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/* Copyright (c) 1997 Silicon Graphics, Inc. */ |
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/* Copyright (c) 1998 Silicon Graphics, Inc. */ |
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#ifndef lint |
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static char SCCSid[] = "$SunId$ SGI"; |
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float hd_depthmap[DCINF-DCLIN]; |
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|
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int hdwg0[6] = {1,1,2,2,0,0}; |
18 |
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int hdwg1[6] = {2,2,0,0,1,1}; |
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|
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static double logstep; |
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|
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static int wg0[6] = {1,1,2,2,0,0}; |
20 |
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static int wg1[6] = {2,2,0,0,1,1}; |
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|
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hdcompgrid(hp) /* compute derived grid vector and index */ |
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register HOLO *hp; |
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{ |
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FVECT AxB; |
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double d; |
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register FLOAT *v; |
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register int i, j; |
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/* initialize depth map */ |
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if (hd_depthmap[0] < 1.) { |
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} |
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/* compute grid coordinate vectors */ |
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for (i = 0; i < 3; i++) { |
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fcross(AxB, hp->xv[(i+1)%3], v=hp->xv[(i+2)%3]); |
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VCOPY(hp->wn[i], AxB); |
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if (normalize(hp->wn[i]) == 0.) |
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fcross(hp->wg[i], hp->xv[(i+1)%3], hp->xv[(i+2)%3]); |
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d = DOT(hp->wg[i],hp->xv[i]); |
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if (d <= FTINY & d >= -FTINY) |
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error(USER, "degenerate holodeck section"); |
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< |
hp->wo[i<<1] = DOT(hp->wn[i],hp->orig); |
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< |
hp->wo[i<<1|1] = hp->wo[i<<1] + DOT(hp->wn[i],hp->xv[i]); |
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< |
fcross(hp->gv[i][0], v, AxB); |
48 |
< |
d = DOT(v,v) / DOT(hp->gv[i][0],hp->gv[i][0]) * |
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< |
hp->grid[(i+1)%3]; |
50 |
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for (j = 0; j < 3; j++) |
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< |
hp->gv[i][0][j] *= d; |
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< |
fcross(hp->gv[i][1], AxB, v=hp->xv[(i+1)%3]); |
53 |
< |
d = DOT(v,v) / DOT(hp->gv[i][1],hp->gv[i][1]) * |
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< |
hp->grid[(i+2)%3]; |
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< |
for (j = 0; j < 3; j++) |
56 |
< |
hp->gv[i][1][j] *= d; |
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d = hp->grid[i] / d; |
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hp->wg[i][0] *= d; hp->wg[i][1] *= d; hp->wg[i][2] *= d; |
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} |
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/* compute linear depth range */ |
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hp->tlin = VLEN(hp->xv[0]) + VLEN(hp->xv[1]) + VLEN(hp->xv[2]); |
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for (i = 1; i < 6; i++) { |
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hp->wi[i] = 0; |
