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root/radiance/ray/src/gen/mkillum2.c
Revision: 2.34
Committed: Wed Sep 9 15:32:20 2009 UTC (14 years, 7 months ago) by greg
Content type: text/plain
Branch: MAIN
CVS Tags: rad4R0
Changes since 2.33: +2 -2 lines
Log Message:
Fixed bug introduced in last bug-fix.

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.34 static const char RCSid[] = "$Id: mkillum2.c,v 2.33 2009/09/08 23:05:47 greg Exp $";
3 greg 1.1 #endif
4     /*
5 greg 1.4 * Routines to do the actual calculation for mkillum
6 greg 1.1 */
7    
8 schorsch 2.11 #include <string.h>
9    
10 greg 1.1 #include "mkillum.h"
11     #include "face.h"
12     #include "cone.h"
13 greg 2.25 #include "source.h"
14 greg 1.1
15 greg 2.31 #ifndef NBSDFSAMPS
16 greg 2.32 #define NBSDFSAMPS 256 /* BSDF resampling count */
17 greg 2.31 #endif
18 greg 2.13
19 greg 2.21 COLORV * distarr = NULL; /* distribution array */
20     int distsiz = 0;
21 greg 2.29 COLORV * direct_discount = NULL; /* amount to take off direct */
22 greg 2.16
23 greg 2.31
24 greg 2.21 void
25 greg 2.18 newdist( /* allocate & clear distribution array */
26     int siz
27     )
28     {
29 greg 2.24 if (siz <= 0) {
30 greg 2.18 if (distsiz > 0)
31     free((void *)distarr);
32     distarr = NULL;
33     distsiz = 0;
34     return;
35     }
36     if (distsiz < siz) {
37 greg 2.21 if (distsiz > 0)
38     free((void *)distarr);
39     distarr = (COLORV *)malloc(sizeof(COLOR)*siz);
40 greg 2.18 if (distarr == NULL)
41 greg 2.20 error(SYSTEM, "out of memory in newdist");
42 greg 2.18 distsiz = siz;
43     }
44 greg 2.21 memset(distarr, '\0', sizeof(COLOR)*siz);
45 greg 2.18 }
46    
47    
48 greg 2.29 static void
49     new_discount() /* allocate space for direct contrib. record */
50     {
51     if (distsiz <= 0)
52     return;
53     direct_discount = (COLORV *)calloc(distsiz, sizeof(COLOR));
54     if (direct_discount == NULL)
55     error(SYSTEM, "out of memory in new_discount");
56     }
57    
58    
59     static void
60     done_discount() /* clear off direct contrib. record */
61     {
62     if (direct_discount == NULL)
63     return;
64     free((void *)direct_discount);
65     direct_discount = NULL;
66     }
67    
68    
69 greg 2.21 int
70 greg 2.25 process_ray( /* process a ray result or report error */
71     RAY *r,
72     int rv
73     )
74 greg 2.18 {
75     COLORV *colp;
76    
77 greg 2.24 if (rv == 0) /* no result ready */
78 greg 2.18 return(0);
79     if (rv < 0)
80 greg 2.20 error(USER, "ray tracing process died");
81 greg 2.18 if (r->rno >= distsiz)
82 greg 2.20 error(INTERNAL, "bad returned index in process_ray");
83 greg 2.25 multcolor(r->rcol, r->rcoef); /* in case it's a source ray */
84 greg 2.18 colp = &distarr[r->rno * 3];
85     addcolor(colp, r->rcol);
86 greg 2.29 if (r->rsrc >= 0 && /* remember source contrib. */
87     direct_discount != NULL) {
88     colp = &direct_discount[r->rno * 3];
89     addcolor(colp, r->rcol);
90     }
