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/* Copyright (c) 1997 Silicon Graphics, Inc. */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ SGI"; |
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static const char RCSid[] = "$Id$"; |
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#endif |
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|
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/* |
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* Routines for converting holodeck coordinates, etc. |
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* |
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float hd_depthmap[DCINF-DCLIN]; |
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int hdwg0[6] = {1,1,2,2,0,0}; |
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int hdwg1[6] = {2,2,0,0,1,1}; |
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|
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static double logstep; |
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|
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static int wg0[6] = {1,1,2,2,0,0}; |
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static int wg1[6] = {2,2,0,0,1,1}; |
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hdcompgrid(hp) /* compute derived grid vector and index */ |
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register HOLO *hp; |
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extern void |
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hdcompgrid( /* compute derived grid vector and index */ |
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register HOLO *hp |
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) |
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{ |
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double d; |
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register int i, j; |
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} |
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/* compute grid coordinate vectors */ |
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for (i = 0; i < 3; i++) { |
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fcross(hp->wn[i], hp->xv[(i+1)%3], hp->xv[(i+2)%3]); |
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if (normalize(hp->wn[i]) == 0.) |
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fcross(hp->wg[i], hp->xv[(i+1)%3], hp->xv[(i+2)%3]); |
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d = DOT(hp->wg[i],hp->xv[i]); |
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if ((d <= FTINY) & (d >= -FTINY)) |
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error(USER, "degenerate holodeck section"); |
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hp->wo[i<<1] = DOT(hp->wn[i],hp->orig); |
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d = DOT(hp->wn[i],hp->xv[i]); |
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hp->wo[i<<1|1] = hp->wo[i<<1] + d; |
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hp->wg[i] = (double)hp->grid[i] / d; |
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d = hp->grid[i] / d; |
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hp->wg[i][0] *= d; hp->wg[i][1] *= d; hp->wg[i][2] *= d; |
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} |
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/* compute linear depth range */ |
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hp->tlin = VLEN(hp->xv[0]) + VLEN(hp->xv[1]) + VLEN(hp->xv[2]); |
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for (i = 1; i < 6; i++) { |
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hp->wi[i] = 0; |
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for (j = i; j < 6; j++) |
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hp->wi[i] += hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
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hp->wi[i] *= hp->grid[wg0[i-1]] * hp->grid[wg1[i-1]]; |
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hp->wi[i] += hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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hp->wi[i] *= hp->grid[hdwg0[i-1]] * hp->grid[hdwg1[i-1]]; |
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hp->wi[i] += hp->wi[i-1]; |
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} |
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} |
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HOLO * |
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hdalloc(hproto) /* allocate and set holodeck section based on grid */ |
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HDGRID *hproto; |
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extern int |
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hdbcoord( /* compute beam coordinates from index */ |
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GCOORD gc[2], /* returned */ |
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register HOLO *hp, |
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register int i |
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) |
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{ |
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HOLO hdhead; |
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register HOLO *hp; |
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int n; |
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/* copy grid to temporary header */ |
