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root/radiance/ray/src/hd/holo.h
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Comparing ray/src/hd/holo.h (file contents):
Revision 3.27 by greg, Thu Sep 30 15:43:30 2010 UTC vs.
Revision 3.28 by greg, Fri May 20 02:06:39 2011 UTC

# Line 26 | Line 26 | extern "C" {
26   #define DCLIN   (unsigned)(1L<<11)      /* linear depth limit */
27  
28   typedef struct {
29 <        BYTE    r[2][2];        /* ray direction index */
29 >        uby8    r[2][2];        /* ray direction index */
30          COLR    v;              /* color value */
31          uint16  d;              /* depth code (from entry wall) */
32   } RAYVAL;               /* ray value */
# Line 165 | Line 165 | extern int hdlseg(int  lseg[2][3], HOLO        *hp, GCOORD     gc[
165   extern unsigned int hdcode(HOLO *hp, double d);
166   extern void hdgrid( FVECT gp, HOLO *hp, FVECT wp);
167   extern void hdworld(FVECT wp, HOLO *hp, FVECT gp);
168 < extern double hdray(FVECT ro, FVECT rd, HOLO *hp, GCOORD gc[2], BYTE r[2][2]);
169 < extern double hdinter(GCOORD gc[2], BYTE r[2][2], double *ed, HOLO *hp,
168 > extern double hdray(FVECT ro, FVECT rd, HOLO *hp, GCOORD gc[2], uby8 r[2][2]);
169 > extern double hdinter(GCOORD gc[2], uby8 r[2][2], double *ed, HOLO *hp,
170                  FVECT ro, FVECT rd);
171          /* holofile.c */
172   extern HOLO * hdinit(int fd, HDGRID *hproto);

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