/* Copyright (c) 1997 Silicon Graphics, Inc. */ #ifndef lint static char SCCSid[] = "$SunId$ SGI"; #endif /* * Routines for managing holodeck files * * 9/30/97 GWLarson */ #include "holo.h" #ifndef CACHESIZE #define CACHESIZE 16 /* default cache size (Mbytes, 0==inf) */ #endif #ifndef FREEBEAMS #define FREEBEAMS 512 /* maximum beams to free at a time */ #endif #ifndef PCTFREE #define PCTFREE 20 /* maximum fraction to free (%) */ #endif /* define MAXFRAG if you want to limit fragment tracking memory */ #ifndef BSD #define write writebuf /* safe i/o routines */ #define read readbuf #endif #define FRAGBLK 64 /* number of fragments to allocate at a time */ int hdcachesize = CACHESIZE*1024*1024; /* target cache size (bytes) */ unsigned long hdclock; /* clock value */ HOLO *hdlist[HDMAX+1]; /* holodeck pointers (NULL term.) */ static struct fragment { short nlinks; /* number of holodeck sections using us */ short nfrags; /* number of known fragments */ BEAMI *fi; /* fragments, descending file position */ long flen; /* last known file length */ } *hdfrag; /* fragment lists, indexed by file descriptor */ static int nhdfrags; /* size of hdfrag array */ hdattach(fd) /* start tracking file fragments for some section */ register int fd; { if (fd >= nhdfrags) { if (nhdfrags) hdfrag = (struct fragment *)realloc((char *)hdfrag, (fd+1)*sizeof(struct fragment)); else hdfrag = (struct fragment *)malloc( (fd+1)*sizeof(struct fragment)); if (hdfrag == NULL) error(SYSTEM, "out of memory in hdattach"); bzero((char *)(hdfrag+nhdfrags), (fd+1-nhdfrags)*sizeof(struct fragment)); nhdfrags = fd+1; } hdfrag[fd].nlinks++; hdfrag[fd].flen = lseek(fd, 0L, 2); /* get file length */ } /* Do we need a routine to locate file fragments given known occupants? */ hdrelease(fd) /* stop tracking file fragments for some section */ register int fd; { if (fd < 0 | fd >= nhdfrags || !hdfrag[fd].nlinks) return; if (!--hdfrag[fd].nlinks && hdfrag[fd].nfrags) { free((char *)hdfrag[fd].fi); hdfrag[fd].fi = NULL; hdfrag[fd].nfrags = 0; } } markdirty(hp) /* mark holodeck section directory dirty */ register HOLO *hp; { static BEAMI smudge = {0, -1}; if (hp->dirty) /* already marked? */ return; hp->dirty = 1; if (lseek(hp->fd, biglob(hp)->fo+(nbeams(hp)-1)*sizeof(BEAMI), 0) < 0 || write(hp->fd, (char *)&smudge, sizeof(BEAMI)) != sizeof(BEAMI)) error(SYSTEM, "seek/write error in markdirty"); } HOLO * hdinit(fd, hproto) /* initialize a holodeck section in a file */ int fd; /* corresponding file descriptor */ HDGRID *hproto; /* holodeck section grid */ { long fpos; register HOLO *hp; register int n; /* prepare for system errors */ errno = 0; if ((fpos = lseek(fd, 0L, 1)) < 0) error(SYSTEM, "cannot determine holodeck file position"); if (hproto == NULL) { /* assume we're loading it */ HDGRID hpr; /* load header */ if (read(fd, (char *)&hpr, sizeof(HDGRID)) != sizeof(HDGRID)) error(SYSTEM, "cannot load