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gregl |
3.1 |
/* Copyright (c) 1997 Silicon Graphics, Inc. */
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#ifndef lint
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static char SCCSid[] = "$SunId$ SGI";
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#endif
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/*
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* Routines for converting holodeck coordinates, etc.
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*
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* 10/22/97 GWLarson
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*/
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#include "holo.h"
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float hd_depthmap[DCINF-DCLIN];
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static double logstep;
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gregl |
3.2 |
static int wg0[6] = {1,1,2,2,0,0};
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static int wg1[6] = {2,2,0,0,1,1};
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gregl |
3.1 |
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gregl |
3.2 |
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gregl |
3.1 |
hdcompgrid(hp) /* compute derived grid vector and index */
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register HOLO *hp;
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{
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double d;
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register int i, j;
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/* initialize depth map */
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if (hd_depthmap[0] < 1.) {
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d = 1. + .5/DCLIN;
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for (i = 0; i < DCINF-DCLIN; i++) {
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hd_depthmap[i] = d;
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d *= 1. + 1./DCLIN;
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}
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logstep = log(1. + 1./DCLIN);
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}
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/* compute grid coordinate vectors */
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for (i = 0; i < 3; i++) {
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gregl |
3.6 |
fcross(hp->wn[i], hp->xv[(i+1)%3], hp->xv[(i+2)%3]);
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gregl |
3.1 |
if (normalize(hp->wn[i]) == 0.)
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error(USER, "degenerate holodeck section");
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hp->wo[i<<1] = DOT(hp->wn[i],hp->orig);
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gregl |
3.6 |
d = DOT(hp->wn[i],hp->xv[i]);
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hp->wo[i<<1|1] = hp->wo[i<<1] + d;
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hp->wg[i] = (double)hp->grid[i] / d;
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gregl |
3.1 |
}
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/* compute linear depth range */
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hp->tlin = VLEN(hp->xv[0]) + VLEN(hp->xv[1]) + VLEN(hp->xv[2]);
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/* compute wall super-indices from grid */
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hp->wi[0] = 1; /**** index values begin at 1 ****/
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for (i = 1; i < 6; i++) {
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hp->wi[i] = 0;
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for (j = i; j < 6; j++)
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gregl |
3.2 |
hp->wi[i] += hp->grid[wg0[j]] * hp->grid[wg1[j]];
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hp->wi[i] *= hp->grid[wg0[i-1]] * hp->grid[wg1[i-1]];
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gregl |
3.1 |
hp->wi[i] += hp->wi[i-1];
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}
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}
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HOLO *
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hdalloc(hproto) /* allocate and set holodeck section based on grid */
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HDGRID *hproto;
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{
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HOLO hdhead;
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register HOLO *hp;
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int n;
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/* copy grid to temporary header */
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bcopy((char *)hproto, (char *)&hdhead, sizeof(HDGRID));
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/* compute grid vectors and sizes */
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hdcompgrid(&hdhead);
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/* allocate header with directory */
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n = sizeof(HOLO)+nbeams(&hdhead)*sizeof(BEAMI);
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if ((hp = (HOLO *)malloc(n)) == NULL)
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return(NULL);
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/* copy header information */
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copystruct(hp, &hdhead);
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/* allocate and clear beam list */
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hp->bl = (BEAM **)malloc((nbeams(hp)+1)*sizeof(BEAM *)+sizeof(BEAM));
