--- ray/src/gen/mkillum2.c 1991/07/23 15:42:42 1.1 +++ ray/src/gen/mkillum2.c 2011/08/16 18:09:53 2.37 @@ -1,50 +1,820 @@ -/* Copyright (c) 1991 Regents of the University of California */ - #ifndef lint -static char SCCSid[] = "$SunId$ LBL"; +static const char RCSid[] = "$Id: mkillum2.c,v 2.37 2011/08/16 18:09:53 greg Exp $"; #endif - /* - * Routines to do the actual calcultion and output for mkillum + * Routines to do the actual calculation for mkillum */ -#include "mkillum.h" +#include +#include "mkillum.h" #include "face.h" - #include "cone.h" +#include "source.h" +#include "paths.h" +#ifndef NBSDFSAMPS +#define NBSDFSAMPS 256 /* BSDF resampling count */ +#endif -printobj(mod, obj) /* print out an object */ -char *mod; -register OBJREC *obj; +COLORV * distarr = NULL; /* distribution array */ +int distsiz = 0; +COLORV * direct_discount = NULL; /* amount to take off direct */ + + +void +newdist( /* allocate & clear distribution array */ + int siz +) { + if (siz <= 0) { + if (distsiz > 0) + free(distarr); + distarr = NULL; + distsiz = 0; + return; + } + if (distsiz < siz) { + if (distsiz > 0) + free(distarr); + distarr = (COLORV *)malloc(sizeof(COLOR)*siz); + if (distarr == NULL) + error(SYSTEM, "out of memory in newdist"); + distsiz = siz; + } + memset(distarr, '\0', sizeof(COLOR)*siz); +} + + +static void +new_discount() /* allocate space for direct contrib. record */ +{ + if (distsiz <= 0) + return; + direct_discount = (COLORV *)calloc(distsiz, sizeof(COLOR)); + if (direct_discount == NULL) + error(SYSTEM, "out of memory in new_discount"); +} + + +static void +done_discount() /* clear off direct contrib. record */ +{ + if (direct_discount == NULL) + return; + free(direct_discount); + direct_discount = NULL; +} + + +int +process_ray( /* process a ray result or report error */ + RAY *r, + int rv +) +{ + COLORV *colp; + + if (rv == 0) /* no result ready */ + return(0); + if (rv < 0) + error(USER, "ray tracing process died"); + if (r->rno >= distsiz) + error(INTERNAL, "bad returned index in process_ray"); + multcolor(r->rcol, r->rcoef); /* in case it's a source ray */ + colp = &distarr[r->rno * 3]; + addcolor(colp, r->rcol); + if (r->rsrc >= 0 && /* remember source contrib. */ + direct_discount != NULL) { + colp = &direct_discount[r->rno * 3]; + addcolor(colp, r->rcol); + } + return(1); +} + + +void +raysamp( /* queue a ray sample */ + int ndx, + FVECT org, + FVECT dir +) +{ + RAY myRay; + int rv; + + if ((ndx < 0) | (ndx >= distsiz)) + error(INTERNAL, "bad index in raysamp"); + VCOPY(myRay.rorg, org); + VCOPY(myRay.rdir, dir); + myRay.rmax = .0; + rayorigin(&myRay, PRIMARY|SPECULAR, NULL, NULL); + myRay.rno = ndx; + /* queue ray, check result */ + process_ray(&myRay, ray_pqueue(&myRay)); +} + + +void +srcsamps( /* sample sources from this surface position */ + struct illum_args *il, + FVECT