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bcopy((char *)hproto, (char *)&hdhead, sizeof(HDGRID)); |
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/* compute grid vectors and sizes */ |
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hdcompgrid(&hdhead); |
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/* allocate header with directory */ |
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n = sizeof(HOLO)+nbeams(&hdhead)*sizeof(BEAMI); |
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if ((hp = (HOLO *)malloc(n)) == NULL) |
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return(NULL); |
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/* copy header information */ |
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copystruct(hp, &hdhead); |
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/* allocate and clear beam list */ |
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hp->bl = (BEAM **)malloc((nbeams(hp)+1)*sizeof(BEAM *)+sizeof(BEAM)); |
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if (hp->bl == NULL) { |
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free((char *)hp); |
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return(NULL); |
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} |
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bzero((char *)hp->bl, (nbeams(hp)+1)*sizeof(BEAM *)+sizeof(BEAM)); |
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hp->bl[0] = (BEAM *)(hp->bl+nbeams(hp)+1); /* set blglob(hp) */ |
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hp->fd = -1; |
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hp->dirty = 0; |
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hp->priv = NULL; |
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/* clear beam directory */ |
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bzero((char *)hp->bi, (nbeams(hp)+1)*sizeof(BEAMI)); |
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return(hp); /* all is well */ |
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} |
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|
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|
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hdbcoord(gc, hp, i) /* compute beam coordinates from index */ |
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GCOORD gc[2]; /* returned */ |
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register HOLO *hp; |
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register int i; |
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{ |
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register int j, n; |
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int n2, reverse; |
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GCOORD g2[2]; |
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/* check range */ |
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if (i < 1 | i > nbeams(hp)) |
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if ((i < 1) | (i > nbeams(hp))) |
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return(0); |
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if (reverse = i >= hp->wi[5]) |
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if ( (reverse = i >= hp->wi[5]) ) |
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i -= hp->wi[5] - 1; |
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for (j = 0; j < 5; j++) /* find w0 */ |
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if (hp->wi[j+1] > i) |
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break; |
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i -= hp->wi[gc[0].w=j]; |
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/* find w1 */ |
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n2 = hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
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n2 = hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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while (++j < 5) { |
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n = n2 * hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
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n = n2 * hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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if (n > i) |
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break; |
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i -= n; |
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} |
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gc[1].w = j; |
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/* find position on w0 */ |
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n2 = hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
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n2 = hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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n = i / n2; |
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gc[0].i[1] = n / hp->grid[wg0[gc[0].w]]; |
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gc[0].i[0] = n - gc[0].i[1]*hp->grid[wg0[gc[0].w]]; |
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gc[0].i[1] = n / hp->grid[hdwg0[gc[0].w]]; |
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gc[0].i[0] = n - gc[0].i[1]*hp->grid[hdwg0[gc[0].w]]; |
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i -= n*n2; |
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/* find position on w1 */ |
