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root/radiance/ray/src/gen/mkillum2.c
Revision: 2.38
Committed: Sat Oct 13 20:15:43 2012 UTC (11 years, 6 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R2P2, rad4R2, rad4R2P1
Changes since 2.37: +51 -327 lines
Log Message:
Corrected errors in XML interpreter and genBSDF and removed mkillum BSDF code

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.38 static const char RCSid[] = "$Id: mkillum2.c,v 2.37 2011/08/16 18:09:53 greg Exp $";
3 greg 1.1 #endif
4     /*
5 greg 1.4 * Routines to do the actual calculation for mkillum
6 greg 1.1 */
7    
8 schorsch 2.11 #include <string.h>
9    
10 greg 1.1 #include "mkillum.h"
11     #include "face.h"
12     #include "cone.h"
13 greg 2.25 #include "source.h"
14 greg 2.35 #include "paths.h"
15 greg 1.1
16 greg 2.31 #ifndef NBSDFSAMPS
17 greg 2.32 #define NBSDFSAMPS 256 /* BSDF resampling count */
18 greg 2.31 #endif
19 greg 2.13
20 greg 2.21 COLORV * distarr = NULL; /* distribution array */
21     int distsiz = 0;
22 greg 2.16
23 greg 2.31
24 greg 2.21 void
25 greg 2.18 newdist( /* allocate & clear distribution array */
26     int siz
27     )
28     {
29 greg 2.24 if (siz <= 0) {
30 greg 2.18 if (distsiz > 0)
31 greg 2.36 free(distarr);
32 greg 2.18 distarr = NULL;
33     distsiz = 0;
34     return;
35     }
36     if (distsiz < siz) {
37 greg 2.21 if (distsiz > 0)
38 greg 2.36 free(distarr);
39 greg 2.21 distarr = (COLORV *)malloc(sizeof(COLOR)*siz);
40 greg 2.18 if (distarr == NULL)
41 greg 2.20 error(SYSTEM, "out of memory in newdist");
42 greg 2.18 distsiz = siz;
43     }
44 greg 2.21 memset(distarr, '\0', sizeof(COLOR)*siz);
45 greg 2.18 }
46    
47    
48 greg 2.21 int
49 greg 2.25 process_ray( /* process a ray result or report error */
50     RAY *r,
51     int rv
52     )
53 greg 2.18 {
54     COLORV *colp;
55    
56 greg 2.24 if (rv == 0) /* no result ready */
57 greg 2.18 return(0);
58     if (rv < 0)
59 greg 2.20 error(USER, "ray tracing process died");
60 greg 2.18 if (r->rno >= distsiz)
61 greg 2.20 error(INTERNAL, "bad returned index in process_ray");
62 greg 2.25 multcolor(r->rcol, r->rcoef); /* in case it's a source ray */
63 greg 2.18 colp = &distarr[r->rno * 3];
64     addcolor(colp, r->rcol);
65     return(1);
66     }
67    
68    
69 greg 2.21 void
70 greg 2.25 raysamp( /* queue a ray sample */
71 greg 2.18 int ndx,
72     FVECT org,
73     FVECT dir
74 greg 2.16 )
75     {
76 greg 2.18 RAY myRay;
77     int rv;
78    
79     if ((ndx < 0) | (ndx >= distsiz))
80 greg 2.20 error(INTERNAL, "bad index in raysamp");
81 greg 2.18 VCOPY(myRay.rorg, org);
82     VCOPY(myRay.rdir, dir);
83     myRay.rmax = .0;
84 greg 2.36 rayorigin(&myRay, PRIMARY|SPECULAR, NULL, NULL);
85 greg 2.18 myRay.rno = ndx;
86     /* queue ray, check result */
87     process_ray(&myRay, ray_pqueue(&myRay));
88     }
89    
90    
91 greg 2.21 void
92 greg 2.25 srcsamps( /* sample sources from this surface position */
93     struct illum_args *il,
94     FVECT org,
95     FVECT nrm,
96     MAT4 ixfm
97     )
98     {
99 greg 2.37 int nalt=1, nazi=1;
100 greg 2.25 SRCINDEX si;
101     RAY sr;
102     FVECT v;
103     double d;
104     int i, j;
105     /* get sampling density */
106 greg 2.38 if (il->sampdens > 0) {
107 greg 2.25 i = PI * il->sampdens;
108     nalt = sqrt(i/PI) + .5;
109     nazi = PI*nalt + .5;
110     }
