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root/radiance/ray/src/gen/mkillum2.c
Revision: 2.30
Committed: Thu May 28 18:38:52 2009 UTC (14 years, 11 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.29: +2 -1 lines
Log Message:
Bug fix in source sampling

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.30 static const char RCSid[] = "$Id: mkillum2.c,v 2.29 2009/03/04 00:12:25 greg Exp $";
3 greg 1.1 #endif
4     /*
5 greg 1.4 * Routines to do the actual calculation for mkillum
6 greg 1.1 */
7    
8 schorsch 2.11 #include <string.h>
9    
10 greg 1.1 #include "mkillum.h"
11     #include "face.h"
12     #include "cone.h"
13 greg 2.25 #include "source.h"
14 greg 1.1
15 greg 2.13
16 greg 2.21 COLORV * distarr = NULL; /* distribution array */
17     int distsiz = 0;
18 greg 2.29 COLORV * direct_discount = NULL; /* amount to take off direct */
19 greg 2.16
20 greg 2.21 void
21 greg 2.18 newdist( /* allocate & clear distribution array */
22     int siz
23     )
24     {
25 greg 2.24 if (siz <= 0) {
26 greg 2.18 if (distsiz > 0)
27     free((void *)distarr);
28     distarr = NULL;
29     distsiz = 0;
30     return;
31     }
32     if (distsiz < siz) {
33 greg 2.21 if (distsiz > 0)
34     free((void *)distarr);
35     distarr = (COLORV *)malloc(sizeof(COLOR)*siz);
36 greg 2.18 if (distarr == NULL)
37 greg 2.20 error(SYSTEM, "out of memory in newdist");
38 greg 2.18 distsiz = siz;
39     }
40 greg 2.21 memset(distarr, '\0', sizeof(COLOR)*siz);
41 greg 2.18 }
42    
43    
44 greg 2.29 static void
45     new_discount() /* allocate space for direct contrib. record */
46     {
47     if (distsiz <= 0)
48     return;
49     direct_discount = (COLORV *)calloc(distsiz, sizeof(COLOR));
50     if (direct_discount == NULL)
51     error(SYSTEM, "out of memory in new_discount");
52     }
53    
54    
55     static void
56     done_discount() /* clear off direct contrib. record */
57     {
58     if (direct_discount == NULL)
59     return;
60     free((void *)direct_discount);
61     direct_discount = NULL;
62     }
63    
64    
65 greg 2.21 int
66 greg 2.25 process_ray( /* process a ray result or report error */
67     RAY *r,
68     int rv
69     )
70 greg 2.18 {
71     COLORV *colp;
72    
73 greg 2.24 if (rv == 0) /* no result ready */
74 greg 2.18 return(0);
75     if (rv < 0)
76 greg 2.20 error(USER, "ray tracing process died");
77 greg 2.18 if (r->rno >= distsiz)
78 greg 2.20 error(INTERNAL, "bad returned index in process_ray");
79 greg 2.25 multcolor(r->rcol, r->rcoef); /* in case it's a source ray */
80 greg 2.18 colp = &distarr[r->rno * 3];
81     addcolor(colp, r->rcol);
82 greg 2.29 if (r->rsrc >= 0 && /* remember source contrib. */
83     direct_discount != NULL) {
84     colp = &direct_discount[r->rno * 3];
85     addcolor(colp, r->rcol);
86     }
87 greg 2.18 return(1);
88     }
89    
90    
91 greg 2.21 void
92 greg 2.25 raysamp( /* queue a ray sample */