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gc[1].i[1] = i / hp->grid[wg0[gc[1].w]]; |
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gc[1].i[0] = i - gc[1].i[1]*hp->grid[wg0[gc[1].w]]; |
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> |
gc[1].i[1] = i / hp->grid[hdwg0[gc[1].w]]; |
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gc[1].i[0] = i - gc[1].i[1]*hp->grid[hdwg0[gc[1].w]]; |
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if (reverse) { |
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copystruct(g2, gc+1); |
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copystruct(gc+1, gc); |
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copystruct(gc, g2); |
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*g2 = *(gc+1); |
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*(gc+1) = *gc; |
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*gc = *g2; |
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} |
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return(1); /* we're done */ |
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} |
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int |
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hdbindex(hp, gc) /* compute index from beam coordinates */ |
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register HOLO *hp; |
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register GCOORD gc[2]; |
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extern int |
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hdbindex( /* compute index from beam coordinates */ |
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register HOLO *hp, |
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register GCOORD gc[2] |
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) |
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{ |
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GCOORD g2[2]; |
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int reverse; |
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register int i, j; |
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/* check ordering and limits */ |
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if (reverse = gc[0].w > gc[1].w) { |
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copystruct(g2, gc+1); |
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copystruct(g2+1, gc); |
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if ( (reverse = gc[0].w > gc[1].w) ) { |
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*g2 = *(gc+1); |
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*(g2+1) = *gc; |
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gc = g2; |
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} else if (gc[0].w == gc[1].w) |
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return(0); |
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if (gc[0].w < 0 | gc[1].w > 5) |
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if ((gc[0].w < 0) | (gc[1].w > 5)) |
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return(0); |
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i = 0; /* compute index */ |
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for (j = gc[0].w+1; j < gc[1].w; j++) |
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i += hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
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< |
i *= hp->grid[wg0[gc[0].w]] * hp->grid[wg1[gc[0].w]]; |
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> |
i += hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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i *= hp->grid[hdwg0[gc[0].w]] * hp->grid[hdwg1[gc[0].w]]; |
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i += hp->wi[gc[0].w]; |
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i += (hp->grid[wg0[gc[0].w]]*gc[0].i[1] + gc[0].i[0]) * |
129 |
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hp->grid[wg0[gc[1].w]] * hp->grid[wg1[gc[1].w]] ; |
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i += hp->grid[wg0[gc[1].w]]*gc[1].i[1] + gc[1].i[0]; |
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> |
i += (hp->grid[hdwg0[gc[0].w]]*gc[0].i[1] + gc[0].i[0]) * |
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> |
hp->grid[hdwg0[gc[1].w]] * hp->grid[hdwg1[gc[1].w]] ; |
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i += hp->grid[hdwg0[gc[1].w]]*gc[1].i[1] + gc[1].i[0]; |
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if (reverse) |
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i += hp->wi[5] - 1; |
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return(i); |
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} |
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hdcell(cp, hp, gc) /* compute cell coordinates */ |
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register FVECT cp[4]; /* returned (may be passed as FVECT cp[2][2]) */ |
139 |
< |
register HOLO *hp; |
140 |
< |
register GCOORD *gc; |
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> |
extern void |
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> |
hdcell( /* compute cell coordinates */ |
139 |
> |
register FVECT cp[4], /* returned (may be passed as FVECT cp[2][2]) */ |
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> |
register HOLO *hp, |
141 |
> |
register GCOORD *gc |
142 |
> |
) |
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{ |
144 |
< |
register FLOAT *v; |
144 |
> |
register RREAL *v; |
