# | Line 29 | Line 29 | typedef struct lostlight { | |
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29 | COLOR intens; /* output times solid angle */ | |
30 | } LOSTLIGHT; | |
31 | ||
32 | < | char *progname; |
32 | > | extern char *progname; |
33 | ||
34 | FVECT scene_cent; /* center of octree cube */ | |
35 | RREAL scene_rad; /* radius to get outside cube from center */ |
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