93 greg 2.18 int ndx,
94     FVECT org,
95     FVECT dir
96 greg 2.16 )
97     {
98 greg 2.18 RAY myRay;
99     int rv;
100    
101     if ((ndx < 0) | (ndx >= distsiz))
102 greg 2.20 error(INTERNAL, "bad index in raysamp");
103 greg 2.18 VCOPY(myRay.rorg, org);
104     VCOPY(myRay.rdir, dir);
105     myRay.rmax = .0;
106     rayorigin(&myRay, PRIMARY, NULL, NULL);
107     myRay.rno = ndx;
108     /* queue ray, check result */
109     process_ray(&myRay, ray_pqueue(&myRay));
110     }
111    
112    
113 greg 2.21 void
114 greg 2.25 srcsamps( /* sample sources from this surface position */
115     struct illum_args *il,
116     FVECT org,
117     FVECT nrm,
118     MAT4 ixfm
119     )
120     {
121     int nalt, nazi;
122     SRCINDEX si;
123     RAY sr;
124     FVECT v;
125     double d;
126     int i, j;
127     /* get sampling density */
128     if (il->sampdens <= 0) {
129     nalt = nazi = 1;
130     } else {
131     i = PI * il->sampdens;
132     nalt = sqrt(i/PI) + .5;
133     nazi = PI*nalt + .5;
134     }
135     initsrcindex(&si); /* loop over (sub)sources */
136     for ( ; ; ) {
137     VCOPY(sr.rorg, org); /* pick side to shoot from */
138     if (il->sd != NULL) {
139     int sn = si.sn;
140     if (si.sp+1 >= si.np) ++sn;
141     if (sn >= nsources) break;
142     if (source[sn].sflags & SDISTANT)
143     d = DOT(source[sn].sloc, nrm);
144     else {
145     VSUB(v, source[sn].sloc, org);
146     d = DOT(v, nrm);
147     }
148     } else
149     d = 1.0; /* only transmission */
150     if (d < 0.0)
151     d = -1.0001*il->thick - 5.*FTINY;
152     else
153     d = 5.*FTINY;
154     for (i = 3; i--; )
155     sr.rorg[i] += d*nrm[i];
156 greg 2.30 samplendx++; /* increment sample counter */
157 greg 2.25 if (!srcray(&sr, NULL, &si))
158     break; /* end of sources */
159     /* index direction */
160     if (ixfm != NULL)
161     multv3(v, sr.rdir, ixfm);
162     else
163     VCOPY(v, sr.rdir);
164     if (il->sd != NULL) {
165     i = getBSDF_incndx(il->sd, v);
166     if (i < 0)
167     continue; /* must not be important */
168     sr.rno = i;
169 greg 2.26 d = 1.0/getBSDF_incohm(il->sd, i);
170 greg 2.25 } else {
171     if (v[2] >= -FTINY)
172     continue; /* only sample transmission */
173 greg 2.29 v[0] = -v[0]; v[1] = -v[1]; v[2] = -v[2];
174     sr.rno = flatindex(v, nalt, nazi);
175     d = nalt*nazi*(1./PI) * v[2];
176 greg 2.25 }
177     d *= si.dom; /* solid angle correction */
178     scalecolor(sr.rcoef, d);
179     process_ray(&sr, ray_pqueue(&sr));
180     }
181     }
182    
183    
184     void
185 greg 2.18 rayclean() /* finish all pending rays */
186     {
187     RAY myRay;
188    
189     while (process_ray(&myRay, ray_presult(&myRay, 0)))
190 greg 2.16 ;
191     }
192 schorsch 2.12
193    
194 greg 2.21 static void
195     mkaxes( /* compute u and v to go with n */
196     FVECT u,
197     FVECT v,
