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root/radiance/ray/src/gen/mkillum2.c
Revision: 2.27
Committed: Wed Dec 12 05:09:58 2007 UTC (16 years, 4 months ago) by greg
Content type: text/plain
Branch: MAIN
Changes since 2.26: +4 -2 lines
Log Message:
Initial implementation of BSDF complete (untested)

File Contents

# User Rev Content
1 greg 1.1 #ifndef lint
2 greg 2.27 static const char RCSid[] = "$Id: mkillum2.c,v 2.26 2007/12/08 01:43:09 greg Exp $";
3 greg 1.1 #endif
4     /*
5 greg 1.4 * Routines to do the actual calculation for mkillum
6 greg 1.1 */
7    
8 schorsch 2.11 #include <string.h>
9    
10 greg 1.1 #include "mkillum.h"
11     #include "face.h"
12     #include "cone.h"
13 greg 2.25 #include "source.h"
14 greg 1.1
15 greg 2.13
16 greg 2.21 COLORV * distarr = NULL; /* distribution array */
17     int distsiz = 0;
18 greg 2.16
19    
20 greg 2.21 void
21 greg 2.18 newdist( /* allocate & clear distribution array */
22     int siz
23     )
24     {
25 greg 2.24 if (siz <= 0) {
26 greg 2.18 if (distsiz > 0)
27     free((void *)distarr);
28     distarr = NULL;
29     distsiz = 0;
30     return;
31     }
32     if (distsiz < siz) {
33 greg 2.21 if (distsiz > 0)
34     free((void *)distarr);
35     distarr = (COLORV *)malloc(sizeof(COLOR)*siz);
36 greg 2.18 if (distarr == NULL)
37 greg 2.20 error(SYSTEM, "out of memory in newdist");
38 greg 2.18 distsiz = siz;
39     }
40 greg 2.21 memset(distarr, '\0', sizeof(COLOR)*siz);
41 greg 2.18 }
42    
43    
44 greg 2.21 int
45 greg 2.25 process_ray( /* process a ray result or report error */
46     RAY *r,
47     int rv
48     )
49 greg 2.18 {
50     COLORV *colp;
51    
52 greg 2.24 if (rv == 0) /* no result ready */
53 greg 2.18 return(0);
54     if (rv < 0)
55 greg 2.20 error(USER, "ray tracing process died");
56 greg 2.18 if (r->rno >= distsiz)
57 greg 2.20 error(INTERNAL, "bad returned index in process_ray");
58 greg 2.25 multcolor(r->rcol, r->rcoef); /* in case it's a source ray */
59 greg 2.18 colp = &distarr[r->rno * 3];
60     addcolor(colp, r->rcol);
61     return(1);
62     }
63    
64    
65 greg 2.21 void
66 greg 2.25 raysamp( /* queue a ray sample */
67 greg 2.18 int ndx,
68     FVECT org,
69     FVECT dir
70 greg 2.16 )
71     {
72 greg 2.18 RAY myRay;
73     int rv;
74    
75     if ((ndx < 0) | (ndx >= distsiz))
76 greg 2.20 error(INTERNAL, "bad index in raysamp");
77 greg 2.18 VCOPY(myRay.rorg, org);
78     VCOPY(myRay.rdir, dir);
79     myRay.rmax = .0;
80     rayorigin(&myRay, PRIMARY, NULL, NULL);
81     myRay.rno = ndx;
82     /* queue ray, check result */
83     process_ray(&myRay, ray_pqueue(&myRay));
84     }
85    
86    
87 greg 2.21 void
88 greg 2.25 srcsamps( /* sample sources from this surface position */
89     struct illum_args *il,
90     FVECT org,
91     FVECT nrm,
92     MAT4 ixfm
93     )
94     {
95     int nalt, nazi;
96     SRCINDEX si;
97     RAY sr;
98     FVECT v;
99     double d;
100     int i, j;
101     /* get sampling density */
102     if (il->sampdens <= 0) {
103     nalt = nazi = 1;
104     } else {
105     i = PI * il->sampdens;
106     nalt = sqrt(i/PI) + .5;