91 greg 2.18 return(1);
92     }
93    
94    
95 greg 2.21 void
96 greg 2.25 raysamp( /* queue a ray sample */
97 greg 2.18 int ndx,
98     FVECT org,
99     FVECT dir
100 greg 2.16 )
101     {
102 greg 2.18 RAY myRay;
103     int rv;
104    
105     if ((ndx < 0) | (ndx >= distsiz))
106 greg 2.20 error(INTERNAL, "bad index in raysamp");
107 greg 2.18 VCOPY(myRay.rorg, org);
108     VCOPY(myRay.rdir, dir);
109     myRay.rmax = .0;
110     rayorigin(&myRay, PRIMARY, NULL, NULL);
111     myRay.rno = ndx;
112     /* queue ray, check result */
113     process_ray(&myRay, ray_pqueue(&myRay));
114     }
115    
116    
117 greg 2.21 void
118 greg 2.25 srcsamps( /* sample sources from this surface position */
119     struct illum_args *il,
120     FVECT org,
121     FVECT nrm,
122     MAT4 ixfm
123     )
124     {
125     int nalt, nazi;
126     SRCINDEX si;
127     RAY sr;
128     FVECT v;
129     double d;
130     int i, j;
131     /* get sampling density */
132     if (il->sampdens <= 0) {
133     nalt = nazi = 1;
134     } else {
135     i = PI * il->sampdens;
136     nalt = sqrt(i/PI) + .5;
137     nazi = PI*nalt + .5;
138     }
139     initsrcindex(&si); /* loop over (sub)sources */
140     for ( ; ; ) {
141     VCOPY(sr.rorg, org); /* pick side to shoot from */
142     if (il->sd != NULL) {
143     int sn = si.sn;
144     if (si.sp+1 >= si.np) ++sn;
145     if (sn >= nsources) break;
146     if (source[sn].sflags & SDISTANT)
147     d = DOT(source[sn].sloc, nrm);
148     else {
149     VSUB(v, source[sn].sloc, org);
150     d = DOT(v, nrm);
151     }
152     } else
153     d = 1.0; /* only transmission */
154     if (d < 0.0)
155     d = -1.0001*il->thick - 5.*FTINY;
156     else
157     d = 5.*FTINY;
158     for (i = 3; i--; )
159     sr.rorg[i] += d*nrm[i];
160 greg 2.30 samplendx++; /* increment sample counter */
161 greg 2.25 if (!srcray(&sr, NULL, &si))
162     break; /* end of sources */
163     /* index direction */
164     if (ixfm != NULL)
165     multv3(v, sr.rdir, ixfm);
166     else
167     VCOPY(v, sr.rdir);
168     if (il->sd != NULL) {
169     i = getBSDF_incndx(il->sd, v);
170     if (i < 0)
171     continue; /* must not be important */
172     sr.rno = i;
173 greg 2.26 d = 1.0/getBSDF_incohm(il->sd, i);
174 greg 2.25 } else {
175     if (v[2] >= -FTINY)
176     continue; /* only sample transmission */
177 greg 2.29 v[0] = -v[0]; v[1] = -v[1]; v[2] = -v[2];
178     sr.rno = flatindex(v, nalt, nazi);
179     d = nalt*nazi*(1./PI) * v[2];
180 greg 2.25 }
181     d *= si.dom; /* solid angle correction */
182     scalecolor(sr.rcoef, d);
183     process_ray(&sr, ray_pqueue(&sr));
184     }
185     }
186    
187    
188     void
189 greg 2.18 rayclean() /* finish all pending rays */
190     {
191     RAY myRay;
192    
193     while (process_ray(&myRay, ray_presult(&myRay, 0)))
194 greg 2.16 ;
195     }
196 schorsch 2.12
197    
198 greg 2.21 static void
199     mkaxes( /* compute u and v to go with n */
200     FVECT u,