198     FVECT n
199     )
200     {
201     register int i;
202    
203     v[0] = v[1] = v[2] = 0.0;
204     for (i = 0; i < 3; i++)
205     if (n[i] < 0.6 && n[i] > -0.6)
206     break;
207     v[i] = 1.0;
208     fcross(u, v, n);
209     normalize(u);
210     fcross(v, n, u);
211     }
212    
213    
214     static void
215     rounddir( /* compute uniform spherical direction */
216     register FVECT dv,
217     double alt,
218     double azi
219     )
220     {
221     double d1, d2;
222    
223     dv[2] = 1. - 2.*alt;
224     d1 = sqrt(1. - dv[2]*dv[2]);
225     d2 = 2.*PI * azi;
226     dv[0] = d1*cos(d2);
227     dv[1] = d1*sin(d2);
228     }
229    
230    
231 greg 2.24 void
232 greg 2.21 flatdir( /* compute uniform hemispherical direction */
233 greg 2.24 FVECT dv,
234 greg 2.21 double alt,
235     double azi
236     )
237     {
238     double d1, d2;
239    
240     d1 = sqrt(alt);
241     d2 = 2.*PI * azi;
242     dv[0] = d1*cos(d2);
243     dv[1] = d1*sin(d2);
244     dv[2] = sqrt(1. - alt);
245     }
246    
247 greg 2.29 int
248     flatindex( /* compute index for hemispherical direction */
249     FVECT dv,
250     int nalt,
251     int nazi
252     )
253     {
254     double d;
255     int i, j;
256    
257     d = 1.0 - dv[2]*dv[2];
258     i = d*nalt;
259     d = atan2(dv[1], dv[0]) * (0.5/PI);
260     if (d < 0.0) d += 1.0;
261     j = d*nazi + 0.5;
262     if (j >= nazi) j = 0;
263     return(i*nazi + j);
264     }
265    
266 greg 2.21
267 greg 2.19 int
268 greg 2.18 my_default( /* default illum action */
269 schorsch 2.12 OBJREC *ob,
270     struct illum_args *il,
271     char *nm
272     )
273 greg 1.1 {
274 greg 1.2 sprintf(errmsg, "(%s): cannot make illum for %s \"%s\"",
275     nm, ofun[ob->otype].funame, ob->oname);
276     error(WARNING, errmsg);
277 greg 2.2 printobj(il->altmat, ob);
278 greg 2.13 return(1);
279 greg 1.2 }
280    
281    
282 greg 2.13 int
283 greg 2.18 my_face( /* make an illum face */
284 schorsch 2.12 OBJREC *ob,
285     struct illum_args *il,
286     char *nm
287     )
288 greg 1.2 {
289 greg 2.21 int dim[2];
290 greg 2.25 int n, nalt, nazi, alti;
291 greg 1.10 double sp[2], r1, r2;
292 greg 2.25 int h;
293 greg 1.4 FVECT dn, org, dir;
294 greg 1.3 FVECT u, v;
295     double ur[2], vr[2];
296 greg 2.21 MAT4 xfm;
297 greg 2.25 int nallow;
298 greg 2.21 FACE *fa;
299 greg 2.25 int i, j;
300 greg 1.3 /* get/check arguments */
301     fa = getface(ob);
302     if (fa->area == 0.0) {
303     freeface(ob);
304 greg 2.19 return(my_default(ob, il, nm));
305 greg 1.3 }
306     /* set up sampling */
307 greg 2.21 if (il->sd != NULL) {
308     if (!getBSDF_xfm(xfm, fa->norm, il->udir)) {
309     objerror(ob, WARNING, "illegal up direction");
310     freeface(ob);
311     return(my_default(ob, il, nm));
312     }
313     n = il->sd->ninc;
314 greg 2.22 } else {
315     if (il->sampdens <= 0) {