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double d; |
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/* compute common component */ |
147 |
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VCOPY(cp[0], hp->orig); |
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v = hp->xv[gc->w>>1]; |
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cp[0][0] += v[0]; cp[0][1] += v[1]; cp[0][2] += v[2]; |
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} |
152 |
< |
v = hp->xv[wg0[gc->w]]; |
153 |
< |
d = (double)gc->i[0] / hp->grid[wg0[gc->w]]; |
152 |
> |
v = hp->xv[hdwg0[gc->w]]; |
153 |
> |
d = (double)gc->i[0] / hp->grid[hdwg0[gc->w]]; |
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VSUM(cp[0], cp[0], v, d); |
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< |
v = hp->xv[wg1[gc->w]]; |
156 |
< |
d = (double)gc->i[1] / hp->grid[wg1[gc->w]]; |
155 |
> |
v = hp->xv[hdwg1[gc->w]]; |
156 |
> |
d = (double)gc->i[1] / hp->grid[hdwg1[gc->w]]; |
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VSUM(cp[0], cp[0], v, d); |
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/* compute x1 sums */ |
159 |
< |
v = hp->xv[wg0[gc->w]]; |
160 |
< |
d = 1.0 / hp->grid[wg0[gc->w]]; |
159 |
> |
v = hp->xv[hdwg0[gc->w]]; |
160 |
> |
d = 1.0 / hp->grid[hdwg0[gc->w]]; |
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VSUM(cp[1], cp[0], v, d); |
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VSUM(cp[3], cp[0], v, d); |
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/* compute y1 sums */ |
164 |
< |
v = hp->xv[wg1[gc->w]]; |
165 |
< |
d = 1.0 / hp->grid[wg1[gc->w]]; |
164 |
> |
v = hp->xv[hdwg1[gc->w]]; |
165 |
> |
d = 1.0 / hp->grid[hdwg1[gc->w]]; |
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VSUM(cp[2], cp[0], v, d); |
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VSUM(cp[3], cp[3], v, d); |
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} |
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|
171 |
< |
hdlseg(lseg, hp, gc) /* compute line segment for beam */ |
172 |
< |
register int lseg[2][3]; |
173 |
< |
register HOLO *hp; |
174 |
< |
GCOORD gc[2]; |
171 |
> |
extern int |
172 |
> |
hdlseg( /* compute line segment for beam */ |
173 |
> |
register int lseg[2][3], |
174 |
> |
register HOLO *hp, |
175 |
> |
GCOORD gc[2] |
176 |
> |
) |
177 |
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{ |
178 |
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register int k; |
179 |
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|
180 |
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for (k = 0; k < 2; k++) { /* compute end points */ |
181 |
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lseg[k][gc[k].w>>1] = gc[k].w&1 ? hp->grid[gc[k].w>>1]-1 : 0 ; |
182 |
< |
lseg[k][wg0[gc[k].w]] = gc[k].i[0]; |
183 |
< |
lseg[k][wg1[gc[k].w]] = gc[k].i[1]; |
182 |
> |
lseg[k][hdwg0[gc[k].w]] = gc[k].i[0]; |
183 |
> |
lseg[k][hdwg1[gc[k].w]] = gc[k].i[1]; |
184 |
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} |
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return(1); |
186 |
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} |
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unsigned |
190 |
< |
hdcode(hp, d) /* compute depth code for d */ |
191 |
< |
HOLO *hp; |
192 |
< |
double d; |
189 |
> |
extern unsigned int |
190 |
> |
hdcode( /* compute depth code for d */ |
191 |
> |
HOLO *hp, |
192 |
> |
double d |
193 |
> |
) |
194 |
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{ |
195 |
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double tl = hp->tlin; |
196 |
< |
register unsigned c; |
196 |
> |
register long c; |
197 |
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|
198 |
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if (d <= 0.) |
199 |
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return(0); |
201 |
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return(DCINF); |
202 |
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if (d < tl) |
203 |
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return((unsigned)(d*DCLIN/tl)); |
204 |
< |
c = (unsigned)(log(d/tl)/logstep) + DCLIN; |
205 |
< |
return(c > DCINF ? DCINF : c); |
204 |
> |
c = (long)(log(d/tl)/logstep) + DCLIN; |
205 |
> |
return(c > DCINF ? (unsigned)DCINF : (unsigned)c); |
206 |
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} |
207 |
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|
208 |
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|
209 |
< |
hdgrid(gp, hp, wp) /* compute grid coordinates */ |
210 |
< |
FVECT gp; /* returned */ |
211 |
< |
register HOLO *hp; |
212 |
< |
FVECT wp; |
209 |
> |
extern void |
210 |
> |
hdgrid( /* compute grid coordinates */ |
211 |
> |
FVECT gp, /* returned */ |
212 |
> |
register HOLO *hp, |
213 |
> |
FVECT wp |
214 |
> |
) |
215 |
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{ |
216 |
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FVECT vt; |
217 |
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|
218 |
< |
vt[0] = wp[0] - hp->orig[0]; |
219 |
< |
vt[1] = wp[1] - hp->orig[1]; |
220 |
< |
vt[2] = wp[2] - hp->orig[2]; |
221 |
< |
gp[0] = DOT(vt, hp->wn[0]) * hp->wg[0]; |
248 |
< |
gp[1] = DOT(vt, hp->wn[1]) * hp->wg[1]; |
249 |
< |
gp[2] = DOT(vt, hp->wn[2]) * hp->wg[2]; |
218 |
> |
VSUB(vt, wp, hp->orig); |
219 |
> |
gp[0] = DOT(vt, hp->wg[0]); |
220 |
> |
gp[1] = DOT(vt, hp->wg[1]); |
221 |
> |
gp[2] = DOT(vt, hp->wg[2]); |
222 |
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} |