201     FVECT v,
202     FVECT n
203     )
204     {
205     register int i;
206    
207     v[0] = v[1] = v[2] = 0.0;
208     for (i = 0; i < 3; i++)
209     if (n[i] < 0.6 && n[i] > -0.6)
210     break;
211     v[i] = 1.0;
212     fcross(u, v, n);
213     normalize(u);
214     fcross(v, n, u);
215     }
216    
217    
218     static void
219     rounddir( /* compute uniform spherical direction */
220     register FVECT dv,
221     double alt,
222     double azi
223     )
224     {
225     double d1, d2;
226    
227     dv[2] = 1. - 2.*alt;
228     d1 = sqrt(1. - dv[2]*dv[2]);
229     d2 = 2.*PI * azi;
230     dv[0] = d1*cos(d2);
231     dv[1] = d1*sin(d2);
232     }
233    
234    
235 greg 2.24 void
236 greg 2.21 flatdir( /* compute uniform hemispherical direction */
237 greg 2.24 FVECT dv,
238 greg 2.21 double alt,
239     double azi
240     )
241     {
242     double d1, d2;
243    
244     d1 = sqrt(alt);
245     d2 = 2.*PI * azi;
246     dv[0] = d1*cos(d2);
247     dv[1] = d1*sin(d2);
248     dv[2] = sqrt(1. - alt);
249     }
250    
251 greg 2.29 int
252     flatindex( /* compute index for hemispherical direction */
253     FVECT dv,
254     int nalt,
255     int nazi
256     )
257     {
258     double d;
259     int i, j;
260    
261     d = 1.0 - dv[2]*dv[2];
262     i = d*nalt;
263     d = atan2(dv[1], dv[0]) * (0.5/PI);
264     if (d < 0.0) d += 1.0;
265     j = d*nazi + 0.5;
266     if (j >= nazi) j = 0;
267     return(i*nazi + j);
268     }
269    
270 greg 2.21
271 greg 2.19 int
272 greg 2.18 my_default( /* default illum action */
273 schorsch 2.12 OBJREC *ob,
274     struct illum_args *il,
275     char *nm
276     )
277 greg 1.1 {
278 greg 1.2 sprintf(errmsg, "(%s): cannot make illum for %s \"%s\"",
279     nm, ofun[ob->otype].funame, ob->oname);
280     error(WARNING, errmsg);
281 greg 2.2 printobj(il->altmat, ob);
282 greg 2.13 return(1);
283 greg 1.2 }
284    
285    
286 greg 2.13 int
287 greg 2.18 my_face( /* make an illum face */
288 schorsch 2.12 OBJREC *ob,
289     struct illum_args *il,
290     char *nm
291     )
292 greg 1.2 {
293 greg 2.21 int dim[2];
294 greg 2.25 int n, nalt, nazi, alti;
295 greg 1.10 double sp[2], r1, r2;
296 greg 2.25 int h;
297 greg 1.4 FVECT dn, org, dir;
298 greg 1.3 FVECT u, v;
299     double ur[2], vr[2];
300 greg 2.21 MAT4 xfm;
301 greg 2.25 int nallow;
302 greg 2.21 FACE *fa;
303 greg 2.25 int i, j;
304 greg 1.3 /* get/check arguments */
305     fa = getface(ob);
306     if (fa->area == 0.0) {
307     freeface(ob);
308 greg 2.19 return(my_default(ob, il, nm));
309 greg 1.3 }
310     /* set up sampling */
311 greg 2.21 if (il->sd != NULL) {
312     if (!getBSDF_xfm(xfm, fa->norm, il->udir)) {
313     objerror(ob, WARNING, "illegal up direction");
314     freeface(ob);
315     return(my_default(ob, il, nm));
316     }
317     n = il->sd->ninc;
318 greg 2.22 } else {
319     if (il->sampdens <= 0) {
320     nalt = nazi = 1; /* diffuse assumption */
321     } else {
322     n = PI * il->sampdens;
