--- ray/src/hd/holo.c 1997/11/11 15:14:02 3.5 +++ ray/src/hd/holo.c 1997/11/11 17:03:28 3.6 @@ -23,9 +23,7 @@ static int wg1[6] = {2,2,0,0,1,1}; hdcompgrid(hp) /* compute derived grid vector and index */ register HOLO *hp; { - FVECT AxB; double d; - register FLOAT *v; register int i, j; /* initialize depth map */ if (hd_depthmap[0] < 1.) { @@ -38,22 +36,13 @@ register HOLO *hp; } /* compute grid coordinate vectors */ for (i = 0; i < 3; i++) { - fcross(AxB, hp->xv[(i+1)%3], v=hp->xv[(i+2)%3]); - VCOPY(hp->wn[i], AxB); + fcross(hp->wn[i], hp->xv[(i+1)%3], hp->xv[(i+2)%3]); if (normalize(hp->wn[i]) == 0.) error(USER, "degenerate holodeck section"); hp->wo[i<<1] = DOT(hp->wn[i],hp->orig); - hp->wo[i<<1|1] = hp->wo[i<<1] + DOT(hp->wn[i],hp->xv[i]); - fcross(hp->gv[i][0], v, AxB); - d = DOT(v,v) / DOT(hp->gv[i][0],hp->gv[i][0]) * - hp->grid[(i+1)%3]; - for (j = 0; j < 3; j++) - hp->gv[i][0][j] *= d; - fcross(hp->gv[i][1], AxB, v=hp->xv[(i+1)%3]); - d = DOT(v,v) / DOT(hp->gv[i][1],hp->gv[i][1]) * - hp->grid[(i+2)%3]; - for (j = 0; j < 3; j++) - hp->gv[i][1][j] *= d; + d = DOT(hp->wn[i],hp->xv[i]); + hp->wo[i<<1|1] = hp->wo[i<<1] + d; + hp->wg[i] = (double)hp->grid[i] / d; } /* compute linear depth range */ hp->tlin = VLEN(hp->xv[0]) + VLEN(hp->xv[1]) + VLEN(hp->xv[2]); @@ -248,6 +237,22 @@ double d; } +hdgrid(gp, hp, wp) /* compute grid coordinates */ +FVECT gp; /* returned */ +register HOLO *hp; +FVECT wp; +{ + FVECT vt; + + vt[0] = wp[0] - hp->orig[0]; + vt[1] = wp[1] - hp->orig[1]; + vt[2] = wp[2] - hp->orig[2]; + gp[0] = DOT(vt, hp->wn[0]) * hp->wg[0]; + gp[1] = DOT(vt, hp->wn[1]) * hp->wg[1]; + gp[2] = DOT(vt, hp->wn[2]) * hp->wg[2]; +} + + double hdray(ro, rd, hp, gc, r) /* compute ray within a beam */ FVECT ro, rd; /* returned */ @@ -328,17 +333,13 @@ FVECT ro, rd; /* rd should be normalized */ vt[0] = p[i][0] - hp->orig[0]; vt[1] = p[i][1] - hp->orig[1]; vt[2] = p[i][2] - hp->orig[2]; - if (gc[i].w & 1) { - v = hp->xv[gc[i].w>>1]; - vt[0] -= *v++; vt[1] -= *v++; vt[2] -= *v; - } - v = hp->gv[gc[i].w>>1][0]; - d = DOT(vt, v); + v = hp->wn[wg0[gc[i].w]]; + d = DOT(vt, v) * hp->wg[wg0[gc[i].w]]; if (d < 0. || (gc[i].i[0] = d) >= hp->grid[wg0[gc[i].w]]) return(FHUGE); /* outside wall */ r[i][0] = 256. * (d - gc[i].i[0]); - v = hp->gv[gc[i].w>>1][1]; - d = DOT(vt, v); + v = hp->wn[wg1[gc[i].w]]; + d = DOT(vt, v) * hp->wg[wg1[gc[i].w]]; if (d < 0. || (gc[i].i[1] = d) >= hp->grid[wg1[gc[i].w]]) return(FHUGE); /* outside wall */ r[i][1] = 256. * (d - gc[i].i[1]);