != NULL && bf != NULL) (*bf)(bp, hb+i); hdcachesize = origcachesize; /* resume dynamic swapping */ } hdfreefrag(hp, i) /* free a file fragment */ HOLO *hp; int i; { register BEAMI *bi = &hp->bi[i]; register struct fraglist *f; register int j, k; if (bi->nrd <= 0) return; DCHECK(hp->fd < 0 | hp->fd >= nhdfragls || !hdfragl[hp->fd].nlinks, CONSISTENCY, "bad file descriptor in hdfreefrag"); f = &hdfragl[hp->fd]; if (f->nfrags % FRAGBLK == 0) { /* delete empty remnants */ for (j = k = 0; k < f->nfrags; j++, k++) { while (f->fi[k].nrd == 0) if (++k >= f->nfrags) goto endloop; if (k > j) copystruct(f->fi+j, f->fi+k); } endloop: f->nfrags = j; } j = f->nfrags++; /* allocate a slot in free list */ #if MAXFRAGB if (j >= MAXFRAGB*FRAGBLK) { f->nfrags = j--; /* stop list growth */ if (bi->nrd <= f->fi[j].nrd) return; /* new one no better than discard */ } #endif if (j % FRAGBLK == 0) { /* more (or less) free list space */ register BEAMI *newp; if (f->fi == NULL) newp = (BEAMI *)malloc((j+FRAGBLK)*sizeof(BEAMI)); else newp = (BEAMI *)realloc((char *)f->fi, (j+FRAGBLK)*sizeof(BEAMI)); if (newp == NULL) { f->nfrags--; /* graceful failure */ return; } f->fi = newp; } for ( ; ; j--) { /* insert in descending list */ if (!j || bi->fo < f->fi[j-1].fo) { f->fi[j].fo = bi->fo; f->fi[j].nrd = bi->nrd; break; } copystruct(f->fi+j, f->fi+(j-1)); } /* coalesce adjacent fragments */ /* successors never empty */ if (j && f->fi[j-1].fo == f->fi[j].fo + f->fi[j].nrd*sizeof(RAYVAL)) { f->fi[j].nrd += f->fi[j-1].nrd; f->fi[j-1].nrd = 0; } for (k = j+1; k < f->nfrags; k++) /* get non-empty predecessor */ if (f->fi[k].nrd) { if (f->fi[j].fo == f->fi[k].fo + f->fi[k].nrd*sizeof(RAYVAL)) { f->fi[k].nrd += f->fi[j].nrd; f->fi[j].nrd = 0; } break; } biglob(hp)->nrd -= bi->nrd; /* tell fragment it's free */ bi->nrd = 0; bi->fo = 0; } int hdfragOK(fd, listlen, listsiz) /* get fragment list status for file */ int fd; int *listlen; register int4 *listsiz; { register struct fraglist *f; register int i; if (fd < 0 | fd >= nhdfragls || !(f = &hdfragl[fd])->nlinks) return(0); /* listless */ if (listlen != NULL) *listlen = f->nfrags; if (listsiz != NULL) for (i = f->nfrags, *listsiz = 0; i--; ) *listsiz += f->fi[i].nrd; #if MAXFRAGB return(f->nfrags < MAXFRAGB*FRAGBLK); #else return(1); /* list never fills up */ #endif } long hdallocfrag(fd, nrays) /* allocate a file fragment */ int fd; unsigned int4 nrays; { register struct fraglist *f; register int j, k; long nfo; if (nrays == 0) return(-1L); DCHECK(fd < 0 | fd >= nhdfragls || !hdfragl[fd].nlinks, CONSISTENCY, "bad file descriptor in hdallocfrag"); f = &hdfragl[fd]; k = -1; /* find closest-sized fragment */ for (j = f->nfrags; j-- > 0; ) if (f->fi[j].nrd >= nrays && (k < 0 || f->fi[j].nrd < f->fi[k].nrd)) if (f->fi[k=j].nrd == nrays) break; if (k < 0) { /* no fragment -- extend file */ nfo = f->flen; f->flen += nrays*sizeof(RAYVAL); } else { /* else use fragment */ nfo = f->fi[k].fo; f->fi[k].fo += nrays*sizeof(RAYVAL); f->fi[k].nrd -= nrays; } return(nfo); } int hdsyncbeam(hp, i) /* sync beam in memory with beam on disk */ register HOLO *hp; register int i; { unsigned int4 nrays; unsigned int n; long nfo; /* check file status */ if (hdfragl[hp->fd].writerr) return(-1); DCHECK(i < 1 | i > nbeams(hp), CONSISTENCY, "bad beam index in hdsyncbeam"); /* is current fragment OK? */ if (hp->bl[i] == NULL || (nrays = hp->bl[i]->nrm) == hp->bi[i].nrd) return(0); if (hdfragflags&FF_WRITE && hp->bi[i].nrd) hdfreefrag(hp, i); /* relinquish old fragment */ if (nrays) { /* get and write new fragment */ nfo = hdallocfrag(hp->fd, nrays); errno = 0; if (lseek(hp->fd, nfo, 0) < 0) error(SYSTEM, "cannot seek on holodeck file"); n = hp->bl[i]->nrm * sizeof(RAYVAL); if (write(hp->fd, (char *)hdbray(hp->bl[i]), n) != n) { hdfragl[hp->fd].writerr++; hdsync(NULL, 0); /* sync directories */ error(SYSTEM, "write error in hdsyncbeam"); } hp->bi[i].fo = nfo; } else hp->bi[i].fo = 0L; biglob(hp)->nrd += hp->bi[i].nrd = nrays; markdirty(hp, i); /* section directory now out of date */ return(1); } int hdfreebeam(hp, i) /* free beam, writing if dirty */ register HOLO *hp; register int