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for (j = i; j < 6; j++) |
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< |
hp->wi[i] += hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
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< |
hp->wi[i] *= hp->grid[wg0[i-1]] * hp->grid[wg1[i-1]]; |
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> |
hp->wi[i] += hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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hp->wi[i] *= hp->grid[hdwg0[i-1]] * hp->grid[hdwg1[i-1]]; |
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hp->wi[i] += hp->wi[i-1]; |
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} |
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} |
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break; |
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i -= hp->wi[gc[0].w=j]; |
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/* find w1 */ |
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< |
n2 = hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
112 |
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n2 = hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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while (++j < 5) { |
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< |
n = n2 * hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
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n = n2 * hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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if (n > i) |
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break; |
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i -= n; |
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} |
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gc[1].w = j; |
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/* find position on w0 */ |
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n2 = hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
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n2 = hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
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n = i / n2; |
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gc[0].i[1] = n / hp->grid[wg0[gc[0].w]]; |
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gc[0].i[0] = n - gc[0].i[1]*hp->grid[wg0[gc[0].w]]; |
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gc[0].i[1] = n / hp->grid[hdwg0[gc[0].w]]; |
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gc[0].i[0] = n - gc[0].i[1]*hp->grid[hdwg0[gc[0].w]]; |
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i -= n*n2; |
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/* find position on w1 */ |
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gc[1].i[1] = i / hp->grid[wg0[gc[1].w]]; |
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gc[1].i[0] = i - gc[1].i[1]*hp->grid[wg0[gc[1].w]]; |
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gc[1].i[1] = i / hp->grid[hdwg0[gc[1].w]]; |
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gc[1].i[0] = i - gc[1].i[1]*hp->grid[hdwg0[gc[1].w]]; |
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if (reverse) { |
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copystruct(g2, gc+1); |
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copystruct(gc+1, gc); |
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return(0); |
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i = 0; /* compute index */ |
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for (j = gc[0].w+1; j < gc[1].w; j++) |
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i += hp->grid[wg0[j]] * hp->grid[wg1[j]]; |
158 |
< |
i *= hp->grid[wg0[gc[0].w]] * hp->grid[wg1[gc[0].w]]; |
157 |
> |
i += hp->grid[hdwg0[j]] * hp->grid[hdwg1[j]]; |
158 |
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i *= hp->grid[hdwg0[gc[0].w]] * hp->grid[hdwg1[gc[0].w]]; |
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i += hp->wi[gc[0].w]; |
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i += (hp->grid[wg0[gc[0].w]]*gc[0].i[1] + gc[0].i[0]) * |
161 |
< |
hp->grid[wg0[gc[1].w]] * hp->grid[wg1[gc[1].w]] ; |
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i += hp->grid[wg0[gc[1].w]]*gc[1].i[1] + gc[1].i[0]; |