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if (hp->bl == NULL) {
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free((char *)hp);
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return(NULL);
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}
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bzero((char *)hp->bl, (nbeams(hp)+1)*sizeof(BEAM *)+sizeof(BEAM));
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hp->bl[0] = (BEAM *)(hp->bl+nbeams(hp)+1); /* set blglob(hp) */
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hp->fd = -1;
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hp->dirty = 0;
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hp->priv = NULL;
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/* clear beam directory */
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bzero((char *)hp->bi, (nbeams(hp)+1)*sizeof(BEAMI));
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return(hp); /* all is well */
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}
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hdbcoord(gc, hp, i) /* compute beam coordinates from index */
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gregl |
3.3 |
GCOORD gc[2]; /* returned */
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gregl |
3.1 |
register HOLO *hp;
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register int i;
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{
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register int j, n;
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int n2, reverse;
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gregl |
3.3 |
GCOORD g2[2];
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gregl |
3.1 |
/* check range */
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if (i < 1 | i > nbeams(hp))
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return(0);
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if (reverse = i >= hp->wi[5])
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i -= hp->wi[5] - 1;
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for (j = 0; j < 5; j++) /* find w0 */
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if (hp->wi[j+1] > i)
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break;
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i -= hp->wi[gc[0].w=j];
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/* find w1 */
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gregl |
3.2 |
n2 = hp->grid[wg0[j]] * hp->grid[wg1[j]];
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gregl |
3.1 |
while (++j < 5) {
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gregl |
3.2 |
n = n2 * hp->grid[wg0[j]] * hp->grid[wg1[j]];
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gregl |
3.1 |
if (n > i)
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break;
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i -= n;
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}
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gc[1].w = j;
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/* find position on w0 */
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gregl |
3.2 |
n2 = hp->grid[wg0[j]] * hp->grid[wg1[j]];
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gregl |
3.1 |
n = i / n2;
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gregl |
3.2 |
gc[0].i[1] = n / hp->grid[wg0[gc[0].w]];
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gc[0].i[0] = n - gc[0].i[1]*hp->grid[wg0[gc[0].w]];
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gregl |
3.1 |
i -= n*n2;
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/* find position on w1 */
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gregl |
3.2 |
gc[1].i[1] = i / hp->grid[wg0[gc[1].w]];
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gc[1].i[0] = i - gc[1].i[1]*hp->grid[wg0[gc[1].w]];
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gregl |
3.1 |
if (reverse) {
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copystruct(g2, gc+1);
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copystruct(gc+1, gc);
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copystruct(gc, g2);
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}
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return(1); /* we're done */
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}
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int
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hdbindex(hp, gc) /* compute index from beam coordinates */
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register HOLO *hp;
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gregl |
3.3 |
register GCOORD gc[2];
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gregl |
3.1 |
{
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gregl |
3.3 |
GCOORD g2[2];
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gregl |
3.1 |
int reverse;
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register int i, j;
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/* check ordering and limits */
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if (reverse = gc[0].w > gc[1].w) {
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copystruct(g2, gc+1);
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copystruct(g2+1, gc);
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gc = g2;
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} else if (gc[0].w == gc[1].w)
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return(0);
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if (gc[0].w < 0 | gc[1].w > 5)
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return(0);
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i = 0; /* compute index */