323     nalt = sqrt(n/PI) + .5;
324     nazi = PI*nalt + .5;
325     }
326 greg 2.21 n = nazi*nalt;
327 greg 2.22 }
328 greg 2.18 newdist(n);
329 greg 2.20 /* take first edge >= sqrt(area) */
330 greg 2.4 for (j = fa->nv-1, i = 0; i < fa->nv; j = i++) {
331     u[0] = VERTEX(fa,i)[0] - VERTEX(fa,j)[0];
332     u[1] = VERTEX(fa,i)[1] - VERTEX(fa,j)[1];
333     u[2] = VERTEX(fa,i)[2] - VERTEX(fa,j)[2];
334 greg 2.5 if ((r1 = DOT(u,u)) >= fa->area-FTINY)
335 greg 2.3 break;
336     }
337     if (i < fa->nv) { /* got one! -- let's align our axes */
338 greg 2.5 r2 = 1.0/sqrt(r1);
339     u[0] *= r2; u[1] *= r2; u[2] *= r2;
340 greg 2.3 fcross(v, fa->norm, u);
341     } else /* oh well, we'll just have to wing it */
342     mkaxes(u, v, fa->norm);
343     /* now, find limits in (u,v) coordinates */
344 greg 1.3 ur[0] = vr[0] = FHUGE;
345     ur[1] = vr[1] = -FHUGE;
346     for (i = 0; i < fa->nv; i++) {
347     r1 = DOT(VERTEX(fa,i),u);
348     if (r1 < ur[0]) ur[0] = r1;
349     if (r1 > ur[1]) ur[1] = r1;
350     r2 = DOT(VERTEX(fa,i),v);
351     if (r2 < vr[0]) vr[0] = r2;
352     if (r2 > vr[1]) vr[1] = r2;
353     }
354     dim[0] = random();
355     /* sample polygon */
356 greg 2.25 nallow = 5*n*il->nsamps;
357 greg 2.21 for (dim[1] = 0; dim[1] < n; dim[1]++)
358 greg 1.3 for (i = 0; i < il->nsamps; i++) {
359 greg 2.23 /* randomize direction */
360 greg 2.21 h = ilhash(dim, 2) + i;
361     if (il->sd != NULL) {
362     r_BSDF_incvec(dir, il->sd, dim[1], urand(h), xfm);
363     } else {
364     multisamp(sp, 2, urand(h));
365     alti = dim[1]/nazi;
366     r1 = (alti + sp[0])/nalt;
367     r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi;
368     flatdir(dn, r1, r2);
369     for (j = 0; j < 3; j++)
370     dir[j] = -dn[0]*u[j] - dn[1]*v[j] -
371     dn[2]*fa->norm[j];
372     }
373 greg 2.23 /* randomize location */
374 greg 1.3 do {
375 greg 2.25 multisamp(sp, 2, urand(h+4862+nallow));
376 greg 1.10 r1 = ur[0] + (ur[1]-ur[0]) * sp[0];
377     r2 = vr[0] + (vr[1]-vr[0]) * sp[1];
378 greg 1.3 for (j = 0; j < 3; j++)
379     org[j] = r1*u[j] + r2*v[j]
380     + fa->offset*fa->norm[j];
381 greg 2.25 } while (!inface(org, fa) && nallow-- > 0);
382     if (nallow < 0) {
383 greg 1.3 objerror(ob, WARNING, "bad aspect");
384 greg 2.18 rayclean();
385 greg 1.3 freeface(ob);
386 greg 2.19 return(my_default(ob, il, nm));
387 greg 1.3 }
388 greg 2.21 if (il->sd != NULL && DOT(dir, fa->norm) < -FTINY)
389 greg 2.25 r1 = -1.0001*il->thick - 5.*FTINY;
390 greg 2.21 else
391 greg 2.25 r1 = 5.*FTINY;
392 greg 1.3 for (j = 0; j < 3; j++)
393 greg 2.21 org[j] += r1*fa->norm[j];
394 greg 1.3 /* send sample */
395 greg 2.21 raysamp(dim[1], org, dir);
396 greg 1.3 }
397 greg 2.25 /* add in direct component? */
398 greg 2.29 if (!directvis && (il->flags & IL_LIGHT || il->sd != NULL)) {
399 greg 2.25 MAT4 ixfm;
400     if (il->sd == NULL) {
401     for (i = 3; i--; ) {
402     ixfm[i][0] = u[i];
403     ixfm[i][1] = v[i];
404     ixfm[i][2] = fa->norm[i];