223 |
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|
224 |
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|
225 |
< |
hdworld(wp, hp, gp) /* compute world coordinates */ |
226 |
< |
register FVECT wp; |
227 |
< |
register HOLO *hp; |
228 |
< |
FVECT gp; |
225 |
> |
extern void |
226 |
> |
hdworld( /* compute world coordinates */ |
227 |
> |
register FVECT wp, |
228 |
> |
register HOLO *hp, |
229 |
> |
FVECT gp |
230 |
> |
) |
231 |
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{ |
232 |
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register double d; |
233 |
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|
242 |
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} |
243 |
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|
244 |
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|
245 |
< |
double |
246 |
< |
hdray(ro, rd, hp, gc, r) /* compute ray within a beam */ |
247 |
< |
FVECT ro, rd; /* returned */ |
248 |
< |
HOLO *hp; |
249 |
< |
GCOORD gc[2]; |
250 |
< |
BYTE r[2][2]; |
245 |
> |
extern double |
246 |
> |
hdray( /* compute ray within a beam */ |
247 |
> |
FVECT ro, |
248 |
> |
FVECT rd, /* returned */ |
249 |
> |
HOLO *hp, |
250 |
> |
GCOORD gc[2], |
251 |
> |
uby8 r[2][2] |
252 |
> |
) |
253 |
|
{ |
254 |
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FVECT cp[4], p[2]; |
255 |
|
register int i, j; |
264 |
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d0*cp[1][j] + d1*cp[2][j]; |
265 |
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} |
266 |
|
VCOPY(ro, p[0]); /* assign ray origin and direction */ |
267 |
< |
rd[0] = p[1][0] - p[0][0]; |
292 |
< |
rd[1] = p[1][1] - p[0][1]; |
293 |
< |
rd[2] = p[1][2] - p[0][2]; |
267 |
> |
VSUB(rd, p[1], p[0]); |
268 |
|
return(normalize(rd)); /* return maximum inside distance */ |
269 |
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} |
270 |
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|
271 |
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|
272 |
< |
double |
273 |
< |
hdinter(gc, r, ed, hp, ro, rd) /* compute ray intersection with section */ |
274 |
< |
register GCOORD gc[2]; /* returned */ |
275 |
< |
BYTE r[2][2]; /* returned */ |
276 |
< |
double *ed; /* returned (optional) */ |
277 |
< |
register HOLO *hp; |
278 |
< |
FVECT ro, rd; /* rd should be normalized */ |
272 |
> |
extern double |
273 |
> |
hdinter( /* compute ray intersection with section */ |
274 |
> |
register GCOORD gc[2], /* returned */ |
275 |
> |
uby8 r[2][2], /* returned (optional) */ |
276 |
> |
double *ed, /* returned (optional) */ |
277 |
> |
register HOLO *hp, |
278 |
> |
FVECT ro, |
279 |
> |
FVECT rd /* normalization of rd affects distances */ |
280 |
> |
) |
281 |
|
{ |
282 |
|
FVECT p[2], vt; |
283 |
|
double d, t0, t1, d0, d1; |
284 |
< |
register FLOAT *v; |
284 |
> |
register RREAL *v; |
285 |
|
register int i; |
286 |
|
/* first, intersect walls */ |
287 |
|
gc[0].w = gc[1].w = -1; |
288 |
|
t0 = -FHUGE; t1 = FHUGE; |
289 |
+ |
VSUB(vt, ro, hp->orig); |
290 |
|
for (i = 0; i < 3; i++) { /* for each wall pair */ |
291 |
< |
d = -DOT(rd, hp->wn[i]); /* plane distance */ |
291 |
> |
d = -DOT(rd, hp->wg[i]); /* plane distance */ |
292 |
|
if (d <= FTINY && d >= -FTINY) /* check for parallel */ |
293 |
|
continue; |
294 |
< |
d1 = DOT(ro, hp->wn[i]); /* ray distances */ |
295 |
< |
d0 = (d1 - hp->wo[i<<1]) / d; |
296 |
< |
d1 = (d1 - hp->wo[i<<1|1]) / d; |
297 |
< |
if (d0 < d1) { /* check against best */ |
294 |
> |
d1 = DOT(vt, hp->wg[i]); /* ray distances */ |
295 |
> |
d0 = d1 / d; |
296 |
> |
d1 = (d1 - hp->grid[i]) / d; |
297 |
> |
if (d < 0) { /* check against best */ |
298 |
|
if (d0 > t0) { |
299 |
|
t0 = d0; |
300 |
|
gc[0].w = i<<1; |
314 |
|
} |
315 |
|
} |
316 |
|
} |
317 |
< |
if (gc[0].w < 0 | gc[1].w < 0) /* paranoid check */ |
317 |
> |
if ((gc[0].w < 0) | (gc[1].w < 0)) /* paranoid check */ |
318 |
|
return(FHUGE); |
319 |
|
/* compute intersections */ |
320 |
< |
for (i = 0; i < 3; i++) { |
321 |
< |
p[0][i] = ro[i] + rd[i]*t0; |
345 |
< |
p[1][i] = ro[i] + rd[i]*t1; |
346 |
< |
} |
320 |
> |
VSUM(p[0], ro, rd, t0); |
321 |
> |
VSUM(p[1], ro, rd, t1); |
322 |
|
/* now, compute grid coordinates */ |
323 |
|
for (i = 0; i < 2; i++) { |
324 |
< |
vt[0] = p[i][0] - hp->orig[0]; |
325 |
< |
vt[1] = p[i][1] - hp->orig[1]; |
326 |
< |
vt[2] = p[i][2] - hp->orig[2]; |
327 |
< |
v = hp->wn[wg0[gc[i].w]]; |
353 |
< |
d = DOT(vt, v) * hp->wg[wg0[gc[i].w]]; |
354 |
< |
if (d < 0. || (gc[i].i[0] = d) >= hp->grid[wg0[gc[i].w]]) |
324 |
> |
VSUB(vt, p[i], hp->orig); |
325 |
> |
v = hp->wg[hdwg0[gc[i].w]]; |
326 |
> |
d = DOT(vt, v); |
327 |
> |
if (d < 0 || d >= hp->grid[hdwg0[gc[i].w]]) |
328 |
|
return(FHUGE); /* outside wall */ |
329 |
< |
r[i][0] = 256. * (d - gc[i].i[0]); |
330 |
< |
v = hp->wn[wg1[gc[i].w]]; |
331 |
< |
d = DOT(vt, v) * hp->wg[wg1[gc[i].w]]; |
332 |
< |
if (d < 0. || (gc[i].i[1] = d) >= hp->grid[wg1[gc[i].w]]) |
329 |
> |
gc[i].i[0] = d; |
330 |
> |
if (r != NULL) |
331 |
> |
r[i][0] = 256. * (d - gc[i].i[0]); |
332 |
> |
v = hp->wg[hdwg1[gc[i].w]]; |
333 |
> |
d = DOT(vt, v); |
334 |
> |
if (d < 0 || d >= hp->grid[hdwg1[gc[i].w]]) |
335 |
|
return(FHUGE); /* outside wall */ |
336 |
< |
r[i][1] = 256. * (d - gc[i].i[1]); |
336 |
> |
gc[i].i[1] = d; |
337 |
> |
if (r != NULL) |
338 |
> |
r[i][1] = 256. * (d - gc[i].i[1]); |
339 |
|
} |
363 |
– |
|
340 |
|
if (ed != NULL) /* assign distance to exit point */ |
341 |
|
*ed = t1; |
342 |
|
return(t0); /* return distance to entry point */ |