| 23 |
|
hdcompgrid(hp) /* compute derived grid vector and index */ |
| 24 |
|
register HOLO *hp; |
| 25 |
|
{ |
| 26 |
– |
FVECT AxB; |
| 26 |
|
double d; |
| 28 |
– |
register FLOAT *v; |
| 27 |
|
register int i, j; |
| 28 |
|
/* initialize depth map */ |
| 29 |
|
if (hd_depthmap[0] < 1.) { |
| 36 |
|
} |
| 37 |
|
/* compute grid coordinate vectors */ |
| 38 |
|
for (i = 0; i < 3; i++) { |
| 39 |
< |
fcross(AxB, hp->xv[(i+1)%3], v=hp->xv[(i+2)%3]); |
| 42 |
< |
VCOPY(hp->wn[i], AxB); |
| 39 |
> |
fcross(hp->wn[i], hp->xv[(i+1)%3], hp->xv[(i+2)%3]); |
| 40 |
|
if (normalize(hp->wn[i]) == 0.) |
| 41 |
|
error(USER, "degenerate holodeck section"); |
| 42 |
|
hp->wo[i<<1] = DOT(hp->wn[i],hp->orig); |
| 43 |
< |
hp->wo[i<<1|1] = hp->wo[i<<1] + DOT(hp->wn[i],hp->xv[i]); |
| 44 |
< |
fcross(hp->gv[i][0], v, AxB); |
| 45 |
< |
d = DOT(v,v) / DOT(hp->gv[i][0],hp->gv[i][0]) * |
| 49 |
< |
hp->grid[(i+1)%3]; |
| 50 |
< |
for (j = 0; j < 3; j++) |
| 51 |
< |
hp->gv[i][0][j] *= d; |
| 52 |
< |
fcross(hp->gv[i][1], AxB, v=hp->xv[(i+1)%3]); |
| 53 |
< |
d = DOT(v,v) / DOT(hp->gv[i][1],hp->gv[i][1]) * |
| 54 |
< |
hp->grid[(i+2)%3]; |
| 55 |
< |
for (j = 0; j < 3; j++) |
| 56 |
< |
hp->gv[i][1][j] *= d; |
| 43 |
> |
d = DOT(hp->wn[i],hp->xv[i]); |
| 44 |
> |
hp->wo[i<<1|1] = hp->wo[i<<1] + d; |
| 45 |
> |
hp->wg[i] = (double)hp->grid[i] / d; |
| 46 |
|
} |
| 47 |
|
/* compute linear depth range */ |
| 48 |
|
hp->tlin = VLEN(hp->xv[0]) + VLEN(hp->xv[1]) + VLEN(hp->xv[2]); |
| 93 |
|
|
| 94 |
|
|
| 95 |
|
hdbcoord(gc, hp, i) /* compute beam coordinates from index */ |
| 96 |
< |
BCOORD gc; /* returned */ |
| 96 |
> |
GCOORD gc[2]; /* returned */ |
| 97 |
|
register HOLO *hp; |
| 98 |
|
register int i; |
| 99 |
|
{ |
| 100 |
|
register int j, n; |
| 101 |
|
int n2, reverse; |
| 102 |
< |
BCOORD g2; |
| 102 |
> |
GCOORD g2[2]; |
| 103 |
|
/* check range */ |
| 104 |
|
if (i < 1 | i > nbeams(hp)) |
| 105 |
|
return(0); |
| 139 |
|
int |
| 140 |
|
hdbindex(hp, gc) /* compute index from beam coordinates */ |
| 141 |
|
register HOLO *hp; |
| 142 |
< |
register BCOORD gc; |
| 142 |
> |
register GCOORD gc[2]; |
| 143 |
|
{ |
| 144 |
< |
BCOORD g2; |
| 144 |
> |
GCOORD g2[2]; |
| 145 |
|
int reverse; |
| 146 |
|
register int i, j; |
| 147 |
|
/* check ordering and limits */ |
| 167 |
|
} |
| 168 |
|
|
| 169 |
|
|
| 170 |
+ |
hdcell(cp, hp, gc) /* compute cell coordinates */ |
| 171 |
+ |
register FVECT cp[4]; /* returned (may be passed as FVECT cp[2][2]) */ |
| 172 |
+ |
register HOLO *hp; |
| 173 |
+ |
register GCOORD *gc; |
| 174 |
+ |
{ |
| 175 |
+ |
register FLOAT *v; |
| 176 |
+ |
double d; |