111     initsrcindex(&si); /* loop over (sub)sources */
112     for ( ; ; ) {
113     VCOPY(sr.rorg, org); /* pick side to shoot from */
114 greg 2.38 d = 5.*FTINY;
115 greg 2.37 VSUM(sr.rorg, sr.rorg, nrm, d);
116 greg 2.30 samplendx++; /* increment sample counter */
117 greg 2.25 if (!srcray(&sr, NULL, &si))
118     break; /* end of sources */
119     /* index direction */
120     if (ixfm != NULL)
121     multv3(v, sr.rdir, ixfm);
122     else
123     VCOPY(v, sr.rdir);
124 greg 2.38 if (v[2] >= -FTINY)
125     continue; /* only sample transmission */
126     v[0] = -v[0]; v[1] = -v[1]; v[2] = -v[2];
127     sr.rno = flatindex(v, nalt, nazi);
128     d = nalt*nazi*(1./PI) * v[2];
129 greg 2.25 d *= si.dom; /* solid angle correction */
130     scalecolor(sr.rcoef, d);
131     process_ray(&sr, ray_pqueue(&sr));
132     }
133     }
134    
135    
136     void
137 greg 2.18 rayclean() /* finish all pending rays */
138     {
139     RAY myRay;
140    
141     while (process_ray(&myRay, ray_presult(&myRay, 0)))
142 greg 2.16 ;
143     }
144 schorsch 2.12
145    
146 greg 2.21 static void
147     mkaxes( /* compute u and v to go with n */
148     FVECT u,
149     FVECT v,
150     FVECT n
151     )
152     {
153     register int i;
154    
155     v[0] = v[1] = v[2] = 0.0;
156     for (i = 0; i < 3; i++)
157     if (n[i] < 0.6 && n[i] > -0.6)
158     break;
159     v[i] = 1.0;
160     fcross(u, v, n);
161     normalize(u);
162     fcross(v, n, u);
163     }
164    
165    
166     static void
167     rounddir( /* compute uniform spherical direction */
168     register FVECT dv,
169     double alt,
170     double azi
171     )
172     {
173     double d1, d2;
174    
175     dv[2] = 1. - 2.*alt;
176     d1 = sqrt(1. - dv[2]*dv[2]);
177     d2 = 2.*PI * azi;
178     dv[0] = d1*cos(d2);
179     dv[1] = d1*sin(d2);
180     }
181    
182    
183 greg 2.24 void
184 greg 2.21 flatdir( /* compute uniform hemispherical direction */
185 greg 2.24 FVECT dv,
186 greg 2.21 double alt,
187     double azi
188     )
189     {
190     double d1, d2;
191    
192     d1 = sqrt(alt);
193     d2 = 2.*PI * azi;
194     dv[0] = d1*cos(d2);
195     dv[1] = d1*sin(d2);
196     dv[2] = sqrt(1. - alt);
197     }
198    
199 greg 2.35
200 greg 2.29 int
201     flatindex( /* compute index for hemispherical direction */
202     FVECT dv,
203     int nalt,
204     int nazi
205     )
206     {
207     double d;
208     int i, j;
209    
210     d = 1.0 - dv[2]*dv[2];
211     i = d*nalt;
212     d = atan2(dv[1], dv[0]) * (0.5/PI);
213     if (d < 0.0) d += 1.0;
214     j = d*nazi + 0.5;
215     if (j >= nazi) j = 0;
216     return(i*nazi + j);
217     }
218    
219 greg 2.21
220 greg 2.19 int
221 greg 2.18 my_default( /* default illum action */
222 schorsch 2.12 OBJREC *ob,
223     struct illum_args *il,
224     char *nm
225     )
226 greg 1.1 {
227 greg 1.2 sprintf(errmsg, "(%s): cannot make illum for %s \"%s\"",
228     nm, ofun[ob->otype].funame, ob->oname);
229     error(WARNING, errmsg);
230 greg 2.2 printobj(il->altmat, ob);
231 greg 2.13 return(1);
232 greg 1.2 }
233    
234    
235 greg 2.13 int
236 greg 2.18 my_face( /* make an illum face */
237 schorsch 2.12 OBJREC *ob,
238     struct illum_args *il,
239     char *nm
240     )
241 greg 1.2 {
242 greg 2.21 int dim[2];
243 greg 2.25 int n, nalt, nazi, alti;
244 greg 1.10 double sp[2], r1, r2;