holodeck header"); /* allocate grid */ if ((hp = hdalloc(&hpr)) == NULL) goto memerr; /* load beam directory */ n = nbeams(hp)*sizeof(BEAMI); if (read(fd, (char *)(hp->bi+1), n) != n) error(SYSTEM, "failure loading holodeck directory"); /* check that it's clean */ if (hp->bi[nbeams(hp)].fo < 0) error(USER, "dirty holodeck section"); } else { /* assume we're creating it */ if ((hp = hdalloc(hproto)) == NULL) goto memerr; /* write header and skeleton */ n = nbeams(hp)*sizeof(BEAMI); if (write(fd, (char *)hproto, sizeof(HDGRID)) != sizeof(HDGRID) || write(fd, (char *)(hp->bi+1), n) != n) error(SYSTEM, "cannot write header to holodeck file"); } hp->fd = fd; hp->dirty = 0; biglob(hp)->fo = fpos + sizeof(HDGRID); biglob(hp)->nrd = 0; /* count rays on disk */ for (n = nbeams(hp); n > 0; n--) biglob(hp)->nrd += hp->bi[n].nrd; /* add to holodeck list */ for (n = 0; n < HDMAX; n++) if (hdlist[n] == NULL) { hdlist[n] = hp; break; } /* start tracking fragments (last) */ hdattach(fd); /* all done */ return(hp); memerr: error(SYSTEM, "cannot allocate holodeck grid"); } int hdsync(hp) /* update directory on disk if necessary */ register HOLO *hp; { register int j, n; if (hp == NULL) { /* do all */ n = 0; for (j = 0; hdlist[j] != NULL; j++) n += hdsync(hdlist[j]); return(n); } if (!hp->dirty) /* check first */ return(0); errno = 0; if (lseek(hp->fd, biglob(hp)->fo, 0) < 0) error(SYSTEM, "cannot seek on holodeck file"); n = nbeams(hp)*sizeof(BEAMI); if (write(hp->fd, (char *)(hp->bi+1), n) != n) error(SYSTEM, "cannot update holodeck section directory"); hp->dirty = 0; return(1); } long hdmemuse(all) /* return memory usage (in bytes) */ int all; /* include overhead (painful) */ { long total = 0; register int i, j; for (j = 0; hdlist[j] != NULL; j++) { total += blglob(hdlist[j])->nrm * sizeof(RAYVAL); if (all) { total += sizeof(HOLO) + sizeof(BEAM *) + nbeams(hdlist[j]) * (sizeof(BEAM *)+sizeof(BEAMI)); for (i = nbeams(hdlist[j]); i > 0; i--) if (hdlist[j]->bl[i] != NULL) total += sizeof(BEAM); } } if (all) for (j = 0; j < nhdfrags; j++) { total += sizeof(struct fragment); if (hdfrag[j].nfrags) total += FRAGBLK*sizeof(BEAMI) * ((hdfrag[j].nfrags-1)/FRAGBLK + 1) ; } return(total); } long hdfilen(fd) /* return file length for fd */ int fd; { long fpos, flen; if (fd < 0) return(-1); if (fd >= nhdfrags || !hdfrag[fd].nlinks) { if ((fpos = lseek(fd, 0L, 1)) < 0) return(-1); flen = lseek(fd, 0L, 2); lseek(fd, fpos, 0); return(flen); } return(hdfrag[fd].flen); } long hdfiluse(fd, all) /* compute file usage (in bytes) */ int fd; /* open file descriptor to check */ int all; /* include overhead and unflushed data */ { long total = 0; register int i, j; for (j = 0; hdlist[j] != NULL; j++) { if (hdlist[j]->fd != fd) continue; total += biglob(hdlist[j])->nrd * sizeof(RAYVAL); if (all) { for (i = nbeams(hdlist[j]); i > 0; i--) if (hdlist[j]->bl[i] != NULL) total += sizeof(RAYVAL) * (hdlist[j]->bl[i]->nrm - hdlist[j]->bi[i].nrd); total += sizeof(HDGRID) + nbeams(hdlist[j])*sizeof(BEAMI); } } return(total); /* does not include fragments */ } RAYVAL * hdnewrays(hp, i, nr) /* allocate space for add'l rays and return pointer */ register HOLO *hp; register int i; int nr; /* number of new rays desired */ { RAYVAL *p; int n; if (nr <= 0) return(NULL); if (i < 1 | i > nbeams(hp)) error(CONSISTENCY, "bad beam index given to hdnewrays"); if (hp->bl[i] != NULL) hp->bl[i]->tick = hdclock; /* preempt swap */ if (hdcachesize > 0 && hdmemuse(0) >= hdcachesize) hdfreecache(PCTFREE, NULL); /* free some space */ errno = 0; if (hp->bl[i] == NULL) { /* allocate (and load) */ n = hp->bi[i].nrd + nr; if ((hp->bl[i] = (BEAM *)malloc(hdbsiz(n))) == NULL) goto memerr; blglob(hp)->nrm += n; if (n = hp->bl[i]->nrm = hp->bi[i].nrd) { if (lseek(hp->fd, hp->bi[i].fo, 0) < 0) error(SYSTEM, "seek error on holodeck file"); n *= sizeof(RAYVAL); if (read(hp->fd, (char *)hdbray(hp->bl[i]), n) != n) error(SYSTEM, "error reading beam from holodeck file"); } } else { /* just grow in memory */ hp->bl[i] = (BEAM *)realloc( (char *)hp->bl[i], hdbsiz(hp->bl[i]->nrm + nr) ); if (hp->bl[i] == NULL) goto memerr; blglob(hp)->nrm += nr; } p = hdbray(hp->bl[i]) + hp->bl[i]->nrm; hp->bl[i]->nrm += nr; /* update in-core structure */ bzero((char *)p, nr*sizeof(RAYVAL)); hp->bl[i]->tick = ++hdclock; /* update LRU clock */ blglob(hp)->tick = hdclock; return(p); /* point to new rays */ memerr: error(SYSTEM, "out of memory in hdnewrays"); } BEAM * hdgetbeam(hp, i) /* get beam (from file if necessary) */ register HOLO *hp; register int i; { register int n; if (i < 1 | i > nbeams(hp)) error(CONSISTENCY, "bad beam index given to hdgetbeam"); if (hp->bl[i] == NULL) { /* load from disk */ if (!(n = hp->bi[i].nrd)) return(NULL); if (hdcachesize > 0 && hdmemuse(0) >= hdcachesize) hdfreecache(PCTFREE, NULL); /* get free space */ errno = 0; if ((hp->bl[i] = (BEAM *)malloc(hdbsiz(n))) == NULL) error(SYSTEM, "cannot allocate memory for beam"); blglob(hp)->nrm += hp->bl[i]->nrm = n; if (lseek(hp->fd, hp->bi[i].fo, 0) < 0) error(SYSTEM, "seek error on holodeck file"); n *= sizeof(RAYVAL); if (read(hp->fd, (char *)hdbray(hp->bl[i]), n) != n) error(SYSTEM, "error reading beam from holodeck file"); } hp->bl[i]->tick = ++hdclock; /* update LRU clock */ blglob(hp)->tick = hdclock; return(hp->bl[i]); } int hdgetbi(hp, i) /* allocate a file fragment */ register HOLO *hp; register int i; { int nrays = hp->bl[i]->nrm; if (hp->bi[i].nrd == nrays) /* current one will do? */ return(0); if (hp->fd >= nhdfrags || !hdfrag[hp->fd].nlinks) /* untracked */ hp->bi[i].fo = lseek(hp->fd, 0L, 2); else if (hp->bi[i].fo + hp->bi[i].nrd*sizeof(RAYVAL) == hdfrag[hp->fd].flen) /* EOF special case */ hdfrag[hp->fd].flen = hp->bi[i].fo + nrays*sizeof(RAYVAL); else { /* general case */ register struct fragment *f = &hdfrag[hp->fd]; register int j, k; /* relinquish old fragment */ if (hp->bi[i].nrd) { j = f->nfrags++; #ifdef MAXFRAG if (j >= MAXFRAG-1) f->nfrags--; #endif if (j % FRAGBLK == 0) { /* more frag. space */ if (f->fi == NULL) f->fi = (BEAMI *)malloc( FRAGBLK*sizeof(BEAMI)); else f->fi = (BEAMI *)realloc((char *)f->fi, (j+FRAGBLK)*sizeof(BEAMI)); if (f->fi == NULL) error(SYSTEM, "out of memory in hdgetbi"); } for ( ; ; j--) { /* insert in descending list */ if (!j || hp->bi[i].fo < f->fi[j-1].fo) { f->fi[j].fo = hp->bi[i].fo; f->fi[j].nrd = hp->bi[i].nrd; break; } copystruct(f->fi+j, f->fi+j-1); } /* coalesce adjacent fragments */ for (j = k = 0; k < f->nfrags; j++, k++) { if (k > j) copystruct(f->fi+j, f->fi+k); while (k+1 < f->nfrags && f->fi[k+1].fo + f->fi[k+1].nrd*sizeof(RAYVAL) == f->fi[j].fo) { f->fi[j].fo -= f->fi[++k].nrd*sizeof(RAYVAL); f->fi[j].nrd += f->fi[k].nrd; } } f->nfrags = j; } k = -1; /* find closest-sized fragment */ for (j = f->nfrags; j-- > 0; ) if (f->fi[j].nrd >= nrays && (k < 0 || f->fi[j].nrd < f->fi[k].nrd)) if (f->fi[k=j].nrd == nrays) break; if (k < 0) { /* no fragment -- extend file */ hp->bi[i].fo = f->flen; f->flen += nrays*sizeof(RAYVAL); } else { /* else use fragment */ hp->bi[i].fo = f->fi[k].fo; if (f->fi[k].nrd == nrays) { /* delete fragment */ f->nfrags--; for (j = k; j < f->nfrags; j++) copystruct(f->fi+j, f->fi+j+1); } else { /* else shrink it */ f->fi[k].fo += nrays*sizeof(RAYVAL); f->fi[k].nrd -= nrays; } } } biglob(hp)->nrd += nrays - hp->bi[i].nrd; hp->bi[i].nrd = nrays; markdirty(hp); /* section directory now out of date */ return(1); } int hdfreebeam(hp, i) /* free beam, writing if dirty */ register HOLO *hp; register int i; { int nchanged, n; if (hp == NULL) { /* clear all holodecks */ nchanged = 0; for (i = 0; hdlist[i] != NULL; i++) nchanged += hdfreebeam(hdlist[i], 0); return(nchanged); } if (hp->fd < 0) /* check for recursive error */ return(-1); if (i == 0) { /* clear entire holodeck */ nchanged = 0; for (i = nbeams(hp); i > 0; i--) if (hp->bl[i] != NULL) nchanged += hdfreebeam(hp, i); return(nchanged); } if (i < 1 | i > nbeams(hp)) error(CONSISTENCY, "bad beam index to hdfreebeam"); if (hp->bl[i] == NULL) return(0); /* check for additions */ nchanged = hp->bl[i]->nrm - hp->bi[i].nrd; if (nchanged) { hdgetbi(hp, i); /* allocate a file position */ errno = 0; if (lseek(hp->fd, hp->bi[i].fo, 0) < 0) error(SYSTEM, "cannot seek on holodeck file"); n = hp->bl[i]->nrm * sizeof(RAYVAL); if (write(hp->fd, (char *)hdbray(hp->bl[i]), n) != n) { hp->fd = -1; /* avoid recursive error */ error(SYSTEM, "write error in hdfreebeam"); } } blglob(hp)->nrm -= hp->bl[i]->nrm; free((char *)hp->bl[i]); /* free memory */ hp->bl[i] = NULL; return(nchanged); } int hdkillbeam(hp, i) /* delete beam from holodeck */ register HOLO *hp; register int i; { static BEAM emptybeam; int nchanged, n; if (hp == NULL) { /* clobber