316     nalt = nazi = 1; /* diffuse assumption */
317     } else {
318     n = PI * il->sampdens;
319     nalt = sqrt(n/PI) + .5;
320     nazi = PI*nalt + .5;
321     }
322 greg 2.21 n = nazi*nalt;
323 greg 2.22 }
324 greg 2.18 newdist(n);
325 greg 2.20 /* take first edge >= sqrt(area) */
326 greg 2.4 for (j = fa->nv-1, i = 0; i < fa->nv; j = i++) {
327     u[0] = VERTEX(fa,i)[0] - VERTEX(fa,j)[0];
328     u[1] = VERTEX(fa,i)[1] - VERTEX(fa,j)[1];
329     u[2] = VERTEX(fa,i)[2] - VERTEX(fa,j)[2];
330 greg 2.5 if ((r1 = DOT(u,u)) >= fa->area-FTINY)
331 greg 2.3 break;
332     }
333     if (i < fa->nv) { /* got one! -- let's align our axes */
334 greg 2.5 r2 = 1.0/sqrt(r1);
335     u[0] *= r2; u[1] *= r2; u[2] *= r2;
336 greg 2.3 fcross(v, fa->norm, u);
337     } else /* oh well, we'll just have to wing it */
338     mkaxes(u, v, fa->norm);
339     /* now, find limits in (u,v) coordinates */
340 greg 1.3 ur[0] = vr[0] = FHUGE;
341     ur[1] = vr[1] = -FHUGE;
342     for (i = 0; i < fa->nv; i++) {
343     r1 = DOT(VERTEX(fa,i),u);
344     if (r1 < ur[0]) ur[0] = r1;
345     if (r1 > ur[1]) ur[1] = r1;
346     r2 = DOT(VERTEX(fa,i),v);
347     if (r2 < vr[0]) vr[0] = r2;
348     if (r2 > vr[1]) vr[1] = r2;
349     }
350     dim[0] = random();
351     /* sample polygon */
352 greg 2.25 nallow = 5*n*il->nsamps;
353 greg 2.21 for (dim[1] = 0; dim[1] < n; dim[1]++)
354 greg 1.3 for (i = 0; i < il->nsamps; i++) {
355 greg 2.23 /* randomize direction */
356 greg 2.21 h = ilhash(dim, 2) + i;
357     if (il->sd != NULL) {
358     r_BSDF_incvec(dir, il->sd, dim[1], urand(h), xfm);
359     } else {
360     multisamp(sp, 2, urand(h));
361     alti = dim[1]/nazi;
362     r1 = (alti + sp[0])/nalt;
363     r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi;
364     flatdir(dn, r1, r2);
365     for (j = 0; j < 3; j++)
366     dir[j] = -dn[0]*u[j] - dn[1]*v[j] -
367     dn[2]*fa->norm[j];
368     }
369 greg 2.23 /* randomize location */
370 greg 1.3 do {
371 greg 2.25 multisamp(sp, 2, urand(h+4862+nallow));
372 greg 1.10 r1 = ur[0] + (ur[1]-ur[0]) * sp[0];
373     r2 = vr[0] + (vr[1]-vr[0]) * sp[1];
374 greg 1.3 for (j = 0; j < 3; j++)
375     org[j] = r1*u[j] + r2*v[j]
376     + fa->offset*fa->norm[j];
377 greg 2.25 } while (!inface(org, fa) && nallow-- > 0);
378     if (nallow < 0) {
379 greg 1.3 objerror(ob, WARNING, "bad aspect");
380 greg 2.18 rayclean();
381 greg 1.3 freeface(ob);
382 greg 2.19 return(my_default(ob, il, nm));
383 greg 1.3 }
384 greg 2.21 if (il->sd != NULL && DOT(dir, fa->norm) < -FTINY)
385 greg 2.25 r1 = -1.0001*il->thick - 5.*FTINY;
386 greg 2.21 else
387 greg 2.25 r1 = 5.*FTINY;
388 greg 1.3 for (j = 0; j < 3; j++)
389 greg 2.21 org[j] += r1*fa->norm[j];
390 greg 1.3 /* send sample */
391 greg 2.21 raysamp(dim[1], org, dir);
392 greg 1.3 }
393 greg 2.25 /* add in direct component? */
394 greg 2.29 if (!directvis && (il->flags & IL_LIGHT || il->sd != NULL)) {