245 greg 2.25 int h;
246 greg 1.4 FVECT dn, org, dir;
247 greg 1.3 FVECT u, v;
248     double ur[2], vr[2];
249 greg 2.21 MAT4 xfm;
250 greg 2.35 char xfrot[64];
251 greg 2.25 int nallow;
252 greg 2.21 FACE *fa;
253 greg 2.25 int i, j;
254 greg 1.3 /* get/check arguments */
255     fa = getface(ob);
256     if (fa->area == 0.0) {
257     freeface(ob);
258 greg 2.19 return(my_default(ob, il, nm));
259 greg 1.3 }
260     /* set up sampling */
261 greg 2.38 if (il->sampdens <= 0) {
262     nalt = nazi = 1; /* diffuse assumption */
263 greg 2.22 } else {
264 greg 2.38 n = PI * il->sampdens;
265     nalt = sqrt(n/PI) + .5;
266     nazi = PI*nalt + .5;
267 greg 2.22 }
268 greg 2.38 n = nazi*nalt;
269 greg 2.18 newdist(n);
270 greg 2.20 /* take first edge >= sqrt(area) */
271 greg 2.4 for (j = fa->nv-1, i = 0; i < fa->nv; j = i++) {
272     u[0] = VERTEX(fa,i)[0] - VERTEX(fa,j)[0];
273     u[1] = VERTEX(fa,i)[1] - VERTEX(fa,j)[1];
274     u[2] = VERTEX(fa,i)[2] - VERTEX(fa,j)[2];
275 greg 2.5 if ((r1 = DOT(u,u)) >= fa->area-FTINY)
276 greg 2.3 break;
277     }
278     if (i < fa->nv) { /* got one! -- let's align our axes */
279 greg 2.5 r2 = 1.0/sqrt(r1);
280     u[0] *= r2; u[1] *= r2; u[2] *= r2;
281 greg 2.3 fcross(v, fa->norm, u);
282     } else /* oh well, we'll just have to wing it */
283     mkaxes(u, v, fa->norm);
284     /* now, find limits in (u,v) coordinates */
285 greg 1.3 ur[0] = vr[0] = FHUGE;
286     ur[1] = vr[1] = -FHUGE;
287     for (i = 0; i < fa->nv; i++) {
288     r1 = DOT(VERTEX(fa,i),u);
289     if (r1 < ur[0]) ur[0] = r1;
290     if (r1 > ur[1]) ur[1] = r1;
291     r2 = DOT(VERTEX(fa,i),v);
292     if (r2 < vr[0]) vr[0] = r2;
293     if (r2 > vr[1]) vr[1] = r2;
294     }
295     dim[0] = random();
296     /* sample polygon */
297 greg 2.25 nallow = 5*n*il->nsamps;
298 greg 2.21 for (dim[1] = 0; dim[1] < n; dim[1]++)
299 greg 1.3 for (i = 0; i < il->nsamps; i++) {
300 greg 2.23 /* randomize direction */
301 greg 2.21 h = ilhash(dim, 2) + i;
302 greg 2.38 multisamp(sp, 2, urand(h));
303     alti = dim[1]/nazi;
304     r1 = (alti + sp[0])/nalt;
305     r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi;
306     flatdir(dn, r1, r2);
307     for (j = 0; j < 3; j++)
308 greg 2.21 dir[j] = -dn[0]*u[j] - dn[1]*v[j] -
309     dn[2]*fa->norm[j];
310 greg 2.23 /* randomize location */
311 greg 1.3 do {
312 greg 2.25 multisamp(sp, 2, urand(h+4862+nallow));
313 greg 1.10 r1 = ur[0] + (ur[1]-ur[0]) * sp[0];
314     r2 = vr[0] + (vr[1]-vr[0]) * sp[1];
315 greg 1.3 for (j = 0; j < 3; j++)
316     org[j] = r1*u[j] + r2*v[j]
317     + fa->offset*fa->norm[j];
318 greg 2.25 } while (!inface(org, fa) && nallow-- > 0);
319     if (nallow < 0) {
320 greg 1.3 objerror(ob, WARNING, "bad aspect");
321 greg 2.18 rayclean();
322 greg 1.3 freeface(ob);
323 greg 2.19 return(my_default(ob, il, nm));
324 greg 1.3 }
325 greg 2.38 r1 = 5.*FTINY;
326 greg 1.3 for (j = 0; j < 3; j++)
327 greg 2.21 org[j] += r1*fa->norm[j];
328 greg 1.3 /* send sample */
329 greg 2.21 raysamp(dim[1], org, dir);
330 greg 1.3 }
331 greg 2.25 /* add in direct component? */
332 greg 2.38 if (il->flags & IL_LIGHT) {
333 greg 2.25 MAT4 ixfm;
334 greg 2.38 for (i = 3; i--; ) {
335     ixfm[i][0] = u[i];
336     ixfm[i][1] = v[i];
337     ixfm[i][2] = fa->norm[i];
338     ixfm[i][3] = 0.;
339 greg 2.29 }
340 greg 2.38 ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.;
