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root/radiance/ray/src/hd/clumpbeams.c
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Comparing ray/src/hd/clumpbeams.c (file contents):
Revision 3.1 by gwlarson, Mon Nov 9 17:11:04 1998 UTC vs.
Revision 3.3 by greg, Sat Feb 22 02:07:24 2003 UTC

# Line 1 | Line 1
1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2
1   #ifndef lint
2 < static char SCCSid[] = "$SunId$ SGI";
2 > static const char       RCSid[] = "$Id$";
3   #endif
6
4   /*
5   * Bundle holodeck beams together into clumps.
6   */
# Line 20 | Line 17 | static int     bneighrem;
17  
18   #define nextneigh()     (bneighrem<=0 ? 0 : bneighlist[--bneighrem])
19  
23 static BEAMI    *beamdir;
20  
25
21   gcshifti(gc, ia, di, hp)        /* shift cell row or column */
22   register GCOORD *gc;
23   int     ia, di;
# Line 97 | Line 92 | int    b;
92   }
93  
94  
95 < static int
101 < bpcmp(b1p, b2p)                 /* compare beam positions on disk */
102 < int     *b1p, *b2p;
103 < {
104 <        register long   pdif = beamdir[*b1p].fo - beamdir[*b2p].fo;
105 <
106 <        if (pdif > 0L) return(1);
107 <        if (pdif < 0L) return(-1);
108 <        return(0);
109 < }
110 <
111 <
112 < clumpbeams(hp, maxcnt, maxsiz, bf)      /* clump beams from hinp */
95 > clumpbeams(hp, maxcnt, maxsiz, cf)      /* clump beams from hinp */
96   register HOLO   *hp;
97   int     maxcnt, maxsiz;
98 < int     (*bf)();
98 > int     (*cf)();
99   {
100          static short    primes[] = {9431,6803,4177,2659,1609,887,587,251,47,1};
118        HDBEAMI bis;
119        BEAM    *bp;
101          unsigned int4   *bflags;
102          int     *bqueue;
103          int     bqlen;
# Line 169 | Line 150 | int    (*bf)();
150                          if (i > 0)
151                                  break;
152                  }
153 <                beamdir = hp->bi;               /* sort queue */
173 <                qsort((char *)bqueue, bqlen, sizeof(*bqueue), bpcmp);
174 <                                                /* transfer each beam */
175 <                for (i = 0; i < bqlen; i++) {
176 <                        bp = hdgetbeam(bis.h=hp, bis.b=bqueue[i]);
177 <                        (*bf)(bp, &bis);
178 <                }
179 <                hdfreebeam(NULL, 0);            /* write & free clump */
153 >                (*cf)(hp, bqueue, bqlen);       /* transfer clump */
154          }
155 <        hdsync(NULL, 0);                /* we're done -- clean up */
156 <        free((char *)bqueue);
157 <        free((char *)bflags);
155 >                                        /* all done; clean up */
156 >        free((void *)bqueue);
157 >        free((void *)bflags);
158   }

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