395 greg 2.25 MAT4 ixfm;
396     if (il->sd == NULL) {
397     for (i = 3; i--; ) {
398     ixfm[i][0] = u[i];
399     ixfm[i][1] = v[i];
400     ixfm[i][2] = fa->norm[i];
401     ixfm[i][3] = 0.;
402     }
403     ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.;
404     ixfm[3][3] = 1.;
405 greg 2.29 } else {
406     if (!invmat4(ixfm, xfm))
407     objerror(ob, INTERNAL,
408     "cannot invert BSDF transform");
409     if (!(il->flags & IL_LIGHT))
410     new_discount();
411     }
412 greg 2.25 dim[0] = random();
413     nallow = 10*il->nsamps;
414     for (i = 0; i < il->nsamps; i++) {
415     /* randomize location */
416     h = dim[0] + samplendx++;
417     do {
418     multisamp(sp, 2, urand(h+nallow));
419     r1 = ur[0] + (ur[1]-ur[0]) * sp[0];
420     r2 = vr[0] + (vr[1]-vr[0]) * sp[1];
421     for (j = 0; j < 3; j++)
422     org[j] = r1*u[j] + r2*v[j]
423     + fa->offset*fa->norm[j];
424     } while (!inface(org, fa) && nallow-- > 0);
425     if (nallow < 0) {
426     objerror(ob, WARNING, "bad aspect");
427     rayclean();
428     freeface(ob);
429     return(my_default(ob, il, nm));
430     }
431     /* sample source rays */
432     srcsamps(il, org, fa->norm, ixfm);
433     }
434     }
435     /* wait for all rays to finish */
436 greg 2.18 rayclean();
437 greg 2.22 if (il->sd != NULL) { /* run distribution through BSDF */
438     nalt = sqrt(il->sd->nout/PI) + .5;
439     nazi = PI*nalt + .5;
440 greg 2.21 redistribute(il->sd, nalt, nazi, u, v, fa->norm, xfm);
441 greg 2.29 done_discount();
442 greg 2.28 if (!il->sampdens)
443     il->sampdens = nalt*nazi/PI + .999;
444 greg 2.22 }
445 greg 1.11 /* write out the face and its distribution */
446 greg 2.21 if (average(il, distarr, n)) {
447 greg 1.12 if (il->sampdens > 0)
448     flatout(il, distarr, nalt, nazi, u, v, fa->norm);
449     illumout(il, ob);
450 greg 2.2 } else
451 greg 1.12 printobj(il->altmat, ob);
452 greg 1.3 /* clean up */
453     freeface(ob);
454 greg 2.15 return(0);
455 greg 1.2 }
456    
457    
458 greg 2.13 int
459 greg 2.18 my_sphere( /* make an illum sphere */
460 schorsch 2.12 register OBJREC *ob,
461     struct illum_args *il,
462     char *nm
463     )
464 greg 1.2 {
465 greg 1.10 int dim[3];
466 greg 1.2 int n, nalt, nazi;
467 greg 1.10 double sp[4], r1, r2, r3;
468 greg 1.4 FVECT org, dir;
469 greg 1.2 FVECT u, v;
470     register int i, j;
471     /* check arguments */
472     if (ob->oargs.nfargs != 4)
473     objerror(ob, USER, "bad # of arguments");
474     /* set up sampling */
475 greg 1.11 if (il->sampdens <= 0)
476     nalt = nazi = 1;
477     else {
478     n = 4.*PI * il->sampdens;
479 greg 2.7 nalt = sqrt(2./PI*n) + .5;
480     nazi = PI/2.*nalt + .5;
481 greg 1.11 }
482 greg 2.21 if (il->sd != NULL)
483     objerror(ob, WARNING, "BSDF ignored");
484 greg 1.2 n = nalt*nazi;
485 greg 2.18 newdist(n);
486 greg 1.2 dim[0] = random();
487     /* sample sphere */