341     ixfm[3][3] = 1.;
342 greg 2.25 dim[0] = random();
343     nallow = 10*il->nsamps;
344     for (i = 0; i < il->nsamps; i++) {
345     /* randomize location */
346     h = dim[0] + samplendx++;
347     do {
348     multisamp(sp, 2, urand(h+nallow));
349     r1 = ur[0] + (ur[1]-ur[0]) * sp[0];
350     r2 = vr[0] + (vr[1]-vr[0]) * sp[1];
351     for (j = 0; j < 3; j++)
352     org[j] = r1*u[j] + r2*v[j]
353     + fa->offset*fa->norm[j];
354     } while (!inface(org, fa) && nallow-- > 0);
355     if (nallow < 0) {
356     objerror(ob, WARNING, "bad aspect");
357     rayclean();
358     freeface(ob);
359     return(my_default(ob, il, nm));
360     }
361     /* sample source rays */
362     srcsamps(il, org, fa->norm, ixfm);
363     }
364     }
365     /* wait for all rays to finish */
366 greg 2.18 rayclean();
367 greg 1.11 /* write out the face and its distribution */
368 greg 2.21 if (average(il, distarr, n)) {
369 greg 1.12 if (il->sampdens > 0)
370     flatout(il, distarr, nalt, nazi, u, v, fa->norm);
371     illumout(il, ob);
372 greg 2.2 } else
373 greg 1.12 printobj(il->altmat, ob);
374 greg 1.3 /* clean up */
375     freeface(ob);
376 greg 2.15 return(0);
377 greg 1.2 }
378    
379    
380 greg 2.13 int
381 greg 2.18 my_sphere( /* make an illum sphere */
382 schorsch 2.12 register OBJREC *ob,
383     struct illum_args *il,
384     char *nm
385     )
386 greg 1.2 {
387 greg 1.10 int dim[3];
388 greg 1.2 int n, nalt, nazi;
389 greg 1.10 double sp[4], r1, r2, r3;
390 greg 1.4 FVECT org, dir;
391 greg 1.2 FVECT u, v;
392     register int i, j;
393     /* check arguments */
394     if (ob->oargs.nfargs != 4)
395     objerror(ob, USER, "bad # of arguments");
396     /* set up sampling */
397 greg 1.11 if (il->sampdens <= 0)
398     nalt = nazi = 1;
399     else {
400     n = 4.*PI * il->sampdens;
401 greg 2.7 nalt = sqrt(2./PI*n) + .5;
402     nazi = PI/2.*nalt + .5;
403 greg 1.11 }
404 greg 1.2 n = nalt*nazi;
405 greg 2.18 newdist(n);
406 greg 1.2 dim[0] = random();
407     /* sample sphere */
408     for (dim[1] = 0; dim[1] < nalt; dim[1]++)
409 greg 1.8 for (dim[2] = 0; dim[2] < nazi; dim[2]++)
410 greg 1.2 for (i = 0; i < il->nsamps; i++) {
411 greg 1.10 /* next sample point */
412 greg 1.11 multisamp(sp, 4, urand(ilhash(dim,3)+i));
413 greg 1.2 /* random direction */
414 greg 1.10 r1 = (dim[1] + sp[0])/nalt;
415 greg 1.13 r2 = (dim[2] + sp[1] - .5)/nazi;
416 greg 1.2 rounddir(dir, r1, r2);
417     /* random location */
418 greg 1.8 mkaxes(u, v, dir); /* yuck! */
419 greg 1.10 r3 = sqrt(sp[2]);
420     r2 = 2.*PI*sp[3];
421 greg 1.5 r1 = r3*ob->oargs.farg[3]*cos(r2);
422     r2 = r3*ob->oargs.farg[3]*sin(r2);
423     r3 = ob->oargs.farg[3]*sqrt(1.01-r3*r3);
424     for (j = 0; j < 3; j++) {
425     org[j] = ob->oargs.farg[j] + r1*u[j] + r2*v[j] +
426     r3*dir[j];
427     dir[j] = -dir[j];
428     }
429 greg 1.2 /* send sample */
430 greg 2.18 raysamp(dim[1]*nazi+dim[2], org, dir);
431 greg 1.2 }
432 greg 2.25 /* wait for all rays to finish */
433 greg 2.18 rayclean();
434 greg 1.11 /* write out the sphere and its distribution */
435 greg 2.21 if (average(il, distarr, n)) {
436 greg 1.12 if (il->sampdens > 0)
437     roundout(il, distarr, nalt, nazi);
438     else
439     objerror(ob, WARNING, "diffuse distribution");
440     illumout(il, ob);
441 greg 2.2 } else
442 greg 1.12 printobj(il->altmat, ob);