107     nazi = PI*nalt + .5;
108     }
109     initsrcindex(&si); /* loop over (sub)sources */
110     for ( ; ; ) {
111     VCOPY(sr.rorg, org); /* pick side to shoot from */
112     if (il->sd != NULL) {
113     int sn = si.sn;
114     if (si.sp+1 >= si.np) ++sn;
115     if (sn >= nsources) break;
116     if (source[sn].sflags & SDISTANT)
117     d = DOT(source[sn].sloc, nrm);
118     else {
119     VSUB(v, source[sn].sloc, org);
120     d = DOT(v, nrm);
121     }
122     } else
123     d = 1.0; /* only transmission */
124     if (d < 0.0)
125     d = -1.0001*il->thick - 5.*FTINY;
126     else
127     d = 5.*FTINY;
128     for (i = 3; i--; )
129     sr.rorg[i] += d*nrm[i];
130     if (!srcray(&sr, NULL, &si))
131     break; /* end of sources */
132     /* index direction */
133     if (ixfm != NULL)
134     multv3(v, sr.rdir, ixfm);
135     else
136     VCOPY(v, sr.rdir);
137     if (il->sd != NULL) {
138     i = getBSDF_incndx(il->sd, v);
139     if (i < 0)
140     continue; /* must not be important */
141     sr.rno = i;
142 greg 2.26 d = 1.0/getBSDF_incohm(il->sd, i);
143 greg 2.25 } else {
144     if (v[2] >= -FTINY)
145     continue; /* only sample transmission */
146     d = 1.0 - v[2]*v[2];
147     i = d*nalt;
148     d = atan2(-v[1], -v[0])/(2.*PI);
149     if (d < 0.0) d += 1.0;
150     j = d*nazi + 0.5;
151     if (j >= nazi) j = 0;
152     sr.rno = i*nazi + j;
153 greg 2.27 d = nalt*nazi/PI * -v[2];
154 greg 2.25 }
155     d *= si.dom; /* solid angle correction */
156     scalecolor(sr.rcoef, d);
157     process_ray(&sr, ray_pqueue(&sr));
158     }
159     }
160    
161    
162     void
163 greg 2.18 rayclean() /* finish all pending rays */
164     {
165     RAY myRay;
166    
167     while (process_ray(&myRay, ray_presult(&myRay, 0)))
168 greg 2.16 ;
169     }
170 schorsch 2.12
171    
172 greg 2.21 static void
173     mkaxes( /* compute u and v to go with n */
174     FVECT u,
175     FVECT v,
176     FVECT n
177     )
178     {
179     register int i;
180    
181     v[0] = v[1] = v[2] = 0.0;
182     for (i = 0; i < 3; i++)
183     if (n[i] < 0.6 && n[i] > -0.6)
184     break;
185     v[i] = 1.0;
186     fcross(u, v, n);
187     normalize(u);
188     fcross(v, n, u);
189     }
190    
191    
192     static void
193     rounddir( /* compute uniform spherical direction */
194     register FVECT dv,
195     double alt,
196     double azi
197     )
198     {
199     double d1, d2;
200    
201     dv[2] = 1. - 2.*alt;
202     d1 = sqrt(1. - dv[2]*dv[2]);
203     d2 = 2.*PI * azi;
204     dv[0] = d1*cos(d2);
205     dv[1] = d1*sin(d2);
206     }
207    
208    
209 greg 2.24 void
210 greg 2.21 flatdir( /* compute uniform hemispherical direction */
211 greg 2.24 FVECT dv,
212 greg 2.21 double alt,
213     double azi
214     )
215     {
216     double d1, d2;
217    
218     d1 = sqrt(alt);
219     d2 = 2.*PI * azi;
220     dv[0] = d1*cos(d2);
221     dv[1] = d1*sin(d2);
222     dv[2] = sqrt(1. - alt);
223     }
224    
225    
226 greg 2.19 int
227 greg 2.18 my_default( /* default illum action */
228 schorsch 2.12 OBJREC *ob,
229     struct illum_args *il,
