--- ray/src/hd/holo.h 2010/09/03 23:52:42 3.26 +++ ray/src/hd/holo.h 2010/09/30 15:43:30 3.27 @@ -1,4 +1,4 @@ -/* RCSid: $Id: holo.h,v 3.26 2010/09/03 23:52:42 greg Exp $ */ +/* RCSid: $Id: holo.h,v 3.27 2010/09/30 15:43:30 greg Exp $ */ /* * Header file for holodeck programs * @@ -132,15 +132,15 @@ extern int hdwg1[6]; /* wall grid 1 index */ #define HOLOFMT "Holodeck" /* file format identifier */ #define HOLOVERS 0 /* file format version number */ -#define HOLOMAGIC (323+sizeof(BEAMI)+16*HOLOVERS) /* file magic number */ +#define HOLOMAGIC (324+sizeof(BEAMI)+16*HOLOVERS) /* file magic number */ /* * A holodeck file consists of an information header terminated by a * blank line, with "FORMAT=Holodeck" somewhere in it. * The first integer after the information header is the * above magic number, which includes the file format version number. - * The first longword after the magic number is a pointer to the pointer - * just before the SECOND holodeck section, or 0 if there is only one. + * The first longword (off_t) after the magic number is a pointer to the + * pointer just before the SECOND holodeck section, or 0 if there is only one. * This longword is immediately followed by the first holodeck * section header and directory. * Similarly, every holodeck section in the file is preceeded by