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root/radiance/ray/src/hd/clumpbeams.c
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Comparing ray/src/hd/clumpbeams.c (file contents):
Revision 3.2 by gwlarson, Tue Nov 10 18:05:41 1998 UTC vs.
Revision 3.3 by greg, Sat Feb 22 02:07:24 2003 UTC

# Line 1 | Line 1
1 /* Copyright (c) 1998 Silicon Graphics, Inc. */
2
1   #ifndef lint
2 < static char SCCSid[] = "$SunId$ SGI";
2 > static const char       RCSid[] = "$Id$";
3   #endif
6
4   /*
5   * Bundle holodeck beams together into clumps.
6   */
# Line 156 | Line 153 | int    (*cf)();
153                  (*cf)(hp, bqueue, bqlen);       /* transfer clump */
154          }
155                                          /* all done; clean up */
156 <        free((char *)bqueue);
157 <        free((char *)bflags);
156 >        free((void *)bqueue);
157 >        free((void *)bflags);
158   }

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