230     char *nm
231     )
232 greg 1.1 {
233 greg 1.2 sprintf(errmsg, "(%s): cannot make illum for %s \"%s\"",
234     nm, ofun[ob->otype].funame, ob->oname);
235     error(WARNING, errmsg);
236 greg 2.2 printobj(il->altmat, ob);
237 greg 2.13 return(1);
238 greg 1.2 }
239    
240    
241 greg 2.13 int
242 greg 2.18 my_face( /* make an illum face */
243 schorsch 2.12 OBJREC *ob,
244     struct illum_args *il,
245     char *nm
246     )
247 greg 1.2 {
248 greg 2.21 int dim[2];
249 greg 2.25 int n, nalt, nazi, alti;
250 greg 1.10 double sp[2], r1, r2;
251 greg 2.25 int h;
252 greg 1.4 FVECT dn, org, dir;
253 greg 1.3 FVECT u, v;
254     double ur[2], vr[2];
255 greg 2.21 MAT4 xfm;
256 greg 2.25 int nallow;
257 greg 2.21 FACE *fa;
258 greg 2.25 int i, j;
259 greg 1.3 /* get/check arguments */
260     fa = getface(ob);
261     if (fa->area == 0.0) {
262     freeface(ob);
263 greg 2.19 return(my_default(ob, il, nm));
264 greg 1.3 }
265     /* set up sampling */
266 greg 2.21 if (il->sd != NULL) {
267     if (!getBSDF_xfm(xfm, fa->norm, il->udir)) {
268     objerror(ob, WARNING, "illegal up direction");
269     freeface(ob);
270     return(my_default(ob, il, nm));
271     }
272     n = il->sd->ninc;
273 greg 2.22 } else {
274     if (il->sampdens <= 0) {
275     nalt = nazi = 1; /* diffuse assumption */
276     } else {
277     n = PI * il->sampdens;
278     nalt = sqrt(n/PI) + .5;
279     nazi = PI*nalt + .5;
280     }
281 greg 2.21 n = nazi*nalt;
282 greg 2.22 }
283 greg 2.18 newdist(n);
284 greg 2.20 /* take first edge >= sqrt(area) */
285 greg 2.4 for (j = fa->nv-1, i = 0; i < fa->nv; j = i++) {
286     u[0] = VERTEX(fa,i)[0] - VERTEX(fa,j)[0];
287     u[1] = VERTEX(fa,i)[1] - VERTEX(fa,j)[1];
288     u[2] = VERTEX(fa,i)[2] - VERTEX(fa,j)[2];
289 greg 2.5 if ((r1 = DOT(u,u)) >= fa->area-FTINY)
290 greg 2.3 break;
291     }
292     if (i < fa->nv) { /* got one! -- let's align our axes */
293 greg 2.5 r2 = 1.0/sqrt(r1);
294     u[0] *= r2; u[1] *= r2; u[2] *= r2;
295 greg 2.3 fcross(v, fa->norm, u);
296     } else /* oh well, we'll just have to wing it */
297     mkaxes(u, v, fa->norm);
298     /* now, find limits in (u,v) coordinates */
299 greg 1.3 ur[0] = vr[0] = FHUGE;
300     ur[1] = vr[1] = -FHUGE;
301     for (i = 0; i < fa->nv; i++) {
302     r1 = DOT(VERTEX(fa,i),u);
303     if (r1 < ur[0]) ur[0] = r1;
304     if (r1 > ur[1]) ur[1] = r1;
305     r2 = DOT(VERTEX(fa,i),v);
306     if (r2 < vr[0]) vr[0] = r2;
307     if (r2 > vr[1]) vr[1] = r2;
308     }
309     dim[0] = random();
310     /* sample polygon */
311 greg 2.25 nallow = 5*n*il->nsamps;
312 greg 2.21 for (dim[1] = 0; dim[1] < n; dim[1]++)
313 greg 1.3 for (i = 0; i < il->nsamps; i++) {
314 greg 2.23 /* randomize direction */
315 greg 2.21 h = ilhash(dim, 2) + i;
316     if (il->sd != NULL) {
317     r_BSDF_incvec(dir, il->sd, dim[1], urand(h), xfm);
318     } else {
319     multisamp(sp, 2, urand(h));
320     alti = dim[1]/nazi;
321     r1 = (alti + sp[0])/nalt;
322     r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi;
323     flatdir(dn, r1, r2);
324     for (j = 0; j < 3; j++)