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for (j = gc[0].w+1; j < gc[1].w; j++)
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gregl |
3.2 |
i += hp->grid[wg0[j]] * hp->grid[wg1[j]];
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i *= hp->grid[wg0[gc[0].w]] * hp->grid[wg1[gc[0].w]];
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gregl |
3.1 |
i += hp->wi[gc[0].w];
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gregl |
3.2 |
i += (hp->grid[wg0[gc[0].w]]*gc[0].i[1] + gc[0].i[0]) *
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hp->grid[wg0[gc[1].w]] * hp->grid[wg1[gc[1].w]] ;
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i += hp->grid[wg0[gc[1].w]]*gc[1].i[1] + gc[1].i[0];
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gregl |
3.1 |
if (reverse)
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i += hp->wi[5] - 1;
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return(i);
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}
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gregl |
3.4 |
hdcell(cp, hp, gc) /* compute cell coordinates */
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register FVECT cp[4]; /* returned (may be passed as FVECT cp[2][2]) */
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gregl |
3.5 |
register HOLO *hp;
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gregl |
3.4 |
register GCOORD *gc;
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{
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register FLOAT *v;
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double d;
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gregl |
3.5 |
/* compute common component */
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VCOPY(cp[0], hp->orig);
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if (gc->w & 1) {
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v = hp->xv[gc->w>>1];
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cp[0][0] += v[0]; cp[0][1] += v[1]; cp[0][2] += v[2];
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gregl |
3.4 |
}
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gregl |
3.5 |
v = hp->xv[wg0[gc->w]];
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d = (double)gc->i[0] / hp->grid[wg0[gc->w]];
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VSUM(cp[0], cp[0], v, d);
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v = hp->xv[wg1[gc->w]];
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d = (double)gc->i[1] / hp->grid[wg1[gc->w]];
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VSUM(cp[0], cp[0], v, d);
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/* compute x1 sums */
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v = hp->xv[wg0[gc->w]];
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d = 1.0 / hp->grid[wg0[gc->w]];
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VSUM(cp[1], cp[0], v, d);
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VSUM(cp[3], cp[0], v, d);
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/* compute y1 sums */
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v = hp->xv[wg1[gc->w]];
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d = 1.0 / hp->grid[wg1[gc->w]];
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VSUM(cp[2], cp[0], v, d);
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VSUM(cp[3], cp[3], v, d);
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gregl |
3.4 |
}
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| 201 |
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| 202 |
gregl |
3.9 |
hdlseg(lseg, hp, gc) /* compute line segment for beam */
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gregl |
3.2 |
register int lseg[2][3];
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gregl |
3.1 |
register HOLO *hp;
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gregl |
3.9 |
GCOORD gc[2];
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gregl |
3.1 |
{
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register int k;
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gregl |
3.2 |
for (k = 0; k < 2; k++) { /* compute end points */
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lseg[k][gc[k].w>>1] = gc[k].w&1 ? hp->grid[gc[k].w>>1]-1 : 0 ;
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lseg[k][wg0[gc[k].w]] = gc[k].i[0];
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lseg[k][wg1[gc[k].w]] = gc[k].i[1];
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| 213 |
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}
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| 214 |
gregl |
3.1 |
return(1);
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}
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| 218 |
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unsigned
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hdcode(hp, d) /* compute depth code for d */
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HOLO *hp;
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| 221 |
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double d;
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| 222 |
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{
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| 223 |
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double tl = hp->tlin;
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| 224 |
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register unsigned c;
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| 226 |
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if (d <= 0.)
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| 227 |
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return(0);