160 |
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i += (hp->grid[hdwg0[gc[0].w]]*gc[0].i[1] + gc[0].i[0]) * |
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hp->grid[hdwg0[gc[1].w]] * hp->grid[hdwg1[gc[1].w]] ; |
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i += hp->grid[hdwg0[gc[1].w]]*gc[1].i[1] + gc[1].i[0]; |
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if (reverse) |
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i += hp->wi[5] - 1; |
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return(i); |
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} |
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hdlseg(lseg, hp, i) /* compute line segment for beam */ |
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hdcell(cp, hp, gc) /* compute cell coordinates */ |
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register FVECT cp[4]; /* returned (may be passed as FVECT cp[2][2]) */ |
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register HOLO *hp; |
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register GCOORD *gc; |
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{ |
174 |
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register FLOAT *v; |
175 |
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double d; |
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/* compute common component */ |
177 |
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VCOPY(cp[0], hp->orig); |
178 |
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if (gc->w & 1) { |
179 |
> |
v = hp->xv[gc->w>>1]; |
180 |
> |
cp[0][0] += v[0]; cp[0][1] += v[1]; cp[0][2] += v[2]; |
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} |
182 |
> |
v = hp->xv[hdwg0[gc->w]]; |
183 |
> |
d = (double)gc->i[0] / hp->grid[hdwg0[gc->w]]; |
184 |
> |
VSUM(cp[0], cp[0], v, d); |
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v = hp->xv[hdwg1[gc->w]]; |
186 |
> |
d = (double)gc->i[1] / hp->grid[hdwg1[gc->w]]; |
187 |
> |
VSUM(cp[0], cp[0], v, d); |
188 |
> |
/* compute x1 sums */ |
189 |
> |
v = hp->xv[hdwg0[gc->w]]; |
190 |
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d = 1.0 / hp->grid[hdwg0[gc->w]]; |
191 |
> |
VSUM(cp[1], cp[0], v, d); |
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VSUM(cp[3], cp[0], v, d); |
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/* compute y1 sums */ |
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v = hp->xv[hdwg1[gc->w]]; |
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d = 1.0 / hp->grid[hdwg1[gc->w]]; |
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VSUM(cp[2], cp[0], v, d); |
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VSUM(cp[3], cp[3], v, d); |
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} |
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hdlseg(lseg, hp, gc) /* compute line segment for beam */ |
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register int lseg[2][3]; |
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register HOLO *hp; |
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int i; |
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GCOORD gc[2]; |
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{ |
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GCOORD gc[2]; |
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register int k; |
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if (!hdbcoord(gc, hp, i)) /* compute grid coordinates */ |
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return(0); |
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for (k = 0; k < 2; k++) { /* compute end points */ |
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lseg[k][gc[k].w>>1] = gc[k].w&1 ? hp->grid[gc[k].w>>1]-1 : 0 ; |
210 |
< |
lseg[k][wg0[gc[k].w]] = gc[k].i[0]; |
211 |
< |
lseg[k][wg1[gc[k].w]] = gc[k].i[1]; |
210 |
> |
lseg[k][hdwg0[gc[k].w]] = gc[k].i[0]; |
211 |
> |
lseg[k][hdwg1[gc[k].w]] = gc[k].i[1]; |
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} |
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return(1); |
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} |
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double d; |
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{ |