325     dir[j] = -dn[0]*u[j] - dn[1]*v[j] -
326     dn[2]*fa->norm[j];
327     }
328 greg 2.23 /* randomize location */
329 greg 1.3 do {
330 greg 2.25 multisamp(sp, 2, urand(h+4862+nallow));
331 greg 1.10 r1 = ur[0] + (ur[1]-ur[0]) * sp[0];
332     r2 = vr[0] + (vr[1]-vr[0]) * sp[1];
333 greg 1.3 for (j = 0; j < 3; j++)
334     org[j] = r1*u[j] + r2*v[j]
335     + fa->offset*fa->norm[j];
336 greg 2.25 } while (!inface(org, fa) && nallow-- > 0);
337     if (nallow < 0) {
338 greg 1.3 objerror(ob, WARNING, "bad aspect");
339 greg 2.18 rayclean();
340 greg 1.3 freeface(ob);
341 greg 2.19 return(my_default(ob, il, nm));
342 greg 1.3 }
343 greg 2.21 if (il->sd != NULL && DOT(dir, fa->norm) < -FTINY)
344 greg 2.25 r1 = -1.0001*il->thick - 5.*FTINY;
345 greg 2.21 else
346 greg 2.25 r1 = 5.*FTINY;
347 greg 1.3 for (j = 0; j < 3; j++)
348 greg 2.21 org[j] += r1*fa->norm[j];
349 greg 1.3 /* send sample */
350 greg 2.21 raysamp(dim[1], org, dir);
351 greg 1.3 }
352 greg 2.25 /* add in direct component? */
353     if (!directvis && il->flags & IL_LIGHT) {
354     MAT4 ixfm;
355     if (il->sd == NULL) {
356     for (i = 3; i--; ) {
357     ixfm[i][0] = u[i];
358     ixfm[i][1] = v[i];
359     ixfm[i][2] = fa->norm[i];
360     ixfm[i][3] = 0.;
361     }
362     ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.;
363     ixfm[3][3] = 1.;
364     } else if (!invmat4(ixfm, xfm))
365     objerror(ob, INTERNAL, "cannot invert BSDF transform");
366     dim[0] = random();
367     nallow = 10*il->nsamps;
368     for (i = 0; i < il->nsamps; i++) {
369     /* randomize location */
370     h = dim[0] + samplendx++;
371     do {
372     multisamp(sp, 2, urand(h+nallow));
373     r1 = ur[0] + (ur[1]-ur[0]) * sp[0];
374     r2 = vr[0] + (vr[1]-vr[0]) * sp[1];
375     for (j = 0; j < 3; j++)
376     org[j] = r1*u[j] + r2*v[j]
377     + fa->offset*fa->norm[j];
378     } while (!inface(org, fa) && nallow-- > 0);
379     if (nallow < 0) {
380     objerror(ob, WARNING, "bad aspect");
381     rayclean();
382     freeface(ob);
383     return(my_default(ob, il, nm));
384     }
385     /* sample source rays */
386     srcsamps(il, org, fa->norm, ixfm);
387     }
388     }
389     /* wait for all rays to finish */
390 greg 2.18 rayclean();
391 greg 2.22 if (il->sd != NULL) { /* run distribution through BSDF */
392     nalt = sqrt(il->sd->nout/PI) + .5;
393     nazi = PI*nalt + .5;
394 greg 2.21 redistribute(il->sd, nalt, nazi, u, v, fa->norm, xfm);
395 greg 2.27 il->sampdens = nalt*nazi/PI + .5;
396 greg 2.22 }
397 greg 1.11 /* write out the face and its distribution */
398 greg 2.21 if (average(il, distarr, n)) {
399 greg 1.12 if (il->sampdens > 0)
400     flatout(il, distarr, nalt, nazi, u, v, fa->norm);
401     illumout(il, ob);
402 greg 2.2 } else
403 greg 1.12 printobj(il->altmat, ob);
404 greg 1.3 /* clean up */
405     freeface(ob);
406 greg 2.15 return(0);
407 greg 1.2 }
408    
409    
410 greg 2.13 int
411 greg 2.18 my_sphere( /* make an illum sphere */
412 schorsch 2.12 register OBJREC *ob,
413     struct illum_args *il,
414     char *nm
415     )
416 greg 1.2 {
417 greg 1.10 int dim[3];