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| 228 |
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if (d >= .99*FHUGE)
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| 229 |
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return(DCINF);
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| 230 |
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if (d < tl)
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| 231 |
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return((unsigned)(d*DCLIN/tl));
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| 232 |
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c = (unsigned)(log(d/tl)/logstep) + DCLIN;
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| 233 |
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return(c > DCINF ? DCINF : c);
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| 234 |
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}
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| 235 |
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| 236 |
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| 237 |
gregl |
3.6 |
hdgrid(gp, hp, wp) /* compute grid coordinates */
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| 238 |
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FVECT gp; /* returned */
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| 239 |
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register HOLO *hp;
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| 240 |
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FVECT wp;
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| 241 |
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{
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| 242 |
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FVECT vt;
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| 243 |
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| 244 |
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vt[0] = wp[0] - hp->orig[0];
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| 245 |
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vt[1] = wp[1] - hp->orig[1];
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| 246 |
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vt[2] = wp[2] - hp->orig[2];
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| 247 |
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gp[0] = DOT(vt, hp->wn[0]) * hp->wg[0];
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| 248 |
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gp[1] = DOT(vt, hp->wn[1]) * hp->wg[1];
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| 249 |
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gp[2] = DOT(vt, hp->wn[2]) * hp->wg[2];
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| 250 |
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}
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| 251 |
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| 252 |
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| 253 |
gregl |
3.7 |
hdworld(wp, hp, gp) /* compute world coordinates */
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| 254 |
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register FVECT wp;
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| 255 |
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register HOLO *hp;
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| 256 |
gregl |
3.8 |
FVECT gp;
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| 257 |
gregl |
3.7 |
{
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| 258 |
gregl |
3.8 |
register double d;
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| 259 |
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| 260 |
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d = gp[0]/hp->grid[0];
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| 261 |
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VSUM(wp, hp->orig, hp->xv[0], d);
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| 262 |
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| 263 |
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d = gp[1]/hp->grid[1];
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| 264 |
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VSUM(wp, wp, hp->xv[1], d);
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| 265 |
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| 266 |
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d = gp[2]/hp->grid[2];
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| 267 |
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VSUM(wp, wp, hp->xv[2], d);
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| 268 |
gregl |
3.7 |
}
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| 269 |
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| 270 |
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| 271 |
gregl |
3.1 |
double
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| 272 |
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hdray(ro, rd, hp, gc, r) /* compute ray within a beam */
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| 273 |
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FVECT ro, rd; /* returned */
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| 274 |
gregl |
3.5 |
HOLO *hp;
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| 275 |
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GCOORD gc[2];
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| 276 |
gregl |
3.1 |
BYTE r[2][2];
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| 277 |
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{
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| 278 |
gregl |
3.5 |
FVECT cp[4], p[2];