all holodecks */ nchanged = 0; for (i = 0; hdlist[i] != NULL; i++) nchanged += hdkillbeam(hdlist[i], 0); return(nchanged); } if (i == 0) { /* clobber entire holodeck */ nchanged = 0; for (i = nbeams(hp); i > 0; i--) if (hp->bi[i].nrd > 0 || hp->bl[i] != NULL) nchanged += hdkillbeam(hp, i); #ifdef DEBUG if (biglob(hp)->nrd != 0 | blglob(hp)->nrm != 0) error(CONSISTENCY, "bad beam count in hdkillbeam"); #endif return(nchanged); } if (i < 1 | i > nbeams(hp)) error(CONSISTENCY, "bad beam index to hdkillbeam"); if (hp->bl[i] != NULL) { /* free memory */ blglob(hp)->nrm -= nchanged = hp->bl[i]->nrm; free((char *)hp->bl[i]); } else nchanged = hp->bi[i].nrd; if (hp->bi[i].nrd) { /* free file fragment */ hp->bl[i] = &emptybeam; hdgetbi(hp, i); } hp->bl[i] = NULL; return(nchanged); } hdlrulist(ha, ba, n, hp) /* add beams from holodeck to LRU list */ register HOLO *ha[]; /* section list (NULL terminated) */ register int ba[]; /* beam index to go with section */ int n; /* length of arrays minus 1 */ register HOLO *hp; /* section we're adding from */ { register int i, j; int nents; /* find last entry in LRU list */ for (j = 0; ha[j] != NULL; j++) ; nents = j; /* insert each beam from hp */ for (i = nbeams(hp); i > 0; i--) { if (hp->bl[i] == NULL) /* check if loaded */ continue; if ((j = ++nents) > n) /* grow list if we can */ nents--; for ( ; ; ) { /* bubble into place */ if (!--j || hp->bl[i]->tick >= ha[j-1]->bl[ba[j-1]]->tick) { ha[j] = hp; ba[j] = i; break; } ha[j] = ha[j-1]; ba[j] = ba[j-1]; } } ha[nents] = NULL; /* all done */ ba[nents] = 0; } hdfreecache(pct, honly) /* free up cache space, writing changes */ int pct; /* maximum percentage to free */ register HOLO *honly; /* NULL means check all */ { HOLO *hp[FREEBEAMS+1]; int bn[FREEBEAMS+1]; int freetarget; register int i; /* compute free target */ freetarget = (honly != NULL) ? blglob(honly)->nrm : hdmemuse(0)/sizeof(RAYVAL) ; freetarget = freetarget*pct/100; /* find least recently used */ hp[0] = NULL; bn[0] = 0; if (honly != NULL) hdlrulist(hp, bn, FREEBEAMS, honly); else for (i = 0; hdlist[i] != NULL; i++) hdlrulist(hp, bn, FREEBEAMS, hdlist[i]); /* free LRU beams */ for (i = 0; hp[i] != NULL; i++) { hdfreebeam(hp[i], bn[i]); if ((freetarget -= hp[i]->bi[bn[i]].nrd) <= 0) break; } hdsync(honly); /* synchronize directories as necessary */ } hddone(hp) /* clean up holodeck section and free */ register HOLO *hp; /* NULL means clean up all */ { register int i; if (hp == NULL) { /* NULL means clean up everything */ while (hdlist[0] != NULL) hddone(hdlist[0]); return; } /* flush all data and free memory */ hdflush(hp); /* release fragment resources */ hdrelease(hp->fd); /* remove hp from active list */ for (i = 0; hdlist[i] != NULL; i++) if (hdlist[i] == hp) { while ((hdlist[i] = hdlist[i+1]) != NULL) i++; break; } free((char *)hp->bl); /* free beam list */ free((char *)hp); /* free holodeck struct */ }