488     for (dim[1] = 0; dim[1] < nalt; dim[1]++)
489 greg 1.8 for (dim[2] = 0; dim[2] < nazi; dim[2]++)
490 greg 1.2 for (i = 0; i < il->nsamps; i++) {
491 greg 1.10 /* next sample point */
492 greg 1.11 multisamp(sp, 4, urand(ilhash(dim,3)+i));
493 greg 1.2 /* random direction */
494 greg 1.10 r1 = (dim[1] + sp[0])/nalt;
495 greg 1.13 r2 = (dim[2] + sp[1] - .5)/nazi;
496 greg 1.2 rounddir(dir, r1, r2);
497     /* random location */
498 greg 1.8 mkaxes(u, v, dir); /* yuck! */
499 greg 1.10 r3 = sqrt(sp[2]);
500     r2 = 2.*PI*sp[3];
501 greg 1.5 r1 = r3*ob->oargs.farg[3]*cos(r2);
502     r2 = r3*ob->oargs.farg[3]*sin(r2);
503     r3 = ob->oargs.farg[3]*sqrt(1.01-r3*r3);
504     for (j = 0; j < 3; j++) {
505     org[j] = ob->oargs.farg[j] + r1*u[j] + r2*v[j] +
506     r3*dir[j];
507     dir[j] = -dir[j];
508     }
509 greg 1.2 /* send sample */
510 greg 2.18 raysamp(dim[1]*nazi+dim[2], org, dir);
511 greg 1.2 }
512 greg 2.25 /* wait for all rays to finish */
513 greg 2.18 rayclean();
514 greg 1.11 /* write out the sphere and its distribution */
515 greg 2.21 if (average(il, distarr, n)) {
516 greg 1.12 if (il->sampdens > 0)
517     roundout(il, distarr, nalt, nazi);
518     else
519     objerror(ob, WARNING, "diffuse distribution");
520     illumout(il, ob);
521 greg 2.2 } else
522 greg 1.12 printobj(il->altmat, ob);
523 greg 1.2 /* clean up */
524 greg 2.13 return(1);
525 greg 1.2 }
526    
527    
528 greg 2.13 int
529 greg 2.18 my_ring( /* make an illum ring */
530 schorsch 2.12 OBJREC *ob,
531     struct illum_args *il,
532     char *nm
533     )
534 greg 1.2 {
535 greg 2.21 int dim[2];
536     int n, nalt, nazi, alti;
537     double sp[2], r1, r2, r3;
538     int h;
539 greg 1.4 FVECT dn, org, dir;
540 greg 1.3 FVECT u, v;
541 greg 2.21 MAT4 xfm;
542     CONE *co;
543 greg 2.25 int i, j;
544 greg 1.3 /* get/check arguments */
545     co = getcone(ob, 0);
546     /* set up sampling */
547 greg 2.21 if (il->sd != NULL) {
548     if (!getBSDF_xfm(xfm, co->ad, il->udir)) {
549     objerror(ob, WARNING, "illegal up direction");
550     freecone(ob);
551     return(my_default(ob, il, nm));
552     }
553     n = il->sd->ninc;
554 greg 2.22 } else {
555     if (il->sampdens <= 0) {
556     nalt = nazi = 1; /* diffuse assumption */
557     } else {
558     n = PI * il->sampdens;
559     nalt = sqrt(n/PI) + .5;
560     nazi = PI*nalt + .5;
561     }
562 greg 2.21 n = nazi*nalt;
563 greg 2.22 }
564 greg 2.18 newdist(n);
565 greg 1.3 mkaxes(u, v, co->ad);
566     dim[0] = random();
567     /* sample disk */
568 greg 2.21 for (dim[1] = 0; dim[1] < n; dim[1]++)
569 greg 1.3 for (i = 0; i < il->nsamps; i++) {
570 greg 1.10 /* next sample point */
571 greg 2.21 h = ilhash(dim,2) + i;
572 greg 2.23 /* randomize direction */
573 greg 2.21 if (il->sd != NULL) {
574     r_BSDF_incvec(dir, il->sd, dim[1], urand(h), xfm);
575     } else {
576     multisamp(sp, 2, urand(h));