org, + FVECT nrm, + MAT4 ixfm +) +{ + int nalt=1, nazi=1; + SRCINDEX si; + RAY sr; + FVECT v; + double d; + int i, j; + /* get sampling density */ + if (il->sd == NULL && il->sampdens > 0) { + i = PI * il->sampdens; + nalt = sqrt(i/PI) + .5; + nazi = PI*nalt + .5; + } + initsrcindex(&si); /* loop over (sub)sources */ + for ( ; ; ) { + VCOPY(sr.rorg, org); /* pick side to shoot from */ + if (il->sd != NULL) { + int sn = si.sn; + if (si.sp+1 >= si.np) ++sn; + if (sn >= nsources) break; + if (source[sn].sflags & SDISTANT) + d = DOT(source[sn].sloc, nrm); + else { + VSUB(v, source[sn].sloc, org); + d = DOT(v, nrm); + } + } else + d = 1.0; /* only transmission */ + if (d < 0.0) + d = -1.0001*il->thick - 5.*FTINY; + else + d = 5.*FTINY; + VSUM(sr.rorg, sr.rorg, nrm, d); + samplendx++; /* increment sample counter */ + if (!srcray(&sr, NULL, &si)) + break; /* end of sources */ + /* index direction */ + if (ixfm != NULL) + multv3(v, sr.rdir, ixfm); + else + VCOPY(v, sr.rdir); + if (il->sd != NULL) { + i = getBSDF_incndx(il->sd, v); + if (i < 0) + continue; /* must not be important */ + sr.rno = i; + d = 1.0/getBSDF_incohm(il->sd, i); + } else { + if (v[2] >= -FTINY) + continue; /* only sample transmission */ + v[0] = -v[0]; v[1] = -v[1]; v[2] = -v[2]; + sr.rno = flatindex(v, nalt, nazi); + d = nalt*nazi*(1./PI) * v[2]; + } + d *= si.dom; /* solid angle correction */ + scalecolor(sr.rcoef, d); + process_ray(&sr, ray_pqueue(&sr)); + } +} + + +void +rayclean() /* finish all pending rays */ +{ + RAY myRay; + + while (process_ray(&myRay, ray_presult(&myRay, 0))) + ; +} + + +static void +mkaxes( /* compute u and v to go with n */ + FVECT u, + FVECT v, + FVECT n +) +{ register int i; - printf("\n%s %s %s", mod, ofun[obj->otype].funame, obj->oname); - printf("\n%d", obj->oargs.nsargs); - for (i = 0; i < obj->oargs.nsargs; i++) - printf(" %s", obj->oargs.sarg[i]); -#ifdef IARGS - printf("\n%d", obj->oargs.niargs); - for (i = 0; i < obj->oargs.niargs; i++) - printf(" %d", obj->oargs.iarg[i]); -#else - printf("\n0"); -#endif - printf("\n%d", obj->oargs.nfargs); - for (i = 0; i < obj->oargs.nfargs; i++) { - if (i%3 == 0) - putchar('\n'); - printf(" %18.12g", obj->oargs.farg[i]); + v[0] = v[1] = v[2] = 0.0; + for (i = 0; i < 3; i++) + if (n[i] < 0.6 && n[i] > -0.6) + break; + v[i] = 1.0; + fcross(u, v, n); + normalize(u); + fcross(v, n, u); +} + + +static void +rounddir( /* compute uniform spherical direction */ + register FVECT dv, + double alt, + double azi +) +{ + double d1, d2; + + dv[2] = 1. - 2.*alt; + d1 = sqrt(1. - dv[2]*dv[2]); + d2 = 2.*PI * azi; + dv[0] = d1*cos(d2); + dv[1] = d1*sin(d2); +} + + +void +flatdir( /* compute uniform hemispherical direction */ + FVECT dv, + double alt, + double azi +) +{ + double d1, d2; + + d1 = sqrt(alt); + d2 = 2.