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#define HOLOFMT "Holodeck" /* file format identifier */ |
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#define HOLOVERS 0 /* file format version number */ |
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< |
#define HOLOMAGIC (323+sizeof(BEAMI)+16*HOLOVERS) /* file magic number */ |
135 |
> |
#define HOLOMAGIC (324+sizeof(BEAMI)+16*HOLOVERS) /* file magic number */ |
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137 |
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/* |
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* A holodeck file consists of an information header terminated by a |
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* blank line, with "FORMAT=Holodeck" somewhere in it. |
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* The first integer after the information header is the |
141 |
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* above magic number, which includes the file format version number. |
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< |
* The first longword after the magic number is a pointer to the pointer |
143 |
< |
* just before the SECOND holodeck section, or 0 if there is only one. |
142 |
> |
* The first longword (off_t) after the magic number is a pointer to the |
143 |
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* pointer just before the SECOND holodeck section, or 0 if there is only one. |
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* This longword is immediately followed by the first holodeck |
145 |
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* section header and directory. |
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* Similarly, every holodeck section in the file is preceeded by |