Made direct visibility (-dv) flag irrelevant and fixed BSDF material sampling
Made use of COLORV in place of float more consistent
Changed mkillum from calling rtrace to calling Radiance library (raypcalls.o)
Fixed messed-up RCCS Id at top of file
Continued ANSIfication and reduced other compile warnings.
Compile fixes for Linux
Changes and check-in for 3.5 release Includes new source files and modifications not recorded for many years See ray/doc/notes/ReleaseNotes for notes between 3.1 and 3.5 release
fixed a couple of minor oversights (bugs!)
simplified interpolation of polar regions
eliminated star patterns at poles by adding pole interpolation
fixed handling of surfaces
changed so light below threshold is printed as ordinary object
updated revision number for release 2.0
changed noop function to noneg in brightfunc
slight adjustment to brightness function (NTSC -> standard monitor)
fixed distribution pattern discontinuity
added b variable for minimum brightness
interpret d=0 to mean diffuse source changed peano() calls to multisamp()
test debugging
visual debugging pass
Initial revision
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