*PI * azi; + dv[0] = d1*cos(d2); + dv[1] = d1*sin(d2); + dv[2] = sqrt(1. - alt); +} + + +int +flatindex( /* compute index for hemispherical direction */ + FVECT dv, + int nalt, + int nazi +) +{ + double d; + int i, j; + + d = 1.0 - dv[2]*dv[2]; + i = d*nalt; + d = atan2(dv[1], dv[0]) * (0.5/PI); + if (d < 0.0) d += 1.0; + j = d*nazi + 0.5; + if (j >= nazi) j = 0; + return(i*nazi + j); +} + + +int +printgeom( /* print out detailed geometry for BSDF */ + struct BSDF_data *sd, + char *xfrot, + FVECT ctr, + double s1, + double s2 +) +{ + static char mgftemp[] = TEMPLATE; + char cmdbuf[64]; + FILE *fp; + double sca; + + if (sd == NULL || sd->mgf == NULL) + return(0); + if (sd->dim[0] <= FTINY || sd->dim[1] <= FTINY) + return(0); + if ((s1 > s2) ^ (sd->dim[0] > sd->dim[1])) { + sca = s1; s1 = s2; s2 = sca; } - putchar('\n'); + s1 /= sd->dim[0]; + s2 /= sd->dim[1]; + sca = s1 > s2 ? s1 : s2; + strcpy(mgftemp, TEMPLATE); + if ((fp = fopen(mktemp(mgftemp), "w")) == NULL) + error(SYSTEM, "cannot create temporary file for MGF"); + /* prepend our transform */ + fprintf(fp, "xf%s -s %.5f -t %.5g %.5g %.5g\n", + xfrot, sca, ctr[0], ctr[1], ctr[2]); + /* output given MGF description */ + fputs(sd->mgf, fp); + fputs("\nxf\n", fp); + if (fclose(fp) == EOF) + error(SYSTEM, "error writing MGF temporary file"); + /* execute mgf2rad to convert MGF */ + strcpy(cmdbuf, "mgf2rad "); + strcpy(cmdbuf+8, mgftemp); + fflush(stdout); + system(cmdbuf); + unlink(mgftemp); /* clean up */ + return(1); } -mkillum(ob, il, rt) /* make an illum object */ -OBJREC *ob; -struct illum_args *il; -struct rtproc *rt; +int +my_default( /* default illum action */ + OBJREC *ob, + struct illum_args *il, + char *nm +) { + sprintf(errmsg, "(%s): cannot make illum for %s \"%s\"", + nm, ofun[ob->otype].funame, ob->oname); + error(WARNING, errmsg); + printobj(il->altmat, ob); + return(1); +} + + +int +my_face( /* make an illum face */ + OBJREC *ob, + struct illum_args *il, + char *nm +) +{ + int dim[2]; + int n, nalt, nazi, alti; + double sp[2], r1, r2; + int h; + FVECT dn, org, dir; + FVECT u, v; + double ur[2], vr[2]; + MAT4 xfm; + char xfrot[64]; + int nallow; + FACE *fa; + int i, j; + /* get/check arguments */ + fa = getface(ob); + if (fa->area == 0.0) { + freeface(ob); + return(my_default(ob, il, nm)); + } + /* set up sampling */ + if (il->sd != NULL) { + if (!getBSDF_xfm(xfm, fa->norm, il->udir, xfrot)) { + objerror(ob, WARNING, "illegal up direction"); + freeface(ob); + return(my_default(ob, il, nm)); + } + n = il->sd->ninc; + } else { + if (il->sampdens <= 0) { + nalt = nazi = 1; /* diffuse assumption */ + } else { + n = PI * il->sampdens; + nalt = sqrt(n/PI) + .5; + nazi = PI*nalt + .5; + } + n = nazi*nalt; + } + newdist(n); + /* take first edge >= sqrt(area) */ + for (j = fa->nv-1, i = 0; i < fa->nv; j = i++) { + u[0] = VERTEX(fa,i)[0] - VERTEX(fa,j)[0]; + u[1] = VERTEX(fa,i)[1] - VERTEX(fa,j)[1]; + u[2] = VERTEX(fa,i)[2] - VERTEX(fa,j)[2]; + if ((r1 = DOT(u,u)) >= fa->area-FTINY) + break; + } + if (i < fa->nv) { /* got one! -- let's align our axes */ + r2 = 1.0/sqrt(r1); + u[0] *= r2; u[1] *= r2; u[2] *= r2; + fcross(v, fa->norm, u); + } else /* oh well, we'll just have to wing it */ + mkaxes(u, v, fa->norm); + /* now, find limits in (u,v) coordinates */ + ur[0] = vr[0] = FHUGE; + ur[1] = vr[1] = -FHUGE; + for (i = 0; i < fa->nv; i++) { + r1 = DOT(VERTEX(fa,i),u); + if (r1 < ur[0]) ur[0] = r1; + if (r1 > ur[1]) ur[1] = r1; + r2 = DOT(VERTEX(fa,i),v); + if (r2 < vr[0]) vr[0] = r2; + if (r2 > vr[1]) vr[1] = r2; + } + /* output detailed geometry? */ + if (!(il->flags & IL_LIGHT) && il->sd != NULL && il->sd->mgf != NULL && + il->thick <= FTINY) { + for (j = 3; j--; ) + org[j] = .5*(ur[0]+ur[1])*u[j] + + .5*(vr[0]+vr[1])*v[j] + + fa->offset*fa->norm[j]; + printgeom(il->sd, xfrot, org, ur[1]-ur[0], vr[1]-vr[0]); + } + dim[0] = random(); + /* sample polygon */ + nallow = 5*n*il->nsamps; + for (dim[1] = 0; dim[1] < n; dim[1]++) + for (i = 0; i < il->nsamps; i++) { + /* randomize direction */ + h = ilhash(dim, 2) + i; + if (il->sd != NULL) { + r_BSDF_incvec(dir, il->sd, dim[1], urand(h), xfm); + } else { + multisamp(sp, 2, urand(h)); + alti = dim[1]/nazi; + r1 = (alti + sp[0])/nalt; + r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi; + flatdir(dn, r1, r2); + for (j = 0; j < 3; j++) + dir[j] = -dn[0]*u[j] - dn[1]*v[j] - + dn[2]*fa->norm[j]; + } + /* randomize location */ + do { + multisamp(sp, 2, urand(h+4862+nallow)); + r1 = ur[0] + (ur[1]-ur[0]) * sp[0]; + r2 = vr[0] + (vr[1]-vr[0]) * sp[1]; + for (j = 0; j < 3; j++) + org[j] = r1*u[j] + r2*v[j] + + fa->offset*fa->norm[j]; + } while (!inface(org, fa) && nallow-- > 0); + if (nallow < 0) { + objerror(ob, WARNING, "bad aspect"); + rayclean(); + freeface(ob); + return(my_default(ob, il, nm)); + } + if (il->sd != NULL && DOT(dir, fa->norm) < -FTINY) + r1 = -1.0001*il->thick - 5.*FTINY; + else + r1 = 5.*FTINY; + for (j = 0; j < 3; j++) + org[j] += r1*fa->norm[j]; + /* send sample */ + raysamp(dim[1], org, dir); + } + /* add in direct component? */ + if (il->flags & IL_LIGHT || il->sd != NULL) { + MAT4 ixfm; + if (il->sd == NULL) { + for (i = 3; i--; ) { + ixfm[i][0] = u[i]; + ixfm[i][1] = v[i]; + ixfm[i][2] = fa->norm[i]; + ixfm[i][3] = 0.; + } + ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.; + ixfm[3][3] = 1.; + } else { + if (!invmat4(ixfm, xfm)) + objerror(ob, INTERNAL, + "cannot invert BSDF transform"); + if (!