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double tl = hp->tlin; |
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< |
register unsigned c; |
223 |
> |
register long c; |
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if (d <= 0.) |
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return(0); |
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return(DCINF); |
229 |
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if (d < tl) |
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return((unsigned)(d*DCLIN/tl)); |
231 |
< |
c = (unsigned)(log(d/tl)/logstep) + DCLIN; |
232 |
< |
return(c > DCINF ? DCINF : c); |
231 |
> |
c = (long)(log(d/tl)/logstep) + DCLIN; |
232 |
> |
return(c > DCINF ? (unsigned)DCINF : (unsigned)c); |
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} |
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236 |
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hdgrid(gp, hp, wp) /* compute grid coordinates */ |
237 |
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FVECT gp; /* returned */ |
238 |
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register HOLO *hp; |
239 |
+ |
FVECT wp; |
240 |
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{ |
241 |
+ |
FVECT vt; |
242 |
+ |
|
243 |
+ |
VSUB(vt, wp, hp->orig); |
244 |
+ |
gp[0] = DOT(vt, hp->wg[0]); |
245 |
+ |
gp[1] = DOT(vt, hp->wg[1]); |
246 |
+ |
gp[2] = DOT(vt, hp->wg[2]); |
247 |
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} |
248 |
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|
249 |
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|
250 |
+ |
hdworld(wp, hp, gp) /* compute world coordinates */ |
251 |
+ |
register FVECT wp; |
252 |
+ |
register HOLO *hp; |
253 |
+ |
FVECT gp; |
254 |
+ |
{ |
255 |
+ |
register double d; |
256 |
+ |
|
257 |
+ |
d = gp[0]/hp->grid[0]; |
258 |
+ |
VSUM(wp, hp->orig, hp->xv[0], d); |
259 |
+ |
|
260 |
+ |
d = gp[1]/hp->grid[1]; |
261 |
+ |
VSUM(wp, wp, hp->xv[1], d); |
262 |
+ |
|
263 |
+ |
d = gp[2]/hp->grid[2]; |
264 |
+ |
VSUM(wp, wp, hp->xv[2], d); |
265 |
+ |
} |
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|
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double |
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hdray(ro, rd, hp, gc, r) /* compute ray within a beam */ |
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FVECT ro, rd; /* returned */ |
271 |
< |
register HOLO *hp; |
272 |
< |
register GCOORD gc[2]; |
271 |
> |
HOLO *hp; |
272 |
> |
GCOORD gc[2]; |
273 |
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BYTE r[2][2]; |
274 |
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{ |
275 |
< |
FVECT p[2]; |
276 |
< |
register int i; |
277 |
< |
register FLOAT *v; |
229 |
< |
double d; |
275 |
> |
FVECT cp[4], p[2]; |
276 |
> |
register int i, j; |
277 |
> |
double d0, d1; |
278 |
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/* compute entry and exit points */ |
279 |
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for (i = 0; i < 2; i++) { |
280 |
< |
VCOPY(p[i], hp->orig); |
281 |
< |
if (gc[i].w & 1) { |
282 |
< |
v = hp->xv[gc[i].w>>1]; |
283 |
< |
p[i][0] += *v++; p[i][1] += *v++; p[i][2] += *v; |
284 |
< |
} |
285 |
< |
d = ( gc[i].i[0] + (1./256.)*(r[i][0]+.5) ) / |
238 |
< |
hp->grid[wg0[gc[i].w]]; |
239 |
< |
v = hp->xv[wg0[gc[i].w]]; |
240 |
< |
p[i][0] += d * *v++; p[i][1] += d * *v++; p[i][2] += d * *v; |
241 |
< |
d = (gc[i].i[1] + (1./256.)*(r[i][1]+.5)) / |
242 |
< |
hp->grid[wg1[gc[i].w]]; |
243 |
< |
v = hp->xv[wg1[gc[i].w]]; |
244 |
< |
p[i][0] += d * *v++; p[i][1] += d * *v++; p[i][2] += d * *v; |
280 |
> |
hdcell(cp, hp, gc+i); |
281 |
> |
d0 = (1./256.)*(r[i][0]+.5); |
282 |
> |
d1 = (1./256.)*(r[i][1]+.5); |
283 |
> |
for (j = 0; j < 3; j++) |
284 |
> |
p[i][j] = (1.-d0-d1)*cp[0][j] + |
285 |
> |
d0*cp[1][j] + d1*cp[2][j]; |
286 |
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} |
287 |
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VCOPY(ro, p[0]); /* assign ray origin and direction */ |
288 |
< |
rd[0] = p[1][0] - p[0][0]; |
248 |
< |
rd[1] = p[1][1] - p[0][1]; |
249 |
< |
rd[2] = p[1][2] - p[0][2]; |
288 |
> |
VSUB(rd, p[1], p[0]); |
289 |
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return(normalize(rd)); /* return maximum inside distance */ |