577     alti = dim[1]/nazi;
578     r1 = (alti + sp[0])/nalt;
579     r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi;
580     flatdir(dn, r1, r2);
581     for (j = 0; j < 3; j++)
582 greg 2.24 dir[j] = -dn[0]*u[j] - dn[1]*v[j] - dn[2]*co->ad[j];
583 greg 2.21 }
584 greg 2.23 /* randomize location */
585 greg 2.21 multisamp(sp, 2, urand(h+8371));
586 greg 1.5 r3 = sqrt(CO_R0(co)*CO_R0(co) +
587 greg 2.21 sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co)));
588     r2 = 2.*PI*sp[1];
589 greg 1.5 r1 = r3*cos(r2);
590     r2 = r3*sin(r2);
591 greg 2.21 if (il->sd != NULL && DOT(dir, co->ad) < -FTINY)
592 greg 2.25 r3 = -1.0001*il->thick - 5.*FTINY;
593 greg 2.21 else
594 greg 2.25 r3 = 5.*FTINY;
595 greg 1.3 for (j = 0; j < 3; j++)
596 greg 2.6 org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j] +
597 greg 2.21 r3*co->ad[j];
598 greg 1.3 /* send sample */
599 greg 2.21 raysamp(dim[1], org, dir);
600 greg 1.3 }
601 greg 2.25 /* add in direct component? */
602 greg 2.29 if (!directvis && (il->flags & IL_LIGHT || il->sd != NULL)) {
603 greg 2.25 MAT4 ixfm;
604     if (il->sd == NULL) {
605     for (i = 3; i--; ) {
606     ixfm[i][0] = u[i];
607     ixfm[i][1] = v[i];
608     ixfm[i][2] = co->ad[i];
609     ixfm[i][3] = 0.;
610     }
611     ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.;
612     ixfm[3][3] = 1.;
613 greg 2.29 } else {
614     if (!invmat4(ixfm, xfm))
615     objerror(ob, INTERNAL,
616     "cannot invert BSDF transform");
617     if (!(il->flags & IL_LIGHT))
618     new_discount();
619     }
620 greg 2.25 dim[0] = random();
621     for (i = 0; i < il->nsamps; i++) {
622     /* randomize location */
623     h = dim[0] + samplendx++;
624     multisamp(sp, 2, urand(h));
625     r3 = sqrt(CO_R0(co)*CO_R0(co) +
626     sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co)));
627     r2 = 2.*PI*sp[1];
628     r1 = r3*cos(r2);
629     r2 = r3*sin(r2);
630     for (j = 0; j < 3; j++)
631     org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j];
632     /* sample source rays */
633     srcsamps(il, org, co->ad, ixfm);
634     }
635     }
636     /* wait for all rays to finish */
637 greg 2.18 rayclean();
638 greg 2.22 if (il->sd != NULL) { /* run distribution through BSDF */
639     nalt = sqrt(il->sd->nout/PI) + .5;
640     nazi = PI*nalt + .5;
641 greg 2.21 redistribute(il->sd, nalt, nazi, u, v, co->ad, xfm);
642 greg 2.29 done_discount();
643 greg 2.28 if (!il->sampdens)
644     il->sampdens = nalt*nazi/PI + .999;
645 greg 2.22 }
646 greg 1.11 /* write out the ring and its distribution */
647 greg 2.21 if (average(il, distarr, n)) {
648 greg 1.12 if (il->sampdens > 0)
649     flatout(il, distarr, nalt, nazi, u, v, co->ad);
650     illumout(il, ob);
651 greg 2.2 } else
652 greg 1.12 printobj(il->altmat, ob);
653 greg 1.3 /* clean up */
654     freecone(ob);
655 greg 2.13 return(1);
656 greg 1.2 }