405     ixfm[i][3] = 0.;
406     }
407     ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.;
408     ixfm[3][3] = 1.;
409 greg 2.29 } else {
410     if (!invmat4(ixfm, xfm))
411     objerror(ob, INTERNAL,
412     "cannot invert BSDF transform");
413     if (!(il->flags & IL_LIGHT))
414     new_discount();
415     }
416 greg 2.25 dim[0] = random();
417     nallow = 10*il->nsamps;
418     for (i = 0; i < il->nsamps; i++) {
419     /* randomize location */
420     h = dim[0] + samplendx++;
421     do {
422     multisamp(sp, 2, urand(h+nallow));
423     r1 = ur[0] + (ur[1]-ur[0]) * sp[0];
424     r2 = vr[0] + (vr[1]-vr[0]) * sp[1];
425     for (j = 0; j < 3; j++)
426     org[j] = r1*u[j] + r2*v[j]
427     + fa->offset*fa->norm[j];
428     } while (!inface(org, fa) && nallow-- > 0);
429     if (nallow < 0) {
430     objerror(ob, WARNING, "bad aspect");
431     rayclean();
432     freeface(ob);
433     return(my_default(ob, il, nm));
434     }
435     /* sample source rays */
436     srcsamps(il, org, fa->norm, ixfm);
437     }
438     }
439     /* wait for all rays to finish */
440 greg 2.18 rayclean();
441 greg 2.22 if (il->sd != NULL) { /* run distribution through BSDF */
442     nalt = sqrt(il->sd->nout/PI) + .5;
443     nazi = PI*nalt + .5;
444 greg 2.21 redistribute(il->sd, nalt, nazi, u, v, fa->norm, xfm);
445 greg 2.29 done_discount();
446 greg 2.28 if (!il->sampdens)
447     il->sampdens = nalt*nazi/PI + .999;
448 greg 2.22 }
449 greg 1.11 /* write out the face and its distribution */
450 greg 2.21 if (average(il, distarr, n)) {
451 greg 1.12 if (il->sampdens > 0)
452     flatout(il, distarr, nalt, nazi, u, v, fa->norm);
453     illumout(il, ob);
454 greg 2.2 } else
455 greg 1.12 printobj(il->altmat, ob);
456 greg 1.3 /* clean up */
457     freeface(ob);
458 greg 2.15 return(0);
459 greg 1.2 }
460    
461    
462 greg 2.13 int
463 greg 2.18 my_sphere( /* make an illum sphere */
464 schorsch 2.12 register OBJREC *ob,
465     struct illum_args *il,
466     char *nm
467     )
468 greg 1.2 {
469 greg 1.10 int dim[3];
470 greg 1.2 int n, nalt, nazi;
471 greg 1.10 double sp[4], r1, r2, r3;
472 greg 1.4 FVECT org, dir;
473 greg 1.2 FVECT u, v;
474     register int i, j;
475     /* check arguments */
476     if (ob->oargs.nfargs != 4)
477     objerror(ob, USER, "bad # of arguments");
478     /* set up sampling */
479 greg 1.11 if (il->sampdens <= 0)
480     nalt = nazi = 1;
481     else {
482     n = 4.*PI * il->sampdens;
483 greg 2.7 nalt = sqrt(2./PI*n) + .5;
484     nazi = PI/2.*nalt + .5;
485 greg 1.11 }
486 greg 2.21 if (il->sd != NULL)
487     objerror(ob, WARNING, "BSDF ignored");
488 greg 1.2 n = nalt*nazi;
489 greg 2.18 newdist(n);
490 greg 1.2 dim[0] = random();
491     /* sample sphere */
492     for (dim[1] = 0; dim[1] < nalt; dim[1]++)
493 greg 1.8 for (dim[2] = 0; dim[2] < nazi; dim[2]++)
494 greg 1.2 for (i = 0; i < il->nsamps; i++) {
495 greg 1.10 /* next sample point */
496 greg 1.11 multisamp(sp, 4, urand(ilhash(dim,3)+i));