418 greg 1.2 int n, nalt, nazi;
419 greg 1.10 double sp[4], r1, r2, r3;
420 greg 1.4 FVECT org, dir;
421 greg 1.2 FVECT u, v;
422     register int i, j;
423     /* check arguments */
424     if (ob->oargs.nfargs != 4)
425     objerror(ob, USER, "bad # of arguments");
426     /* set up sampling */
427 greg 1.11 if (il->sampdens <= 0)
428     nalt = nazi = 1;
429     else {
430     n = 4.*PI * il->sampdens;
431 greg 2.7 nalt = sqrt(2./PI*n) + .5;
432     nazi = PI/2.*nalt + .5;
433 greg 1.11 }
434 greg 2.21 if (il->sd != NULL)
435     objerror(ob, WARNING, "BSDF ignored");
436 greg 1.2 n = nalt*nazi;
437 greg 2.18 newdist(n);
438 greg 1.2 dim[0] = random();
439     /* sample sphere */
440     for (dim[1] = 0; dim[1] < nalt; dim[1]++)
441 greg 1.8 for (dim[2] = 0; dim[2] < nazi; dim[2]++)
442 greg 1.2 for (i = 0; i < il->nsamps; i++) {
443 greg 1.10 /* next sample point */
444 greg 1.11 multisamp(sp, 4, urand(ilhash(dim,3)+i));
445 greg 1.2 /* random direction */
446 greg 1.10 r1 = (dim[1] + sp[0])/nalt;
447 greg 1.13 r2 = (dim[2] + sp[1] - .5)/nazi;
448 greg 1.2 rounddir(dir, r1, r2);
449     /* random location */
450 greg 1.8 mkaxes(u, v, dir); /* yuck! */
451 greg 1.10 r3 = sqrt(sp[2]);
452     r2 = 2.*PI*sp[3];
453 greg 1.5 r1 = r3*ob->oargs.farg[3]*cos(r2);
454     r2 = r3*ob->oargs.farg[3]*sin(r2);
455     r3 = ob->oargs.farg[3]*sqrt(1.01-r3*r3);
456     for (j = 0; j < 3; j++) {
457     org[j] = ob->oargs.farg[j] + r1*u[j] + r2*v[j] +
458     r3*dir[j];
459     dir[j] = -dir[j];
460     }
461 greg 1.2 /* send sample */
462 greg 2.18 raysamp(dim[1]*nazi+dim[2], org, dir);
463 greg 1.2 }
464 greg 2.25 /* wait for all rays to finish */
465 greg 2.18 rayclean();
466 greg 1.11 /* write out the sphere and its distribution */
467 greg 2.21 if (average(il, distarr, n)) {
468 greg 1.12 if (il->sampdens > 0)
469     roundout(il, distarr, nalt, nazi);
470     else
471     objerror(ob, WARNING, "diffuse distribution");
472     illumout(il, ob);
473 greg 2.2 } else
474 greg 1.12 printobj(il->altmat, ob);
475 greg 1.2 /* clean up */
476 greg 2.13 return(1);
477 greg 1.2 }
478    
479    
480 greg 2.13 int
481 greg 2.18 my_ring( /* make an illum ring */
482 schorsch 2.12 OBJREC *ob,
483     struct illum_args *il,
484     char *nm
485     )
486 greg 1.2 {
487 greg 2.21 int dim[2];
488     int n, nalt, nazi, alti;
489     double sp[2], r1, r2, r3;
490     int h;
491 greg 1.4 FVECT dn, org, dir;
492 greg 1.3 FVECT u, v;
493 greg 2.21 MAT4 xfm;
494     CONE *co;
495 greg 2.25 int i, j;
496 greg 1.3 /* get/check arguments */
497     co = getcone(ob, 0);
498     /* set up sampling */
499 greg 2.21 if (il->sd != NULL) {
500     if (!getBSDF_xfm(xfm, co->ad, il->udir)) {
501     objerror(ob, WARNING, "illegal up direction");
502     freecone(ob);
503     return(my_default(ob, il, nm));
504     }
505     n = il->sd->ninc;
506 greg 2.22 } else {
507     if (il->sampdens <= 0) {
508     nalt = nazi = 1; /* diffuse assumption */
509     } else {
510     n = PI * il->sampdens;
511     nalt = sqrt(n/PI) + .5;
512     nazi = PI*nalt + .5;
513     }
514 greg 2.21 n = nazi*nalt;
515 greg 2.22 }