(il->flags & IL_LIGHT)) + new_discount(); + } + dim[0] = random(); + nallow = 10*il->nsamps; + for (i = 0; i < il->nsamps; i++) { + /* randomize location */ + h = dim[0] + samplendx++; + do { + multisamp(sp, 2, urand(h+nallow)); + r1 = ur[0] + (ur[1]-ur[0]) * sp[0]; + r2 = vr[0] + (vr[1]-vr[0]) * sp[1]; + for (j = 0; j < 3; j++) + org[j] = r1*u[j] + r2*v[j] + + fa->offset*fa->norm[j]; + } while (!inface(org, fa) && nallow-- > 0); + if (nallow < 0) { + objerror(ob, WARNING, "bad aspect"); + rayclean(); + freeface(ob); + return(my_default(ob, il, nm)); + } + /* sample source rays */ + srcsamps(il, org, fa->norm, ixfm); + } + } + /* wait for all rays to finish */ + rayclean(); + if (il->sd != NULL) { /* run distribution through BSDF */ + nalt = sqrt(il->sd->nout/PI) + .5; + nazi = PI*nalt + .5; + redistribute(il->sd, nalt, nazi, u, v, fa->norm, xfm); + done_discount(); + if (!il->sampdens) + il->sampdens = nalt*nazi/PI + .999; + } + /* write out the face and its distribution */ + if (average(il, distarr, n)) { + if (il->sampdens > 0) + flatout(il, distarr, nalt, nazi, u, v, fa->norm); + illumout(il, ob); + } else + printobj(il->altmat, ob); + /* clean up */ + freeface(ob); + return(0); +} + + +int +my_sphere( /* make an illum sphere */ + register OBJREC *ob, + struct illum_args *il, + char *nm +) +{ + int dim[3]; + int n, nalt, nazi; + double sp[4], r1, r2, r3; + FVECT org, dir; + FVECT u, v; + register int i, j; + /* check arguments */ + if (ob->oargs.nfargs != 4) + objerror(ob, USER, "bad # of arguments"); + /* set up sampling */ + if (il->sampdens <= 0) + nalt = nazi = 1; + else { + n = 4.*PI * il->sampdens; + nalt = sqrt(2./PI*n) + .5; + nazi = PI/2.*nalt + .5; + } + if (il->sd != NULL) + objerror(ob, WARNING, "BSDF ignored"); + n = nalt*nazi; + newdist(n); + dim[0] = random(); + /* sample sphere */ + for (dim[1] = 0; dim[1] < nalt; dim[1]++) + for (dim[2] = 0; dim[2] < nazi; dim[2]++) + for (i = 0; i < il->nsamps; i++) { + /* next sample point */ + multisamp(sp, 4, urand(ilhash(dim,3)+i)); + /* random direction */ + r1 = (dim[1] + sp[0])/nalt; + r2 = (dim[2] + sp[1] - .5)/nazi; + rounddir(dir, r1, r2); + /* random location */ + mkaxes(u, v, dir); /* yuck! */ + r3 = sqrt(sp[2]); + r2 = 2.*PI*sp[3]; + r1 = r3*ob->oargs.farg[3]*cos(r2); + r2 = r3*ob->oargs.farg[3]*sin(r2); + r3 = ob->oargs.farg[3]*sqrt(1.01-r3*r3); + for (j = 0; j < 3; j++) { + org[j] = ob->oargs.farg[j] + r1*u[j] + r2*v[j] + + r3*dir[j]; + dir[j] = -dir[j]; + } + /* send sample */ + raysamp(dim[1]*nazi+dim[2], org, dir); + } + /* wait for all rays to finish */ + rayclean(); + /* write out the sphere and its distribution */ + if (average(il, distarr, n)) { + if (il->sampdens > 0) + roundout(il, distarr, nalt, nazi); + else + objerror(ob, WARNING, "diffuse distribution"); + illumout(il, ob); + } else + printobj(il->altmat, ob); + /* clean up */ + return(1); +} + + +int +my_ring( /* make an illum ring */ + OBJREC *ob, + struct illum_args *il, + char *nm +) +{ + int dim[2]; + int n, nalt, nazi, alti; + double sp[2], r1, r2, r3; + int h; + FVECT dn, org, dir; + FVECT u, v; + MAT4 xfm; + CONE *co; + int i, j; + /* get/check arguments */ + co = getcone(ob, 0); + /* set up sampling */ + if (il->sd != NULL) { + if (!getBSDF_xfm(xfm, co->ad, il->udir, NULL)) { + objerror(ob, WARNING, "illegal up direction"); + freecone(ob); + return(my_default(ob, il, nm)); + } + n = il->sd->ninc; + } else { + if (il->sampdens <= 0) { + nalt = nazi = 1; /* diffuse assumption */ + } else { + n = PI * il->sampdens; + nalt = sqrt(n/PI) + .5; + nazi = PI*nalt + .5; + } + n = nazi*nalt; + } + newdist(n); + mkaxes(u, v, co->ad); + dim[0] = random(); + /* sample disk */ + for (dim[1] = 0; dim[1] < n; dim[1]++) + for (i = 0; i < il->nsamps; i++) { + /* next sample point */ + h = ilhash(dim,2) + i; + /* randomize direction */ + if (il->sd != NULL) { + r_BSDF_incvec(dir, il->sd, dim[1], urand(h), xfm); + } else { + multisamp(sp, 2, urand(h)); + alti = dim[1]/nazi; + r1 = (alti + sp[0])/nalt; + r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi; + flatdir(dn, r1, r2); + for (j = 0; j < 3; j++) + dir[j] = -dn[0]*u[j] - dn[1]*v[j] - dn[2]*co->ad[j]; + } + /* randomize location */ + multisamp(sp, 2, urand(h+8371)); + r3 = sqrt(CO_R0(co)*CO_R0(co) + + sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co))); + r2 = 2.*PI*sp[1]; + r1 = r3*cos(r2); + r2 = r3*sin(r2); + if (il->sd != NULL && DOT(dir, co->ad) < -FTINY) + r3 = -1.0001*il->thick - 5.*FTINY; + else + r3 = 5.*FTINY; + for (j = 0; j < 3; j++) + org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j] + + r3*co->ad[j]; + /* send sample */ + raysamp(dim[1], org, dir); + } + /* add in direct component? */ + if (il->flags & IL_LIGHT || il->sd != NULL) { + MAT4 ixfm; + if (il->sd == NULL) { + for (i = 3; i--; ) { + ixfm[i][0] = u[i]; + ixfm[i][1] = v[i]; + ixfm[i][2] = co->ad[i]; + ixfm[i][3] = 0.; + } + ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.; + ixfm[3][3] = 1.; + } else { + if (!invmat4(ixfm, xfm)) + objerror(ob, INTERNAL, + "cannot invert BSDF transform"); + if (!(il->flags & IL_LIGHT)) + new_discount(); + } + dim[0] = random(); + for (i = 0; i < il->nsamps; i++) { + /* randomize location */ + h = dim[0] + samplendx++; + multisamp(sp, 2, urand(h)); + r3 = sqrt(CO_R0(co)*CO_R0(co) + + sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co))); + r2 = 2.*PI*sp[1]; + r1 = r3*cos(r2); + r2 = r3*sin(r2); + for (j = 0; j < 3; j++) + org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j]; + /* sample source rays */ + srcsamps(il, org, co->ad, ixfm); + } + } + /* wait for all rays to finish */ + rayclean(); + if (il->sd != NULL) { /* run distribution through BSDF */ + nalt = sqrt(il->sd->nout/PI) + .5; + nazi = PI*nalt + .5; + redistribute(il->sd, nalt, nazi, u, v, co->ad, xfm); + done_discount(); + if (!il->sampdens) + il->sampdens = nalt*nazi/PI + .999; + } + /* write out the ring and its distribution */ + if (average(il, distarr, n)) { + if (il->sampdens > 