497 greg 1.2 /* random direction */
498 greg 1.10 r1 = (dim[1] + sp[0])/nalt;
499 greg 1.13 r2 = (dim[2] + sp[1] - .5)/nazi;
500 greg 1.2 rounddir(dir, r1, r2);
501     /* random location */
502 greg 1.8 mkaxes(u, v, dir); /* yuck! */
503 greg 1.10 r3 = sqrt(sp[2]);
504     r2 = 2.*PI*sp[3];
505 greg 1.5 r1 = r3*ob->oargs.farg[3]*cos(r2);
506     r2 = r3*ob->oargs.farg[3]*sin(r2);
507     r3 = ob->oargs.farg[3]*sqrt(1.01-r3*r3);
508     for (j = 0; j < 3; j++) {
509     org[j] = ob->oargs.farg[j] + r1*u[j] + r2*v[j] +
510     r3*dir[j];
511     dir[j] = -dir[j];
512     }
513 greg 1.2 /* send sample */
514 greg 2.18 raysamp(dim[1]*nazi+dim[2], org, dir);
515 greg 1.2 }
516 greg 2.25 /* wait for all rays to finish */
517 greg 2.18 rayclean();
518 greg 1.11 /* write out the sphere and its distribution */
519 greg 2.21 if (average(il, distarr, n)) {
520 greg 1.12 if (il->sampdens > 0)
521     roundout(il, distarr, nalt, nazi);
522     else
523     objerror(ob, WARNING, "diffuse distribution");
524     illumout(il, ob);
525 greg 2.2 } else
526 greg 1.12 printobj(il->altmat, ob);
527 greg 1.2 /* clean up */
528 greg 2.13 return(1);
529 greg 1.2 }
530    
531    
532 greg 2.13 int
533 greg 2.18 my_ring( /* make an illum ring */
534 schorsch 2.12 OBJREC *ob,
535     struct illum_args *il,
536     char *nm
537     )
538 greg 1.2 {
539 greg 2.21 int dim[2];
540     int n, nalt, nazi, alti;
541     double sp[2], r1, r2, r3;
542     int h;
543 greg 1.4 FVECT dn, org, dir;
544 greg 1.3 FVECT u, v;
545 greg 2.21 MAT4 xfm;
546     CONE *co;
547 greg 2.25 int i, j;
548 greg 1.3 /* get/check arguments */
549     co = getcone(ob, 0);
550     /* set up sampling */
551 greg 2.21 if (il->sd != NULL) {
552     if (!getBSDF_xfm(xfm, co->ad, il->udir)) {
553     objerror(ob, WARNING, "illegal up direction");
554     freecone(ob);
555     return(my_default(ob, il, nm));
556     }
557     n = il->sd->ninc;
558 greg 2.22 } else {
559     if (il->sampdens <= 0) {
560     nalt = nazi = 1; /* diffuse assumption */
561     } else {
562     n = PI * il->sampdens;
563     nalt = sqrt(n/PI) + .5;
564     nazi = PI*nalt + .5;
565     }
566 greg 2.21 n = nazi*nalt;
567 greg 2.22 }
568 greg 2.18 newdist(n);
569 greg 1.3 mkaxes(u, v, co->ad);
570     dim[0] = random();
571     /* sample disk */
572 greg 2.21 for (dim[1] = 0; dim[1] < n; dim[1]++)
573 greg 1.3 for (i = 0; i < il->nsamps; i++) {
574 greg 1.10 /* next sample point */
575 greg 2.21 h = ilhash(dim,2) + i;
576 greg 2.23 /* randomize direction */
577 greg 2.21 if (il->sd != NULL) {
578     r_BSDF_incvec(dir, il->sd, dim[1], urand(h), xfm);
579     } else {
580     multisamp(sp, 2, urand(h));
581     alti = dim[1]/nazi;
582     r1 = (alti + sp[0])/nalt;
583     r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi;
584     flatdir(dn, r1, r2);
585     for (j = 0; j < 3; j++)
586 greg 2.24 dir[j] = -dn[0]*u[j] - dn[1]*v[j] - dn[2]*co->ad[j];
587 greg 2.21 }
588 greg 2.23 /* randomize location */