290 |
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} |
291 |
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292 |
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|
293 |
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double |
294 |
< |
hdinter(gc, r, hp, ro, rd) /* compute ray intersection with section */ |
294 |
> |
hdinter(gc, r, ed, hp, ro, rd) /* compute ray intersection with section */ |
295 |
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register GCOORD gc[2]; /* returned */ |
296 |
< |
BYTE r[2][2]; /* returned */ |
296 |
> |
BYTE r[2][2]; /* returned (optional) */ |
297 |
> |
double *ed; /* returned (optional) */ |
298 |
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register HOLO *hp; |
299 |
< |
FVECT ro, rd; /* rd should be normalized */ |
299 |
> |
FVECT ro, rd; /* normalization of rd affects distances */ |
300 |
|
{ |
301 |
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FVECT p[2], vt; |
302 |
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double d, t0, t1, d0, d1; |
305 |
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/* first, intersect walls */ |
306 |
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gc[0].w = gc[1].w = -1; |
307 |
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t0 = -FHUGE; t1 = FHUGE; |
308 |
+ |
VSUB(vt, ro, hp->orig); |
309 |
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for (i = 0; i < 3; i++) { /* for each wall pair */ |
310 |
< |
d = -DOT(rd, hp->wn[i]); /* plane distance */ |
310 |
> |
d = -DOT(rd, hp->wg[i]); /* plane distance */ |
311 |
|
if (d <= FTINY && d >= -FTINY) /* check for parallel */ |
312 |
|
continue; |
313 |
< |
d1 = DOT(ro, hp->wn[i]); /* ray distances */ |
314 |
< |
d0 = (d1 - hp->wo[i<<1]) / d; |
315 |
< |
d1 = (d1 - hp->wo[i<<1|1]) / d; |
316 |
< |
if (d0 < d1) { /* check against best */ |
313 |
> |
d1 = DOT(vt, hp->wg[i]); /* ray distances */ |
314 |
> |
d0 = d1 / d; |
315 |
> |
d1 = (d1 - hp->grid[i]) / d; |
316 |
> |
if (d < 0) { /* check against best */ |
317 |
|
if (d0 > t0) { |
318 |
|
t0 = d0; |
319 |
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gc[0].w = i<<1; |
336 |
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if (gc[0].w < 0 | gc[1].w < 0) /* paranoid check */ |
337 |
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return(FHUGE); |
338 |
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/* compute intersections */ |
339 |
< |
for (i = 0; i < 3; i++) { |
340 |
< |
p[0][i] = ro[i] + rd[i]*t0; |
300 |
< |
p[1][i] = ro[i] + rd[i]*t1; |
301 |
< |
} |
339 |
> |
VSUM(p[0], ro, rd, t0); |
340 |
> |
VSUM(p[1], ro, rd, t1); |
341 |
|
/* now, compute grid coordinates */ |
342 |
|
for (i = 0; i < 2; i++) { |
343 |
< |
vt[0] = p[i][0] - hp->orig[0]; |
344 |
< |
vt[1] = p[i][1] - hp->orig[1]; |
306 |
< |
vt[2] = p[i][2] - hp->orig[2]; |
307 |
< |
if (gc[i].w & 1) { |
308 |
< |
v = hp->xv[gc[i].w>>1]; |
309 |
< |
vt[0] -= *v++; vt[1] -= *v++; vt[2] -= *v; |
310 |
< |
} |
311 |
< |
v = hp->gv[gc[i].w>>1][0]; |
343 |
> |
VSUB(vt, p[i], hp->orig); |
344 |
> |
v = hp->wg[hdwg0[gc[i].w]]; |
345 |
|
d = DOT(vt, v); |
346 |
< |
if (d < 0. || (gc[i].i[0] = d) >= hp->grid[wg0[gc[i].w]]) |
346 |
> |
if (d < 0 || d >= hp->grid[hdwg0[gc[i].w]]) |
347 |
|
return(FHUGE); /* outside wall */ |
348 |
< |
r[i][0] = 256. * (d - gc[i].i[0]); |
349 |
< |
v = hp->gv[gc[i].w>>1][1]; |
348 |
> |
gc[i].i[0] = d; |
349 |
> |
if (r != NULL) |
350 |
> |
r[i][0] = 256. * (d - gc[i].i[0]); |
351 |
> |
v = hp->wg[hdwg1[gc[i].w]]; |
352 |
|
d = DOT(vt, v); |
353 |
< |
if (d < 0. || (gc[i].i[1] = d) >= hp->grid[wg1[gc[i].w]]) |
353 |
> |
if (d < 0 || d >= hp->grid[hdwg1[gc[i].w]]) |
354 |
|
return(FHUGE); /* outside wall */ |
355 |
< |
r[i][1] = 256. * (d - gc[i].i[1]); |
355 |
> |
gc[i].i[1] = d; |
356 |
> |
if (r != NULL) |
357 |
> |
r[i][1] = 256. * (d - gc[i].i[1]); |
358 |
|
} |
359 |
< |
/* return distance from entry point */ |
360 |
< |
vt[0] = ro[0] - p[0][0]; |
361 |
< |
vt[1] = ro[1] - p[0][1]; |
325 |
< |
vt[2] = ro[2] - p[0][2]; |
326 |
< |
return(DOT(vt,rd)); |
359 |
> |
if (ed != NULL) /* assign distance to exit point */ |
360 |
> |
*ed = t1; |
361 |
> |
return(t0); /* return distance to entry point */ |
362 |
|
} |