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| 279 |
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register int i, j;
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| 280 |
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double d0, d1;
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| 281 |
gregl |
3.1 |
/* compute entry and exit points */
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| 282 |
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for (i = 0; i < 2; i++) {
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| 283 |
gregl |
3.5 |
hdcell(cp, hp, gc+i);
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| 284 |
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d0 = (1./256.)*(r[i][0]+.5);
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| 285 |
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d1 = (1./256.)*(r[i][1]+.5);
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| 286 |
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for (j = 0; j < 3; j++)
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| 287 |
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p[i][j] = (1.-d0-d1)*cp[0][j] +
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| 288 |
|
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d0*cp[1][j] + d1*cp[2][j];
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| 289 |
gregl |
3.1 |
}
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| 290 |
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VCOPY(ro, p[0]); /* assign ray origin and direction */
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| 291 |
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rd[0] = p[1][0] - p[0][0];
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| 292 |
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rd[1] = p[1][1] - p[0][1];
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| 293 |
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rd[2] = p[1][2] - p[0][2];
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| 294 |
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return(normalize(rd)); /* return maximum inside distance */
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| 295 |
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}
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| 296 |
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| 297 |
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| 298 |
|
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double
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| 299 |
gregl |
3.10 |
hdinter(gc, r, ed, hp, ro, rd) /* compute ray intersection with section */
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| 300 |
gregl |
3.3 |
register GCOORD gc[2]; /* returned */
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| 301 |
gregl |
3.11 |
BYTE r[2][2]; /* returned (optional) */
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| 302 |
gregl |
3.10 |
double *ed; /* returned (optional) */
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| 303 |
gregl |
3.1 |
register HOLO *hp;
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| 304 |
gregl |
3.11 |
FVECT ro, rd; /* normalization of rd affects distances */
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| 305 |
gregl |
3.1 |
{
|
| 306 |
|
|
FVECT p[2], vt;
|
| 307 |
|
|
double d, t0, t1, d0, d1;
|
| 308 |
|
|
register FLOAT *v;
|
| 309 |
|
|
register int i;
|
| 310 |
|
|
/* first, intersect walls */
|
| 311 |
|
|
gc[0].w = gc[1].w = -1;
|
| 312 |
|
|
t0 = -FHUGE; t1 = FHUGE;
|
| 313 |
|
|
for (i = 0; i < 3; i++) { /* for each wall pair */
|
| 314 |
|
|
d = -DOT(rd, hp->wn[i]); /* plane distance */
|
| 315 |
|
|
if (d <= FTINY && d >= -FTINY) /* check for parallel */
|
| 316 |
|
|
continue;
|
| 317 |
|
|
d1 = DOT(ro, hp->wn[i]); /* ray distances */
|
| 318 |
|
|
d0 = (d1 - hp->wo[i<<1]) / d;
|
| 319 |
|
|
d1 = (d1 - hp->wo[i<<1|1]) / d;
|
| 320 |
|
|
if (d0 < d1) { /* check against best */
|
| 321 |
|
|
if (d0 > t0) {
|
| 322 |
|
|
t0 = d0;
|
| 323 |
|
|
gc[0].w = i<<1;
|
| 324 |
|
|
}
|
| 325 |
|
|
if (d1 < t1) {
|
| 326 |
|
|
t1 = d1;
|
| 327 |
|
|
gc[1].w = i<<1 | 1;
|
| 328 |
|
|
}
|
| 329 |
|
|
} else {
|
| 330 |
|
|
if (d1 > t0) {
|
| 331 |
|
|
t0 = d1;
|
| 332 |
|
|
gc[0].w = i<<1 | 1;
|
| 333 |
|
|
}
|
| 334 |
|
|
if (d0 < t1) {
|
| 335 |
|
|
t1 = d0;
|
| 336 |
|
|
gc[1].w = i<<1;
|
| 337 |
|
|
}
|
| 338 |
|
|
}
|
| 339 |
|
|
}
|
| 340 |
|
|
if (gc[0].w < 0 | gc[1].w < 0) /* paranoid check */
|
| 341 |
|
|
return(FHUGE);
|
| 342 |
|
|
/* compute intersections */
|
| 343 |
|
|
for (i = 0; i < 3; i++) {
|
| 344 |
|
|
p[0][i] = ro[i] + rd[i]*t0;
|
| 345 |
|
|
p[1][i] = ro[i] + rd[i]*t1;
|
| 346 |
|
|
}
|
| 347 |
|
|
/* now, compute grid coordinates */
|
| 348 |
|
|
for (i = 0; i < 2; i++) {
|
| 349 |
|
|
vt[0] = p[i][0] - hp->orig[0];
|
| 350 |
|
|
vt[1] = p[i][1] - hp->orig[1];
|
| 351 |
|
|
vt[2] = p[i][2] - hp->orig[2];
|
| 352 |
gregl |
3.6 |
v = hp->wn[wg0[gc[i].w]];
|
| 353 |
|
|
d = DOT(vt, v) * hp->wg[wg0[gc[i].w]];
|
| 354 |
gregl |
3.2 |
if (d < 0. || (gc[i].i[0] = d) >= hp->grid[wg0[gc[i].w]])
|
| 355 |
gregl |
3.1 |
return(FHUGE); /* outside wall */
|
| 356 |
gregl |
3.11 |
if (r != NULL)
|
| 357 |
|
|
r[i][0] = 256. * (d - gc[i].i[0]);
|
| 358 |
gregl |
3.6 |
v = hp->wn[wg1[gc[i].w]];
|
| 359 |
|
|
d = DOT(vt, v) * hp->wg[wg1[gc[i].w]];
|
| 360 |
gregl |
3.2 |
if (d < 0. || (gc[i].i[1] = d) >= hp->grid[wg1[gc[i].w]])
|
| 361 |
gregl |
3.1 |
return(FHUGE); /* outside wall */
|
| 362 |
gregl |
3.11 |
if (r != NULL)
|
| 363 |
|
|
r[i][1] = 256. * (d - gc[i].i[1]);
|
| 364 |
gregl |
3.1 |
}
|
| 365 |
gregl |
3.10 |
if (ed != NULL) /* assign distance to exit point */
|
| 366 |
|
|
*ed = t1;
|
| 367 |
|
|
return(t0); /* return distance to entry point */
|
| 368 |
gregl |
3.1 |
}
|