i; { int nchanged; if (hp == NULL) { /* clear all holodecks */ nchanged = 0; for (i = 0; hdlist[i] != NULL; i++) nchanged += hdfreebeam(hdlist[i], 0); return(nchanged); } if (hdfragl[hp->fd].writerr) /* check for file error */ return(0); if (i == 0) { /* clear entire holodeck */ nchanged = 0; for (i = nbeams(hp); i > 0; i--) if (hp->bl[i] != NULL) nchanged += hdfreebeam(hp, i); return(nchanged); } DCHECK(i < 1 | i > nbeams(hp), CONSISTENCY, "bad beam index to hdfreebeam"); if (hp->bl[i] == NULL) return(0); /* check for additions */ nchanged = hp->bl[i]->nrm - hp->bi[i].nrd; if (nchanged) hdsyncbeam(hp, i); /* write new fragment */ blglob(hp)->nrm -= hp->bl[i]->nrm; free((char *)hp->bl[i]); /* free memory */ hp->bl[i] = NULL; return(nchanged); } int hdkillbeam(hp, i) /* delete beam from holodeck */ register HOLO *hp; register int i; { int nchanged; if (hp == NULL) { /* clobber all holodecks */ nchanged = 0; for (i = 0; hdlist[i] != NULL; i++) nchanged += hdkillbeam(hdlist[i], 0); return(nchanged); } if (i == 0) { /* clobber entire holodeck */ nchanged = 0; for (i = nbeams(hp); i > 0; i--) if (hp->bi[i].nrd > 0 || hp->bl[i] != NULL) nchanged += hdkillbeam(hp, i); DCHECK(biglob(hp)->nrd != 0 | blglob(hp)->nrm != 0, CONSISTENCY, "bad beam count in hdkillbeam"); return(nchanged); } DCHECK(i < 1 | i > nbeams(hp), CONSISTENCY, "bad beam index to hdkillbeam"); if (hp->bl[i] != NULL) { /* free memory */ blglob(hp)->nrm -= nchanged = hp->bl[i]->nrm; free((char *)hp->bl[i]); } else nchanged = hp->bi[i].nrd; if (hp->bi[i].nrd) { if (hdfragflags&FF_KILL) hdfreefrag(hp, i); hp->bi[i].nrd = 0; /* make sure it's gone */ hp->bi[i].fo = 0L; } hp->bl[i] = NULL; return(nchanged); } int hdlrulist(hb, nents, n, hp) /* add beams from holodeck to LRU list */ register HDBEAMI *hb; /* beam list */ int nents; /* current list length */ int n; /* maximum list length */ register HOLO *hp; /* section we're adding from */ { register int i, j; /* insert each beam from hp */ for (i = 1; i <= nbeams(hp); i++) { if (hp->bl[i] == NULL) /* check if loaded */ continue; #if 0 if (hp->bl[i]->tick == hdclock) /* preempt swap? */ continue; #endif if ((j = ++nents) >= n) /* grow list if we can */ nents--; for ( ; ; ) { /* bubble into place */ if (!--j || hp->bl[i]->tick >= hb[j-1].h->bl[hb[j-1].b]->tick) { hb[j].h = hp; hb[j].b = i; break; } copystruct(hb+j, hb+(j-1)); } } return(nents); /* return new list length */ } int hdfreecache(pct, honly) /* free up cache space, writing changes */ int pct; /* maximum percentage to free */ register HOLO *honly; /* NULL means check all */ { HDBEAMI hb[FREEBEAMS]; int freetarget; int n; register int i; #ifdef DEBUG unsigned membefore; membefore = hdmemuse(0); #endif /* compute free target */ freetarget = (honly != NULL) ? blglob(honly)->nrm : hdmemuse(0)/sizeof(RAYVAL) ; freetarget = freetarget*pct/100; if (freetarget <= 0) return(0); /* find least recently used */ n = 0; if (honly != NULL) n = hdlrulist(hb, n, FREEBEAMS, honly); else for (i = 0; hdlist[i] != NULL; i++) n = hdlrulist(hb, n, FREEBEAMS, hdlist[i]); /* free LRU beams */ for (i = 0; i < n; i++) { hdfreebeam(hb[i].h, hb[i].b); if ((freetarget -= hb[i].h->bi[hb[i].b].nrd) <= 0) break; } hdsync(honly, 0); /* synchronize directories as necessary */ #ifdef DEBUG sprintf(errmsg, "%dK before, %dK after hdfreecache (%dK total), %d rays short\n", membefore>>10, hdmemuse(0)>>10, hdmemuse(1)>>10, freetarget); wputs(errmsg); #endif return(-freetarget); /* return how far past goal we went */ } hddone(hp) /* clean up holodeck section and free */ register HOLO *hp; /* NULL means clean up all */ { register int i; if (hp == NULL) { /* NULL means clean up everything */ while (hdlist[0] != NULL) hddone(hdlist[0]); free((char *)hdfragl); hdfragl = NULL; nhdfragls = 0; return; } /* flush all data and free memory */ hdfreebeam(hp, 0); hdsync(hp, 0); /* release fragment resources */ hdrelease(hp->fd); /* remove hp from active list */ for (i = 0; hdlist[i] != NULL; i++) if (hdlist[i] == hp) { while ((hdlist[i] = hdlist[i+1]) != NULL) i++; break; } free((char *)hp->bl); /* free beam list */ free((char *)hp); /* free holodeck struct */ }