589 greg 2.21 multisamp(sp, 2, urand(h+8371));
590 greg 1.5 r3 = sqrt(CO_R0(co)*CO_R0(co) +
591 greg 2.21 sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co)));
592     r2 = 2.*PI*sp[1];
593 greg 1.5 r1 = r3*cos(r2);
594     r2 = r3*sin(r2);
595 greg 2.21 if (il->sd != NULL && DOT(dir, co->ad) < -FTINY)
596 greg 2.25 r3 = -1.0001*il->thick - 5.*FTINY;
597 greg 2.21 else
598 greg 2.25 r3 = 5.*FTINY;
599 greg 1.3 for (j = 0; j < 3; j++)
600 greg 2.6 org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j] +
601 greg 2.21 r3*co->ad[j];
602 greg 1.3 /* send sample */
603 greg 2.21 raysamp(dim[1], org, dir);
604 greg 1.3 }
605 greg 2.25 /* add in direct component? */
606 greg 2.29 if (!directvis && (il->flags & IL_LIGHT || il->sd != NULL)) {
607 greg 2.25 MAT4 ixfm;
608     if (il->sd == NULL) {
609     for (i = 3; i--; ) {
610     ixfm[i][0] = u[i];
611     ixfm[i][1] = v[i];
612     ixfm[i][2] = co->ad[i];
613     ixfm[i][3] = 0.;
614     }
615     ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.;
616     ixfm[3][3] = 1.;
617 greg 2.29 } else {
618     if (!invmat4(ixfm, xfm))
619     objerror(ob, INTERNAL,
620     "cannot invert BSDF transform");
621     if (!(il->flags & IL_LIGHT))
622     new_discount();
623     }
624 greg 2.25 dim[0] = random();
625     for (i = 0; i < il->nsamps; i++) {
626     /* randomize location */
627     h = dim[0] + samplendx++;
628     multisamp(sp, 2, urand(h));
629     r3 = sqrt(CO_R0(co)*CO_R0(co) +
630     sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co)));
631     r2 = 2.*PI*sp[1];
632     r1 = r3*cos(r2);
633     r2 = r3*sin(r2);
634     for (j = 0; j < 3; j++)
635     org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j];
636     /* sample source rays */
637     srcsamps(il, org, co->ad, ixfm);
638     }
639     }
640     /* wait for all rays to finish */
641 greg 2.18 rayclean();
642 greg 2.22 if (il->sd != NULL) { /* run distribution through BSDF */
643     nalt = sqrt(il->sd->nout/PI) + .5;
644     nazi = PI*nalt + .5;
645 greg 2.21 redistribute(il->sd, nalt, nazi, u, v, co->ad, xfm);
646 greg 2.29 done_discount();
647 greg 2.28 if (!il->sampdens)
648     il->sampdens = nalt*nazi/PI + .999;
649 greg 2.22 }
650 greg 1.11 /* write out the ring and its distribution */
651 greg 2.21 if (average(il, distarr, n)) {
652 greg 1.12 if (il->sampdens > 0)
653     flatout(il, distarr, nalt, nazi, u, v, co->ad);
654     illumout(il, ob);
655 greg 2.2 } else
656 greg 1.12 printobj(il->altmat, ob);
657 greg 1.3 /* clean up */
658     freecone(ob);
659 greg 2.13 return(1);
660 greg 1.2 }
661 greg 2.31
662    
663     void
664     redistribute( /* pass distarr ray sums through BSDF */
665     struct BSDF_data *b,
666     int nalt,
667     int nazi,
668     FVECT u,
669     FVECT v,
670     FVECT w,
671     MAT4 xm
672     )
673     {
674     int nout = 0;
675     MAT4 mymat, inmat;
676     COLORV *idist;
677     COLORV *cp;
678     FVECT dv;
679     double wt;
680     int i, j, k, c, o;