516 greg 2.18 newdist(n);
517 greg 1.3 mkaxes(u, v, co->ad);
518     dim[0] = random();
519     /* sample disk */
520 greg 2.21 for (dim[1] = 0; dim[1] < n; dim[1]++)
521 greg 1.3 for (i = 0; i < il->nsamps; i++) {
522 greg 1.10 /* next sample point */
523 greg 2.21 h = ilhash(dim,2) + i;
524 greg 2.23 /* randomize direction */
525 greg 2.21 if (il->sd != NULL) {
526     r_BSDF_incvec(dir, il->sd, dim[1], urand(h), xfm);
527     } else {
528     multisamp(sp, 2, urand(h));
529     alti = dim[1]/nazi;
530     r1 = (alti + sp[0])/nalt;
531     r2 = (dim[1] - alti*nazi + sp[1] - .5)/nazi;
532     flatdir(dn, r1, r2);
533     for (j = 0; j < 3; j++)
534 greg 2.24 dir[j] = -dn[0]*u[j] - dn[1]*v[j] - dn[2]*co->ad[j];
535 greg 2.21 }
536 greg 2.23 /* randomize location */
537 greg 2.21 multisamp(sp, 2, urand(h+8371));
538 greg 1.5 r3 = sqrt(CO_R0(co)*CO_R0(co) +
539 greg 2.21 sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co)));
540     r2 = 2.*PI*sp[1];
541 greg 1.5 r1 = r3*cos(r2);
542     r2 = r3*sin(r2);
543 greg 2.21 if (il->sd != NULL && DOT(dir, co->ad) < -FTINY)
544 greg 2.25 r3 = -1.0001*il->thick - 5.*FTINY;
545 greg 2.21 else
546 greg 2.25 r3 = 5.*FTINY;
547 greg 1.3 for (j = 0; j < 3; j++)
548 greg 2.6 org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j] +
549 greg 2.21 r3*co->ad[j];
550 greg 1.3 /* send sample */
551 greg 2.21 raysamp(dim[1], org, dir);
552 greg 1.3 }
553 greg 2.25 /* add in direct component? */
554     if (!directvis && il->flags & IL_LIGHT) {
555     MAT4 ixfm;
556     if (il->sd == NULL) {
557     for (i = 3; i--; ) {
558     ixfm[i][0] = u[i];
559     ixfm[i][1] = v[i];
560     ixfm[i][2] = co->ad[i];
561     ixfm[i][3] = 0.;
562     }
563     ixfm[3][0] = ixfm[3][1] = ixfm[3][2] = 0.;
564     ixfm[3][3] = 1.;
565     } else if (!invmat4(ixfm, xfm))
566     objerror(ob, INTERNAL, "cannot invert BSDF transform");
567     dim[0] = random();
568     for (i = 0; i < il->nsamps; i++) {
569     /* randomize location */
570     h = dim[0] + samplendx++;
571     multisamp(sp, 2, urand(h));
572     r3 = sqrt(CO_R0(co)*CO_R0(co) +
573     sp[0]*(CO_R1(co)*CO_R1(co) - CO_R0(co)*CO_R0(co)));
574     r2 = 2.*PI*sp[1];
575     r1 = r3*cos(r2);
576     r2 = r3*sin(r2);
577     for (j = 0; j < 3; j++)
578     org[j] = CO_P0(co)[j] + r1*u[j] + r2*v[j];
579     /* sample source rays */
580     srcsamps(il, org, co->ad, ixfm);
581     }
582     }
583     /* wait for all rays to finish */
584 greg 2.18 rayclean();
585 greg 2.22 if (il->sd != NULL) { /* run distribution through BSDF */
586     nalt = sqrt(il->sd->nout/PI) + .5;
587     nazi = PI*nalt + .5;
588 greg 2.21 redistribute(il->sd, nalt, nazi, u, v, co->ad, xfm);
589 greg 2.27 il->sampdens = nalt*nazi/PI + .5;
590 greg 2.22 }
591 greg 1.11 /* write out the ring and its distribution */
592 greg 2.21 if (average(il, distarr, n)) {
593 greg 1.12 if (il->sampdens > 0)
594     flatout(il, distarr, nalt, nazi, u, v, co->ad);
595     illumout(il, ob);
596 greg 2.2 } else
597 greg 1.12 printobj(il->altmat, ob);
598 greg 1.3 /* clean up */
599     freecone(ob);
600 greg 2.13 return(1);
601 greg 1.2 }