443 greg 1.2 /* clean up */
444 greg 2.13 return(1);
445 greg 1.2 }
446    
447    
448 greg 2.13 int
449 greg 2.18 my_ring( /* make an illum ring */
450 schorsch 2.12 OBJREC *ob,
451     struct illum_args *il,
452     char *nm
453     )
454 greg 1.2 {
455 greg 2.21 int dim[2];
456     int n, nalt, nazi, alti;
457     double sp[2], r1, r2, r3;
458     int h;
459 greg 1.4 FVECT dn, org, dir;
460 greg 1.3 FVECT u, v;
461 greg 2.21 MAT4 xfm;
462     CONE *co;
463 greg 2.25 int i, j;
464 greg 1.3 /* get/check arguments */
465     co = getcone(ob, 0);
466     /* set up sampling */
467 greg 2.38 if (il->sampdens <= 0) {
468     nalt = nazi = 1; /* diffuse assumption */
469 greg 2.22 } else {
470 greg 2.38 n = PI * il->sampdens;
471     nalt = sqrt(n/PI) + .5;
472     nazi = PI*nalt + .5;
473 greg 2.22 }
474 greg 2.38 n = nazi*nalt;
475 greg 2.18 newdist(n);
476 greg 1.3 mkaxes(u, v, co->ad);
477     dim[0] = random();
478     /* sample disk */
479 greg 2.21 for (dim[1] = 0; dim[1] < n; dim[1]++)
480 greg 1.3 for (i = 0; i < il->nsamps; i++) {
481 greg 1.10 /* next sample point */
482 greg 2.21 h = ilhash(dim,2) + i;
483 greg 2.23 /* randomize direction */
484 greg 2.38 multisamp(sp, 2, urand(h));
485     alti = dim[1]/nazi;
486     r1 = (alti + sp[0])/nalt;
487     r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi;
488     flatdir(dn, r1, r2);
489     for (j = 0; j < 3; j++)
490     dir[j] = -dn[0]*u[j] - dn[1]*v[j] - dn[2]*co->ad[j];
491 greg 2.23 /* randomize location */
492 greg 2.21 multisamp(sp, 2, urand(h+8371));
493 greg 1.5 r3 = sqrt(CO_R0(co)*CO_R0(co) +
494 greg 2.21 sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co)));
495     r2 = 2.*PI*sp[1];
496 greg 1.5 r1 = r3*cos(r2);
497     r2 = r3*sin(r2);
498 greg 2.38 r3 = 5.*FTINY;
499 greg 1.3 for (j = 0; j < 3; j++)
500 greg 2.6 org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j] +
501 greg 2.21 r3*co->ad[j];
502 greg 1.3 /* send sample */
503 greg 2.21 raysamp(dim[1], org, dir);
504 greg 1.3 }
505 greg 2.25 /* add in direct component? */
506 greg 2.38 if (il->flags & IL_LIGHT) {
507 greg 2.25 MAT4 ixfm;
508 greg 2.38 for (i = 3; i--; ) {
509     ixfm[i][0] = u[i];
510     ixfm[i][1] = v[i];
511     ixfm[i][2] = co->ad[i];
512     ixfm[i][3] = 0.;
513 greg 2.29 }
514 greg 2.38 ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.;
515     ixfm[3][3] = 1.;
516 greg 2.25 dim[0] = random();
517     for (i = 0; i < il->nsamps; i++) {
518     /* randomize location */
519     h = dim[0] + samplendx++;
520     multisamp(sp, 2, urand(h));
521     r3 = sqrt(CO_R0(co)*CO_R0(co) +
522     sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co)));
523     r2 = 2.*PI*sp[1];
524     r1 = r3*cos(r2);
525     r2 = r3*sin(r2);
526     for (j = 0; j < 3; j++)
527     org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j];
528     /* sample source rays */
529     srcsamps(il, org, co->ad, ixfm);
530     }
531     }
532     /* wait for all rays to finish */
533 greg 2.18 rayclean();
534 greg 1.11 /* write out the ring and its distribution */
535 greg 2.21 if (average(il, distarr, n)) {
536 greg 1.12 if (il->sampdens > 0)
537     flatout(il, distarr, nalt, nazi, u, v, co->ad);
538     illumout(il, ob);
539 greg 2.2 } else
540 greg 1.12 printobj(il->altmat, ob);
541 greg 1.3 /* clean up */
542     freecone(ob);
543 greg 2.13 return(1);
544 greg 1.2 }