0) + flatout(il, distarr, nalt, nazi, u, v, co->ad); + illumout(il, ob); + } else + printobj(il->altmat, ob); + /* clean up */ + freecone(ob); + return(1); +} + + +void +redistribute( /* pass distarr ray sums through BSDF */ + struct BSDF_data *b, + int nalt, + int nazi, + FVECT u, + FVECT v, + FVECT w, + MAT4 xm +) +{ + int nout = 0; + MAT4 mymat, inmat; + COLORV *idist; + COLORV *cp; + FVECT dv; + double wt; + int i, j, k, c, o; + COLOR col, cinc; + /* copy incoming distribution */ + if (b->ninc > distsiz) + error(INTERNAL, "error 1 in redistribute"); + idist = (COLORV *)malloc(sizeof(COLOR)*b->ninc); + if (idist == NULL) + error(SYSTEM, "out of memory in redistribute"); + memcpy(idist, distarr, sizeof(COLOR)*b->ninc); + /* compose direction transform */ + for (i = 3; i--; ) { + mymat[i][0] = u[i]; + mymat[i][1] = v[i]; + mymat[i][2] = w[i]; + mymat[i][3] = 0.; + } + mymat[3][0] = mymat[3][1] = mymat[3][2] = 0.; + mymat[3][3] = 1.; + if (xm != NULL) + multmat4(mymat, xm, mymat); + for (i = 3; i--; ) { /* make sure it's normalized */ + wt = 1./sqrt( mymat[0][i]*mymat[0][i] + + mymat[1][i]*mymat[1][i] + + mymat[2][i]*mymat[2][i] ); + for (j = 3; j--; ) + mymat[j][i] *= wt; + } + if (!invmat4(inmat, mymat)) /* need inverse as well */ + error(INTERNAL, "cannot invert BSDF transform"); + newdist(nalt*nazi); /* resample distribution */ + for (i = b->ninc; i--; ) { + int direct_out = -1; + COLOR cdir; + getBSDF_incvec(dv, b, i); /* compute incident irrad. */ + multv3(dv, dv, mymat); + if (dv[2] < 0.0) { + dv[0] = -dv[0]; dv[1] = -dv[1]; dv[2] = -dv[2]; + direct_out += (direct_discount != NULL); + } + wt = getBSDF_incohm(b, i); + wt *= dv[2]; /* solid_angle*cosine(theta) */ + cp = &idist[3*i]; + copycolor(cinc, cp); + scalecolor(cinc, wt); + if (!direct_out) { /* discount direct contr. */ + cp = &direct_discount[3*i]; + copycolor(cdir, cp); + scalecolor(cdir, -wt); + if (b->nout != b->ninc) + direct_out = flatindex(dv, nalt, nazi); + else + direct_out = i; /* assumes dist. mirroring */ + } + for (k = nalt; k--; ) /* loop over distribution */ + for (j = nazi; j--; ) { + int rstart = random(); + for (c = NBSDFSAMPS; c--; ) { + double sp[2]; + multisamp(sp, 2, urand(rstart+c)); + flatdir(dv, (k + sp[0])/nalt, + (j + .5 - sp[1])/nazi); + multv3(dv, dv, inmat); + /* evaluate BSDF @ outgoing */ + o = getBSDF_outndx(b, dv); + if (o < 0) { + nout++; + continue; + } + wt = BSDF_value(b, i, o) * (1./NBSDFSAMPS); + copycolor(col, cinc); + if (b->nout != b->ninc) + o = k*nazi + j; + if (o == direct_out) + addcolor(col, cdir); /* minus direct */ + scalecolor(col, wt); + cp = &distarr[3*(k*nazi + j)]; + addcolor(cp, col); /* sum into distribution */ + } + } + } + free(idist); /* free temp space */ + if (nout) { + sprintf(errmsg, "missing %.1f%% of BSDF directions", + 100.*nout/(b->ninc*nalt*nazi*NBSDFSAMPS)); + error(WARNING, errmsg); + } }