#ifndef lint static const char RCSid[] = "$Id: clumpbeams.c,v 3.3 2003/02/22 02:07:24 greg Exp $"; #endif /* * Bundle holodeck beams together into clumps. */ #include "holo.h" #define flgop(p,i,op) ((p)[(i)>>5] op (1L<<((i)&0x1f))) #define isset(p,i) flgop(p,i,&) #define setfl(p,i) flgop(p,i,|=) #define clrfl(p,i) flgop(p,i,&=~) static int bneighlist[9*9-1]; static int bneighrem; #define nextneigh() (bneighrem<=0 ? 0 : bneighlist[--bneighrem]) gcshifti(gc, ia, di, hp) /* shift cell row or column */ register GCOORD *gc; int ia, di; register HOLO *hp; { int nw; if (di > 0) { if (++gc->i[ia] >= hp->grid[((gc->w>>1)+1+ia)%3]) { nw = ((gc->w&~1) + (ia<<1) + 3) % 6; gc->i[ia] = gc->i[1-ia]; gc->i[1-ia] = gc->w&1 ? hp->grid[((nw>>1)+2-ia)%3]-1 : 0; gc->w = nw; } } else if (di < 0) { if (--gc->i[ia] < 0) { nw = ((gc->w&~1) + (ia<<1) + 2) % 6; gc->i[ia] = gc->i[1-ia]; gc->i[1-ia] = gc->w&1 ? hp->grid[((nw>>1)+2-ia)%3]-1 : 0; gc->w = nw; } } } mkneighgrid(ng, hp, gc) /* compute neighborhood for grid cell */ GCOORD ng[3*3]; HOLO *hp; GCOORD *gc; { GCOORD gci0; register int i, j; for (i = 3; i--; ) { copystruct(&gci0, gc); gcshifti(&gci0, 0, i-1, hp); for (j = 3; j--; ) { copystruct(ng+(3*i+j), &gci0); gcshifti(ng+(3*i+j), gci0.w==gc->w, j-1, hp); } } } static int firstneigh(hp, b) /* initialize neighbor list and return first */ HOLO *hp; int b; { GCOORD wg0[9], wg1[9], bgc[2]; int i, j; hdbcoord(bgc, hp, b); mkneighgrid(wg0, hp, bgc); mkneighgrid(wg1, hp, bgc+1); bneighrem = 0; for (i = 9; i--; ) for (j = 9; j--; ) { if (i == 4 & j == 4) /* don't copy starting beam */ continue; if (wg0[i].w == wg1[j].w) continue; copystruct(bgc, wg0+i); copystruct(bgc+1, wg1+j); bneighlist[bneighrem++] = hdbindex(hp, bgc); #ifdef DEBUG if (bneighlist[bneighrem-1] <= 0) error(CONSISTENCY, "bad beam in firstneigh"); #endif } return(nextneigh()); } clumpbeams(hp, maxcnt, maxsiz, cf) /* clump beams from hinp */ register HOLO *hp; int maxcnt, maxsiz; int (*cf)(); { static short primes[] = {9431,6803,4177,2659,1609,887,587,251,47,1}; unsigned int4 *bflags; int *bqueue; int bqlen; int4 bqtotal; int bc, bci, bqc, myprime; register int i; /* get clump size */ if (maxcnt <= 1) maxcnt = nbeams(hp); maxsiz /= sizeof(RAYVAL); /* allocate beam queue */ bqueue = (int *)malloc(maxcnt*sizeof(int)); bflags = (unsigned int4 *)calloc((nbeams(hp)>>5)+1, sizeof(unsigned int4)); if (bqueue == NULL | bflags == NULL) error(SYSTEM, "out of memory in clumpbeams"); /* mark empty beams as done */ for (i = nbeams(hp); i > 0; i--) if (!bnrays(hp, i)) setfl(bflags, i); /* pick a good prime step size */ for (i = 0; primes[i]<<5 >= nbeams(hp); i++) ; while ((myprime = primes[i++]) > 1) if (nbeams(hp) % myprime) break; /* add each input beam and neighbors */ for (bc = bci = nbeams(hp); bc > 0; bc--, bci += bci>myprime ? -myprime : nbeams(hp)-myprime) { if (isset(bflags, bci)) continue; bqueue[0] = bci; /* initialize queue */ bqlen = 1; bqtotal = bnrays(hp, i); setfl(bflags, bci); /* run through growing queue */ for (bqc = 0; bqc < bqlen; bqc++) { /* add neighbors until full */ for (i = firstneigh(hp,bqueue[bqc]); i > 0; i = nextneigh()) { if (isset(bflags, i)) /* done already? */ continue; bqueue[bqlen++] = i; /* add it */ bqtotal += bnrays(hp, i); setfl(bflags, i); if (bqlen >= maxcnt || (maxsiz && bqtotal >= maxsiz)) break; /* queue full */ } if (i > 0) break; } (*cf)(hp, bqueue, bqlen); /* transfer clump */ } /* all done; clean up */ free((void *)bqueue); free((void *)bflags); }