| 177 |
+ |
/* compute common component */ |
| 178 |
+ |
VCOPY(cp[0], hp->orig); |
| 179 |
+ |
if (gc->w & 1) { |
| 180 |
+ |
v = hp->xv[gc->w>>1]; |
| 181 |
+ |
cp[0][0] += v[0]; cp[0][1] += v[1]; cp[0][2] += v[2]; |
| 182 |
+ |
} |
| 183 |
+ |
v = hp->xv[wg0[gc->w]]; |
| 184 |
+ |
d = (double)gc->i[0] / hp->grid[wg0[gc->w]]; |
| 185 |
+ |
VSUM(cp[0], cp[0], v, d); |
| 186 |
+ |
v = hp->xv[wg1[gc->w]]; |
| 187 |
+ |
d = (double)gc->i[1] / hp->grid[wg1[gc->w]]; |
| 188 |
+ |
VSUM(cp[0], cp[0], v, d); |
| 189 |
+ |
/* compute x1 sums */ |
| 190 |
+ |
v = hp->xv[wg0[gc->w]]; |
| 191 |
+ |
d = 1.0 / hp->grid[wg0[gc->w]]; |
| 192 |
+ |
VSUM(cp[1], cp[0], v, d); |
| 193 |
+ |
VSUM(cp[3], cp[0], v, d); |
| 194 |
+ |
/* compute y1 sums */ |
| 195 |
+ |
v = hp->xv[wg1[gc->w]]; |
| 196 |
+ |
d = 1.0 / hp->grid[wg1[gc->w]]; |
| 197 |
+ |
VSUM(cp[2], cp[0], v, d); |
| 198 |
+ |
VSUM(cp[3], cp[3], v, d); |
| 199 |
+ |
} |
| 200 |
+ |
|
| 201 |
+ |
|
| 202 |
|
hdlseg(lseg, hp, i) /* compute line segment for beam */ |
| 203 |
|
register int lseg[2][3]; |
| 204 |
|
register HOLO *hp; |
| 205 |
|
int i; |
| 206 |
|
{ |
| 207 |
< |
BCOORD gc; |
| 207 |
> |
GCOORD gc[2]; |
| 208 |
|
register int k; |
| 209 |
|
|
| 210 |
|
if (!hdbcoord(gc, hp, i)) /* compute grid coordinates */ |
| 237 |
|
} |
| 238 |
|
|
| 239 |
|
|
| 240 |
+ |
hdgrid(gp, hp, wp) /* compute grid coordinates */ |
| 241 |
+ |
FVECT gp; /* returned */ |
| 242 |
+ |
register HOLO *hp; |
| 243 |
+ |
FVECT wp; |
| 244 |
+ |
{ |
| 245 |
+ |
FVECT vt; |
| 246 |
+ |
|
| 247 |
+ |
vt[0] = wp[0] - hp->orig[0]; |
| 248 |
+ |
vt[1] = wp[1] - hp->orig[1]; |
| 249 |
+ |
vt[2] = wp[2] - hp->orig[2]; |
| 250 |
+ |
gp[0] = DOT(vt, hp->wn[0]) * hp->wg[0]; |
| 251 |
+ |
gp[1] = DOT(vt, hp->wn[1]) * hp->wg[1]; |
| 252 |
+ |
gp[2] = DOT(vt, hp->wn[2]) * hp->wg[2]; |
| 253 |
+ |
} |
| 254 |
+ |
|
| 255 |
+ |
|
| 256 |
+ |
hdworld(wp, hp, gp) /* compute world coordinates */ |
| 257 |
+ |
register FVECT wp; |
| 258 |
+ |
register HOLO *hp; |
| 259 |
+ |
FVECT gp; |
| 260 |
+ |
{ |
| 261 |
+ |
register double d; |
| 262 |
+ |
|
| 263 |
+ |
d = gp[0]/hp->grid[0]; |
| 264 |
+ |
VSUM(wp, hp->orig, hp->xv[0], d); |
| 265 |
+ |
|
| 266 |
+ |
d = gp[1]/hp->grid[1]; |
| 267 |
+ |
VSUM(wp, wp, hp->xv[1], d); |
| 268 |
+ |
|
| 269 |
+ |
d = gp[2]/hp->grid[2]; |
| 270 |
+ |
VSUM(wp, wp, hp->xv[2], d); |
| 271 |
+ |
} |
| 272 |
+ |
|
| 273 |
+ |
|
| 274 |
|
double |
| 275 |
|
hdray(ro, rd, hp, gc, r) /* compute ray within a beam */ |
| 276 |
|
FVECT ro, rd; /* returned */ |
| 277 |
< |
register HOLO *hp; |
| 278 |
< |
register BCOORD gc; |
| 277 |
> |