681     COLOR col, cinc;
682     /* copy incoming distribution */
683     if (b->ninc > distsiz)
684     error(INTERNAL, "error 1 in redistribute");
685     idist = (COLORV *)malloc(sizeof(COLOR)*b->ninc);
686     if (idist == NULL)
687     error(SYSTEM, "out of memory in redistribute");
688     memcpy(idist, distarr, sizeof(COLOR)*b->ninc);
689     /* compose direction transform */
690     for (i = 3; i--; ) {
691     mymat[i][0] = u[i];
692     mymat[i][1] = v[i];
693     mymat[i][2] = w[i];
694     mymat[i][3] = 0.;
695     }
696     mymat[3][0] = mymat[3][1] = mymat[3][2] = 0.;
697     mymat[3][3] = 1.;
698     if (xm != NULL)
699     multmat4(mymat, xm, mymat);
700     for (i = 3; i--; ) { /* make sure it's normalized */
701     wt = 1./sqrt( mymat[0][i]*mymat[0][i] +
702     mymat[1][i]*mymat[1][i] +
703     mymat[2][i]*mymat[2][i] );
704     for (j = 3; j--; )
705     mymat[j][i] *= wt;
706     }
707     if (!invmat4(inmat, mymat)) /* need inverse as well */
708     error(INTERNAL, "cannot invert BSDF transform");
709     newdist(nalt*nazi); /* resample distribution */
710     for (i = b->ninc; i--; ) {
711     int direct_out = -1;
712     COLOR cdir;
713     getBSDF_incvec(dv, b, i); /* compute incident irrad. */
714     multv3(dv, dv, mymat);
715     if (dv[2] < 0.0) {
716     dv[0] = -dv[0]; dv[1] = -dv[1]; dv[2] = -dv[2];
717     direct_out += (direct_discount != NULL);
718     }
719     wt = getBSDF_incohm(b, i);
720     wt *= dv[2]; /* solid_angle*cosine(theta) */
721     cp = &idist[3*i];
722     copycolor(cinc, cp);
723     scalecolor(cinc, wt);
724     if (!direct_out) { /* discount direct contr. */
725     cp = &direct_discount[3*i];
726     copycolor(cdir, cp);
727     scalecolor(cdir, -wt);
728 greg 2.33 if (b->nout != b->ninc)
729     direct_out = flatindex(dv, nalt, nazi);
730     else
731     direct_out = i; /* assumes dist. mirroring */
732 greg 2.31 }
733     for (k = nalt; k--; ) /* loop over distribution */
734     for (j = nazi; j--; ) {
735     int rstart = random();
736     for (c = NBSDFSAMPS; c--; ) {
737     double sp[2];
738     multisamp(sp, 2, urand(rstart+c));
739     flatdir(dv, (k + sp[0])/nalt,
740     (j + .5 - sp[1])/nazi);
741     multv3(dv, dv, inmat);
742     /* evaluate BSDF @ outgoing */
743     o = getBSDF_outndx(b, dv);
744     if (o < 0) {
745     nout++;
746     continue;
747     }
748     wt = BSDF_value(b, i, o) * (1./NBSDFSAMPS);
749     copycolor(col, cinc);
750 greg 2.33 if (b->nout != b->ninc)
751     o = k*nazi + j;
752 greg 2.31 if (o == direct_out)
753     addcolor(col, cdir); /* minus direct */
754     scalecolor(col, wt);
755 greg 2.34 cp = &distarr[3*(k*nazi + j)];
756 greg 2.31 addcolor(cp, col); /* sum into distribution */
757     }
758     }
759     }
760     free(idist); /* free temp space */
761     if (nout) {
762     sprintf(errmsg, "missing %.1f%% of BSDF directions",
763     100.*nout/(b->ninc*nalt*nazi*NBSDFSAMPS));
764     error(WARNING, errmsg);
765     }
766     }