| 132 |
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| 133 |
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#define HOLOFMT "Holodeck" /* file format identifier */ |
| 134 |
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#define HOLOVERS 0 /* file format version number */ |
| 135 |
< |
#define HOLOMAGIC (323+sizeof(BEAMI)+16*HOLOVERS) /* file magic number */ |
| 135 |
> |
#define HOLOMAGIC (324+sizeof(BEAMI)+16*HOLOVERS) /* file magic number */ |
| 136 |
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| 137 |
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/* |
| 138 |
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* A holodeck file consists of an information header terminated by a |
| 139 |
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* blank line, with "FORMAT=Holodeck" somewhere in it. |
| 140 |
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* The first integer after the information header is the |
| 141 |
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* above magic number, which includes the file format version number. |
| 142 |
< |
* The first longword after the magic number is a pointer to the pointer |
| 143 |
< |
* just before the SECOND holodeck section, or 0 if there is only one. |
| 142 |
> |
* The first longword (off_t) after the magic number is a pointer to the |
| 143 |
> |
* pointer just before the SECOND holodeck section, or 0 if there is only one. |
| 144 |
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* This longword is immediately followed by the first holodeck |
| 145 |
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* section header and directory. |
| 146 |
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* Similarly, every holodeck section in the file is preceeded by |