HOLO *hp; |
| 278 |
> |
GCOORD gc[2]; |
| 279 |
|
BYTE r[2][2]; |
| 280 |
|
{ |
| 281 |
< |
FVECT p[2]; |
| 282 |
< |
register int i; |
| 283 |
< |
register FLOAT *v; |
| 229 |
< |
double d; |
| 281 |
> |
FVECT cp[4], p[2]; |
| 282 |
> |
register int i, j; |
| 283 |
> |
double d0, d1; |
| 284 |
|
/* compute entry and exit points */ |
| 285 |
|
for (i = 0; i < 2; i++) { |
| 286 |
< |
VCOPY(p[i], hp->orig); |
| 287 |
< |
if (gc[i].w & 1) { |
| 288 |
< |
v = hp->xv[gc[i].w>>1]; |
| 289 |
< |
p[i][0] += *v++; p[i][1] += *v++; p[i][2] += *v; |
| 290 |
< |
} |
| 291 |
< |
d = ( gc[i].i[0] + (1./256.)*(r[i][0]+.5) ) / |
| 238 |
< |
hp->grid[wg0[gc[i].w]]; |
| 239 |
< |
v = hp->xv[wg0[gc[i].w]]; |
| 240 |
< |
p[i][0] += d * *v++; p[i][1] += d * *v++; p[i][2] += d * *v; |
| 241 |
< |
d = (gc[i].i[1] + (1./256.)*(r[i][1]+.5)) / |
| 242 |
< |
hp->grid[wg1[gc[i].w]]; |
| 243 |
< |
v = hp->xv[wg1[gc[i].w]]; |
| 244 |
< |
p[i][0] += d * *v++; p[i][1] += d * *v++; p[i][2] += d * *v; |
| 286 |
> |
hdcell(cp, hp, gc+i); |
| 287 |
> |
d0 = (1./256.)*(r[i][0]+.5); |
| 288 |
> |
d1 = (1./256.)*(r[i][1]+.5); |
| 289 |
> |
for (j = 0; j < 3; j++) |
| 290 |
> |
p[i][j] = (1.-d0-d1)*cp[0][j] + |
| 291 |
> |
d0*cp[1][j] + d1*cp[2][j]; |
| 292 |
|
} |
| 293 |
|
VCOPY(ro, p[0]); /* assign ray origin and direction */ |
| 294 |
|
rd[0] = p[1][0] - p[0][0]; |
| 300 |
|
|
| 301 |
|
double |
| 302 |
|
hdinter(gc, r, hp, ro, rd) /* compute ray intersection with section */ |
| 303 |
< |
register BCOORD gc; /* returned */ |
| 303 |
> |
register GCOORD gc[2]; /* returned */ |
| 304 |
|
BYTE r[2][2]; /* returned */ |
| 305 |
|
register HOLO *hp; |
| 306 |
|
FVECT ro, rd; /* rd should be normalized */ |
| 351 |
|
vt[0] = p[i][0] - hp->orig[0]; |
| 352 |
|
vt[1] = p[i][1] - hp->orig[1]; |
| 353 |
|
vt[2] = p[i][2] - hp->orig[2]; |
| 354 |
< |
if (gc[i].w & 1) { |
| 355 |
< |
v = hp->xv[gc[i].w>>1]; |
| 309 |
< |
vt[0] -= *v++; vt[1] -= *v++; vt[2] -= *v; |
| 310 |
< |
} |
| 311 |
< |
v = hp->gv[gc[i].w>>1][0]; |
| 312 |
< |
d = DOT(vt, v); |
| 354 |
> |
v = hp->wn[wg0[gc[i].w]]; |
| 355 |
> |
d = DOT(vt, v) * hp->wg[wg0[gc[i].w]]; |
| 356 |
|
if (d < 0. || (gc[i].i[0] = d) >= hp->grid[wg0[gc[i].w]]) |
| 357 |
|
return(FHUGE); /* outside wall */ |
| 358 |
|
r[i][0] = 256. * (d - gc[i].i[0]); |
| 359 |
< |
v = hp->gv[gc[i].w>>1][1]; |
| 360 |
< |
d = DOT(vt, v); |
| 359 |
> |
v = hp->wn[wg1[gc[i].w]]; |
| 360 |
> |
d = DOT(vt, v) * hp->wg[wg1[gc[i].w]]; |
| 361 |
|
if (d < 0. || (gc[i].i[1] = d) >= hp->grid[wg1[gc[i].w]]) |
| 362 |
|
return(FHUGE); /* outside wall */ |
| 363 |
|
r[i][1] = 256. * (d - gc[i].i[1]); |